Files
blender/intern/cycles/kernel/kernels/opencl/kernel.cl
Sergey Sharybin 3918c8b9a5 Cycles: Optionally output luminance from the shader evaluation kernel
This makes it possible to move some parts of evaluation from host to the device
and hopefully reduce memory usage by avoid having full RGBA buffer on the host.

Reviewers: juicyfruit, lukasstockner97, brecht

Reviewed By: lukasstockner97, brecht

Differential Revision: https://developer.blender.org/D1702
2015-12-30 19:04:04 +05:00

177 lines
4.3 KiB
Common Lisp

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* OpenCL kernel entry points - unfinished */
#include "../../kernel_compat_opencl.h"
#include "../../kernel_math.h"
#include "../../kernel_types.h"
#include "../../kernel_globals.h"
#include "../../kernel_film.h"
#include "../../kernel_path.h"
#include "../../kernel_path_branched.h"
#include "../../kernel_bake.h"
#ifdef __COMPILE_ONLY_MEGAKERNEL__
__kernel void kernel_ocl_path_trace(
ccl_constant KernelData *data,
ccl_global float *buffer,
ccl_global uint *rng_state,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
int sample,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + get_global_id(0);
int y = sy + get_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
}
#else // __COMPILE_ONLY_MEGAKERNEL__
__kernel void kernel_ocl_shader(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
ccl_global float *output_luma,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
int type, int sx, int sw, int offset, int sample)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + get_global_id(0);
if(x < sx + sw) {
kernel_shader_evaluate(kg,
input,
output,
output_luma,
(ShaderEvalType)type,
x,
sample);
}
}
__kernel void kernel_ocl_bake(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
int type, int sx, int sw, int offset, int sample)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + get_global_id(0);
if(x < sx + sw) {
#ifdef __NO_BAKING__
output[x] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
#else
kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, x, offset, sample);
#endif
}
}
__kernel void kernel_ocl_convert_to_byte(
ccl_constant KernelData *data,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
float sample_scale,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + get_global_id(0);
int y = sy + get_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride);
}
__kernel void kernel_ocl_convert_to_half_float(
ccl_constant KernelData *data,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
float sample_scale,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + get_global_id(0);
int y = sy + get_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride);
}
#endif // __COMPILE_ONLY_MEGAKERNEL__