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231d1a3ddd272c5528d0a5b8eccc4ab60ddec3b4
blender/source
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Campbell Barton 231d1a3ddd bmesh toolflags would use BLI_MEMPOOL_SYSMALLOC when reducing layers only (would use MEM_mallocN in one case but malloc in another). better use blenders MEM_mallocN for both.
2012-12-08 13:15:04 +00:00
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blender
bmesh toolflags would use BLI_MEMPOOL_SYSMALLOC when reducing layers only (would use MEM_mallocN in one case but malloc in another). better use blenders MEM_mallocN for both.
2012-12-08 13:15:04 +00:00
blenderplayer
move source/darwin into release/darwin since these files are for osx packaging.
2012-11-18 07:41:38 +00:00
creator
OSX/scons: introducing and testing an unexported_symbols_list to prevent clashes, todo: cmake
2012-11-27 11:38:59 +00:00
gameengine
Fix #33417: add back GPU Mipmap Generation option, apparently with this disabled
2012-12-05 11:46:13 +00:00
icons
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tests
fix for another error in my own recent commit, beauty fill crashed.
2012-11-30 16:15:49 +00:00
CMakeLists.txt
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SConscript
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