
There is not much sense to have a whole BLI file just to check SSE2 on CPUs... So idea is to rename it to more generic "BLI_system", and add to it more system-related utils, like e.g. an include helper for getpid(), which allows to hide unix/windows internals from rest of the code... Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D439
208 lines
4.3 KiB
CMake
208 lines
4.3 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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# XXX allowing blenkernel and RNA includes in blenlib is a hack,
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# but needed in a few places atm (bpath.c for instance)
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set(INC
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.
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# ../blenkernel # dont add this back!
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../makesdna
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../../../intern/ghost
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../../../intern/guardedalloc
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../../../extern/wcwidth
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)
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set(INC_SYS
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${ZLIB_INCLUDE_DIRS}
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${FREETYPE_INCLUDE_DIRS}
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)
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set(SRC
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intern/BLI_args.c
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intern/BLI_array.c
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intern/BLI_dynstr.c
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intern/BLI_ghash.c
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intern/BLI_heap.c
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intern/BLI_kdopbvh.c
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intern/BLI_kdtree.c
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intern/BLI_linklist.c
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intern/BLI_memarena.c
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intern/BLI_mempool.c
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intern/DLRB_tree.c
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intern/boxpack2d.c
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intern/buffer.c
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intern/callbacks.c
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intern/convexhull2d.c
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intern/dynlib.c
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intern/easing.c
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intern/edgehash.c
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intern/endian_switch.c
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intern/fileops.c
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intern/fnmatch.c
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intern/freetypefont.c
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intern/graph.c
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intern/gsqueue.c
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intern/jitter.c
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intern/lasso.c
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intern/listbase.c
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intern/math_base.c
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intern/math_base_inline.c
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intern/math_color.c
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intern/math_color_blend_inline.c
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intern/math_color_inline.c
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intern/math_geom.c
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intern/math_geom_inline.c
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intern/math_interp.c
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intern/math_matrix.c
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intern/math_rotation.c
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intern/math_vector.c
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intern/math_vector_inline.c
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intern/md5.c
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intern/noise.c
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intern/path_util.c
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intern/polyfill2d.c
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intern/quadric.c
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intern/rand.c
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intern/rct.c
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intern/scanfill.c
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intern/scanfill_utils.c
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intern/smallhash.c
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intern/sort.c
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intern/sort_utils.c
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intern/stack.c
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intern/storage.c
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intern/string.c
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intern/string_cursor_utf8.c
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intern/string_utf8.c
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intern/system.c
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intern/task.c
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intern/threads.c
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intern/time.c
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intern/timecode.c
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intern/uvproject.c
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intern/voronoi.c
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intern/voxel.c
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intern/winstuff.c
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intern/winstuff_dir.c
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BLI_alloca.h
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BLI_args.h
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BLI_array.h
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BLI_bitmap.h
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BLI_blenlib.h
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BLI_boxpack2d.h
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BLI_buffer.h
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BLI_callbacks.h
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BLI_compiler_attrs.h
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BLI_convexhull2d.h
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BLI_dlrbTree.h
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BLI_dynlib.h
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BLI_dynstr.h
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BLI_easing.h
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BLI_edgehash.h
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BLI_endian_switch.h
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BLI_endian_switch_inline.h
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BLI_fileops.h
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BLI_fileops_types.h
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BLI_fnmatch.h
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BLI_ghash.h
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BLI_graph.h
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BLI_gsqueue.h
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BLI_heap.h
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BLI_jitter.h
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BLI_kdopbvh.h
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BLI_kdtree.h
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BLI_lasso.h
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BLI_linklist.h
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BLI_linklist_stack.h
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BLI_listbase.h
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BLI_math.h
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BLI_math_base.h
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BLI_math_color.h
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BLI_math_color_blend.h
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BLI_math_geom.h
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BLI_math_inline.h
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BLI_math_interp.h
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BLI_math_matrix.h
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BLI_math_rotation.h
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BLI_math_vector.h
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BLI_md5.h
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BLI_memarena.h
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BLI_mempool.h
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BLI_noise.h
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BLI_path_util.h
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BLI_polyfill2d.h
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BLI_quadric.h
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BLI_rand.h
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BLI_rect.h
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BLI_scanfill.h
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BLI_smallhash.h
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BLI_sort.h
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BLI_sort_utils.h
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BLI_stack.h
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BLI_strict_flags.h
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BLI_string.h
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BLI_string_cursor_utf8.h
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BLI_string_utf8.h
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BLI_sys_types.h
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BLI_system.h
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BLI_task.h
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BLI_threads.h
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BLI_timecode.h
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BLI_utildefines.h
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BLI_uvproject.h
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BLI_vfontdata.h
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BLI_voronoi.h
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BLI_voxel.h
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BLI_winstuff.h
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PIL_time.h
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PIL_time_utildefines.h
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)
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if(WITH_BINRELOC)
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list(APPEND INC_SYS
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${BINRELOC_INCLUDE_DIRS}
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)
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add_definitions(-DWITH_BINRELOC)
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endif()
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if(WITH_MEM_VALGRIND)
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add_definitions(-DWITH_MEM_VALGRIND)
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endif()
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if(WIN32)
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list(APPEND INC
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../../../intern/utfconv
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)
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endif()
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blender_add_lib(bf_blenlib "${SRC}" "${INC}" "${INC_SYS}")
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if(MSVC)
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# Quiet warning about inline math library files that do not export symbols.
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# (normally you'd exclude from project, but we still want to see the files in MSVC)
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set_target_properties(bf_blenlib PROPERTIES STATIC_LIBRARY_FLAGS /ignore:4221)
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endif()
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