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blender/source/blender/editors/mesh/editface.c

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22 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/editface.c
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLF_translation.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_context.h"
#include "BKE_tessmesh.h"
#include "BIF_gl.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "WM_api.h"
#include "WM_types.h"
/* own include */
/* copy the face flags, most importantly selection from the mesh to the final derived mesh,
* use in object mode when selecting faces (while painting) */
void paintface_flush_flags(Object *ob)
{
Mesh *me = BKE_mesh_from_object(ob);
DerivedMesh *dm = ob->derivedFinal;
MPoly *polys, *mp_orig;
MFace *faces;
int *index_array = NULL;
int totface, totpoly;
int i;
if (me == NULL)
return;
/* we could call this directly in all areas that change selection,
* since this could become slow for realtime updates (circle-select for eg) */
BKE_mesh_flush_select_from_polys(me);
if (dm == NULL)
return;
/*
* Try to push updated mesh poly flags to three other data sets:
* - Mesh polys => Mesh tess faces
* - Mesh polys => Final derived polys
* - Final derived polys => Final derived tessfaces
*/
if ((index_array = CustomData_get_layer(&me->fdata, CD_ORIGINDEX))) {
faces = me->mface;
totface = me->totface;
/* loop over tessfaces */
for (i = 0; i < totface; i++) {
/* Copy flags onto the original tessface from its original poly */
mp_orig = me->mpoly + index_array[i];
faces[i].flag = mp_orig->flag;
}
}
if ((index_array = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX))) {
polys = dm->getPolyArray(dm);
totpoly = dm->getNumPolys(dm);
/* loop over final derived polys */
for (i = 0; i < totpoly; i++) {
/* Copy flags onto the final derived poly from the original mesh poly */
mp_orig = me->mpoly + index_array[i];
polys[i].flag = mp_orig->flag;
}
}
if ((index_array = CustomData_get_layer(&dm->faceData, CD_ORIGINDEX))) {
polys = dm->getPolyArray(dm);
faces = dm->getTessFaceArray(dm);
totface = dm->getNumTessFaces(dm);
/* loop over tessfaces */
for (i = 0; i < totface; i++) {
/* Copy flags onto the final tessface from its final poly */
mp_orig = polys + index_array[i];
faces[i].flag = mp_orig->flag;
}
}
}
void paintface_hide(Object *ob, const int unselected)
{
Mesh *me;
MPoly *mpoly;
int a;
me = BKE_mesh_from_object(ob);
if (me == NULL || me->totpoly == 0) return;
mpoly = me->mpoly;
a = me->totpoly;
while (a--) {
if ((mpoly->flag & ME_HIDE) == 0) {
if (unselected) {
if ((mpoly->flag & ME_FACE_SEL) == 0) mpoly->flag |= ME_HIDE;
}
else {
if ((mpoly->flag & ME_FACE_SEL)) mpoly->flag |= ME_HIDE;
}
}
if (mpoly->flag & ME_HIDE) mpoly->flag &= ~ME_FACE_SEL;
mpoly++;
}
paintface_flush_flags(ob);
}
void paintface_reveal(Object *ob)
{
Mesh *me;
MPoly *mpoly;
int a;
me = BKE_mesh_from_object(ob);
if (me == NULL || me->totpoly == 0) return;
mpoly = me->mpoly;
a = me->totpoly;
while (a--) {
if (mpoly->flag & ME_HIDE) {
mpoly->flag |= ME_FACE_SEL;
mpoly->flag -= ME_HIDE;
}
mpoly++;
}
paintface_flush_flags(ob);
}
/* Set tface seams based on edge data, uses hash table to find seam edges. */
static void hash_add_face(EdgeHash *ehash, MPoly *mp, MLoop *mloop)
{
MLoop *ml, *ml_next;
int i = mp->totloop;
ml_next = mloop; /* first loop */
ml = &ml_next[i - 1]; /* last loop */
while (i-- != 0) {
BLI_edgehash_insert(ehash, ml->v, ml_next->v, NULL);
ml = ml_next;
ml_next++;
}
}
static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
{
EdgeHash *ehash, *seamhash;
MPoly *mp;
MLoop *ml;
MEdge *med;
char *linkflag;
int a, b, do_it = TRUE, mark = 0;
ehash = BLI_edgehash_new();
seamhash = BLI_edgehash_new();
linkflag = MEM_callocN(sizeof(char) * me->totpoly, "linkflaguv");
for (med = me->medge, a = 0; a < me->totedge; a++, med++)
if (med->flag & ME_SEAM)
BLI_edgehash_insert(seamhash, med->v1, med->v2, NULL);
if (mode == 0 || mode == 1) {
/* only put face under cursor in array */
mp = ((MPoly *)me->mpoly) + index;
hash_add_face(ehash, mp, me->mloop + mp->loopstart);
linkflag[index] = 1;
}
else {
/* fill array by selection */
mp = me->mpoly;
for (a = 0; a < me->totpoly; a++, mp++) {
if (mp->flag & ME_HIDE) {
/* pass */
}
else if (mp->flag & ME_FACE_SEL) {
hash_add_face(ehash, mp, me->mloop + mp->loopstart);
linkflag[a] = 1;
}
}
}
while (do_it) {
do_it = FALSE;
/* expand selection */
mp = me->mpoly;
for (a = 0; a < me->totpoly; a++, mp++) {
if (mp->flag & ME_HIDE)
continue;
if (!linkflag[a]) {
MLoop *mnextl;
mark = 0;
ml = me->mloop + mp->loopstart;
for (b = 0; b < mp->totloop; b++, ml++) {
mnextl = b < mp->totloop - 1 ? ml - 1 : me->mloop + mp->loopstart;
if (!BLI_edgehash_haskey(seamhash, ml->v, mnextl->v))
if (!BLI_edgehash_haskey(ehash, ml->v, mnextl->v))
mark = 1;
}
if (mark) {
linkflag[a] = 1;
hash_add_face(ehash, mp, me->mloop + mp->loopstart);
do_it = TRUE;
}
}
}
}
BLI_edgehash_free(ehash, NULL);
BLI_edgehash_free(seamhash, NULL);
if (mode == 0 || mode == 2) {
for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
if (linkflag[a])
mp->flag |= ME_FACE_SEL;
else
mp->flag &= ~ME_FACE_SEL;
}
else if (mode == 1) {
for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
if (linkflag[a] && (mp->flag & ME_FACE_SEL))
break;
if (a < me->totpoly) {
for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
if (linkflag[a])
mp->flag &= ~ME_FACE_SEL;
}
else {
for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
if (linkflag[a])
mp->flag |= ME_FACE_SEL;
}
}
MEM_freeN(linkflag);
}
void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2]), int mode)
{
Mesh *me;
unsigned int index = 0;
me = BKE_mesh_from_object(ob);
if (me == NULL || me->totpoly == 0) return;
if (mode == 0 || mode == 1) {
/* XXX - Causes glitches, not sure why */
#if 0
if (!ED_mesh_pick_face(C, me, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE))
return;
#endif
}
select_linked_tfaces_with_seams(mode, me, index);
paintface_flush_flags(ob);
}
void paintface_deselect_all_visible(Object *ob, int action, short flush_flags)
{
Mesh *me;
MPoly *mpoly;
int a;
me = BKE_mesh_from_object(ob);
if (me == NULL) return;
if (action == SEL_INVERT) {
mpoly = me->mpoly;
a = me->totpoly;
while (a--) {
if ((mpoly->flag & ME_HIDE) == 0) {
mpoly->flag ^= ME_FACE_SEL;
}
mpoly++;
}
}
else {
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
mpoly = me->mpoly;
a = me->totpoly;
while (a--) {
if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) {
action = SEL_DESELECT;
break;
}
mpoly++;
}
}
mpoly = me->mpoly;
a = me->totpoly;
while (a--) {
if ((mpoly->flag & ME_HIDE) == 0) {
switch (action) {
case SEL_SELECT:
mpoly->flag |= ME_FACE_SEL;
break;
case SEL_DESELECT:
mpoly->flag &= ~ME_FACE_SEL;
break;
case SEL_INVERT:
mpoly->flag ^= ME_FACE_SEL;
break;
}
}
mpoly++;
}
}
if (flush_flags) {
paintface_flush_flags(ob);
}
}
int paintface_minmax(Object *ob, float r_min[3], float r_max[3])
{
Mesh *me;
MPoly *mp;
MTexPoly *tf;
MLoop *ml;
MVert *mvert;
int a, b, ok = FALSE;
float vec[3], bmat[3][3];
me = BKE_mesh_from_object(ob);
if (!me || !me->mtpoly) return ok;
copy_m3_m4(bmat, ob->obmat);
mvert = me->mvert;
mp = me->mpoly;
tf = me->mtpoly;
for (a = me->totpoly; a > 0; a--, mp++, tf++) {
if (mp->flag & ME_HIDE || !(mp->flag & ME_FACE_SEL))
continue;
ml = me->mloop + mp->totloop;
for (b = 0; b < mp->totloop; b++, ml++) {
copy_v3_v3(vec, (mvert[ml->v].co));
mul_m3_v3(bmat, vec);
add_v3_v3v3(vec, vec, ob->obmat[3]);
minmax_v3v3_v3(r_min, r_max, vec);
}
ok = TRUE;
}
return ok;
}
/* *************************************** */
#if 0
static void seam_edgehash_insert_face(EdgeHash *ehash, MPoly *mp, MLoop *loopstart)
{
MLoop *ml1, *ml2;
int a;
for (a = 0; a < mp->totloop; a++) {
ml1 = loopstart + a;
ml2 = loopstart + (a + 1) % mp->totloop;
BLI_edgehash_insert(ehash, ml1->v, ml2->v, NULL);
}
}
void seam_mark_clear_tface(Scene *scene, short mode)
{
Mesh *me;
MPoly *mp;
MLoop *ml1, *ml2;
MEdge *med;
int a, b;
me = BKE_mesh_from_object(OBACT);
if (me == 0 || me->totpoly == 0) return;
if (mode == 0)
mode = pupmenu(IFACE_("Seams %t|Mark Border Seam %x1|Clear Seam %x2"));
if (mode != 1 && mode != 2)
return;
if (mode == 2) {
EdgeHash *ehash = BLI_edgehash_new();
for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
if (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))
seam_edgehash_insert_face(ehash, mp, me->mloop + mp->loopstart);
for (a = 0, med = me->medge; a < me->totedge; a++, med++)
if (BLI_edgehash_haskey(ehash, med->v1, med->v2))
med->flag &= ~ME_SEAM;
BLI_edgehash_free(ehash, NULL);
}
else {
/* mark edges that are on both selected and deselected faces */
EdgeHash *ehash1 = BLI_edgehash_new();
EdgeHash *ehash2 = BLI_edgehash_new();
for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) {
if ((mp->flag & ME_HIDE) || !(mp->flag & ME_FACE_SEL))
seam_edgehash_insert_face(ehash1, mp, me->mloop + mp->loopstart);
else
seam_edgehash_insert_face(ehash2, mp, me->mloop + mp->loopstart);
}
for (a = 0, med = me->medge; a < me->totedge; a++, med++)
if (BLI_edgehash_haskey(ehash1, med->v1, med->v2) &&
BLI_edgehash_haskey(ehash2, med->v1, med->v2))
med->flag |= ME_SEAM;
BLI_edgehash_free(ehash1, NULL);
BLI_edgehash_free(ehash2, NULL);
}
// XXX if (G.debug_value == 8)
// unwrap_lscm(1);
me->drawflag |= ME_DRAWSEAMS;
}
#endif
int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], int extend, int deselect, int toggle)
{
Mesh *me;
MPoly *mpoly, *mpoly_sel;
unsigned int a, index;
/* Get the face under the cursor */
me = BKE_mesh_from_object(ob);
if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE))
return 0;
if (index >= me->totpoly)
return 0;
mpoly_sel = me->mpoly + index;
if (mpoly_sel->flag & ME_HIDE) return 0;
/* clear flags */
mpoly = me->mpoly;
a = me->totpoly;
if (!extend && !deselect && !toggle) {
while (a--) {
mpoly->flag &= ~ME_FACE_SEL;
mpoly++;
}
}
me->act_face = (int)index;
if (extend) {
mpoly_sel->flag |= ME_FACE_SEL;
}
else if (deselect) {
mpoly_sel->flag &= ~ME_FACE_SEL;
}
else if (toggle) {
if (mpoly_sel->flag & ME_FACE_SEL)
mpoly_sel->flag &= ~ME_FACE_SEL;
else
mpoly_sel->flag |= ME_FACE_SEL;
}
else mpoly_sel->flag |= ME_FACE_SEL;
/* image window redraw */
paintface_flush_flags(ob);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
return 1;
}
int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend)
{
Object *ob = vc->obact;
Mesh *me;
MPoly *mpoly;
struct ImBuf *ibuf;
unsigned int *rt;
char *selar;
int a, index;
int sx = BLI_rcti_size_x(rect) + 1;
int sy = BLI_rcti_size_y(rect) + 1;
me = BKE_mesh_from_object(ob);
if (me == NULL || me->totpoly == 0 || sx * sy <= 0)
return OPERATOR_CANCELLED;
selar = MEM_callocN(me->totpoly + 1, "selar");
if (extend == 0 && select) {
paintface_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE);
mpoly = me->mpoly;
for (a = 1; a <= me->totpoly; a++, mpoly++) {
if ((mpoly->flag & ME_HIDE) == 0)
mpoly->flag &= ~ME_FACE_SEL;
}
}
view3d_validate_backbuf(vc);
ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect);
rt = ibuf->rect;
glReadPixels(rect->xmin + vc->ar->winrct.xmin, rect->ymin + vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
a = sx * sy;
while (a--) {
if (*rt) {
index = WM_framebuffer_to_index(*rt);
if (index <= me->totpoly) selar[index] = 1;
}
rt++;
}
mpoly = me->mpoly;
for (a = 1; a <= me->totpoly; a++, mpoly++) {
if (selar[a]) {
if (mpoly->flag & ME_HIDE) {
/* pass */
}
else {
if (select) mpoly->flag |= ME_FACE_SEL;
else mpoly->flag &= ~ME_FACE_SEL;
}
}
}
IMB_freeImBuf(ibuf);
MEM_freeN(selar);
#ifdef __APPLE__
glReadBuffer(GL_BACK);
#endif
paintface_flush_flags(vc->obact);
return OPERATOR_FINISHED;
}
/* (similar to void paintface_flush_flags(Object *ob))
* copy the vertex flags, most importantly selection from the mesh to the final derived mesh,
* use in object mode when selecting vertices (while painting) */
void paintvert_flush_flags(Object *ob)
{
Mesh *me = BKE_mesh_from_object(ob);
DerivedMesh *dm = ob->derivedFinal;
MVert *dm_mvert, *dm_mv;
int *index_array = NULL;
int totvert;
int i;
if (me == NULL)
return;
/* we could call this directly in all areas that change selection,
* since this could become slow for realtime updates (circle-select for eg) */
BKE_mesh_flush_select_from_verts(me);
if (dm == NULL)
return;
index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
dm_mvert = dm->getVertArray(dm);
totvert = dm->getNumVerts(dm);
dm_mv = dm_mvert;
if (index_array) {
int orig_index;
for (i = 0; i < totvert; i++, dm_mv++) {
orig_index = index_array[i];
if (orig_index != ORIGINDEX_NONE) {
dm_mv->flag = me->mvert[index_array[i]].flag;
}
}
}
else {
for (i = 0; i < totvert; i++, dm_mv++) {
dm_mv->flag = me->mvert[i].flag;
}
}
}
/* note: if the caller passes FALSE to flush_flags, then they will need to run paintvert_flush_flags(ob) themselves */
void paintvert_deselect_all_visible(Object *ob, int action, short flush_flags)
{
Mesh *me;
MVert *mvert;
int a;
me = BKE_mesh_from_object(ob);
if (me == NULL) return;
if (action == SEL_INVERT) {
mvert = me->mvert;
a = me->totvert;
while (a--) {
if ((mvert->flag & ME_HIDE) == 0) {
mvert->flag ^= SELECT;
}
mvert++;
}
}
else {
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
mvert = me->mvert;
a = me->totvert;
while (a--) {
if ((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) {
action = SEL_DESELECT;
break;
}
mvert++;
}
}
mvert = me->mvert;
a = me->totvert;
while (a--) {
if ((mvert->flag & ME_HIDE) == 0) {
switch (action) {
case SEL_SELECT:
mvert->flag |= SELECT;
break;
case SEL_DESELECT:
mvert->flag &= ~SELECT;
break;
case SEL_INVERT:
mvert->flag ^= SELECT;
break;
}
}
mvert++;
}
}
if (flush_flags) {
paintvert_flush_flags(ob);
}
}
/* ********************* MESH VERTEX MIRR TOPO LOOKUP *************** */
/* note, this is not the best place for the function to be but moved
* here to for the purpose of syncing with bmesh */
typedef int MirrTopoHash_t;
typedef struct MirrTopoVert_t {
MirrTopoHash_t hash;
int v_index;
} MirrTopoVert_t;
static int mirrtopo_hash_sort(const void *l1, const void *l2)
{
if ((MirrTopoHash_t)(intptr_t)l1 > (MirrTopoHash_t)(intptr_t)l2) return 1;
else if ((MirrTopoHash_t)(intptr_t)l1 < (MirrTopoHash_t)(intptr_t)l2) return -1;
return 0;
}
static int mirrtopo_vert_sort(const void *v1, const void *v2)
{
if (((MirrTopoVert_t *)v1)->hash > ((MirrTopoVert_t *)v2)->hash) return 1;
else if (((MirrTopoVert_t *)v1)->hash < ((MirrTopoVert_t *)v2)->hash) return -1;
return 0;
}
int ED_mesh_mirrtopo_recalc_check(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store)
{
int totvert;
int totedge;
if (me->edit_btmesh) {
totvert = me->edit_btmesh->bm->totvert;
totedge = me->edit_btmesh->bm->totedge;
}
else {
totvert = me->totvert;
totedge = me->totedge;
}
if ((mesh_topo_store->index_lookup == NULL) ||
(mesh_topo_store->prev_ob_mode != ob_mode) ||
(totvert != mesh_topo_store->prev_vert_tot) ||
(totedge != mesh_topo_store->prev_edge_tot))
{
return TRUE;
}
else {
return FALSE;
}
}
void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store,
const short skip_em_vert_array_init)
{
MEdge *medge;
BMEditMesh *em = me->edit_btmesh;
/* editmode*/
BMEdge *eed;
BMIter iter;
int a, last;
int totvert, totedge;
int tot_unique = -1, tot_unique_prev = -1;
MirrTopoHash_t *topo_hash = NULL;
MirrTopoHash_t *topo_hash_prev = NULL;
MirrTopoVert_t *topo_pairs;
intptr_t *index_lookup; /* direct access to mesh_topo_store->index_lookup */
/* reallocate if needed */
ED_mesh_mirrtopo_free(mesh_topo_store);
mesh_topo_store->prev_ob_mode = ob_mode;
if (em) {
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
totvert = em->bm->totvert;
}
else {
totvert = me->totvert;
}
topo_hash = MEM_callocN(totvert * sizeof(MirrTopoHash_t), "TopoMirr");
/* Initialize the vert-edge-user counts used to detect unique topology */
if (em) {
totedge = me->edit_btmesh->bm->totedge;
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
topo_hash[BM_elem_index_get(eed->v1)]++;
topo_hash[BM_elem_index_get(eed->v2)]++;
}
}
else {
totedge = me->totedge;
for (a = 0, medge = me->medge; a < me->totedge; a++, medge++) {
topo_hash[medge->v1]++;
topo_hash[medge->v2]++;
}
}
topo_hash_prev = MEM_dupallocN(topo_hash);
tot_unique_prev = -1;
while (1) {
/* use the number of edges per vert to give verts unique topology IDs */
if (em) {
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
topo_hash[BM_elem_index_get(eed->v1)] += topo_hash_prev[BM_elem_index_get(eed->v2)];
topo_hash[BM_elem_index_get(eed->v2)] += topo_hash_prev[BM_elem_index_get(eed->v1)];
}
}
else {
for (a = 0, medge = me->medge; a < me->totedge; a++, medge++) {
/* This can make really big numbers, wrapping around here is fine */
topo_hash[medge->v1] += topo_hash_prev[medge->v2];
topo_hash[medge->v2] += topo_hash_prev[medge->v1];
}
}
memcpy(topo_hash_prev, topo_hash, sizeof(MirrTopoHash_t) * totvert);
/* sort so we can count unique values */
qsort(topo_hash_prev, totvert, sizeof(MirrTopoHash_t), mirrtopo_hash_sort);
tot_unique = 1; /* account for skiping the first value */
for (a = 1; a < totvert; a++) {
if (topo_hash_prev[a - 1] != topo_hash_prev[a]) {
tot_unique++;
}
}
if (tot_unique <= tot_unique_prev) {
/* Finish searching for unique values when 1 loop dosnt give a
* higher number of unique values compared to the previous loop */
break;
}
else {
tot_unique_prev = tot_unique;
}
/* Copy the hash calculated this iter, so we can use them next time */
memcpy(topo_hash_prev, topo_hash, sizeof(MirrTopoHash_t) * totvert);
}
/* Hash/Index pairs are needed for sorting to find index pairs */
topo_pairs = MEM_callocN(sizeof(MirrTopoVert_t) * totvert, "MirrTopoPairs");
/* since we are looping through verts, initialize these values here too */
index_lookup = MEM_mallocN(totvert * sizeof(*index_lookup), "mesh_topo_lookup");
if (em) {
if (skip_em_vert_array_init == FALSE) {
EDBM_index_arrays_ensure(em, BM_VERT);
}
}
for (a = 0; a < totvert; a++) {
topo_pairs[a].hash = topo_hash[a];
topo_pairs[a].v_index = a;
/* initialize lookup */
index_lookup[a] = -1;
}
qsort(topo_pairs, totvert, sizeof(MirrTopoVert_t), mirrtopo_vert_sort);
/* Since the loop starts at 2, we must define the last index where the hash's differ */
last = ((totvert >= 2) && (topo_pairs[0].hash == topo_pairs[1].hash)) ? 0 : 1;
/* Get the pairs out of the sorted hashes, note, totvert+1 means we can use the previous 2,
* but you cant ever access the last 'a' index of MirrTopoPairs */
for (a = 2; a <= totvert; a++) {
/* printf("I %d %ld %d\n", (a-last), MirrTopoPairs[a ].hash, MirrTopoPairs[a ].v_index ); */
if ((a == totvert) || (topo_pairs[a - 1].hash != topo_pairs[a].hash)) {
if (a - last == 2) {
if (em) {
index_lookup[topo_pairs[a - 1].v_index] = (intptr_t)EDBM_vert_at_index(em, topo_pairs[a - 2].v_index);
index_lookup[topo_pairs[a - 2].v_index] = (intptr_t)EDBM_vert_at_index(em, topo_pairs[a - 1].v_index);
}
else {
index_lookup[topo_pairs[a - 1].v_index] = topo_pairs[a - 2].v_index;
index_lookup[topo_pairs[a - 2].v_index] = topo_pairs[a - 1].v_index;
}
}
last = a;
}
}
MEM_freeN(topo_pairs);
topo_pairs = NULL;
MEM_freeN(topo_hash);
MEM_freeN(topo_hash_prev);
mesh_topo_store->index_lookup = index_lookup;
mesh_topo_store->prev_vert_tot = totvert;
mesh_topo_store->prev_edge_tot = totedge;
}
void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store)
{
if (mesh_topo_store->index_lookup) {
MEM_freeN(mesh_topo_store->index_lookup);
}
mesh_topo_store->index_lookup = NULL;
mesh_topo_store->prev_vert_tot = -1;
mesh_topo_store->prev_edge_tot = -1;
}