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3df9587b40b109b97fd674cc03ab6d1801ae3e24
blender
/
source
/
gameengine
/
SceneGraph
History
Kent Mein
4e2143f639
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
...
Patch provied by gsrb3d bug tracker
#7061
Kent
2007-08-28 10:07:08 +00:00
..
CMakeLists.txt
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
Makefile
…
SConscript
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
2007-08-28 10:07:08 +00:00
SG_BBox.cpp
moved source and text to american spelling
2007-04-04 13:18:41 +00:00
SG_BBox.h
…
SG_Controller.cpp
…
SG_Controller.h
…
SG_IObject.cpp
…
SG_IObject.h
…
SG_Node.cpp
-added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
2006-05-22 21:03:43 +00:00
SG_Node.h
This is patch
#6825
(The patch missed a couple of them but
2007-06-25 20:15:36 +00:00
SG_ParentRelation.h
…
SG_Spatial.cpp
…
SG_Spatial.h
…
SG_Tree.cpp
moved source and text to american spelling
2007-04-04 13:18:41 +00:00
SG_Tree.h
moved source and text to american spelling
2007-04-04 13:18:41 +00:00