# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ***** END GPL LICENSE BLOCK ***** __all__ = ( "batch_for_shader", ) def batch_for_shader(shader, type, content, indices=None): """ Return a batch already configured and compatible with the shader. :arg shader: shader for which a compatible format will be computed. :type shader: :class:`gpu.types.GPUShader` :arg type: "'POINTS', 'LINES', 'TRIS' or 'LINES_ADJ'". :type type: str :arg content: Maps the name of the shader attribute with the data to fill the vertex buffer. :type content: dict :return: compatible batch :rtype: :class:`gpu.types.Batch` """ from gpu.types import ( GPUBatch, GPUIndexBuf, GPUVertBuf, ) for data in content.values(): vbo_len = len(data) break else: raise ValueError("Empty 'content'") vbo_format = shader.format_calc() vbo = GPUVertBuf(vbo_format, vbo_len) for id, data in content.items(): if len(data) != vbo_len: raise ValueError("Length mismatch for 'content' values") vbo.attr_fill(id, data) if indices is None: return GPUBatch(type=type, buf=vbo) else: ibo = GPUIndexBuf(type=type, seq=indices) return GPUBatch(type=type, buf=vbo, elem=ibo)