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050f09aa6c80d24da0ccadafce73b82160a55894
blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
History
Campbell Barton 050f09aa6c buildsystem cleanup: remove duplicate source & includes for scons,
add a check for duplicates in BlenderLib()m, if 0'd now.
2012-11-14 01:41:24 +00:00
..
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
RAS_GLExtensionManager.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
RAS_GLExtensionManager.h
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
RAS_ListRasterizer.cpp
style cleanup: bge, switch statements mostly.
2012-10-21 07:58:38 +00:00
RAS_ListRasterizer.h
style cleanup
2012-07-21 22:58:08 +00:00
RAS_OpenGLRasterizer.cpp
remove CD_POLYINDEX customdata layer:
2012-10-30 19:20:17 +00:00
RAS_OpenGLRasterizer.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
RAS_VAOpenGLRasterizer.cpp
style cleanup: bge, switch statements mostly.
2012-10-21 07:58:38 +00:00
RAS_VAOpenGLRasterizer.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
SConscript
buildsystem cleanup: remove duplicate source & includes for scons,
2012-11-14 01:41:24 +00:00
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