This is useful when popovers are launched from operators
instead of as button popover types.
Where the connection between the button and the popover is useful to keep.
The environment variable to locate system data-files was
ignored by toolbar icons.
Add bpy.utils.system_resource
to match Blender's internal data-file access.
Some values (not properly handled by do_versions?) could cause
'rna_backup_restore()' to throw an error resulting in the whole preview
generation not being saved to the .blend file.
I've checked folowwing demo files:
- race_spaceship.blend
- wasp_bot.blend
Here the offending seetings were:
- `UnitSettings` (`length_unit`, ...)
- `FFmpegSettings` (`ffmpeg_preset`, ...)
For now, these are now excluded in `exclude_props`
Reviewers: brecht
Differential Revision: https://developer.blender.org/D5255
'is_data'
since the move from 'cycles_shader_compat' (2.79) to
'PrincipledBSDFWrapper' (2.8) we lost the ability to (automatically) set
this colorspace setting for imported textures. This was useful for e.g.
normalmaps to always assume 'Non-Color' data.
This adds the possibility to overide and uses this for normalmaps...
Fixes T66368
Reviewers: mont29, brecht
Maniphest Tasks: T66368
Differential Revision: https://developer.blender.org/D5176
Better to make internal code naming match official/UI naming to some
extent, this will reduce confusion in the future.
This is 'breaking' scripts and files that would use that feature, but
since it is not yet officially supported nor exposed in 2.80, as far
as that release is concerned, it is effectively
a 'no functional changes' commit.
This fixes poor Cycles panel ordering, with Freestyle and Custom Properties
appearing at the top.
For most cases order of registration is still the easiest way to control
order and it's recommended to keep using that. This is mainly to solve a few
cases where we want a few built-in panels to appear below add-on panels.
scene.update() needs to be replaced with view_layer.update() after
rBe693918d4074
note: will go over other occurances of scene.update() in a different
commit
For existing files, it will use the setting from Cycles or Eevee depending on
the render engine in the scene.
Differential Revision: https://developer.blender.org/D4874
The choices are now World, View and 3D Cursor.
This breaks Python API compatibility, add-ons that add objects with this
parameter will need to be updated.
Differential Revision: https://developer.blender.org/D4706
Allowing direct import of text blocks isn't especially useful,
instead add `text.as_module()` script authors can do this
explicitly if it's needed.
Now the text "Register" option executes
instead of loading as a module.
This removes the need to keep track of the current Main,
and C code to override Python's import & reload.
Creating a fully functional custom property requires also setting up
its limits, description, default value and static override status.
It is complex enough to warrant providing an official utility.
Currently boolean properties are technically int, but the utility
pretends they are separate in case that eventually they are.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D4620
* It can be hidden by dragging it up/down.
* It can be at the top or bottom, independent of the header.
* It uses the color theme from the header.
* It does not change its color, when the area becomes active.
Currently, it is used in the text editor to display the file path.
Differential Revision: https://developer.blender.org/D4601
This was not working well, because the search text was removed
after pressing this button. Finding the item that was inserted
was not easy.
Removing the option seems to be the best solution for now.