Files
blender/source
Tamito Kajiyama 698a9a2434 Fix T41180: Crash when using motion blur with Freestyle.
In pipeline.c, do_render_3d() is called multiple times for each frame when
motion blur is used.  This caused duplicates of the same struct Render instance
in re->freestyle_renders, resulting in fatal double freeing of allocated memory.
2014-07-27 03:12:54 +09:00
..
2014-07-21 12:02:05 +02:00
2014-07-21 12:02:05 +02:00