Logo
Explore Help
Register Sign In
Cr8-xyz/blender
1
0
Fork 0
You've already forked blender
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
04bea047b5ada4b46f97043b451dba8bfac0b15c
blender/source/gameengine
History
Antony Riakiotakis 8d0b2bc17f Compile fixes for recent boost changes
2012-11-05 15:23:09 +00:00
..
BlenderRoutines
Compile fixes for recent boost changes
2012-11-05 15:23:09 +00:00
Converter
Compile fixes for recent boost changes
2012-11-05 15:23:09 +00:00
Expressions
style cleanup
2012-10-22 08:15:51 +00:00
GameLogic
style cleanup
2012-10-29 02:11:40 +00:00
GamePlayer
code cleanup: cmake - add missing headers, remove directories from source listing.
2012-11-03 15:49:38 +00:00
Ketsji
Compile fixes for recent boost changes
2012-11-05 15:23:09 +00:00
Network
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
Physics
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
Rasterizer
style cleanup: tabs & whitespace
2012-11-03 15:35:03 +00:00
SceneGraph
code cleanup: spelling
2012-10-20 20:36:51 +00:00
VideoTexture
style cleanup: tabs & whitespace
2012-11-03 15:35:03 +00:00
CMakeLists.txt
code cleanup: use system includes for cmake, otherwise warnings get printed in headers.
2012-09-18 04:40:20 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00
Powered by Gitea Version: 1.24.5 Page: 755ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API