Mitchell Stokes
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b9abe6211f
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BGE Animations: Removing some redundant pose copies from BL_Action.
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2011-06-06 23:35:24 +00:00 |
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Mitchell Stokes
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39bbf3854a
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BGE Animations: Reimplemented the continuous function of the action actuator.
* To do this, I've added Get/SetFrame() functions.
* I've also cleaned up a little bit of the wrap around logic in BL_Action.cpp.
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2011-06-01 07:42:40 +00:00 |
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Mitchell Stokes
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b31385f3bd
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BGE Animations: fixing a crash with looping armature actions.
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2011-06-01 05:40:48 +00:00 |
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Mitchell Stokes
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07dca94476
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BGE Animation:
* Adding IPOs to BL_Action
* Adding a "speed" option to adjust the playback speed by some factor
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2011-05-28 07:15:27 +00:00 |
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Mitchell Stokes
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bd5f78d1a0
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Moving BL_Action and BL_ActionManager to Ketsji to avoid linking issues with gcc
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2011-05-27 08:45:48 +00:00 |
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