Files
blender/source/gameengine/Rasterizer/SConscript
2008-01-08 09:47:44 +00:00

14 lines
452 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include'
if env['OURPLATFORM']=='win32-vc':
cflags = []
cflags.append('/Ox')
env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,110], compileflags = cflags )
else:
env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,110] )