Files
blender/source/gameengine/GamePlayer/common/SConscript
Campbell Barton 050f09aa6c buildsystem cleanup: remove duplicate source & includes for scons,
add a check for duplicates in BlenderLib()m, if 0'd now.
2012-11-14 01:41:24 +00:00

57 lines
1.8 KiB
Python

#!/usr/bin/python
import sys
Import ('env')
source_files = ['bmfont.cpp',
'GPC_Canvas.cpp',
'GPC_Engine.cpp',
'GPC_KeyboardDevice.cpp',
'GPC_MouseDevice.cpp',
'GPC_RawImage.cpp',
'GPC_RawLoadDotBlendArray.cpp',
'GPC_RawLogoArrays.cpp',
'GPC_RenderTools.cpp',
'GPC_System.cpp']
incs = ['.',
'#intern/string',
'#intern/ghost',
'#intern/guardedalloc',
'#intern/moto/include',
'#intern/container',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
'#source/gameengine/Converter',
'#source/gameengine/BlenderRoutines',
'#source/blender/imbuf',
'#source/gameengine/Ketsji',
'#source/blender/blenlib',
'#source/blender/blenfont',
'#source/blender/blenkernel',
'#source/blender',
'#source/blender/include',
'#source/blender/makesdna',
'#source/gameengine/Rasterizer',
'#source/gameengine/GameLogic',
'#source/gameengine/Expressions',
'#source/gameengine/Network',
'#source/gameengine/SceneGraph',
'#source/gameengine/Physics/common',
'#source/gameengine/Network/LoopBackNetwork',
'#source/gameengine/GamePlayer/ghost',
'#source/blender/misc',
'#source/blender/blenloader',
'#source/blender/gpu',
'#extern/glew/include']
defs = [ 'GLEW_STATIC' ]
if env['WITH_BF_PYTHON']:
incs += Split(env['BF_PYTHON_INC'])
defs.append('WITH_PYTHON')
incs += Split(env['BF_PNG_INC'])
incs += Split(env['BF_ZLIB_INC'])
env.BlenderLib (libname='ge_player_common', sources=source_files, includes=incs, defines = defs, libtype=['player'], priority=[5], cxx_compileflags=env['BGE_CXXFLAGS'])