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1c6c3ead4f689d1b282ceec2b2756438abc0e11c
blender/source/gameengine/Physics
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Mitchell Stokes f840bd4a9f BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
* jump() -- causes the character to jump
  * onGround -- specifies whether or not the character is on the ground
  * gravity -- controls the "gravity" that the character physics uses for the character

More options could be added (such as jump speed, step height, make fall speed, max slope, etc).
2012-11-04 20:56:02 +00:00
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Bullet
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
common
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
Dummy
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
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