Files
blender/source
Sergey Sharybin 1d53ea0a65 Fix #27217: Bézier control points moves bizarre
Re-calculate handles after applying transform matrix on curve object

This commit is'n fixing changing of curve shape whe nyou're deforming it (as
it was intially reported) but just adds needed handles recalculation.

Handles are calculated correct in that "unneded deformed" curve.
2011-05-10 14:38:55 +00:00
..
2011-05-09 08:15:38 +00:00
2011-05-09 08:15:38 +00:00