# ./blender.bin --background -noaudio --python tests/python/render_layer/test_scene_copy.py -- --testdir="/data/lib/tests/" # ############################################################ # Importing - Same For All Render Layer Tests # ############################################################ import unittest import os, sys sys.path.append(os.path.dirname(__file__)) from render_layer_common import * # ############################################################ # Testing # ############################################################ class UnitTesting(RenderLayerTesting): def do_object_add(self, filepath_json, add_mode): import bpy import os import tempfile import filecmp ROOT = self.get_root() with tempfile.TemporaryDirectory() as dirpath: filepath_layers = os.path.join(ROOT, 'layers.blend') # open file bpy.ops.wm.open_mainfile('EXEC_DEFAULT', filepath=filepath_layers) # create sub-collections three_b = bpy.data.objects.get('T.3b') three_c = bpy.data.objects.get('T.3c') scene = bpy.context.scene subzero = scene.master_collection.collections['1'].collections.new('sub-zero') scorpion = subzero.collections.new('scorpion') subzero.objects.link(three_b) scorpion.objects.link(three_c) layer = scene.render_layers.new('Fresh new Layer') layer.collections.link(subzero) # change active collection layer.collections.active_index = 3 self.assertEqual(layer.collections.active.name, 'scorpion', "Run: test_syncing_object_add") # change active layer override = bpy.context.copy() override["render_layer"] = layer override["scene_collection"] = layer.collections.active.collection # add new objects if add_mode == 'EMPTY': bpy.ops.object.add(override) # 'Empty' elif add_mode == 'CYLINDER': bpy.ops.mesh.primitive_cylinder_add(override) # 'Cylinder' elif add_mode == 'TORUS': bpy.ops.mesh.primitive_torus_add(override) # 'Torus' # save file filepath_objects = os.path.join(dirpath, 'objects.blend') bpy.ops.wm.save_mainfile('EXEC_DEFAULT', filepath=filepath_objects) # get the generated json datas = query_scene(filepath_objects, 'Main', (get_scene_collections, get_layers)) self.assertTrue(datas, "Data is not valid") filepath_objects_json = os.path.join(dirpath, "objects.json") with open(filepath_objects_json, "w") as f: for data in datas: f.write(dump(data)) self.assertTrue(compare_files( filepath_objects_json, filepath_json, ), "Scene dump files differ") def test_syncing_object_add_empty(self): """ See if new objects are added to the correct collection bpy.ops.object.add() """ import os ROOT = self.get_root() filepath_json = os.path.join(ROOT, 'layers_object_add_empty.json') self.do_object_add(filepath_json, 'EMPTY') def test_syncing_object_add_cylinder(self): """ See if new objects are added to the correct collection bpy.ops.mesh.primitive_cylinder_add() """ import os ROOT = self.get_root() filepath_json = os.path.join(ROOT, 'layers_object_add_cylinder.json') self.do_object_add(filepath_json, 'CYLINDER') def test_syncing_object_add_torus(self): """ See if new objects are added to the correct collection bpy.ops.mesh.primitive_torus_add() """ import os ROOT = self.get_root() filepath_json = os.path.join(ROOT, 'layers_object_add_torus.json') self.do_object_add(filepath_json, 'TORUS') # ############################################################ # Main - Same For All Render Layer Tests # ############################################################ if __name__ == '__main__': import sys extra_arguments = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else [] sys.argv = [__file__] + (sys.argv[sys.argv.index("--") + 2:] if "--" in sys.argv else []) UnitTesting._extra_arguments = extra_arguments unittest.main()