Campbell Barton
de0db6c8da
unit arg for FloatVectorProeprty
2011-08-02 10:56:09 +00:00
Nathan Letwory
73fc78c5d8
Debug print removed.
2011-08-02 09:18:21 +00:00
Nathan Letwory
f1c68bdbec
Don't show NDOF guide by default.
2011-08-02 09:12:58 +00:00
Campbell Barton
078dff64d2
no functional changes.
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style edits, also renamed ndof_to_angle_axis --> ndof_to_axis_angle
2011-08-02 08:12:50 +00:00
Campbell Barton
d4a6884fcf
add back timer based redraw, not sure why this was removed r38908.
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Zealous redraws now use commented define.
2011-08-02 07:49:34 +00:00
Campbell Barton
70b4758ff8
Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use with math functions.
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ndof_to_angle_axis and ndof_to_quat now use math functions.
2011-08-02 07:08:22 +00:00
Campbell Barton
ed306416f5
replace WM_OT_ndof_menu with a key->menu assignment.
2011-08-02 06:40:40 +00:00
Campbell Barton
fcd7d2b486
NDOF related edits
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- fix for building without NDOF on X11
- quiet some warnings
2011-08-02 05:52:27 +00:00
Mike Erwin
56918978b7
3D mouse support from merwin-spacenav branch
2011-08-02 04:28:05 +00:00
Campbell Barton
db494472ac
don't include fcurve modifiers when getting an actions frame range.
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could too easily give a range of 600,000 which would make exporters hang.
2011-08-02 02:28:37 +00:00
Mike Erwin
dc2609da3d
svn merge -r38814:38905 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-08-02 01:01:56 +00:00
Campbell Barton
c965d1d2cc
fix [ #28061 ] Texture (paint) bleeding on edges
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respect clamp u/v image options.
2011-08-01 08:53:57 +00:00
Campbell Barton
cd793378db
fix [ #28112 ] Vertex paint crash
2011-08-01 06:50:24 +00:00
Campbell Barton
af39f26360
fix, uvproject modifier wasn't copying the uv layer name,
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also edit var names from recent commit to better fit with other functions.
2011-08-01 05:25:30 +00:00
Campbell Barton
9da712a581
replace dutch variable name 'aantal' with 'tot'
2011-08-01 02:58:44 +00:00
Campbell Barton
f48b906261
fix for failure to create curve knots when both endpoint and bezier U were enabled.
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use default when invalid settings given.
removed odd/annoying bit shifting of the flagu/v for such basic function made code hard to understand and would fail if new flags were added.
2011-08-01 02:52:08 +00:00
Janne Karhu
5c8344bcc9
Bug fix: loading a file that had particles using a dupligroup from a liblinked file without the library file being present crashed
2011-07-31 16:26:02 +00:00
Campbell Barton
c74bb09584
fix for material slot removal (r38879)
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- The object ID was being passed to the data_delete_material_index_id() from object_remove_material_slot(), rather then the object data. (so the material slot fix wouldnt run in that case).
- add support for fixing text object materials too.
2011-07-31 12:43:41 +00:00
Dalai Felinto
5b3bb37343
reverting part of #38876 (whitespace edits)
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the new if/else nesting introduced in the previous commit makes no sense.
(since I was here I add a comment for extrainfo and did some small cleanup)
2011-07-31 11:21:48 +00:00
Dalai Felinto
432bd158fb
bugfix [ #28111 ] material.pop breaks mt->mat_nr
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create a new parameter for materials.pop() to not remove material slot.
this way the mat_nr is still the old one.
for the default behaviour we now have material remapping (i.e. data_delete_material_index_id(id, index)).
This new function is brought from the material_slot remove function.
2011-07-31 11:12:38 +00:00
Campbell Barton
f4a1dc4c8d
when converting curves from poly -> nurbs, dont enable Bezier-U flag.
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Not sure why this was enabled, possibly from copy/paste with bezier->nurbs code?
If you have meny poly lines there was no nice way to convert these into a smoothed nurbs curve.
Ran into this when trying to convert generated ivy into smooth nurbs.
2011-07-31 07:58:50 +00:00
Campbell Barton
c7a1a19153
whitespace edits, had odd space/tab mix
2011-07-31 07:54:24 +00:00
Campbell Barton
c19e88ac26
fix for building without bullet
2011-07-31 07:45:54 +00:00
Mike Erwin
679b528177
fix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit later
2011-07-31 06:26:03 +00:00
Guillermo S. Romero
e8c3c4097a
SVN maintenance.
2011-07-31 06:03:14 +00:00
Campbell Barton
f4293067c1
py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it.
2011-07-31 03:15:37 +00:00
Mike Erwin
4745e3da12
improved ndof fly: precision mode, camera position, camera animation
2011-07-31 03:06:00 +00:00
Nicholas Bishop
670f58023c
== PBVH ==
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OK, after that failure of committing a bunch of old junk, hopefully
this is what I actually meant to commit :)
* Added big comments to some of the fields in struct PBVHNode. I
always forget the details of these, so finally wrote it down
properly.
* Changed types of PBVHNode.face_vert_indices and PBVHNode.flag to
better reflect their contents.
* There should be no functional changes here.
2011-07-31 02:34:53 +00:00
Nicholas Bishop
6c3bb8b903
EditMesh-based skin node drawing
2011-07-31 02:03:48 +00:00
Nicholas Bishop
cff57b14a1
Imported bsphere.c, mostly ifdef'd out for now
2011-07-31 02:03:39 +00:00
Nicholas Bishop
cae05598b1
Added DNA and RNA for skin modifier, stubbed in skin modifier functions
2011-07-31 02:03:28 +00:00
Nicholas Bishop
601eb68420
Added SkinNode DNA and customdata.
2011-07-31 02:03:21 +00:00
Dalai Felinto
dfc661565a
patch [ #27909 ] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst
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I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules.
I did the same for the bgl module.
For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before).
+ making all the "todo" and #comments into rst comments (.. comments)
Thanks Solano, it's great to get help to those tasks :)
2011-07-30 23:16:22 +00:00
Ton Roosendaal
805a169f70
Bugfix #28121
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Linked Library objects or object->data should not allow to go
to sculptmode. Also cleaned up mode menu with invalid entries then.
2011-07-30 15:45:27 +00:00
Campbell Barton
d163ce5595
bpy fix for crash/assert on running dir() on a non collection property + some other minor corrections.
2011-07-30 13:18:04 +00:00
Campbell Barton
f66ec41b6a
quiet some compiler warnings & fix possible (but unlikely) crash.
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also added GPLv2+ header to resources.c.
2011-07-30 09:24:10 +00:00
Mike Erwin
632f59c7bc
improved visual rotation guide
2011-07-30 05:23:10 +00:00
Mike Erwin
aec91c0cf5
ndof sensitivity operator follows power curve and respects min/max
2011-07-29 21:07:51 +00:00
Thomas Dinges
6a27da310c
While looking at the bug report, found some more issues...
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This is the result of RNA renaming at it's glance. ;-)
2011-07-29 20:59:46 +00:00
Thomas Dinges
99997ccd18
Fix for [ #28117 ] Diffuse reflection IPO curve not imported correctly from 2.49b files
2011-07-29 20:46:30 +00:00
Nathan Letwory
24def76ac8
svn merge -r38753:38813 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-29 07:58:03 +00:00
Lukas Toenne
fb738f4929
When relinking node group outputs from sockets of different type, automatically change the output to the source type. Feature request by Daniel Salazar.
2011-07-29 07:14:03 +00:00
Campbell Barton
2658949752
pep8 cleanup, also print message when attempting to run in animation player mode.
2011-07-29 01:24:03 +00:00
Brecht Van Lommel
6d2754e07d
Fix #27719 : custom RNA properties fail to update drivers. Hopefully this is
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not too slow, but now we do a dependency graph tag also for these in addition
to regular ID properties, not sure how to get around it.
2011-07-28 15:51:59 +00:00
Brecht Van Lommel
b8dcf3a662
Fix part of #27944 : color managment discrepancy in GLSL materials with nodes.
2011-07-28 14:28:27 +00:00
Nathan Letwory
d55f6c64a2
speed button mapping to ndof sensitivity change operator.
2011-07-28 13:44:36 +00:00
Campbell Barton
b948459031
fix [ #28096 ] Custom gradient for weightpainting in mask mode not working properly.
2011-07-28 12:17:24 +00:00
Sergey Sharybin
2dc826f083
New option for multires modifier: Subdivide UVs
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Enabled by default and also enabled for older filesm so
there should be no regressions.
In some cases it's useful to not use subdivided uvs for multires.
2011-07-28 11:16:10 +00:00
Campbell Barton
784a68e8f1
sequencer add strips now check for overlap by default (option can be disabled for python when this can become problematic for automation).
2011-07-28 03:44:17 +00:00
Campbell Barton
a5631dba89
only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.
2011-07-28 02:15:58 +00:00