Files
blender/source
Howard Trickey 8d3e79ddc9 Fix 30562: bevel was infinite looping when adjacent faces had incompatible normals
The fix is to check for cases where BME_Bevel_Dissolve_Disk was trying
to join faces with opposite normals and reverse one.  This isn't a great
fix, and the example blend has strange corners at the top after beveling,
but at least it stops the infinite loops.
2012-03-17 15:47:48 +00:00
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