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0f91a283d401df68e45ff8c9e18d3c9f2fe79d84
blender
/
source
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gameengine
History
Nathan Letwory
04c1a7f1bc
Check if the variable is a string and split nicely, so compile command stays intact with proper include options.
2013-02-25 12:03:55 +00:00
..
BlenderRoutines
BGE projection code fix: old patch
#28893
(to
fix
#28753
) committed in rev.41131 changed the clipping for ortho camera from -far +far to +near +far. But also introduced this -far +far when using 3dviewport camera (which shouldn't).
2013-02-22 01:48:53 +00:00
Converter
code cleanup: confusingly written and named function for BGE materuial conversion: getImageFromMaterial() --> getMTexFromMaterial()
2013-02-23 07:36:40 +00:00
Expressions
style cleanup: comment format
2013-02-02 04:48:21 +00:00
GameLogic
style cleanup
2013-02-04 00:05:15 +00:00
GamePlayer
fix for own commit r54806 with argument order and multisampling.
2013-02-24 10:50:33 +00:00
Ketsji
BGE: Fixing a crash reported by Ace Dragon on BA. It looks like Object->totcol can give a number higher than the number of materials, so I've added some NULL checks.
2013-02-25 05:55:37 +00:00
Network
style cleanup: comment format
2013-02-02 04:48:21 +00:00
Physics
BGE: Adding back the virtual destructor to PHY_IPhysicsController, which was accidentally removed in r54807.
2013-02-24 18:48:57 +00:00
Rasterizer
Check if the variable is a string and split nicely, so compile command stays intact with proper include options.
2013-02-25 12:03:55 +00:00
SceneGraph
style cleanup: comment format
2013-02-02 04:48:21 +00:00
VideoTexture
style cleanup: comment format
2013-02-02 04:48:21 +00:00
CMakeLists.txt
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
2013-02-24 07:09:39 +00:00
SConscript
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
2013-02-24 07:09:39 +00:00