#!/usr/bin/env python3 # SPDX-License-Identifier: GPL-2.0-or-later # # This module can get render info without running from inside blender. # # This struct won't change according to Ton. # Note that the size differs on 32/64bit # # typedef struct BHead { # int code, len; # void *old; # int SDNAnr, nr; # } BHead; def read_blend_rend_chunk(path): import struct blendfile = open(path, "rb") head = blendfile.read(7) if head[0:2] == b'\x1f\x8b': # gzip magic import gzip blendfile.seek(0) blendfile = gzip.open(blendfile, "rb") head = blendfile.read(7) if head != b'BLENDER': print("not a blend file:", path) blendfile.close() return [] is_64_bit = (blendfile.read(1) == b'-') # true for PPC, false for X86 is_big_endian = (blendfile.read(1) == b'V') # Now read the bhead chunk!!! blendfile.read(3) # skip the version scenes = [] sizeof_bhead = 24 if is_64_bit else 20 while blendfile.read(4) == b'REND': sizeof_bhead_left = sizeof_bhead - 4 struct.unpack('>i' if is_big_endian else '2i' if is_big_endian else '<2i', blendfile.read(8)) scene_name = blendfile.read(64) scene_name = scene_name[:scene_name.index(b'\0')] try: scene_name = str(scene_name, "utf8") except TypeError: pass scenes.append((start_frame, end_frame, scene_name)) blendfile.close() return scenes def main(): import sys for arg in sys.argv[1:]: if arg.lower().endswith('.blend'): for value in read_blend_rend_chunk(arg): print("%d %d %s" % value) if __name__ == '__main__': main()