Commit Graph

273 Commits

Author SHA1 Message Date
Campbell Barton
69bf4e5e36 Cleanup: unused variables 2019-03-17 21:14:43 +11:00
Campbell Barton
388ff003e2 UI: rename brush "Overlay" to "Display"
Brush cursor display options are more closely related to other
data-block display options than per-3D viewport overlay.

Rename to avoid confusion.
2019-03-15 11:41:14 +11:00
Campbell Barton
0bd45a2d51 Cleanup: unused imports 2019-03-14 15:34:14 +11:00
Campbell Barton
d8daeeb930 UI: Avoid redundant text argument to UnifiedPaintPanel methods
Now when the text argument is omitted, use the default name
matching how regular properties work.

Avoids passing in the same name which RNA has,
matches UILayout.prop behavior.

Also use keyword only for optional arguments.
2019-03-12 16:31:02 +11:00
Campbell Barton
3017d88aec Cleanup: rename specials -> context_menu
In keeping with convention to match code & UI naming.

- No user visible changes.
- Include 'menu' in the name since context is an overloaded term.
- While a few of these are panels, from a user perspective they are
  still context menus.
2019-03-12 11:05:28 +11:00
Campbell Barton
8add03c3b9 UI: correct typo
Also odd parenthesis.
2019-03-12 08:08:48 +11:00
William Reynish
3c81572e3d UI: Move UV Editor Cursor Position to sidebar
Consistent with the 3D View
2019-03-11 16:37:57 +01:00
William Reynish
92766fb965 UI: Move Pivot next to Orientation in header
-The pivot point and orientation of any transform are strongly related
-It matches the comma-key and period-key on the keyboard who are neighbours
-We get slightly nicer grouping this way, with the two axis-related options on the left and the two toggles on the right

Reviewers: pablovazquez, campbellbarton
Differential Revision: https://developer.blender.org/D4413
2019-02-26 20:24:40 +01:00
Jacques Lucke
a4a60358b5 Fix T58502: scopes don't work in the image editor
There were two problems:
1. The scopes were only updated when the "Scopes" category is active,
   but this category has been removed in Blender 2.8.
2. The scopes moved from the TOOLS to the UI region.
   However the update-code still searched for the "Scopes" category
   in the TOOLS region.

Both problems are fixed with this commit:
1. Scopes have there own category again.
2. The update code is in the correct draw function now.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4245
2019-01-24 14:41:44 +01:00
Joep Peters
1651879d34 UV Editor: support snapping to center of pixels, in addition to corners.
Differential Revision: https://developer.blender.org/D4150
2019-01-22 17:05:18 +01:00
Brecht Van Lommel
32ae3abbab Fix T59768: UV context menu showing in image editor. 2019-01-04 13:48:30 +01:00
Sebastian Parborg
357d421ac2 Fix T59864: UV editor missing options in snapping pie menu.
Differential Revision: https://developer.blender.org/D4128
2018-12-27 16:24:04 +01:00
Campbell Barton
6b7d03ac03 Cleanup: remove intermediate menu drawing function 2018-12-20 12:02:21 +11:00
Campbell Barton
8ec7429a70 Merge branch 'master' into blender2.8 2018-12-17 17:32:42 +11:00
Campbell Barton
42b9df5907 Cleanup: use 'tool_settings' name everywhere in UI scripts 2018-12-17 17:22:50 +11:00
Dalai Felinto
2b7e56964a Fix UV editor missing/typo circle_select 2018-12-14 19:24:35 -02:00
Campbell Barton
5c8f1053b5 UI: split UV editor out of the image space 2018-12-05 14:38:58 +11:00
Bastien Montagne
77764ab22c UI: Add Image and Clip space panels category.
Pretty much all were missing those here... Put all in same category for
image, tried to sort them logically for Clip, since we already had at
least two (stabilization and 'misc')... sigh.

Another topic for UI team to work on I guess.
2018-11-21 22:03:24 +01:00
Pablo Vazquez
acb8334e70 UI: Some icons for Image menu in Image editor. 2018-11-08 16:01:26 +01:00
Dalai Felinto
95d4a6bdb1 Fix swapped on/off icons for brush overlays
This is the panels that you see when you invoke the painting tools from
the Image Editor.

If you do so from the viewport, the panels are different (and have it
properly swapped already, although the panels should be the same as
those ones I suppose - that said I like the one from the image editor
better, in regard to the overlay panel).
2018-10-31 19:27:49 -03:00
Campbell Barton
23fdac8672 Cleanup: unused variables 2018-10-25 12:03:34 +11:00
Campbell Barton
bf34f95a9e UI: move 2d paint panels to topbar & toolsettings
Removed 'Tool' and 'Options' panels,
both these settings are quite obscure and
already available in the 'Brush' menu.
2018-10-25 11:15:48 +11:00
Campbell Barton
91b768ccb1 UI: remove mask toolbar, use menus instead 2018-10-22 18:08:19 +11:00
Campbell Barton
16882ca535 Image Space: make 'UV Edit' a separate mode
This is needed for splitting UV into its own editor, see: T54744
2018-10-19 20:15:18 +11:00
William Reynish
6a41691a0d UI: layout tweaks for headers.
* Move all copy & paste operators into the menus. There was no real reason
  why these particular operators should be in the header and not in the menus,
  like all other operators
* Move ‘Update Automatically’ toggle from UV/Image Editor header into menu.
* Move the pin toggle next to the ID blocks, because it is related.
* Move OpenGL render from sequence header into View menu.
* Sequence editor display mode and channels are now not expanded.
2018-10-08 19:46:00 +02:00
Brecht Van Lommel
2ac65f6153 UI: new icon set by Andrzej Ambroz.
This is a monochrome icon set, with a more modern look and icons for
various features that did not have a proper icon before.
2018-10-08 19:46:00 +02:00
Campbell Barton
b69301d4aa Context: add uv_sculpt_object
While this may be temporary, it avoids copy-pasting these
checks in Python code.
2018-10-05 17:10:27 +10:00
Campbell Barton
402bde39d1 UI: show uv sculpt options in topbar & toolsettings 2018-10-05 14:54:53 +10:00
Campbell Barton
0b98a679bb UI: rename Border Select -> Box Select
See: T56648
2018-10-05 10:29:31 +10:00
Campbell Barton
3c8c1841d7 UI: use shared toolbar region callbacks
Image toolbar now starts with a single column width
and snaps to button increments.
2018-10-04 09:37:22 +10:00
Campbell Barton
851b2ac29f UI: remove toolbar UV panels
These duplicate existing menu items.
2018-10-04 08:32:26 +10:00
Antonioya
37d88fdb86 GP: Remove old annotation panel from Image editor
This has been replaced with tools.
2018-09-27 18:03:13 +02:00
William Reynish
b2a569dd68 UI: use pie menu for snap, pivot and proportional editing.
* Proportional pie menu at shift+O.
* Snap pie menu at shift+S.
* Pivot pie menu at comma. Previous comma, ctrl+comma, period
  and ctrl+period shortcuts for specific pivot types were removed.

Ref T56881.
2018-09-26 18:24:09 +02:00
Clément Foucault
a3bb385ca0 Edit Mesh: Move Edit Mesh display settings to overlay's
This makes the Edit Mesh display settings common to all objects. They can
also be set differently per viewport.

Modifying extra data (seams, sharp edges etc...) will no longer set them
automaticaly visible.

Bumping version because we need to force set all extra draw options for
older files.
2018-09-25 22:51:54 +02:00
Dalai Felinto
58622eb3a6 Image/UV Editor: Remove show other option
This is no longer useful now that we have multi-object editing support.
2018-09-10 10:43:30 -03:00
Brecht Van Lommel
e0a4dc6a79 UI / Python: rename X-Ray to In Front, Draw to Display.
See T56648.
2018-09-06 13:26:46 +02:00
Campbell Barton
2093b79ee7 Cleanup: inline icon conditional 2018-08-30 13:47:27 +10:00
Roel Koster
55263c8a4c Fix some UI script errors after recent keyword changes.
Differential Revision: https://developer.blender.org/D3654
2018-08-28 18:09:22 +02:00
Campbell Barton
e1ec93ce75 UI: use keyword arguments
Prepare for keyword only args.
2018-08-28 13:41:47 +10:00
Campbell Barton
d3a72033f6 RNA: UILayout.split(..) 'percentage' to 'factor'
Misleading name since it's between 0..1.

Use as a keyword argument to prepare for keyword only args.

Also document that leaving unset has special behavior.
2018-08-28 12:50:11 +10:00
Campbell Barton
e9fb2feb2e UI: text keyword argument to label
Prepare for keyword only args
2018-08-28 12:34:51 +10:00
Brecht Van Lommel
1de3ae7e42 UI: rename Grease Pencil panels in toolbar to Annotation.
To match the panels in the N key sidebar.
2018-08-23 19:05:42 +02:00
Campbell Barton
a63e5d2058 UI: use display popover for image space
Also menu corrections and move scopes to sidebar.

D3625 by @lijenstina w/ minor edits
2018-08-22 09:21:33 +10:00
Campbell Barton
c1185f3d0d Cleanup: pep8, windows line endings 2018-07-31 21:31:04 +10:00
Antonioya
66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00
Brecht Van Lommel
845899d373 UI: tweak image menu layout to match file menu more. 2018-07-09 23:31:44 +02:00
Campbell Barton
48d7cf680e Keymap: Select/De-Select support for anim-editors
Also update menu items, adding select/de-select.
2018-07-03 16:28:59 +02:00
Pablo Vazquez
5fd2ea58a6 UI: Header consistency
Snap before proportional editing, pivot after
2018-07-02 15:53:56 +02:00
Pablo Vazquez
fd6d149347 UI: Header consistency for UV/Image editor 2018-07-02 14:54:20 +02:00
William Reynish
a71d53cb15 UI: move UV selection options to left
This is consistent with the 3D view.
2018-06-28 18:31:23 +02:00