This adds an elliptical arc primitive.
Press CKEY for toggling closed/open arc.
Press FKEY key for flipping arc.
Additional changes to gpencil primitives.
Increases default edges of circle to 64.
Keymap changes to allow primitives to be drawn with Shift or Alt key.
Allow Plus/Minus key to adjust number of edges.
Missing: Toolbar icon
Differential Revision: https://developer.blender.org/D4024
Tools can define a function that generates the tooltip using a function,
this takes the tools keymap as an argument which can be used
to extract keys to include in the tip.
Not sharing caused duplication in the keymap and
required a factory class generator.
Simplify tool & keymap definitions by sharing them.
It's highly unlikely we will ever want these to use different keys
once they're set as the active tool.
For users that want the 2.7 LMB keymap behavior, this provides a way of
working without tools interfering. For RMB select this operator is quite
redundant with the Cursor tool, we may have to find a solution for that.
Note that we also might later add transform tweak to the transform tools,
when nothing is selected. But this is important for existing users who
preferred the existing workflow.
Both the active tools and selection are now on LMB, which leads to
various conflicts.
For that reason the LMB keymap now has a couple of differences
compared to before. These changes do not affect the RMB keymap.
* Context Menu: W -> RMB
* Select Tool activate: None -> W
* Set Cursor: RMB -> Shift+RMB
* Loop Select: Alt+LMB -> double click LMB
* Mask Feather Vertex Slide: Shift+RMB -> Ctrl+Shift+RMB
* Node Select: only with LMB now, no RMB
The idea behind the W key Select Tool shortcut is that various
tools can't be combined with selection, unlike the RMB keymap.
So this works as a quick shortcut to drop a tool
and go back to selection.
Tools: set Select Box tool as default, rather than Cursor.
This goes along with coming LMB select keymap changes,
where we want the user to be able to LMB click to select by default,
rather than set the cursor.
The cursor will still be directly setabble with shift+RMB.
- Vertex & weight paint now use the 'blend' setting.
- Weight paint now has it's own tool setting,
since weight paint doesn't deal with color - we'll likely
support different tools eventually.
Previously the brush names were used which had the limit that:
- Brush names that were deleted wouldn't show up in the toolbar.
- Naming collisions between user defined brushes and existing tools
broke tool selection.
Now brushes are created as needed when tools are selected.
Note, vertex/weight paint combine tool and blend modes,
this should be split out into a separate enum.
The grease pencil UI was showing twice in tool properties space.
Move to top-bar because this UI is meant as quick convenience access
which is expanded on in the tool properties editor.
Grease pencil tool now uses an icon for each tool,
previously it mapped icons to tool icons which is now not needed
because for each tool a different brush can be selected which has it's
own icon.
The toolbar now shows brush types, the brush selector now
only shows brushes matching the current tool type.
Details:
- Add's Paint.tool_slots (used by the toolbar).
- Removed custom grease pencil brush tool code.
- Bumped subversion.
See T57526 for details.