Commit Graph

188 Commits

Author SHA1 Message Date
Bastien Montagne
2635d78ec1 Grumph, more fixes in this Select menu (Invert had default op name for metaball and particules...). Also fixed "(De)select All" name of particule op. 2012-03-18 20:04:41 +00:00
Bastien Montagne
dd69e76d82 Fix [#30588] "select/deselect all"-menu for lattice doesn't default to TOGGLE 2012-03-18 19:55:42 +00:00
Bastien Montagne
02abb636a3 UI messages: unification of select/deselect stuff.
Previously we had three versions, Select/Deselect, Select or Deselect, and (De)select, choosen the third (shortest) one for now.
2012-03-17 19:14:08 +00:00
Campbell Barton
fa17b0a911 add select invert for lattice 2012-03-16 23:01:37 +00:00
Nicholas Bishop
32a92a65e5 Move brush tool/paint-mode from toolbar to brush menu. 2012-03-15 09:11:24 +00:00
Nicholas Bishop
7454d939c5 Add partial visibility operator including keymaps and menu items.
Uses HKEY for border hide, CTRL+HKEY for border show, and ALT+HKEY for
show all.

Documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/PartialVisibility

Code review:
http://codereview.appspot.com/5695043
2012-03-14 06:32:43 +00:00
Martin Poirier
67f1e83508 [#30373] Which part to snap in volume snapping is removed
By Bug reported by Pep Ribal

Also fixed an object mode bug with volume snapping and made it compatible with the edit mode "Snap on self" option
2012-03-10 21:40:35 +00:00
Campbell Barton
ee84084f99 style cleanup: pep8 + picky edits 2012-03-08 05:36:05 +00:00
Campbell Barton
e17bf02c2d Code Cleanup:
* made bmesh_structure.h function names more consistant.
* remove unused code in bmesh_structure.c
* removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping).
* tagged  some BMESH_TODO's
2012-02-27 13:47:53 +00:00
Campbell Barton
72e1316dc4 minor style edits
- use GL_TRUE/FALSE for glLightModeli
- use set for python checks against multiple string values.
2012-02-25 21:27:45 +00:00
Thomas Dinges
4f4bba39fb Patch [#30341] by Davis Sorenson (dsavi). Thanks!
* Now the 3D view header displays value changes, when changing a value in the Object Special value (w-key).
2012-02-25 19:49:23 +00:00
Martin Poirier
3cfb637d7c [#30197] Snapping: Align rotation button
Reported by Pep Ribal

Volume snapping was showing invalid options.
2012-02-25 15:14:41 +00:00
Campbell Barton
0fd176e03d moved select interior faces into a C function (was python) 2012-02-19 20:27:30 +00:00
Campbell Barton
48006292d8 svn merge ^/trunk/blender -r44189:44204 2012-02-17 20:56:25 +00:00
Sergey Sharybin
ea6d0b7a3b In fact, snapping in particle edit mode also might make sense.
Pardon for extra noise..
2012-02-17 17:25:51 +00:00
Campbell Barton
4c66e696fb svn merge ^/trunk/blender -r44136:44189 2012-02-17 15:51:48 +00:00
Sergey Sharybin
5ca057f755 Fix for recent changes in 3D viewport header: object might be missed and in this
case check for current mode isn't needed
2012-02-17 11:46:28 +00:00
Sergey Sharybin
283ab431a5 Cleanup of 3D viewport header in painting modes:
- Hide Manipulate center points in sculpt and particle edit modes
- Hide 3D manipulators and orientation from sculpt mode
- Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes

All this options weren't make sense in this modes and might only confuse user.

This will resolve issue #30180: 3D View header buttons and modes
2012-02-17 06:59:32 +00:00
Nicholas Bishop
7cbd4d3576 Sculpt/Paint UI: Add a new menu for brush options.
For vertex/weight/texture paint, this has only the flags for using
unified size/strength. (Addresses TODO in code, before only sculpt
menu had these settings.)

For sculpt, moved the brush-related settings from the sculpt menu to
the brush menu.

Note that these menus are still very out of date (missing lots of
options), will address that in a different commit.
2012-02-16 18:06:38 +00:00
Nicholas Bishop
cbe14f3400 Sculpt UI: add missing sculpt options to menu 2012-02-16 16:38:05 +00:00
Nicholas Bishop
c8fe53871c Bugfix: update the sculpt menu to use the correct path to the unified paint settings. 2012-02-16 16:33:50 +00:00
Campbell Barton
cde2f11244 new bmesh tool - limited dissolve.
This is a kind of simplification/cleanup tool which joins adjacent faces and edges based on the angle.

I've written this as an exercise (since I havnt written a bmesh operator before), and because quite a few users were asking for the dissolve operator to be extended, but I think this kind of functionality needs its own operator.

access from specials menu and mesh menu.

notes
* this exposed a bug in angle_v3v3v3(). will merge fix into trunk after release.
* added utility function BM_vert_edge_angle(), to get the angle between 2 connecting edges of a vert.
2012-02-13 14:37:07 +00:00
Campbell Barton
ac4484b239 svn merge ^/trunk/blender -r43976:43995 2012-02-09 01:53:14 +00:00
Campbell Barton
0d29b5c3df add bake action into animation menu - this nifty operator wasn't available anywhere in the UI. 2012-02-08 14:01:47 +00:00
Campbell Barton
19d0f93099 svn merge ^/trunk/blender -r43934:43976 2012-02-08 05:45:16 +00:00
Campbell Barton
1f74789d12 Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
Campbell Barton
0f28c1c27a svn merge ^/trunk/blender -r43461:43472 2012-01-17 21:08:25 +00:00
Campbell Barton
391a214303 pep8 edits, also remove unused vars 2012-01-17 17:57:20 +00:00
Campbell Barton
caca9cc8f6 svn merge ^/trunk/blender -r43381:43392 2012-01-15 10:33:41 +00:00
Campbell Barton
917714acf7 svn merge ^/trunk/blender -r43345:43381 2012-01-15 09:16:39 +00:00
Bastien Montagne
82871f27d3 Ooops ! Small error in previous own commit :/ 2012-01-14 21:41:13 +00:00
Campbell Barton
166a37532f remove *.select_inverse operators where the *.select_all operator has an invert option. 2012-01-14 06:58:03 +00:00
Campbell Barton
93cf1531d0 fix own bug [#29875] Due to operators now reusing there last-used settings, some UI options are more or less broken (esp. in shortcuts and menu entries)
also prefer *.select_all rather then *.select_inverse operators, since this is an option for select_all.
2012-01-14 06:30:27 +00:00
Campbell Barton
98bdf0274b svn merge ^/trunk/blender -r43183:43220 2012-01-08 13:09:09 +00:00
Thomas Dinges
f983fe709d 3DView / Properties Region:
* Simplify UI inside the Transform Orientation Panel.
2012-01-06 01:14:57 +00:00
Campbell Barton
c0eec8f379 svn merge ^/trunk/blender -r43062:43085 2012-01-03 02:16:52 +00:00
Campbell Barton
aa43cab820 weight paint buttons now work in weight paint vertex select mode 2012-01-02 16:59:46 +00:00
Campbell Barton
b64f352270 svn merge ^/trunk/blender -r43033:43062 2012-01-02 02:57:36 +00:00
Campbell Barton
a49e80c48a use props all over for operator properties vars 2012-01-01 13:09:58 +00:00
Campbell Barton
c99975e24f pep8 edits 2012-01-01 08:52:54 +00:00
Campbell Barton
4ced91da47 svn merge ^/trunk/blender -r42778:42839 2011-12-23 08:41:53 +00:00
Campbell Barton
4537061e55 patch [#29673] Visualize Indices (developer aid)
by Howard Trickey (howardt)
2011-12-22 05:39:23 +00:00
Dalai Felinto
056c49e9ec Patch [#29654] New menu option under Object > Game with "Copy All Physics Attributes" by Daniel Macedo
"This is a patch that adds an option under the menu Object > Game to copy all the physics attributes from Game Engine."
2011-12-21 02:41:27 +00:00
Antony Riakiotakis
ab6adf86cc Add vertex connect tool to Ctrl-V submenu and Mesh->Vertices submenu. 2011-12-11 16:56:09 +00:00
Campbell Barton
b245dfbc06 svn merge ^/trunk/blender -r42466:42495 2011-12-07 18:29:21 +00:00
Brecht Van Lommel
f96ac8c335 Fix #29518: uv cylinder/sphere unwrap from menu didn't work same as using U key menu. 2011-12-07 11:22:29 +00:00
Andrew Wiggin
e883fa168b Adjust face menu links to "mirror uvs" and "mirror colors" to use the bmesh n-gon-compatible replacements "reverse uvs" and "reverse colors" 2011-12-02 17:17:40 +00:00
Andrew Wiggin
1906410cc2 Remove face menu (ctrl+f) links to f-gon commands 2011-12-02 16:56:05 +00:00
Campbell Barton
9e5b28cd42 svn merge ^/trunk/blender -r42261:42290 2011-11-30 09:31:11 +00:00
Sergey Sharybin
377d5232d4 Rename Movie to Movie Clip source for background image 2011-11-30 05:34:32 +00:00