Files
blender/source/blender/editors/space_outliner/outliner_tree.c
Julian Eisel 428e07a9f7 Outliner: Draw nested collections before objects of a collection
Collections may contain a huge list of objects, would be annoying having
to scroll over it all the time to get to the nested collections.
2017-04-12 14:47:54 +02:00

1932 lines
56 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_outliner/outliner_tree.c
* \ingroup spoutliner
*/
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_camera_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_group_types.h"
#include "DNA_key_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_world_types.h"
#include "DNA_sequence_types.h"
#include "DNA_speaker_types.h"
#include "DNA_object_types.h"
#include "DNA_linestyle_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_mempool.h"
#include "BLI_fnmatch.h"
#include "BLT_translation.h"
#include "BKE_fcurve.h"
#include "BKE_main.h"
#include "BKE_layer.h"
#include "BKE_library.h"
#include "BKE_modifier.h"
#include "BKE_sequencer.h"
#include "BKE_idcode.h"
#include "BKE_outliner_treehash.h"
#include "ED_armature.h"
#include "ED_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "outliner_intern.h"
#ifdef WIN32
# include "BLI_math_base.h" /* M_PI */
#endif
/* prototypes */
static void outliner_make_hierarchy(ListBase *lb);
/* ********************************************************* */
/* Persistent Data */
static void outliner_storage_cleanup(SpaceOops *soops)
{
BLI_mempool *ts = soops->treestore;
if (ts) {
TreeStoreElem *tselem;
int unused = 0;
/* each element used once, for ID blocks with more users to have each a treestore */
BLI_mempool_iter iter;
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
tselem->used = 0;
}
/* cleanup only after reading file or undo step, and always for
* RNA datablocks view in order to save memory */
if (soops->storeflag & SO_TREESTORE_CLEANUP) {
soops->storeflag &= ~SO_TREESTORE_CLEANUP;
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
if (tselem->id == NULL) unused++;
}
if (unused) {
if (BLI_mempool_count(ts) == unused) {
BLI_mempool_destroy(ts);
soops->treestore = NULL;
if (soops->treehash) {
BKE_outliner_treehash_free(soops->treehash);
soops->treehash = NULL;
}
}
else {
TreeStoreElem *tsenew;
BLI_mempool *new_ts = BLI_mempool_create(sizeof(TreeStoreElem), BLI_mempool_count(ts) - unused,
512, BLI_MEMPOOL_ALLOW_ITER);
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
if (tselem->id) {
tsenew = BLI_mempool_alloc(new_ts);
*tsenew = *tselem;
}
}
BLI_mempool_destroy(ts);
soops->treestore = new_ts;
if (soops->treehash) {
/* update hash table to fix broken pointers */
BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
}
}
}
}
}
}
static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
{
TreeStoreElem *tselem;
if (soops->treestore == NULL) {
/* if treestore was not created in readfile.c, create it here */
soops->treestore = BLI_mempool_create(sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
}
if (soops->treehash == NULL) {
soops->treehash = BKE_outliner_treehash_create_from_treestore(soops->treestore);
}
/* find any unused tree element in treestore and mark it as used
* (note that there may be multiple unused elements in case of linked objects) */
tselem = BKE_outliner_treehash_lookup_unused(soops->treehash, type, nr, id);
if (tselem) {
te->store_elem = tselem;
tselem->used = 1;
return;
}
/* add 1 element to treestore */
tselem = BLI_mempool_alloc(soops->treestore);
tselem->type = type;
tselem->nr = type ? nr : 0;
tselem->id = id;
tselem->used = 0;
tselem->flag = TSE_CLOSED;
te->store_elem = tselem;
BKE_outliner_treehash_add_element(soops->treehash, tselem);
}
/* ********************************************************* */
/* Tree Management */
void outliner_free_tree(ListBase *lb)
{
while (lb->first) {
TreeElement *te = lb->first;
outliner_free_tree(&te->subtree);
BLI_remlink(lb, te);
if (te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
MEM_freeN(te);
}
}
void outliner_cleanup_tree(SpaceOops *soops)
{
outliner_free_tree(&soops->tree);
outliner_storage_cleanup(soops);
}
/* ********************************************************* */
/* Prototype, see functions below */
static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
TreeElement *parent, short type, short index);
/* -------------------------------------------------------- */
/* special handling of hierarchical non-lib data */
static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone,
TreeElement *parent, int *a)
{
TreeElement *te = outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
(*a)++;
te->name = curBone->name;
te->directdata = curBone;
for (curBone = curBone->childbase.first; curBone; curBone = curBone->next) {
outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
}
}
/* -------------------------------------------------------- */
#define LOG2I(x) (int)(log(x) / M_LN2)
static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
{
TreeStoreElem *tselem = NULL;
TreeElement *te = NULL;
/* log stuff is to convert bitflags (powers of 2) to small integers,
* in order to not overflow short tselem->nr */
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
te->name = IFACE_("Combined");
te->directdata = &srl->passflag;
/* save cpu cycles, but we add the first to invoke an open/close triangle */
tselem = TREESTORE(tenla);
if (tselem->flag & TSE_CLOSED)
return;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
te->name = IFACE_("Z");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
te->name = IFACE_("Vector");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
te->name = IFACE_("Normal");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
te->name = IFACE_("UV");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
te->name = IFACE_("Mist");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
te->name = IFACE_("Index Object");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
te->name = IFACE_("Index Material");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
te->name = IFACE_("Color");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
te->name = IFACE_("Diffuse");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
te->name = IFACE_("Specular");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
te->name = IFACE_("Shadow");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
te->name = IFACE_("AO");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
te->name = IFACE_("Reflection");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
te->name = IFACE_("Refraction");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
te->name = IFACE_("Indirect");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
te->name = IFACE_("Environment");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
te->name = IFACE_("Emit");
te->directdata = &srl->passflag;
}
#undef LOG2I
static bool outliner_animdata_test(AnimData *adt)
{
if (adt)
return (adt->action || adt->drivers.first || adt->nla_tracks.first);
return false;
}
#ifdef WITH_FREESTYLE
static void outliner_add_line_styles(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
{
SceneRenderLayer *srl;
FreestyleLineSet *lineset;
for (srl = sce->r.layers.first; srl; srl = srl->next) {
for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
FreestyleLineStyle *linestyle = lineset->linestyle;
if (linestyle) {
linestyle->id.tag |= LIB_TAG_DOIT;
}
}
}
for (srl = sce->r.layers.first; srl; srl = srl->next) {
for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
FreestyleLineStyle *linestyle = lineset->linestyle;
if (linestyle) {
if (!(linestyle->id.tag & LIB_TAG_DOIT))
continue;
linestyle->id.tag &= ~LIB_TAG_DOIT;
outliner_add_element(soops, lb, linestyle, te, 0, 0);
}
}
}
}
#endif
static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
{
SceneRenderLayer *srl;
TreeElement *tenla = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
int a;
tenla->name = IFACE_("RenderLayers");
for (a = 0, srl = sce->r.layers.first; srl; srl = srl->next, a++) {
TreeElement *tenlay = outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
tenlay->name = srl->name;
tenlay->directdata = &srl->layflag;
if (srl->light_override)
outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
if (srl->mat_override)
outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
outliner_add_passes(soops, tenlay, &sce->id, srl);
}
// TODO: move this to the front?
if (outliner_animdata_test(sce->adt))
outliner_add_element(soops, lb, sce, te, TSE_ANIM_DATA, 0);
outliner_add_element(soops, lb, sce->gpd, te, 0, 0);
outliner_add_element(soops, lb, sce->world, te, 0, 0);
#ifdef WITH_FREESTYLE
if (STREQ(sce->r.engine, RE_engine_id_BLENDER_RENDER) && (sce->r.mode & R_EDGE_FRS))
outliner_add_line_styles(soops, lb, sce, te);
#endif
}
static void outliner_object_reorder(
const Scene *scene, TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
{
TreeStoreElem *tselem_insert = TREESTORE(insert_element);
Object *ob = (Object *)tselem_insert->id;
SceneCollection *sc = outliner_scene_collection_from_tree_element(insert_handle);
SceneCollection *sc_ob_parent = NULL;
BLI_assert(action == TE_INSERT_INTO);
UNUSED_VARS_NDEBUG(action);
/* find parent scene-collection of object */
if (insert_element->parent) {
for (TreeElement *te_ob_parent = insert_element->parent; te_ob_parent; te_ob_parent = te_ob_parent->parent) {
if (ELEM(TREESTORE(te_ob_parent)->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION)) {
sc_ob_parent = outliner_scene_collection_from_tree_element(te_ob_parent);
break;
}
}
}
else {
sc_ob_parent = BKE_collection_master(scene);
}
BKE_collection_object_move(scene, sc, sc_ob_parent, ob);
}
static bool outliner_object_reorder_poll(
const Scene *UNUSED(scene), const TreeElement *insert_element,
TreeElement **io_insert_handle, TreeElementInsertType *io_action)
{
TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
if (ELEM(tselem_handle->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION) &&
(insert_element->parent != *io_insert_handle))
{
*io_action = TE_INSERT_INTO;
return true;
}
return false;
}
// can be inlined if necessary
static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, Object *ob)
{
te->reinsert = outliner_object_reorder;
te->reinsert_poll = outliner_object_reorder_poll;
if (outliner_animdata_test(ob->adt))
outliner_add_element(soops, &te->subtree, ob, te, TSE_ANIM_DATA, 0);
outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
if (ob->proxy && !ID_IS_LINKED_DATABLOCK(ob))
outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
outliner_add_element(soops, &te->subtree, ob->gpd, te, 0, 0);
outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
if (ob->pose) {
bArmature *arm = ob->data;
bPoseChannel *pchan;
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
tenla->name = IFACE_("Pose");
/* channels undefined in editmode, but we want the 'tenla' pose icon itself */
if ((arm->edbo == NULL) && (ob->mode & OB_MODE_POSE)) {
TreeElement *ten;
int a = 0, const_index = 1000; /* ensure unique id for bone constraints */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next, a++) {
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
ten->name = pchan->name;
ten->directdata = pchan;
pchan->temp = (void *)ten;
if (pchan->constraints.first) {
//Object *target;
bConstraint *con;
TreeElement *ten1;
TreeElement *tenla1 = outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
//char *str;
tenla1->name = IFACE_("Constraints");
for (con = pchan->constraints.first; con; con = con->next, const_index++) {
ten1 = outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
#if 0 /* disabled as it needs to be reworked for recoded constraints system */
target = get_constraint_target(con, &str);
if (str && str[0]) ten1->name = str;
else if (target) ten1->name = target->id.name + 2;
else ten1->name = con->name;
#endif
ten1->name = con->name;
ten1->directdata = con;
/* possible add all other types links? */
}
}
}
/* make hierarchy */
ten = tenla->subtree.first;
while (ten) {
TreeElement *nten = ten->next, *par;
tselem = TREESTORE(ten);
if (tselem->type == TSE_POSE_CHANNEL) {
pchan = (bPoseChannel *)ten->directdata;
if (pchan->parent) {
BLI_remlink(&tenla->subtree, ten);
par = (TreeElement *)pchan->parent->temp;
BLI_addtail(&par->subtree, ten);
ten->parent = par;
}
}
ten = nten;
}
}
/* Pose Groups */
if (ob->pose->agroups.first) {
bActionGroup *agrp;
TreeElement *ten_bonegrp = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
int a = 0;
ten_bonegrp->name = IFACE_("Bone Groups");
for (agrp = ob->pose->agroups.first; agrp; agrp = agrp->next, a++) {
TreeElement *ten;
ten = outliner_add_element(soops, &ten_bonegrp->subtree, ob, ten_bonegrp, TSE_POSEGRP, a);
ten->name = agrp->name;
ten->directdata = agrp;
}
}
}
for (int a = 0; a < ob->totcol; a++) {
outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
}
if (ob->constraints.first) {
//Object *target;
bConstraint *con;
TreeElement *ten;
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
//char *str;
int a;
tenla->name = IFACE_("Constraints");
for (con = ob->constraints.first, a = 0; con; con = con->next, a++) {
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
#if 0 /* disabled due to constraints system targets recode... code here needs review */
target = get_constraint_target(con, &str);
if (str && str[0]) ten->name = str;
else if (target) ten->name = target->id.name + 2;
else ten->name = con->name;
#endif
ten->name = con->name;
ten->directdata = con;
/* possible add all other types links? */
}
}
if (ob->modifiers.first) {
ModifierData *md;
TreeElement *ten_mod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
int index;
ten_mod->name = IFACE_("Modifiers");
for (index = 0, md = ob->modifiers.first; md; index++, md = md->next) {
TreeElement *ten = outliner_add_element(soops, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
ten->name = md->name;
ten->directdata = md;
if (md->type == eModifierType_Lattice) {
outliner_add_element(soops, &ten->subtree, ((LatticeModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
}
else if (md->type == eModifierType_Curve) {
outliner_add_element(soops, &ten->subtree, ((CurveModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
}
else if (md->type == eModifierType_Armature) {
outliner_add_element(soops, &ten->subtree, ((ArmatureModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
}
else if (md->type == eModifierType_Hook) {
outliner_add_element(soops, &ten->subtree, ((HookModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
}
else if (md->type == eModifierType_ParticleSystem) {
ParticleSystem *psys = ((ParticleSystemModifierData *) md)->psys;
TreeElement *ten_psys;
ten_psys = outliner_add_element(soops, &ten->subtree, ob, te, TSE_LINKED_PSYS, 0);
ten_psys->directdata = psys;
ten_psys->name = psys->part->id.name + 2;
}
}
}
/* vertex groups */
if (ob->defbase.first) {
bDeformGroup *defgroup;
TreeElement *ten;
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
int a;
tenla->name = IFACE_("Vertex Groups");
for (defgroup = ob->defbase.first, a = 0; defgroup; defgroup = defgroup->next, a++) {
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
ten->name = defgroup->name;
ten->directdata = defgroup;
}
}
/* duplicated group */
if (ob->dup_group)
outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);
}
// can be inlined if necessary
static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, ID *id)
{
/* tuck pointer back in object, to construct hierarchy */
if (GS(id->name) == ID_OB) id->newid = (ID *)te;
/* expand specific data always */
switch (GS(id->name)) {
case ID_LI:
{
te->name = ((Library *)id)->name;
break;
}
case ID_SCE:
{
outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
break;
}
case ID_OB:
{
outliner_add_object_contents(soops, te, tselem, (Object *)id);
break;
}
case ID_ME:
{
Mesh *me = (Mesh *)id;
int a;
if (outliner_animdata_test(me->adt))
outliner_add_element(soops, &te->subtree, me, te, TSE_ANIM_DATA, 0);
outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
for (a = 0; a < me->totcol; a++)
outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
/* could do tfaces with image links, but the images are not grouped nicely.
* would require going over all tfaces, sort images in use. etc... */
break;
}
case ID_CU:
{
Curve *cu = (Curve *)id;
int a;
if (outliner_animdata_test(cu->adt))
outliner_add_element(soops, &te->subtree, cu, te, TSE_ANIM_DATA, 0);
for (a = 0; a < cu->totcol; a++)
outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
break;
}
case ID_MB:
{
MetaBall *mb = (MetaBall *)id;
int a;
if (outliner_animdata_test(mb->adt))
outliner_add_element(soops, &te->subtree, mb, te, TSE_ANIM_DATA, 0);
for (a = 0; a < mb->totcol; a++)
outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
break;
}
case ID_MA:
{
Material *ma = (Material *)id;
int a;
if (outliner_animdata_test(ma->adt))
outliner_add_element(soops, &te->subtree, ma, te, TSE_ANIM_DATA, 0);
for (a = 0; a < MAX_MTEX; a++) {
if (ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
}
break;
}
case ID_TE:
{
Tex *tex = (Tex *)id;
if (outliner_animdata_test(tex->adt))
outliner_add_element(soops, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
break;
}
case ID_CA:
{
Camera *ca = (Camera *)id;
if (outliner_animdata_test(ca->adt))
outliner_add_element(soops, &te->subtree, ca, te, TSE_ANIM_DATA, 0);
break;
}
case ID_CF:
{
CacheFile *cache_file = (CacheFile *)id;
if (outliner_animdata_test(cache_file->adt)) {
outliner_add_element(soops, &te->subtree, cache_file, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_LA:
{
Lamp *la = (Lamp *)id;
int a;
if (outliner_animdata_test(la->adt))
outliner_add_element(soops, &te->subtree, la, te, TSE_ANIM_DATA, 0);
for (a = 0; a < MAX_MTEX; a++) {
if (la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
}
break;
}
case ID_SPK:
{
Speaker *spk = (Speaker *)id;
if (outliner_animdata_test(spk->adt))
outliner_add_element(soops, &te->subtree, spk, te, TSE_ANIM_DATA, 0);
break;
}
case ID_WO:
{
World *wrld = (World *)id;
int a;
if (outliner_animdata_test(wrld->adt))
outliner_add_element(soops, &te->subtree, wrld, te, TSE_ANIM_DATA, 0);
for (a = 0; a < MAX_MTEX; a++) {
if (wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
}
break;
}
case ID_KE:
{
Key *key = (Key *)id;
if (outliner_animdata_test(key->adt))
outliner_add_element(soops, &te->subtree, key, te, TSE_ANIM_DATA, 0);
break;
}
case ID_AC:
{
// XXX do we want to be exposing the F-Curves here?
//bAction *act = (bAction *)id;
break;
}
case ID_AR:
{
bArmature *arm = (bArmature *)id;
int a = 0;
if (outliner_animdata_test(arm->adt))
outliner_add_element(soops, &te->subtree, arm, te, TSE_ANIM_DATA, 0);
if (arm->edbo) {
EditBone *ebone;
TreeElement *ten;
for (ebone = arm->edbo->first; ebone; ebone = ebone->next, a++) {
ten = outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
ten->directdata = ebone;
ten->name = ebone->name;
ebone->temp.p = ten;
}
/* make hierarchy */
ten = arm->edbo->first ? ((EditBone *)arm->edbo->first)->temp.p : NULL;
while (ten) {
TreeElement *nten = ten->next, *par;
ebone = (EditBone *)ten->directdata;
if (ebone->parent) {
BLI_remlink(&te->subtree, ten);
par = ebone->parent->temp.p;
BLI_addtail(&par->subtree, ten);
ten->parent = par;
}
ten = nten;
}
}
else {
/* do not extend Armature when we have posemode */
tselem = TREESTORE(te->parent);
if (GS(tselem->id->name) == ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE) {
/* pass */
}
else {
Bone *curBone;
for (curBone = arm->bonebase.first; curBone; curBone = curBone->next) {
outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
}
}
}
break;
}
case ID_LS:
{
FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
int a;
if (outliner_animdata_test(linestyle->adt))
outliner_add_element(soops, &te->subtree, linestyle, te, TSE_ANIM_DATA, 0);
for (a = 0; a < MAX_MTEX; a++) {
if (linestyle->mtex[a])
outliner_add_element(soops, &te->subtree, linestyle->mtex[a]->tex, te, 0, a);
}
break;
}
case ID_GD:
{
bGPdata *gpd = (bGPdata *)id;
bGPDlayer *gpl;
int a = 0;
if (outliner_animdata_test(gpd->adt))
outliner_add_element(soops, &te->subtree, gpd, te, TSE_ANIM_DATA, 0);
// TODO: base element for layers?
for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
outliner_add_element(soops, &te->subtree, gpl, te, TSE_GP_LAYER, a);
a++;
}
break;
}
}
}
// TODO: this function needs to be split up! It's getting a bit too large...
// Note: "ID" is not always a real ID
static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
TreeElement *parent, short type, short index)
{
TreeElement *te;
TreeStoreElem *tselem;
ID *id = idv;
if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
id = ((PointerRNA *)idv)->id.data;
if (!id) id = ((PointerRNA *)idv)->data;
}
else if (type == TSE_GP_LAYER) {
/* idv is the layer its self */
id = TREESTORE(parent)->id;
}
/* exceptions */
if (ELEM(type, TSE_ID_BASE, TSE_LAYER_COLLECTION)) {
/* pass */
}
else if (id == NULL) {
return NULL;
}
if (type == 0) {
/* Zero type means real ID, ensure we do not get non-outliner ID types here... */
BLI_assert(TREESTORE_ID_TYPE(id));
}
te = MEM_callocN(sizeof(TreeElement), "tree elem");
/* add to the visual tree */
BLI_addtail(lb, te);
/* add to the storage */
check_persistent(soops, te, id, type, index);
tselem = TREESTORE(te);
/* if we are searching for something expand to see child elements */
if (SEARCHING_OUTLINER(soops))
tselem->flag |= TSE_CHILDSEARCH;
te->parent = parent;
te->index = index; // for data arays
if (ELEM(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)) {
/* pass */
}
else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
/* pass */
}
else if (type == TSE_ANIM_DATA) {
/* pass */
}
else if (type == TSE_GP_LAYER) {
/* pass */
}
else if (ELEM(type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {
/* pass */
}
else if (type == TSE_ID_BASE) {
/* pass */
}
else {
/* do here too, for blend file viewer, own ID_LI then shows file name */
if (GS(id->name) == ID_LI)
te->name = ((Library *)id)->name;
else
te->name = id->name + 2; // default, can be overridden by Library or non-ID data
te->idcode = GS(id->name);
}
if (type == 0) {
TreeStoreElem *tsepar = parent ? TREESTORE(parent) : NULL;
/* ID datablock */
if (tsepar == NULL || tsepar->type != TSE_ID_BASE)
outliner_add_id_contents(soops, te, tselem, id);
}
else if (type == TSE_ANIM_DATA) {
IdAdtTemplate *iat = (IdAdtTemplate *)idv;
AnimData *adt = (AnimData *)iat->adt;
/* this element's info */
te->name = IFACE_("Animation");
te->directdata = adt;
/* Action */
outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
/* Drivers */
if (adt->drivers.first) {
TreeElement *ted = outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
ID *lastadded = NULL;
FCurve *fcu;
ted->name = IFACE_("Drivers");
for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
if (fcu->driver && fcu->driver->variables.first) {
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
/* loop over all targets used here */
DRIVER_TARGETS_USED_LOOPER(dvar)
{
if (lastadded != dtar->id) {
// XXX this lastadded check is rather lame, and also fails quite badly...
outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
lastadded = dtar->id;
}
}
DRIVER_TARGETS_LOOPER_END
}
}
}
}
/* NLA Data */
if (adt->nla_tracks.first) {
TreeElement *tenla = outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
NlaTrack *nlt;
int a = 0;
tenla->name = IFACE_("NLA Tracks");
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
TreeElement *tenlt = outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
NlaStrip *strip;
TreeElement *ten;
int b = 0;
tenlt->name = nlt->name;
for (strip = nlt->strips.first; strip; strip = strip->next, b++) {
ten = outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
if (ten) ten->directdata = strip;
}
}
}
}
else if (type == TSE_GP_LAYER) {
bGPDlayer *gpl = (bGPDlayer *)idv;
te->name = gpl->info;
te->directdata = gpl;
}
else if (type == TSE_SEQUENCE) {
Sequence *seq = (Sequence *) idv;
Sequence *p;
/*
* The idcode is a little hack, but the outliner
* only check te->idcode if te->type is equal to zero,
* so this is "safe".
*/
te->idcode = seq->type;
te->directdata = seq;
te->name = seq->name + 2;
if (!(seq->type & SEQ_TYPE_EFFECT)) {
/*
* This work like the sequence.
* If the sequence have a name (not default name)
* show it, in other case put the filename.
*/
if (seq->type == SEQ_TYPE_META) {
p = seq->seqbase.first;
while (p) {
outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
p = p->next;
}
}
else
outliner_add_element(soops, &te->subtree, (void *)seq->strip, te, TSE_SEQ_STRIP, index);
}
}
else if (type == TSE_SEQ_STRIP) {
Strip *strip = (Strip *)idv;
if (strip->dir[0] != '\0')
te->name = strip->dir;
else
te->name = IFACE_("Strip None");
te->directdata = strip;
}
else if (type == TSE_SEQUENCE_DUP) {
Sequence *seq = (Sequence *)idv;
te->idcode = seq->type;
te->directdata = seq;
te->name = seq->strip->stripdata->name;
}
else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
PointerRNA pptr, propptr, *ptr = (PointerRNA *)idv;
PropertyRNA *prop, *iterprop;
PropertyType proptype;
int a, tot;
/* we do lazy build, for speed and to avoid infinite recusion */
if (ptr->data == NULL) {
te->name = IFACE_("(empty)");
}
else if (type == TSE_RNA_STRUCT) {
/* struct */
te->name = RNA_struct_name_get_alloc(ptr, NULL, 0, NULL);
if (te->name)
te->flag |= TE_FREE_NAME;
else
te->name = RNA_struct_ui_name(ptr->type);
/* If searching don't expand RNA entries */
if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) tselem->flag &= ~TSE_CHILDSEARCH;
iterprop = RNA_struct_iterator_property(ptr->type);
tot = RNA_property_collection_length(ptr, iterprop);
/* auto open these cases */
if (!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER)
if (!tselem->used)
tselem->flag &= ~TSE_CLOSED;
if (TSELEM_OPEN(tselem, soops)) {
for (a = 0; a < tot; a++) {
RNA_property_collection_lookup_int(ptr, iterprop, a, &propptr);
if (!(RNA_property_flag(propptr.data) & PROP_HIDDEN)) {
outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_PROPERTY, a);
}
}
}
else if (tot)
te->flag |= TE_LAZY_CLOSED;
te->rnaptr = *ptr;
}
else if (type == TSE_RNA_PROPERTY) {
/* property */
iterprop = RNA_struct_iterator_property(ptr->type);
RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
prop = propptr.data;
proptype = RNA_property_type(prop);
te->name = RNA_property_ui_name(prop);
te->directdata = prop;
te->rnaptr = *ptr;
/* If searching don't expand RNA entries */
if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) tselem->flag &= ~TSE_CHILDSEARCH;
if (proptype == PROP_POINTER) {
pptr = RNA_property_pointer_get(ptr, prop);
if (pptr.data) {
if (TSELEM_OPEN(tselem, soops))
outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, -1);
else
te->flag |= TE_LAZY_CLOSED;
}
}
else if (proptype == PROP_COLLECTION) {
tot = RNA_property_collection_length(ptr, prop);
if (TSELEM_OPEN(tselem, soops)) {
for (a = 0; a < tot; a++) {
RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, a);
}
}
else if (tot)
te->flag |= TE_LAZY_CLOSED;
}
else if (ELEM(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
tot = RNA_property_array_length(ptr, prop);
if (TSELEM_OPEN(tselem, soops)) {
for (a = 0; a < tot; a++)
outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_ARRAY_ELEM, a);
}
else if (tot)
te->flag |= TE_LAZY_CLOSED;
}
}
else if (type == TSE_RNA_ARRAY_ELEM) {
char c;
prop = parent->directdata;
te->directdata = prop;
te->rnaptr = *ptr;
te->index = index;
c = RNA_property_array_item_char(prop, index);
te->name = MEM_callocN(sizeof(char) * 20, "OutlinerRNAArrayName");
if (c) sprintf((char *)te->name, " %c", c);
else sprintf((char *)te->name, " %d", index + 1);
te->flag |= TE_FREE_NAME;
}
}
else if (type == TSE_KEYMAP) {
wmKeyMap *km = (wmKeyMap *)idv;
wmKeyMapItem *kmi;
char opname[OP_MAX_TYPENAME];
te->directdata = idv;
te->name = km->idname;
if (TSELEM_OPEN(tselem, soops)) {
int a = 0;
for (kmi = km->items.first; kmi; kmi = kmi->next, a++) {
const char *key = WM_key_event_string(kmi->type, false);
if (key[0]) {
wmOperatorType *ot = NULL;
if (kmi->propvalue) {
/* pass */
}
else {
ot = WM_operatortype_find(kmi->idname, 0);
}
if (ot || kmi->propvalue) {
TreeElement *ten = outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
ten->directdata = kmi;
if (kmi->propvalue) {
ten->name = IFACE_("Modal map, not yet");
}
else {
WM_operator_py_idname(opname, ot->idname);
ten->name = BLI_strdup(opname);
ten->flag |= TE_FREE_NAME;
}
}
}
}
}
else
te->flag |= TE_LAZY_CLOSED;
}
return te;
}
/**
* \note Really only removes \a tselem, not it's TreeElement instance or any children.
*/
void outliner_remove_treestore_element(SpaceOops *soops, TreeStoreElem *tselem)
{
BKE_outliner_treehash_remove_element(soops->treehash, tselem);
BLI_mempool_free(soops->treestore, tselem);
}
/* ======================================================= */
/* Sequencer mode tree building */
/* Helped function to put duplicate sequence in the same tree. */
static int need_add_seq_dup(Sequence *seq)
{
Sequence *p;
if ((!seq->strip) || (!seq->strip->stripdata))
return(1);
/*
* First check backward, if we found a duplicate
* sequence before this, don't need it, just return.
*/
p = seq->prev;
while (p) {
if ((!p->strip) || (!p->strip->stripdata)) {
p = p->prev;
continue;
}
if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
return(2);
p = p->prev;
}
p = seq->next;
while (p) {
if ((!p->strip) || (!p->strip->stripdata)) {
p = p->next;
continue;
}
if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
return(0);
p = p->next;
}
return(1);
}
static void outliner_add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
{
/* TreeElement *ch; */ /* UNUSED */
Sequence *p;
p = seq;
while (p) {
if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) {
p = p->next;
continue;
}
if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
/* ch = */ /* UNUSED */ outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
p = p->next;
}
}
/* ----------------------------------------------- */
static void outliner_add_library_contents(Main *mainvar, SpaceOops *soops, TreeElement *te, Library *lib)
{
TreeElement *ten;
ListBase *lbarray[MAX_LIBARRAY];
int a, tot;
tot = set_listbasepointers(mainvar, lbarray);
for (a = 0; a < tot; a++) {
if (lbarray[a]->first) {
ID *id = lbarray[a]->first;
/* check if there's data in current lib */
for (; id; id = id->next)
if (id->lib == lib)
break;
if (id) {
ten = outliner_add_element(soops, &te->subtree, lbarray[a], NULL, TSE_ID_BASE, 0);
ten->directdata = lbarray[a];
ten->name = (char *)BKE_idcode_to_name_plural(GS(id->name));
if (ten->name == NULL)
ten->name = "UNKNOWN";
for (id = lbarray[a]->first; id; id = id->next) {
if (id->lib == lib)
outliner_add_element(soops, &ten->subtree, id, ten, 0, 0);
}
}
}
}
}
static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOops *soops)
{
TreeElement *ten;
ListBase *lbarray[MAX_LIBARRAY];
int a, tot;
tot = set_listbasepointers(mainvar, lbarray);
for (a = 0; a < tot; a++) {
if (lbarray[a]->first) {
ID *id = lbarray[a]->first;
/* check if there are any datablocks of this type which are orphans */
for (; id; id = id->next) {
if (ID_REAL_USERS(id) <= 0)
break;
}
if (id) {
/* header for this type of datablock */
/* TODO's:
* - Add a parameter to BKE_idcode_to_name_plural to get a sane "user-visible" name instead?
* - Ensure that this uses nice icons for the datablock type involved instead of the dot?
*/
ten = outliner_add_element(soops, &soops->tree, lbarray[a], NULL, TSE_ID_BASE, 0);
ten->directdata = lbarray[a];
ten->name = (char *)BKE_idcode_to_name_plural(GS(id->name));
if (ten->name == NULL)
ten->name = "UNKNOWN";
/* add the orphaned datablocks - these will not be added with any subtrees attached */
for (id = lbarray[a]->first; id; id = id->next) {
if (ID_REAL_USERS(id) <= 0)
outliner_add_element(soops, &ten->subtree, id, ten, 0, 0);
}
}
}
}
}
static void outliner_layer_collections_reorder(
const Scene *scene, TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
{
LayerCollection *lc_insert = insert_element->directdata;
LayerCollection *lc_handle = insert_handle->directdata;
if (action == TE_INSERT_BEFORE) {
BKE_layer_collection_move_above(scene, lc_handle, lc_insert);
}
else if (action == TE_INSERT_AFTER) {
BKE_layer_collection_move_below(scene, lc_handle, lc_insert);
}
else if (action == TE_INSERT_INTO) {
BKE_layer_collection_move_into(scene, lc_handle, lc_insert);
}
else {
BLI_assert(0);
}
}
static bool outliner_layer_collections_reorder_poll(
const Scene *UNUSED(scene), const TreeElement *UNUSED(insert_element),
TreeElement **io_insert_handle, TreeElementInsertType *UNUSED(io_action))
{
const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
return ELEM(tselem_handle->type, TSE_LAYER_COLLECTION);
}
static void outliner_add_layer_collections_recursive(
SpaceOops *soops, ListBase *tree, ListBase *layer_collections, TreeElement *parent_ten)
{
for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_LAYER_COLLECTION, 0);
ten->name = collection->scene_collection->name;
ten->directdata = collection;
ten->reinsert = outliner_layer_collections_reorder;
ten->reinsert_poll = outliner_layer_collections_reorder_poll;
outliner_add_layer_collections_recursive(soops, &ten->subtree, &collection->layer_collections, ten);
for (LinkData *link = collection->object_bases.first; link; link = link->next) {
outliner_add_element(soops, &ten->subtree, ((Base *)link->data)->object, ten, 0, 0);
}
outliner_make_hierarchy(&ten->subtree);
}
}
static void outliner_add_collections_act_layer(SpaceOops *soops, SceneLayer *layer)
{
outliner_add_layer_collections_recursive(soops, &soops->tree, &layer->layer_collections, NULL);
}
static void outliner_scene_collections_reorder(
const Scene *scene, TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
{
SceneCollection *sc_insert = insert_element->directdata;
SceneCollection *sc_handle = insert_handle->directdata;
BLI_assert((action == TE_INSERT_INTO) || (sc_handle != BKE_collection_master(scene)));
if (action == TE_INSERT_BEFORE) {
BKE_collection_move_above(scene, sc_handle, sc_insert);
}
else if (action == TE_INSERT_AFTER) {
BKE_collection_move_below(scene, sc_handle, sc_insert);
}
else if (action == TE_INSERT_INTO) {
BKE_collection_move_into(scene, sc_handle, sc_insert);
}
else {
BLI_assert(0);
}
}
static bool outliner_scene_collections_reorder_poll(
const Scene *scene, const TreeElement *UNUSED(insert_element),
TreeElement **io_insert_handle, TreeElementInsertType *io_action)
{
const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
SceneCollection *sc_master = BKE_collection_master(scene);
SceneCollection *sc_handle = (*io_insert_handle)->directdata;
if (!ELEM(tselem_handle->type, TSE_SCENE_COLLECTION)) {
return false;
}
if (sc_handle == sc_master) {
/* exception: Can't insert before/after master selection, has to be one of its childs */
TreeElement *te_master = *io_insert_handle;
if (*io_action == TE_INSERT_BEFORE) {
/* can't go higher than master collection, insert into it */
*io_action = TE_INSERT_INTO;
}
else if (*io_action == TE_INSERT_AFTER) {
*io_insert_handle = te_master->subtree.last;
}
}
return true;
}
static void outliner_add_scene_collection_objects(
SpaceOops *soops, ListBase *tree, SceneCollection *collection, TreeElement *parent)
{
for (LinkData *link = collection->objects.first; link; link = link->next) {
outliner_add_element(soops, tree, link->data, parent, 0, 0);
}
outliner_make_hierarchy(tree);
}
static void outliner_add_scene_collections_recursive(
SpaceOops *soops, ListBase *tree, ListBase *scene_collections, TreeElement *parent_ten)
{
for (SceneCollection *collection = scene_collections->first; collection; collection = collection->next) {
TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_SCENE_COLLECTION, 0);
ten->name = collection->name;
ten->directdata = collection;
ten->reinsert = outliner_scene_collections_reorder;
ten->reinsert_poll = outliner_scene_collections_reorder_poll;
outliner_add_scene_collections_recursive(soops, &ten->subtree, &collection->scene_collections, ten);
outliner_add_scene_collection_objects(soops, &ten->subtree, collection, ten);
}
}
static void outliner_add_collections_master(SpaceOops *soops, Scene *scene)
{
SceneCollection *master = BKE_collection_master(scene);
outliner_add_scene_collections_recursive(soops, &soops->tree, &master->scene_collections, NULL);
outliner_add_scene_collection_objects(soops, &soops->tree, master, NULL);
}
/* ======================================================= */
/* Generic Tree Building helpers - order these are called is top to bottom */
/* Hierarchy --------------------------------------------- */
/* make sure elements are correctly nested */
static void outliner_make_hierarchy(ListBase *lb)
{
TreeElement *te, *ten, *tep;
TreeStoreElem *tselem;
/* build hierarchy */
// XXX also, set extents here...
te = lb->first;
while (te) {
ten = te->next;
tselem = TREESTORE(te);
if (tselem->type == 0 && te->idcode == ID_OB) {
Object *ob = (Object *)tselem->id;
if (ob->parent && ob->parent->id.newid) {
BLI_remlink(lb, te);
tep = (TreeElement *)ob->parent->id.newid;
BLI_addtail(&tep->subtree, te);
// set correct parent pointers
for (te = tep->subtree.first; te; te = te->next) te->parent = tep;
}
}
te = ten;
}
}
/* Sorting ------------------------------------------------------ */
typedef struct tTreeSort {
TreeElement *te;
ID *id;
const char *name;
short idcode;
} tTreeSort;
/* alphabetical comparator, tryping to put objects first */
static int treesort_alpha_ob(const void *v1, const void *v2)
{
const tTreeSort *x1 = v1, *x2 = v2;
int comp;
/* first put objects last (hierarchy) */
comp = (x1->idcode == ID_OB);
if (x2->idcode == ID_OB) comp += 2;
if (comp == 1) return 1;
else if (comp == 2) return -1;
else if (comp == 3) {
comp = strcmp(x1->name, x2->name);
if (comp > 0) return 1;
else if (comp < 0) return -1;
return 0;
}
return 0;
}
/* alphabetical comparator */
static int treesort_alpha(const void *v1, const void *v2)
{
const tTreeSort *x1 = v1, *x2 = v2;
int comp;
comp = strcmp(x1->name, x2->name);
if (comp > 0) return 1;
else if (comp < 0) return -1;
return 0;
}
/* this is nice option for later? doesnt look too useful... */
#if 0
static int treesort_obtype_alpha(const void *v1, const void *v2)
{
const tTreeSort *x1 = v1, *x2 = v2;
/* first put objects last (hierarchy) */
if (x1->idcode == ID_OB && x2->idcode != ID_OB) {
return 1;
}
else if (x2->idcode == ID_OB && x1->idcode != ID_OB) {
return -1;
}
else {
/* 2nd we check ob type */
if (x1->idcode == ID_OB && x2->idcode == ID_OB) {
if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
else if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
else return 0;
}
else {
int comp = strcmp(x1->name, x2->name);
if (comp > 0) return 1;
else if (comp < 0) return -1;
return 0;
}
}
}
#endif
/* sort happens on each subtree individual */
static void outliner_sort(ListBase *lb)
{
TreeElement *te;
TreeStoreElem *tselem;
te = lb->last;
if (te == NULL) return;
tselem = TREESTORE(te);
/* sorting rules; only object lists, ID lists, or deformgroups */
if (ELEM(tselem->type, TSE_DEFGROUP, TSE_ID_BASE) || (tselem->type == 0 && te->idcode == ID_OB)) {
int totelem = BLI_listbase_count(lb);
if (totelem > 1) {
tTreeSort *tear = MEM_mallocN(totelem * sizeof(tTreeSort), "tree sort array");
tTreeSort *tp = tear;
int skip = 0;
for (te = lb->first; te; te = te->next, tp++) {
tselem = TREESTORE(te);
tp->te = te;
tp->name = te->name;
tp->idcode = te->idcode;
if (tselem->type && tselem->type != TSE_DEFGROUP)
tp->idcode = 0; // don't sort this
if (tselem->type == TSE_ID_BASE)
tp->idcode = 1; // do sort this
tp->id = tselem->id;
}
/* just sort alphabetically */
if (tear->idcode == 1) {
qsort(tear, totelem, sizeof(tTreeSort), treesort_alpha);
}
else {
/* keep beginning of list */
for (tp = tear, skip = 0; skip < totelem; skip++, tp++)
if (tp->idcode) break;
if (skip < totelem)
qsort(tear + skip, totelem - skip, sizeof(tTreeSort), treesort_alpha_ob);
}
BLI_listbase_clear(lb);
tp = tear;
while (totelem--) {
BLI_addtail(lb, tp->te);
tp++;
}
MEM_freeN(tear);
}
}
for (te = lb->first; te; te = te->next) {
outliner_sort(&te->subtree);
}
}
/* Filtering ----------------------------------------------- */
static bool outliner_filter_has_name(TreeElement *te, const char *name, int flags)
{
int fn_flag = 0;
if ((flags & SO_FIND_CASE_SENSITIVE) == 0)
fn_flag |= FNM_CASEFOLD;
return fnmatch(name, te->name, fn_flag) == 0;
}
static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
{
TreeElement *te, *ten;
TreeStoreElem *tselem;
char search_buff[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
char *search_string;
/* although we don't have any search string, we return true
* since the entire tree is ok then...
*/
if (soops->search_string[0] == 0)
return 1;
if (soops->search_flags & SO_FIND_COMPLETE) {
search_string = soops->search_string;
}
else {
/* Implicitly add heading/trailing wildcards if needed. */
BLI_strncpy_ensure_pad(search_buff, soops->search_string, '*', sizeof(search_buff));
search_string = search_buff;
}
for (te = lb->first; te; te = ten) {
ten = te->next;
if (!outliner_filter_has_name(te, search_string, soops->search_flags)) {
/* item isn't something we're looking for, but...
* - if the subtree is expanded, check if there are any matches that can be easily found
* so that searching for "cu" in the default scene will still match the Cube
* - otherwise, we can't see within the subtree and the item doesn't match,
* so these can be safely ignored (i.e. the subtree can get freed)
*/
tselem = TREESTORE(te);
/* flag as not a found item */
tselem->flag &= ~TSE_SEARCHMATCH;
if ((!TSELEM_OPEN(tselem, soops)) || outliner_filter_tree(soops, &te->subtree) == 0) {
outliner_free_tree(&te->subtree);
BLI_remlink(lb, te);
if (te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
MEM_freeN(te);
}
}
else {
tselem = TREESTORE(te);
/* flag as a found item - we can then highlight it */
tselem->flag |= TSE_SEARCHMATCH;
/* filter subtree too */
outliner_filter_tree(soops, &te->subtree);
}
}
/* if there are still items in the list, that means that there were still some matches */
return (BLI_listbase_is_empty(lb) == false);
}
/* ======================================================= */
/* Main Tree Building API */
/* Main entry point for building the tree data-structure that the outliner represents */
// TODO: split each mode into its own function?
void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops *soops)
{
TreeElement *te = NULL, *ten;
TreeStoreElem *tselem;
int show_opened = !soops->treestore || !BLI_mempool_count(soops->treestore); /* on first view, we open scenes */
/* Are we looking for something - we want to tag parents to filter child matches
* - NOT in datablocks view - searching all datablocks takes way too long to be useful
* - this variable is only set once per tree build */
if (soops->search_string[0] != 0 && soops->outlinevis != SO_DATABLOCKS)
soops->search_flags |= SO_SEARCH_RECURSIVE;
else
soops->search_flags &= ~SO_SEARCH_RECURSIVE;
if (soops->treehash && (soops->storeflag & SO_TREESTORE_REBUILD)) {
soops->storeflag &= ~SO_TREESTORE_REBUILD;
BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
}
if (soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
return;
outliner_free_tree(&soops->tree);
outliner_storage_cleanup(soops);
/* options */
if (soops->outlinevis == SO_LIBRARIES) {
Library *lib;
/* current file first - mainvar provides tselem with unique pointer - not used */
ten = outliner_add_element(soops, &soops->tree, mainvar, NULL, TSE_ID_BASE, 0);
ten->name = IFACE_("Current File");
tselem = TREESTORE(ten);
if (!tselem->used)
tselem->flag &= ~TSE_CLOSED;
outliner_add_library_contents(mainvar, soops, ten, NULL);
for (lib = mainvar->library.first; lib; lib = lib->id.next) {
ten = outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
lib->id.newid = (ID *)ten;
outliner_add_library_contents(mainvar, soops, ten, lib);
}
/* make hierarchy */
ten = soops->tree.first;
ten = ten->next; /* first one is main */
while (ten) {
TreeElement *nten = ten->next, *par;
tselem = TREESTORE(ten);
lib = (Library *)tselem->id;
if (lib && lib->parent) {
par = (TreeElement *)lib->parent->id.newid;
if (tselem->id->tag & LIB_TAG_INDIRECT) {
/* Only remove from 'first level' if lib is not also directly used. */
BLI_remlink(&soops->tree, ten);
BLI_addtail(&par->subtree, ten);
ten->parent = par;
}
else {
/* Else, make a new copy of the libtree for our parent. */
TreeElement *dupten = outliner_add_element(soops, &par->subtree, lib, NULL, 0, 0);
outliner_add_library_contents(mainvar, soops, dupten, lib);
dupten->parent = par;
}
}
ten = nten;
}
/* restore newid pointers */
for (lib = mainvar->library.first; lib; lib = lib->id.next)
lib->id.newid = NULL;
}
else if (soops->outlinevis == SO_ALL_SCENES) {
Scene *sce;
for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
te = outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
tselem = TREESTORE(te);
if (sce == scene && show_opened)
tselem->flag &= ~TSE_CLOSED;
FOREACH_SCENE_OBJECT(scene, ob)
{
ten = outliner_add_element(soops, &te->subtree, ob, te, 0, 0);
}
FOREACH_SCENE_OBJECT_END
outliner_make_hierarchy(&te->subtree);
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
FOREACH_SCENE_OBJECT(scene, ob)
{
ob->id.newid = NULL;
}
FOREACH_SCENE_OBJECT_END
}
}
else if (soops->outlinevis == SO_CUR_SCENE) {
outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
FOREACH_SCENE_OBJECT(scene, ob)
{
ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
}
FOREACH_SCENE_OBJECT_END
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_VISIBLE) {
FOREACH_VISIBLE_OBJECT(sl, ob)
{
outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
}
FOREACH_VISIBLE_OBJECT_END
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_GROUPS) {
Group *group;
GroupObject *go;
for (group = mainvar->group.first; group; group = group->id.next) {
if (group->gobject.first) {
te = outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
for (go = group->gobject.first; go; go = go->next) {
ten = outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
}
outliner_make_hierarchy(&te->subtree);
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
for (go = group->gobject.first; go; go = go->next) go->ob->id.newid = NULL;
}
}
}
else if (soops->outlinevis == SO_SAME_TYPE) {
Object *ob_active = OBACT_NEW;
if (ob_active) {
FOREACH_SCENE_OBJECT(scene, ob)
{
if (ob->type == ob_active->type) {
ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
}
}
FOREACH_SCENE_OBJECT_END
outliner_make_hierarchy(&soops->tree);
}
}
else if (soops->outlinevis == SO_SELECTED) {
FOREACH_SELECTED_OBJECT(sl, ob)
{
ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
}
FOREACH_SELECTED_OBJECT_END
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_SEQUENCE) {
Sequence *seq;
Editing *ed = BKE_sequencer_editing_get(scene, false);
int op;
if (ed == NULL)
return;
seq = ed->seqbasep->first;
if (!seq)
return;
while (seq) {
op = need_add_seq_dup(seq);
if (op == 1) {
/* ten = */ outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE, 0);
}
else if (op == 0) {
ten = outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE_DUP, 0);
outliner_add_seq_dup(soops, seq, ten, 0);
}
seq = seq->next;
}
}
else if (soops->outlinevis == SO_DATABLOCKS) {
PointerRNA mainptr;
RNA_main_pointer_create(mainvar, &mainptr);
ten = outliner_add_element(soops, &soops->tree, (void *)&mainptr, NULL, TSE_RNA_STRUCT, -1);
if (show_opened) {
tselem = TREESTORE(ten);
tselem->flag &= ~TSE_CLOSED;
}
}
else if (soops->outlinevis == SO_USERDEF) {
PointerRNA userdefptr;
RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
ten = outliner_add_element(soops, &soops->tree, (void *)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
if (show_opened) {
tselem = TREESTORE(ten);
tselem->flag &= ~TSE_CLOSED;
}
}
else if (soops->outlinevis == SO_ID_ORPHANS) {
outliner_add_orphaned_datablocks(mainvar, soops);
}
else if (soops->outlinevis == SO_ACT_LAYER) {
outliner_add_collections_act_layer(soops, BKE_scene_layer_context_active(scene));
}
else if (soops->outlinevis == SO_COLLECTIONS) {
outliner_add_collections_master(soops, scene);
}
else {
ten = outliner_add_element(soops, &soops->tree, OBACT_NEW, NULL, 0, 0);
}
if ((soops->flag & SO_SKIP_SORT_ALPHA) == 0) {
outliner_sort(&soops->tree);
}
outliner_filter_tree(soops, &soops->tree);
BKE_main_id_clear_newpoins(mainvar);
}