
Collections may contain a huge list of objects, would be annoying having to scroll over it all the time to get to the nested collections.
1932 lines
56 KiB
C
1932 lines
56 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Joshua Leung
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_outliner/outliner_tree.c
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* \ingroup spoutliner
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*/
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#include <math.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_cachefile_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_group_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_particle_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_world_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_speaker_types.h"
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#include "DNA_object_types.h"
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#include "DNA_linestyle_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BLI_mempool.h"
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#include "BLI_fnmatch.h"
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#include "BLT_translation.h"
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#include "BKE_fcurve.h"
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#include "BKE_main.h"
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#include "BKE_layer.h"
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#include "BKE_library.h"
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#include "BKE_modifier.h"
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#include "BKE_sequencer.h"
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#include "BKE_idcode.h"
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#include "BKE_outliner_treehash.h"
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#include "ED_armature.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "outliner_intern.h"
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#ifdef WIN32
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# include "BLI_math_base.h" /* M_PI */
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#endif
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/* prototypes */
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static void outliner_make_hierarchy(ListBase *lb);
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/* ********************************************************* */
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/* Persistent Data */
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static void outliner_storage_cleanup(SpaceOops *soops)
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{
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BLI_mempool *ts = soops->treestore;
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if (ts) {
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TreeStoreElem *tselem;
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int unused = 0;
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/* each element used once, for ID blocks with more users to have each a treestore */
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BLI_mempool_iter iter;
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BLI_mempool_iternew(ts, &iter);
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while ((tselem = BLI_mempool_iterstep(&iter))) {
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tselem->used = 0;
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}
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/* cleanup only after reading file or undo step, and always for
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* RNA datablocks view in order to save memory */
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if (soops->storeflag & SO_TREESTORE_CLEANUP) {
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soops->storeflag &= ~SO_TREESTORE_CLEANUP;
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BLI_mempool_iternew(ts, &iter);
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while ((tselem = BLI_mempool_iterstep(&iter))) {
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if (tselem->id == NULL) unused++;
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}
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if (unused) {
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if (BLI_mempool_count(ts) == unused) {
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BLI_mempool_destroy(ts);
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soops->treestore = NULL;
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if (soops->treehash) {
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BKE_outliner_treehash_free(soops->treehash);
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soops->treehash = NULL;
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}
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}
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else {
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TreeStoreElem *tsenew;
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BLI_mempool *new_ts = BLI_mempool_create(sizeof(TreeStoreElem), BLI_mempool_count(ts) - unused,
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512, BLI_MEMPOOL_ALLOW_ITER);
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BLI_mempool_iternew(ts, &iter);
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while ((tselem = BLI_mempool_iterstep(&iter))) {
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if (tselem->id) {
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tsenew = BLI_mempool_alloc(new_ts);
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*tsenew = *tselem;
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}
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}
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BLI_mempool_destroy(ts);
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soops->treestore = new_ts;
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if (soops->treehash) {
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/* update hash table to fix broken pointers */
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BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
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}
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}
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}
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}
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}
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}
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static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
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{
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TreeStoreElem *tselem;
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if (soops->treestore == NULL) {
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/* if treestore was not created in readfile.c, create it here */
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soops->treestore = BLI_mempool_create(sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
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}
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if (soops->treehash == NULL) {
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soops->treehash = BKE_outliner_treehash_create_from_treestore(soops->treestore);
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}
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/* find any unused tree element in treestore and mark it as used
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* (note that there may be multiple unused elements in case of linked objects) */
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tselem = BKE_outliner_treehash_lookup_unused(soops->treehash, type, nr, id);
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if (tselem) {
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te->store_elem = tselem;
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tselem->used = 1;
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return;
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}
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/* add 1 element to treestore */
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tselem = BLI_mempool_alloc(soops->treestore);
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tselem->type = type;
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tselem->nr = type ? nr : 0;
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tselem->id = id;
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tselem->used = 0;
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tselem->flag = TSE_CLOSED;
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te->store_elem = tselem;
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BKE_outliner_treehash_add_element(soops->treehash, tselem);
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}
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/* ********************************************************* */
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/* Tree Management */
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void outliner_free_tree(ListBase *lb)
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{
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while (lb->first) {
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TreeElement *te = lb->first;
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outliner_free_tree(&te->subtree);
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BLI_remlink(lb, te);
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if (te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
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MEM_freeN(te);
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}
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}
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void outliner_cleanup_tree(SpaceOops *soops)
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{
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outliner_free_tree(&soops->tree);
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outliner_storage_cleanup(soops);
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}
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/* ********************************************************* */
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/* Prototype, see functions below */
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static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
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TreeElement *parent, short type, short index);
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/* -------------------------------------------------------- */
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/* special handling of hierarchical non-lib data */
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static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone,
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TreeElement *parent, int *a)
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{
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TreeElement *te = outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
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(*a)++;
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te->name = curBone->name;
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te->directdata = curBone;
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for (curBone = curBone->childbase.first; curBone; curBone = curBone->next) {
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outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
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}
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}
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/* -------------------------------------------------------- */
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#define LOG2I(x) (int)(log(x) / M_LN2)
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static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
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{
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TreeStoreElem *tselem = NULL;
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TreeElement *te = NULL;
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/* log stuff is to convert bitflags (powers of 2) to small integers,
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* in order to not overflow short tselem->nr */
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
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te->name = IFACE_("Combined");
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te->directdata = &srl->passflag;
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/* save cpu cycles, but we add the first to invoke an open/close triangle */
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tselem = TREESTORE(tenla);
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if (tselem->flag & TSE_CLOSED)
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return;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
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te->name = IFACE_("Z");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
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te->name = IFACE_("Vector");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
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te->name = IFACE_("Normal");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
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te->name = IFACE_("UV");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
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te->name = IFACE_("Mist");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
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te->name = IFACE_("Index Object");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
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te->name = IFACE_("Index Material");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
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te->name = IFACE_("Color");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
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te->name = IFACE_("Diffuse");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
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te->name = IFACE_("Specular");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
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te->name = IFACE_("Shadow");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
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te->name = IFACE_("AO");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
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te->name = IFACE_("Reflection");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
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te->name = IFACE_("Refraction");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
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te->name = IFACE_("Indirect");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
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te->name = IFACE_("Environment");
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te->directdata = &srl->passflag;
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te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
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te->name = IFACE_("Emit");
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te->directdata = &srl->passflag;
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}
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#undef LOG2I
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static bool outliner_animdata_test(AnimData *adt)
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{
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if (adt)
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return (adt->action || adt->drivers.first || adt->nla_tracks.first);
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return false;
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}
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#ifdef WITH_FREESTYLE
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static void outliner_add_line_styles(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
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{
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SceneRenderLayer *srl;
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FreestyleLineSet *lineset;
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for (srl = sce->r.layers.first; srl; srl = srl->next) {
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for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
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FreestyleLineStyle *linestyle = lineset->linestyle;
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if (linestyle) {
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linestyle->id.tag |= LIB_TAG_DOIT;
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}
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}
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}
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for (srl = sce->r.layers.first; srl; srl = srl->next) {
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for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
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FreestyleLineStyle *linestyle = lineset->linestyle;
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if (linestyle) {
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if (!(linestyle->id.tag & LIB_TAG_DOIT))
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continue;
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linestyle->id.tag &= ~LIB_TAG_DOIT;
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outliner_add_element(soops, lb, linestyle, te, 0, 0);
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}
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}
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}
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}
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#endif
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static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
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{
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SceneRenderLayer *srl;
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TreeElement *tenla = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
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int a;
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tenla->name = IFACE_("RenderLayers");
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for (a = 0, srl = sce->r.layers.first; srl; srl = srl->next, a++) {
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TreeElement *tenlay = outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
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tenlay->name = srl->name;
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tenlay->directdata = &srl->layflag;
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if (srl->light_override)
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outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
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if (srl->mat_override)
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outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
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outliner_add_passes(soops, tenlay, &sce->id, srl);
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}
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// TODO: move this to the front?
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if (outliner_animdata_test(sce->adt))
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outliner_add_element(soops, lb, sce, te, TSE_ANIM_DATA, 0);
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outliner_add_element(soops, lb, sce->gpd, te, 0, 0);
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outliner_add_element(soops, lb, sce->world, te, 0, 0);
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#ifdef WITH_FREESTYLE
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if (STREQ(sce->r.engine, RE_engine_id_BLENDER_RENDER) && (sce->r.mode & R_EDGE_FRS))
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outliner_add_line_styles(soops, lb, sce, te);
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#endif
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}
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static void outliner_object_reorder(
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const Scene *scene, TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
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{
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TreeStoreElem *tselem_insert = TREESTORE(insert_element);
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Object *ob = (Object *)tselem_insert->id;
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SceneCollection *sc = outliner_scene_collection_from_tree_element(insert_handle);
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SceneCollection *sc_ob_parent = NULL;
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BLI_assert(action == TE_INSERT_INTO);
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UNUSED_VARS_NDEBUG(action);
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/* find parent scene-collection of object */
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if (insert_element->parent) {
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for (TreeElement *te_ob_parent = insert_element->parent; te_ob_parent; te_ob_parent = te_ob_parent->parent) {
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if (ELEM(TREESTORE(te_ob_parent)->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION)) {
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sc_ob_parent = outliner_scene_collection_from_tree_element(te_ob_parent);
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break;
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}
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}
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}
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else {
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sc_ob_parent = BKE_collection_master(scene);
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}
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BKE_collection_object_move(scene, sc, sc_ob_parent, ob);
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}
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static bool outliner_object_reorder_poll(
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const Scene *UNUSED(scene), const TreeElement *insert_element,
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TreeElement **io_insert_handle, TreeElementInsertType *io_action)
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{
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TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
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if (ELEM(tselem_handle->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION) &&
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(insert_element->parent != *io_insert_handle))
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{
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*io_action = TE_INSERT_INTO;
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return true;
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}
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return false;
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}
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// can be inlined if necessary
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static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, Object *ob)
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{
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te->reinsert = outliner_object_reorder;
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te->reinsert_poll = outliner_object_reorder_poll;
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if (outliner_animdata_test(ob->adt))
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outliner_add_element(soops, &te->subtree, ob, te, TSE_ANIM_DATA, 0);
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outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
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if (ob->proxy && !ID_IS_LINKED_DATABLOCK(ob))
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outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
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|
|
outliner_add_element(soops, &te->subtree, ob->gpd, te, 0, 0);
|
|
|
|
outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
|
|
|
|
if (ob->pose) {
|
|
bArmature *arm = ob->data;
|
|
bPoseChannel *pchan;
|
|
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
|
|
|
|
tenla->name = IFACE_("Pose");
|
|
|
|
/* channels undefined in editmode, but we want the 'tenla' pose icon itself */
|
|
if ((arm->edbo == NULL) && (ob->mode & OB_MODE_POSE)) {
|
|
TreeElement *ten;
|
|
int a = 0, const_index = 1000; /* ensure unique id for bone constraints */
|
|
|
|
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next, a++) {
|
|
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
|
|
ten->name = pchan->name;
|
|
ten->directdata = pchan;
|
|
pchan->temp = (void *)ten;
|
|
|
|
if (pchan->constraints.first) {
|
|
//Object *target;
|
|
bConstraint *con;
|
|
TreeElement *ten1;
|
|
TreeElement *tenla1 = outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
|
|
//char *str;
|
|
|
|
tenla1->name = IFACE_("Constraints");
|
|
for (con = pchan->constraints.first; con; con = con->next, const_index++) {
|
|
ten1 = outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
|
|
#if 0 /* disabled as it needs to be reworked for recoded constraints system */
|
|
target = get_constraint_target(con, &str);
|
|
if (str && str[0]) ten1->name = str;
|
|
else if (target) ten1->name = target->id.name + 2;
|
|
else ten1->name = con->name;
|
|
#endif
|
|
ten1->name = con->name;
|
|
ten1->directdata = con;
|
|
/* possible add all other types links? */
|
|
}
|
|
}
|
|
}
|
|
/* make hierarchy */
|
|
ten = tenla->subtree.first;
|
|
while (ten) {
|
|
TreeElement *nten = ten->next, *par;
|
|
tselem = TREESTORE(ten);
|
|
if (tselem->type == TSE_POSE_CHANNEL) {
|
|
pchan = (bPoseChannel *)ten->directdata;
|
|
if (pchan->parent) {
|
|
BLI_remlink(&tenla->subtree, ten);
|
|
par = (TreeElement *)pchan->parent->temp;
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent = par;
|
|
}
|
|
}
|
|
ten = nten;
|
|
}
|
|
}
|
|
|
|
/* Pose Groups */
|
|
if (ob->pose->agroups.first) {
|
|
bActionGroup *agrp;
|
|
TreeElement *ten_bonegrp = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
|
|
int a = 0;
|
|
|
|
ten_bonegrp->name = IFACE_("Bone Groups");
|
|
for (agrp = ob->pose->agroups.first; agrp; agrp = agrp->next, a++) {
|
|
TreeElement *ten;
|
|
ten = outliner_add_element(soops, &ten_bonegrp->subtree, ob, ten_bonegrp, TSE_POSEGRP, a);
|
|
ten->name = agrp->name;
|
|
ten->directdata = agrp;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int a = 0; a < ob->totcol; a++) {
|
|
outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
|
|
}
|
|
|
|
if (ob->constraints.first) {
|
|
//Object *target;
|
|
bConstraint *con;
|
|
TreeElement *ten;
|
|
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
|
|
//char *str;
|
|
int a;
|
|
|
|
tenla->name = IFACE_("Constraints");
|
|
for (con = ob->constraints.first, a = 0; con; con = con->next, a++) {
|
|
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
|
|
#if 0 /* disabled due to constraints system targets recode... code here needs review */
|
|
target = get_constraint_target(con, &str);
|
|
if (str && str[0]) ten->name = str;
|
|
else if (target) ten->name = target->id.name + 2;
|
|
else ten->name = con->name;
|
|
#endif
|
|
ten->name = con->name;
|
|
ten->directdata = con;
|
|
/* possible add all other types links? */
|
|
}
|
|
}
|
|
|
|
if (ob->modifiers.first) {
|
|
ModifierData *md;
|
|
TreeElement *ten_mod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
|
|
int index;
|
|
|
|
ten_mod->name = IFACE_("Modifiers");
|
|
for (index = 0, md = ob->modifiers.first; md; index++, md = md->next) {
|
|
TreeElement *ten = outliner_add_element(soops, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
|
|
ten->name = md->name;
|
|
ten->directdata = md;
|
|
|
|
if (md->type == eModifierType_Lattice) {
|
|
outliner_add_element(soops, &ten->subtree, ((LatticeModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
|
|
}
|
|
else if (md->type == eModifierType_Curve) {
|
|
outliner_add_element(soops, &ten->subtree, ((CurveModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
|
|
}
|
|
else if (md->type == eModifierType_Armature) {
|
|
outliner_add_element(soops, &ten->subtree, ((ArmatureModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
|
|
}
|
|
else if (md->type == eModifierType_Hook) {
|
|
outliner_add_element(soops, &ten->subtree, ((HookModifierData *) md)->object, ten, TSE_LINKED_OB, 0);
|
|
}
|
|
else if (md->type == eModifierType_ParticleSystem) {
|
|
ParticleSystem *psys = ((ParticleSystemModifierData *) md)->psys;
|
|
TreeElement *ten_psys;
|
|
|
|
ten_psys = outliner_add_element(soops, &ten->subtree, ob, te, TSE_LINKED_PSYS, 0);
|
|
ten_psys->directdata = psys;
|
|
ten_psys->name = psys->part->id.name + 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* vertex groups */
|
|
if (ob->defbase.first) {
|
|
bDeformGroup *defgroup;
|
|
TreeElement *ten;
|
|
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
|
|
int a;
|
|
|
|
tenla->name = IFACE_("Vertex Groups");
|
|
for (defgroup = ob->defbase.first, a = 0; defgroup; defgroup = defgroup->next, a++) {
|
|
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
|
|
ten->name = defgroup->name;
|
|
ten->directdata = defgroup;
|
|
}
|
|
}
|
|
|
|
/* duplicated group */
|
|
if (ob->dup_group)
|
|
outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);
|
|
}
|
|
|
|
|
|
// can be inlined if necessary
|
|
static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, ID *id)
|
|
{
|
|
/* tuck pointer back in object, to construct hierarchy */
|
|
if (GS(id->name) == ID_OB) id->newid = (ID *)te;
|
|
|
|
/* expand specific data always */
|
|
switch (GS(id->name)) {
|
|
case ID_LI:
|
|
{
|
|
te->name = ((Library *)id)->name;
|
|
break;
|
|
}
|
|
case ID_SCE:
|
|
{
|
|
outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
|
|
break;
|
|
}
|
|
case ID_OB:
|
|
{
|
|
outliner_add_object_contents(soops, te, tselem, (Object *)id);
|
|
break;
|
|
}
|
|
case ID_ME:
|
|
{
|
|
Mesh *me = (Mesh *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(me->adt))
|
|
outliner_add_element(soops, &te->subtree, me, te, TSE_ANIM_DATA, 0);
|
|
|
|
outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
|
|
for (a = 0; a < me->totcol; a++)
|
|
outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
|
|
/* could do tfaces with image links, but the images are not grouped nicely.
|
|
* would require going over all tfaces, sort images in use. etc... */
|
|
break;
|
|
}
|
|
case ID_CU:
|
|
{
|
|
Curve *cu = (Curve *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(cu->adt))
|
|
outliner_add_element(soops, &te->subtree, cu, te, TSE_ANIM_DATA, 0);
|
|
|
|
for (a = 0; a < cu->totcol; a++)
|
|
outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
|
|
break;
|
|
}
|
|
case ID_MB:
|
|
{
|
|
MetaBall *mb = (MetaBall *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(mb->adt))
|
|
outliner_add_element(soops, &te->subtree, mb, te, TSE_ANIM_DATA, 0);
|
|
|
|
for (a = 0; a < mb->totcol; a++)
|
|
outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
|
|
break;
|
|
}
|
|
case ID_MA:
|
|
{
|
|
Material *ma = (Material *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(ma->adt))
|
|
outliner_add_element(soops, &te->subtree, ma, te, TSE_ANIM_DATA, 0);
|
|
|
|
for (a = 0; a < MAX_MTEX; a++) {
|
|
if (ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
|
|
}
|
|
break;
|
|
}
|
|
case ID_TE:
|
|
{
|
|
Tex *tex = (Tex *)id;
|
|
|
|
if (outliner_animdata_test(tex->adt))
|
|
outliner_add_element(soops, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
|
|
|
|
outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
|
|
break;
|
|
}
|
|
case ID_CA:
|
|
{
|
|
Camera *ca = (Camera *)id;
|
|
|
|
if (outliner_animdata_test(ca->adt))
|
|
outliner_add_element(soops, &te->subtree, ca, te, TSE_ANIM_DATA, 0);
|
|
break;
|
|
}
|
|
case ID_CF:
|
|
{
|
|
CacheFile *cache_file = (CacheFile *)id;
|
|
|
|
if (outliner_animdata_test(cache_file->adt)) {
|
|
outliner_add_element(soops, &te->subtree, cache_file, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case ID_LA:
|
|
{
|
|
Lamp *la = (Lamp *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(la->adt))
|
|
outliner_add_element(soops, &te->subtree, la, te, TSE_ANIM_DATA, 0);
|
|
|
|
for (a = 0; a < MAX_MTEX; a++) {
|
|
if (la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
|
|
}
|
|
break;
|
|
}
|
|
case ID_SPK:
|
|
{
|
|
Speaker *spk = (Speaker *)id;
|
|
|
|
if (outliner_animdata_test(spk->adt))
|
|
outliner_add_element(soops, &te->subtree, spk, te, TSE_ANIM_DATA, 0);
|
|
break;
|
|
}
|
|
case ID_WO:
|
|
{
|
|
World *wrld = (World *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(wrld->adt))
|
|
outliner_add_element(soops, &te->subtree, wrld, te, TSE_ANIM_DATA, 0);
|
|
|
|
for (a = 0; a < MAX_MTEX; a++) {
|
|
if (wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
|
|
}
|
|
break;
|
|
}
|
|
case ID_KE:
|
|
{
|
|
Key *key = (Key *)id;
|
|
|
|
if (outliner_animdata_test(key->adt))
|
|
outliner_add_element(soops, &te->subtree, key, te, TSE_ANIM_DATA, 0);
|
|
break;
|
|
}
|
|
case ID_AC:
|
|
{
|
|
// XXX do we want to be exposing the F-Curves here?
|
|
//bAction *act = (bAction *)id;
|
|
break;
|
|
}
|
|
case ID_AR:
|
|
{
|
|
bArmature *arm = (bArmature *)id;
|
|
int a = 0;
|
|
|
|
if (outliner_animdata_test(arm->adt))
|
|
outliner_add_element(soops, &te->subtree, arm, te, TSE_ANIM_DATA, 0);
|
|
|
|
if (arm->edbo) {
|
|
EditBone *ebone;
|
|
TreeElement *ten;
|
|
|
|
for (ebone = arm->edbo->first; ebone; ebone = ebone->next, a++) {
|
|
ten = outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
|
|
ten->directdata = ebone;
|
|
ten->name = ebone->name;
|
|
ebone->temp.p = ten;
|
|
}
|
|
/* make hierarchy */
|
|
ten = arm->edbo->first ? ((EditBone *)arm->edbo->first)->temp.p : NULL;
|
|
while (ten) {
|
|
TreeElement *nten = ten->next, *par;
|
|
ebone = (EditBone *)ten->directdata;
|
|
if (ebone->parent) {
|
|
BLI_remlink(&te->subtree, ten);
|
|
par = ebone->parent->temp.p;
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent = par;
|
|
}
|
|
ten = nten;
|
|
}
|
|
}
|
|
else {
|
|
/* do not extend Armature when we have posemode */
|
|
tselem = TREESTORE(te->parent);
|
|
if (GS(tselem->id->name) == ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
Bone *curBone;
|
|
for (curBone = arm->bonebase.first; curBone; curBone = curBone->next) {
|
|
outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case ID_LS:
|
|
{
|
|
FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(linestyle->adt))
|
|
outliner_add_element(soops, &te->subtree, linestyle, te, TSE_ANIM_DATA, 0);
|
|
|
|
for (a = 0; a < MAX_MTEX; a++) {
|
|
if (linestyle->mtex[a])
|
|
outliner_add_element(soops, &te->subtree, linestyle->mtex[a]->tex, te, 0, a);
|
|
}
|
|
break;
|
|
}
|
|
case ID_GD:
|
|
{
|
|
bGPdata *gpd = (bGPdata *)id;
|
|
bGPDlayer *gpl;
|
|
int a = 0;
|
|
|
|
if (outliner_animdata_test(gpd->adt))
|
|
outliner_add_element(soops, &te->subtree, gpd, te, TSE_ANIM_DATA, 0);
|
|
|
|
// TODO: base element for layers?
|
|
for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
|
|
outliner_add_element(soops, &te->subtree, gpl, te, TSE_GP_LAYER, a);
|
|
a++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: this function needs to be split up! It's getting a bit too large...
|
|
// Note: "ID" is not always a real ID
|
|
static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
|
|
TreeElement *parent, short type, short index)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
ID *id = idv;
|
|
|
|
if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
id = ((PointerRNA *)idv)->id.data;
|
|
if (!id) id = ((PointerRNA *)idv)->data;
|
|
}
|
|
else if (type == TSE_GP_LAYER) {
|
|
/* idv is the layer its self */
|
|
id = TREESTORE(parent)->id;
|
|
}
|
|
|
|
/* exceptions */
|
|
if (ELEM(type, TSE_ID_BASE, TSE_LAYER_COLLECTION)) {
|
|
/* pass */
|
|
}
|
|
else if (id == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
if (type == 0) {
|
|
/* Zero type means real ID, ensure we do not get non-outliner ID types here... */
|
|
BLI_assert(TREESTORE_ID_TYPE(id));
|
|
}
|
|
|
|
te = MEM_callocN(sizeof(TreeElement), "tree elem");
|
|
/* add to the visual tree */
|
|
BLI_addtail(lb, te);
|
|
/* add to the storage */
|
|
check_persistent(soops, te, id, type, index);
|
|
tselem = TREESTORE(te);
|
|
|
|
/* if we are searching for something expand to see child elements */
|
|
if (SEARCHING_OUTLINER(soops))
|
|
tselem->flag |= TSE_CHILDSEARCH;
|
|
|
|
te->parent = parent;
|
|
te->index = index; // for data arays
|
|
if (ELEM(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)) {
|
|
/* pass */
|
|
}
|
|
else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
/* pass */
|
|
}
|
|
else if (type == TSE_ANIM_DATA) {
|
|
/* pass */
|
|
}
|
|
else if (type == TSE_GP_LAYER) {
|
|
/* pass */
|
|
}
|
|
else if (ELEM(type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {
|
|
/* pass */
|
|
}
|
|
else if (type == TSE_ID_BASE) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
/* do here too, for blend file viewer, own ID_LI then shows file name */
|
|
if (GS(id->name) == ID_LI)
|
|
te->name = ((Library *)id)->name;
|
|
else
|
|
te->name = id->name + 2; // default, can be overridden by Library or non-ID data
|
|
te->idcode = GS(id->name);
|
|
}
|
|
|
|
if (type == 0) {
|
|
TreeStoreElem *tsepar = parent ? TREESTORE(parent) : NULL;
|
|
|
|
/* ID datablock */
|
|
if (tsepar == NULL || tsepar->type != TSE_ID_BASE)
|
|
outliner_add_id_contents(soops, te, tselem, id);
|
|
}
|
|
else if (type == TSE_ANIM_DATA) {
|
|
IdAdtTemplate *iat = (IdAdtTemplate *)idv;
|
|
AnimData *adt = (AnimData *)iat->adt;
|
|
|
|
/* this element's info */
|
|
te->name = IFACE_("Animation");
|
|
te->directdata = adt;
|
|
|
|
/* Action */
|
|
outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
|
|
|
|
/* Drivers */
|
|
if (adt->drivers.first) {
|
|
TreeElement *ted = outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
|
|
ID *lastadded = NULL;
|
|
FCurve *fcu;
|
|
|
|
ted->name = IFACE_("Drivers");
|
|
|
|
for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
|
|
if (fcu->driver && fcu->driver->variables.first) {
|
|
ChannelDriver *driver = fcu->driver;
|
|
DriverVar *dvar;
|
|
|
|
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
|
|
/* loop over all targets used here */
|
|
DRIVER_TARGETS_USED_LOOPER(dvar)
|
|
{
|
|
if (lastadded != dtar->id) {
|
|
// XXX this lastadded check is rather lame, and also fails quite badly...
|
|
outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
|
|
lastadded = dtar->id;
|
|
}
|
|
}
|
|
DRIVER_TARGETS_LOOPER_END
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* NLA Data */
|
|
if (adt->nla_tracks.first) {
|
|
TreeElement *tenla = outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
|
|
NlaTrack *nlt;
|
|
int a = 0;
|
|
|
|
tenla->name = IFACE_("NLA Tracks");
|
|
|
|
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
|
|
TreeElement *tenlt = outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
|
|
NlaStrip *strip;
|
|
TreeElement *ten;
|
|
int b = 0;
|
|
|
|
tenlt->name = nlt->name;
|
|
|
|
for (strip = nlt->strips.first; strip; strip = strip->next, b++) {
|
|
ten = outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
|
|
if (ten) ten->directdata = strip;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (type == TSE_GP_LAYER) {
|
|
bGPDlayer *gpl = (bGPDlayer *)idv;
|
|
|
|
te->name = gpl->info;
|
|
te->directdata = gpl;
|
|
}
|
|
else if (type == TSE_SEQUENCE) {
|
|
Sequence *seq = (Sequence *) idv;
|
|
Sequence *p;
|
|
|
|
/*
|
|
* The idcode is a little hack, but the outliner
|
|
* only check te->idcode if te->type is equal to zero,
|
|
* so this is "safe".
|
|
*/
|
|
te->idcode = seq->type;
|
|
te->directdata = seq;
|
|
te->name = seq->name + 2;
|
|
|
|
if (!(seq->type & SEQ_TYPE_EFFECT)) {
|
|
/*
|
|
* This work like the sequence.
|
|
* If the sequence have a name (not default name)
|
|
* show it, in other case put the filename.
|
|
*/
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
p = seq->seqbase.first;
|
|
while (p) {
|
|
outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
|
|
p = p->next;
|
|
}
|
|
}
|
|
else
|
|
outliner_add_element(soops, &te->subtree, (void *)seq->strip, te, TSE_SEQ_STRIP, index);
|
|
}
|
|
}
|
|
else if (type == TSE_SEQ_STRIP) {
|
|
Strip *strip = (Strip *)idv;
|
|
|
|
if (strip->dir[0] != '\0')
|
|
te->name = strip->dir;
|
|
else
|
|
te->name = IFACE_("Strip None");
|
|
te->directdata = strip;
|
|
}
|
|
else if (type == TSE_SEQUENCE_DUP) {
|
|
Sequence *seq = (Sequence *)idv;
|
|
|
|
te->idcode = seq->type;
|
|
te->directdata = seq;
|
|
te->name = seq->strip->stripdata->name;
|
|
}
|
|
else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
PointerRNA pptr, propptr, *ptr = (PointerRNA *)idv;
|
|
PropertyRNA *prop, *iterprop;
|
|
PropertyType proptype;
|
|
int a, tot;
|
|
|
|
/* we do lazy build, for speed and to avoid infinite recusion */
|
|
|
|
if (ptr->data == NULL) {
|
|
te->name = IFACE_("(empty)");
|
|
}
|
|
else if (type == TSE_RNA_STRUCT) {
|
|
/* struct */
|
|
te->name = RNA_struct_name_get_alloc(ptr, NULL, 0, NULL);
|
|
|
|
if (te->name)
|
|
te->flag |= TE_FREE_NAME;
|
|
else
|
|
te->name = RNA_struct_ui_name(ptr->type);
|
|
|
|
/* If searching don't expand RNA entries */
|
|
if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) tselem->flag &= ~TSE_CHILDSEARCH;
|
|
|
|
iterprop = RNA_struct_iterator_property(ptr->type);
|
|
tot = RNA_property_collection_length(ptr, iterprop);
|
|
|
|
/* auto open these cases */
|
|
if (!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER)
|
|
if (!tselem->used)
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
for (a = 0; a < tot; a++) {
|
|
RNA_property_collection_lookup_int(ptr, iterprop, a, &propptr);
|
|
if (!(RNA_property_flag(propptr.data) & PROP_HIDDEN)) {
|
|
outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_PROPERTY, a);
|
|
}
|
|
}
|
|
}
|
|
else if (tot)
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
|
|
te->rnaptr = *ptr;
|
|
}
|
|
else if (type == TSE_RNA_PROPERTY) {
|
|
/* property */
|
|
iterprop = RNA_struct_iterator_property(ptr->type);
|
|
RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
|
|
|
|
prop = propptr.data;
|
|
proptype = RNA_property_type(prop);
|
|
|
|
te->name = RNA_property_ui_name(prop);
|
|
te->directdata = prop;
|
|
te->rnaptr = *ptr;
|
|
|
|
/* If searching don't expand RNA entries */
|
|
if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) tselem->flag &= ~TSE_CHILDSEARCH;
|
|
|
|
if (proptype == PROP_POINTER) {
|
|
pptr = RNA_property_pointer_get(ptr, prop);
|
|
|
|
if (pptr.data) {
|
|
if (TSELEM_OPEN(tselem, soops))
|
|
outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, -1);
|
|
else
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
else if (proptype == PROP_COLLECTION) {
|
|
tot = RNA_property_collection_length(ptr, prop);
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
for (a = 0; a < tot; a++) {
|
|
RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
|
|
outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, a);
|
|
}
|
|
}
|
|
else if (tot)
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
else if (ELEM(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
|
|
tot = RNA_property_array_length(ptr, prop);
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
for (a = 0; a < tot; a++)
|
|
outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_ARRAY_ELEM, a);
|
|
}
|
|
else if (tot)
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
else if (type == TSE_RNA_ARRAY_ELEM) {
|
|
char c;
|
|
|
|
prop = parent->directdata;
|
|
|
|
te->directdata = prop;
|
|
te->rnaptr = *ptr;
|
|
te->index = index;
|
|
|
|
c = RNA_property_array_item_char(prop, index);
|
|
|
|
te->name = MEM_callocN(sizeof(char) * 20, "OutlinerRNAArrayName");
|
|
if (c) sprintf((char *)te->name, " %c", c);
|
|
else sprintf((char *)te->name, " %d", index + 1);
|
|
te->flag |= TE_FREE_NAME;
|
|
}
|
|
}
|
|
else if (type == TSE_KEYMAP) {
|
|
wmKeyMap *km = (wmKeyMap *)idv;
|
|
wmKeyMapItem *kmi;
|
|
char opname[OP_MAX_TYPENAME];
|
|
|
|
te->directdata = idv;
|
|
te->name = km->idname;
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
int a = 0;
|
|
|
|
for (kmi = km->items.first; kmi; kmi = kmi->next, a++) {
|
|
const char *key = WM_key_event_string(kmi->type, false);
|
|
|
|
if (key[0]) {
|
|
wmOperatorType *ot = NULL;
|
|
|
|
if (kmi->propvalue) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
ot = WM_operatortype_find(kmi->idname, 0);
|
|
}
|
|
|
|
if (ot || kmi->propvalue) {
|
|
TreeElement *ten = outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
|
|
|
|
ten->directdata = kmi;
|
|
|
|
if (kmi->propvalue) {
|
|
ten->name = IFACE_("Modal map, not yet");
|
|
}
|
|
else {
|
|
WM_operator_py_idname(opname, ot->idname);
|
|
ten->name = BLI_strdup(opname);
|
|
ten->flag |= TE_FREE_NAME;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
/**
|
|
* \note Really only removes \a tselem, not it's TreeElement instance or any children.
|
|
*/
|
|
void outliner_remove_treestore_element(SpaceOops *soops, TreeStoreElem *tselem)
|
|
{
|
|
BKE_outliner_treehash_remove_element(soops->treehash, tselem);
|
|
BLI_mempool_free(soops->treestore, tselem);
|
|
}
|
|
|
|
/* ======================================================= */
|
|
/* Sequencer mode tree building */
|
|
|
|
/* Helped function to put duplicate sequence in the same tree. */
|
|
static int need_add_seq_dup(Sequence *seq)
|
|
{
|
|
Sequence *p;
|
|
|
|
if ((!seq->strip) || (!seq->strip->stripdata))
|
|
return(1);
|
|
|
|
/*
|
|
* First check backward, if we found a duplicate
|
|
* sequence before this, don't need it, just return.
|
|
*/
|
|
p = seq->prev;
|
|
while (p) {
|
|
if ((!p->strip) || (!p->strip->stripdata)) {
|
|
p = p->prev;
|
|
continue;
|
|
}
|
|
|
|
if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
return(2);
|
|
p = p->prev;
|
|
}
|
|
|
|
p = seq->next;
|
|
while (p) {
|
|
if ((!p->strip) || (!p->strip->stripdata)) {
|
|
p = p->next;
|
|
continue;
|
|
}
|
|
|
|
if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
return(0);
|
|
p = p->next;
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
static void outliner_add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
|
|
{
|
|
/* TreeElement *ch; */ /* UNUSED */
|
|
Sequence *p;
|
|
|
|
p = seq;
|
|
while (p) {
|
|
if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) {
|
|
p = p->next;
|
|
continue;
|
|
}
|
|
|
|
if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
/* ch = */ /* UNUSED */ outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
|
|
p = p->next;
|
|
}
|
|
}
|
|
|
|
|
|
/* ----------------------------------------------- */
|
|
|
|
|
|
static void outliner_add_library_contents(Main *mainvar, SpaceOops *soops, TreeElement *te, Library *lib)
|
|
{
|
|
TreeElement *ten;
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
int a, tot;
|
|
|
|
tot = set_listbasepointers(mainvar, lbarray);
|
|
for (a = 0; a < tot; a++) {
|
|
if (lbarray[a]->first) {
|
|
ID *id = lbarray[a]->first;
|
|
|
|
/* check if there's data in current lib */
|
|
for (; id; id = id->next)
|
|
if (id->lib == lib)
|
|
break;
|
|
|
|
if (id) {
|
|
ten = outliner_add_element(soops, &te->subtree, lbarray[a], NULL, TSE_ID_BASE, 0);
|
|
ten->directdata = lbarray[a];
|
|
|
|
ten->name = (char *)BKE_idcode_to_name_plural(GS(id->name));
|
|
if (ten->name == NULL)
|
|
ten->name = "UNKNOWN";
|
|
|
|
for (id = lbarray[a]->first; id; id = id->next) {
|
|
if (id->lib == lib)
|
|
outliner_add_element(soops, &ten->subtree, id, ten, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOops *soops)
|
|
{
|
|
TreeElement *ten;
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
int a, tot;
|
|
|
|
tot = set_listbasepointers(mainvar, lbarray);
|
|
for (a = 0; a < tot; a++) {
|
|
if (lbarray[a]->first) {
|
|
ID *id = lbarray[a]->first;
|
|
|
|
/* check if there are any datablocks of this type which are orphans */
|
|
for (; id; id = id->next) {
|
|
if (ID_REAL_USERS(id) <= 0)
|
|
break;
|
|
}
|
|
|
|
if (id) {
|
|
/* header for this type of datablock */
|
|
/* TODO's:
|
|
* - Add a parameter to BKE_idcode_to_name_plural to get a sane "user-visible" name instead?
|
|
* - Ensure that this uses nice icons for the datablock type involved instead of the dot?
|
|
*/
|
|
ten = outliner_add_element(soops, &soops->tree, lbarray[a], NULL, TSE_ID_BASE, 0);
|
|
ten->directdata = lbarray[a];
|
|
|
|
ten->name = (char *)BKE_idcode_to_name_plural(GS(id->name));
|
|
if (ten->name == NULL)
|
|
ten->name = "UNKNOWN";
|
|
|
|
/* add the orphaned datablocks - these will not be added with any subtrees attached */
|
|
for (id = lbarray[a]->first; id; id = id->next) {
|
|
if (ID_REAL_USERS(id) <= 0)
|
|
outliner_add_element(soops, &ten->subtree, id, ten, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_layer_collections_reorder(
|
|
const Scene *scene, TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
|
|
{
|
|
LayerCollection *lc_insert = insert_element->directdata;
|
|
LayerCollection *lc_handle = insert_handle->directdata;
|
|
|
|
if (action == TE_INSERT_BEFORE) {
|
|
BKE_layer_collection_move_above(scene, lc_handle, lc_insert);
|
|
}
|
|
else if (action == TE_INSERT_AFTER) {
|
|
BKE_layer_collection_move_below(scene, lc_handle, lc_insert);
|
|
}
|
|
else if (action == TE_INSERT_INTO) {
|
|
BKE_layer_collection_move_into(scene, lc_handle, lc_insert);
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
}
|
|
static bool outliner_layer_collections_reorder_poll(
|
|
const Scene *UNUSED(scene), const TreeElement *UNUSED(insert_element),
|
|
TreeElement **io_insert_handle, TreeElementInsertType *UNUSED(io_action))
|
|
{
|
|
const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
|
|
return ELEM(tselem_handle->type, TSE_LAYER_COLLECTION);
|
|
}
|
|
|
|
static void outliner_add_layer_collections_recursive(
|
|
SpaceOops *soops, ListBase *tree, ListBase *layer_collections, TreeElement *parent_ten)
|
|
{
|
|
for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
|
|
TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_LAYER_COLLECTION, 0);
|
|
|
|
ten->name = collection->scene_collection->name;
|
|
ten->directdata = collection;
|
|
ten->reinsert = outliner_layer_collections_reorder;
|
|
ten->reinsert_poll = outliner_layer_collections_reorder_poll;
|
|
|
|
outliner_add_layer_collections_recursive(soops, &ten->subtree, &collection->layer_collections, ten);
|
|
for (LinkData *link = collection->object_bases.first; link; link = link->next) {
|
|
outliner_add_element(soops, &ten->subtree, ((Base *)link->data)->object, ten, 0, 0);
|
|
}
|
|
outliner_make_hierarchy(&ten->subtree);
|
|
}
|
|
}
|
|
static void outliner_add_collections_act_layer(SpaceOops *soops, SceneLayer *layer)
|
|
{
|
|
outliner_add_layer_collections_recursive(soops, &soops->tree, &layer->layer_collections, NULL);
|
|
}
|
|
|
|
static void outliner_scene_collections_reorder(
|
|
const Scene *scene, TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
|
|
{
|
|
SceneCollection *sc_insert = insert_element->directdata;
|
|
SceneCollection *sc_handle = insert_handle->directdata;
|
|
|
|
BLI_assert((action == TE_INSERT_INTO) || (sc_handle != BKE_collection_master(scene)));
|
|
if (action == TE_INSERT_BEFORE) {
|
|
BKE_collection_move_above(scene, sc_handle, sc_insert);
|
|
}
|
|
else if (action == TE_INSERT_AFTER) {
|
|
BKE_collection_move_below(scene, sc_handle, sc_insert);
|
|
}
|
|
else if (action == TE_INSERT_INTO) {
|
|
BKE_collection_move_into(scene, sc_handle, sc_insert);
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
}
|
|
static bool outliner_scene_collections_reorder_poll(
|
|
const Scene *scene, const TreeElement *UNUSED(insert_element),
|
|
TreeElement **io_insert_handle, TreeElementInsertType *io_action)
|
|
{
|
|
const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
|
|
SceneCollection *sc_master = BKE_collection_master(scene);
|
|
SceneCollection *sc_handle = (*io_insert_handle)->directdata;
|
|
|
|
if (!ELEM(tselem_handle->type, TSE_SCENE_COLLECTION)) {
|
|
return false;
|
|
}
|
|
|
|
if (sc_handle == sc_master) {
|
|
/* exception: Can't insert before/after master selection, has to be one of its childs */
|
|
TreeElement *te_master = *io_insert_handle;
|
|
if (*io_action == TE_INSERT_BEFORE) {
|
|
/* can't go higher than master collection, insert into it */
|
|
*io_action = TE_INSERT_INTO;
|
|
}
|
|
else if (*io_action == TE_INSERT_AFTER) {
|
|
*io_insert_handle = te_master->subtree.last;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void outliner_add_scene_collection_objects(
|
|
SpaceOops *soops, ListBase *tree, SceneCollection *collection, TreeElement *parent)
|
|
{
|
|
for (LinkData *link = collection->objects.first; link; link = link->next) {
|
|
outliner_add_element(soops, tree, link->data, parent, 0, 0);
|
|
}
|
|
outliner_make_hierarchy(tree);
|
|
}
|
|
|
|
static void outliner_add_scene_collections_recursive(
|
|
SpaceOops *soops, ListBase *tree, ListBase *scene_collections, TreeElement *parent_ten)
|
|
{
|
|
for (SceneCollection *collection = scene_collections->first; collection; collection = collection->next) {
|
|
TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_SCENE_COLLECTION, 0);
|
|
|
|
ten->name = collection->name;
|
|
ten->directdata = collection;
|
|
ten->reinsert = outliner_scene_collections_reorder;
|
|
ten->reinsert_poll = outliner_scene_collections_reorder_poll;
|
|
|
|
outliner_add_scene_collections_recursive(soops, &ten->subtree, &collection->scene_collections, ten);
|
|
outliner_add_scene_collection_objects(soops, &ten->subtree, collection, ten);
|
|
}
|
|
}
|
|
static void outliner_add_collections_master(SpaceOops *soops, Scene *scene)
|
|
{
|
|
SceneCollection *master = BKE_collection_master(scene);
|
|
outliner_add_scene_collections_recursive(soops, &soops->tree, &master->scene_collections, NULL);
|
|
outliner_add_scene_collection_objects(soops, &soops->tree, master, NULL);
|
|
}
|
|
|
|
/* ======================================================= */
|
|
/* Generic Tree Building helpers - order these are called is top to bottom */
|
|
|
|
/* Hierarchy --------------------------------------------- */
|
|
|
|
/* make sure elements are correctly nested */
|
|
static void outliner_make_hierarchy(ListBase *lb)
|
|
{
|
|
TreeElement *te, *ten, *tep;
|
|
TreeStoreElem *tselem;
|
|
|
|
/* build hierarchy */
|
|
// XXX also, set extents here...
|
|
te = lb->first;
|
|
while (te) {
|
|
ten = te->next;
|
|
tselem = TREESTORE(te);
|
|
|
|
if (tselem->type == 0 && te->idcode == ID_OB) {
|
|
Object *ob = (Object *)tselem->id;
|
|
if (ob->parent && ob->parent->id.newid) {
|
|
BLI_remlink(lb, te);
|
|
tep = (TreeElement *)ob->parent->id.newid;
|
|
BLI_addtail(&tep->subtree, te);
|
|
// set correct parent pointers
|
|
for (te = tep->subtree.first; te; te = te->next) te->parent = tep;
|
|
}
|
|
}
|
|
te = ten;
|
|
}
|
|
}
|
|
|
|
/* Sorting ------------------------------------------------------ */
|
|
|
|
typedef struct tTreeSort {
|
|
TreeElement *te;
|
|
ID *id;
|
|
const char *name;
|
|
short idcode;
|
|
} tTreeSort;
|
|
|
|
/* alphabetical comparator, tryping to put objects first */
|
|
static int treesort_alpha_ob(const void *v1, const void *v2)
|
|
{
|
|
const tTreeSort *x1 = v1, *x2 = v2;
|
|
int comp;
|
|
|
|
/* first put objects last (hierarchy) */
|
|
comp = (x1->idcode == ID_OB);
|
|
if (x2->idcode == ID_OB) comp += 2;
|
|
|
|
if (comp == 1) return 1;
|
|
else if (comp == 2) return -1;
|
|
else if (comp == 3) {
|
|
comp = strcmp(x1->name, x2->name);
|
|
|
|
if (comp > 0) return 1;
|
|
else if (comp < 0) return -1;
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* alphabetical comparator */
|
|
static int treesort_alpha(const void *v1, const void *v2)
|
|
{
|
|
const tTreeSort *x1 = v1, *x2 = v2;
|
|
int comp;
|
|
|
|
comp = strcmp(x1->name, x2->name);
|
|
|
|
if (comp > 0) return 1;
|
|
else if (comp < 0) return -1;
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* this is nice option for later? doesnt look too useful... */
|
|
#if 0
|
|
static int treesort_obtype_alpha(const void *v1, const void *v2)
|
|
{
|
|
const tTreeSort *x1 = v1, *x2 = v2;
|
|
|
|
/* first put objects last (hierarchy) */
|
|
if (x1->idcode == ID_OB && x2->idcode != ID_OB) {
|
|
return 1;
|
|
}
|
|
else if (x2->idcode == ID_OB && x1->idcode != ID_OB) {
|
|
return -1;
|
|
}
|
|
else {
|
|
/* 2nd we check ob type */
|
|
if (x1->idcode == ID_OB && x2->idcode == ID_OB) {
|
|
if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
|
|
else if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
|
|
else return 0;
|
|
}
|
|
else {
|
|
int comp = strcmp(x1->name, x2->name);
|
|
|
|
if (comp > 0) return 1;
|
|
else if (comp < 0) return -1;
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* sort happens on each subtree individual */
|
|
static void outliner_sort(ListBase *lb)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
te = lb->last;
|
|
if (te == NULL) return;
|
|
tselem = TREESTORE(te);
|
|
|
|
/* sorting rules; only object lists, ID lists, or deformgroups */
|
|
if (ELEM(tselem->type, TSE_DEFGROUP, TSE_ID_BASE) || (tselem->type == 0 && te->idcode == ID_OB)) {
|
|
int totelem = BLI_listbase_count(lb);
|
|
|
|
if (totelem > 1) {
|
|
tTreeSort *tear = MEM_mallocN(totelem * sizeof(tTreeSort), "tree sort array");
|
|
tTreeSort *tp = tear;
|
|
int skip = 0;
|
|
|
|
for (te = lb->first; te; te = te->next, tp++) {
|
|
tselem = TREESTORE(te);
|
|
tp->te = te;
|
|
tp->name = te->name;
|
|
tp->idcode = te->idcode;
|
|
|
|
if (tselem->type && tselem->type != TSE_DEFGROUP)
|
|
tp->idcode = 0; // don't sort this
|
|
if (tselem->type == TSE_ID_BASE)
|
|
tp->idcode = 1; // do sort this
|
|
|
|
tp->id = tselem->id;
|
|
}
|
|
|
|
/* just sort alphabetically */
|
|
if (tear->idcode == 1) {
|
|
qsort(tear, totelem, sizeof(tTreeSort), treesort_alpha);
|
|
}
|
|
else {
|
|
/* keep beginning of list */
|
|
for (tp = tear, skip = 0; skip < totelem; skip++, tp++)
|
|
if (tp->idcode) break;
|
|
|
|
if (skip < totelem)
|
|
qsort(tear + skip, totelem - skip, sizeof(tTreeSort), treesort_alpha_ob);
|
|
}
|
|
|
|
BLI_listbase_clear(lb);
|
|
tp = tear;
|
|
while (totelem--) {
|
|
BLI_addtail(lb, tp->te);
|
|
tp++;
|
|
}
|
|
MEM_freeN(tear);
|
|
}
|
|
}
|
|
|
|
for (te = lb->first; te; te = te->next) {
|
|
outliner_sort(&te->subtree);
|
|
}
|
|
}
|
|
|
|
/* Filtering ----------------------------------------------- */
|
|
|
|
static bool outliner_filter_has_name(TreeElement *te, const char *name, int flags)
|
|
{
|
|
int fn_flag = 0;
|
|
|
|
if ((flags & SO_FIND_CASE_SENSITIVE) == 0)
|
|
fn_flag |= FNM_CASEFOLD;
|
|
|
|
return fnmatch(name, te->name, fn_flag) == 0;
|
|
}
|
|
|
|
static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
|
|
{
|
|
TreeElement *te, *ten;
|
|
TreeStoreElem *tselem;
|
|
char search_buff[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
|
|
char *search_string;
|
|
|
|
/* although we don't have any search string, we return true
|
|
* since the entire tree is ok then...
|
|
*/
|
|
if (soops->search_string[0] == 0)
|
|
return 1;
|
|
|
|
if (soops->search_flags & SO_FIND_COMPLETE) {
|
|
search_string = soops->search_string;
|
|
}
|
|
else {
|
|
/* Implicitly add heading/trailing wildcards if needed. */
|
|
BLI_strncpy_ensure_pad(search_buff, soops->search_string, '*', sizeof(search_buff));
|
|
search_string = search_buff;
|
|
}
|
|
|
|
for (te = lb->first; te; te = ten) {
|
|
ten = te->next;
|
|
|
|
if (!outliner_filter_has_name(te, search_string, soops->search_flags)) {
|
|
/* item isn't something we're looking for, but...
|
|
* - if the subtree is expanded, check if there are any matches that can be easily found
|
|
* so that searching for "cu" in the default scene will still match the Cube
|
|
* - otherwise, we can't see within the subtree and the item doesn't match,
|
|
* so these can be safely ignored (i.e. the subtree can get freed)
|
|
*/
|
|
tselem = TREESTORE(te);
|
|
|
|
/* flag as not a found item */
|
|
tselem->flag &= ~TSE_SEARCHMATCH;
|
|
|
|
if ((!TSELEM_OPEN(tselem, soops)) || outliner_filter_tree(soops, &te->subtree) == 0) {
|
|
outliner_free_tree(&te->subtree);
|
|
BLI_remlink(lb, te);
|
|
|
|
if (te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
|
|
MEM_freeN(te);
|
|
}
|
|
}
|
|
else {
|
|
tselem = TREESTORE(te);
|
|
|
|
/* flag as a found item - we can then highlight it */
|
|
tselem->flag |= TSE_SEARCHMATCH;
|
|
|
|
/* filter subtree too */
|
|
outliner_filter_tree(soops, &te->subtree);
|
|
}
|
|
}
|
|
|
|
/* if there are still items in the list, that means that there were still some matches */
|
|
return (BLI_listbase_is_empty(lb) == false);
|
|
}
|
|
|
|
/* ======================================================= */
|
|
/* Main Tree Building API */
|
|
|
|
/* Main entry point for building the tree data-structure that the outliner represents */
|
|
// TODO: split each mode into its own function?
|
|
void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops *soops)
|
|
{
|
|
TreeElement *te = NULL, *ten;
|
|
TreeStoreElem *tselem;
|
|
int show_opened = !soops->treestore || !BLI_mempool_count(soops->treestore); /* on first view, we open scenes */
|
|
|
|
/* Are we looking for something - we want to tag parents to filter child matches
|
|
* - NOT in datablocks view - searching all datablocks takes way too long to be useful
|
|
* - this variable is only set once per tree build */
|
|
if (soops->search_string[0] != 0 && soops->outlinevis != SO_DATABLOCKS)
|
|
soops->search_flags |= SO_SEARCH_RECURSIVE;
|
|
else
|
|
soops->search_flags &= ~SO_SEARCH_RECURSIVE;
|
|
|
|
if (soops->treehash && (soops->storeflag & SO_TREESTORE_REBUILD)) {
|
|
soops->storeflag &= ~SO_TREESTORE_REBUILD;
|
|
BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
|
|
}
|
|
|
|
if (soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
|
|
return;
|
|
|
|
outliner_free_tree(&soops->tree);
|
|
outliner_storage_cleanup(soops);
|
|
|
|
/* options */
|
|
if (soops->outlinevis == SO_LIBRARIES) {
|
|
Library *lib;
|
|
|
|
/* current file first - mainvar provides tselem with unique pointer - not used */
|
|
ten = outliner_add_element(soops, &soops->tree, mainvar, NULL, TSE_ID_BASE, 0);
|
|
ten->name = IFACE_("Current File");
|
|
|
|
tselem = TREESTORE(ten);
|
|
if (!tselem->used)
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
|
|
outliner_add_library_contents(mainvar, soops, ten, NULL);
|
|
|
|
for (lib = mainvar->library.first; lib; lib = lib->id.next) {
|
|
ten = outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
|
|
lib->id.newid = (ID *)ten;
|
|
|
|
outliner_add_library_contents(mainvar, soops, ten, lib);
|
|
|
|
}
|
|
/* make hierarchy */
|
|
ten = soops->tree.first;
|
|
ten = ten->next; /* first one is main */
|
|
while (ten) {
|
|
TreeElement *nten = ten->next, *par;
|
|
tselem = TREESTORE(ten);
|
|
lib = (Library *)tselem->id;
|
|
if (lib && lib->parent) {
|
|
par = (TreeElement *)lib->parent->id.newid;
|
|
if (tselem->id->tag & LIB_TAG_INDIRECT) {
|
|
/* Only remove from 'first level' if lib is not also directly used. */
|
|
BLI_remlink(&soops->tree, ten);
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent = par;
|
|
}
|
|
else {
|
|
/* Else, make a new copy of the libtree for our parent. */
|
|
TreeElement *dupten = outliner_add_element(soops, &par->subtree, lib, NULL, 0, 0);
|
|
outliner_add_library_contents(mainvar, soops, dupten, lib);
|
|
dupten->parent = par;
|
|
}
|
|
}
|
|
ten = nten;
|
|
}
|
|
/* restore newid pointers */
|
|
for (lib = mainvar->library.first; lib; lib = lib->id.next)
|
|
lib->id.newid = NULL;
|
|
|
|
}
|
|
else if (soops->outlinevis == SO_ALL_SCENES) {
|
|
Scene *sce;
|
|
for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
|
|
te = outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
|
|
tselem = TREESTORE(te);
|
|
if (sce == scene && show_opened)
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
|
|
FOREACH_SCENE_OBJECT(scene, ob)
|
|
{
|
|
ten = outliner_add_element(soops, &te->subtree, ob, te, 0, 0);
|
|
}
|
|
FOREACH_SCENE_OBJECT_END
|
|
|
|
outliner_make_hierarchy(&te->subtree);
|
|
|
|
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
|
|
FOREACH_SCENE_OBJECT(scene, ob)
|
|
{
|
|
ob->id.newid = NULL;
|
|
}
|
|
FOREACH_SCENE_OBJECT_END
|
|
}
|
|
}
|
|
else if (soops->outlinevis == SO_CUR_SCENE) {
|
|
|
|
outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
|
|
|
|
FOREACH_SCENE_OBJECT(scene, ob)
|
|
{
|
|
ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
|
|
}
|
|
FOREACH_SCENE_OBJECT_END
|
|
outliner_make_hierarchy(&soops->tree);
|
|
}
|
|
else if (soops->outlinevis == SO_VISIBLE) {
|
|
FOREACH_VISIBLE_OBJECT(sl, ob)
|
|
{
|
|
outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
|
|
}
|
|
FOREACH_VISIBLE_OBJECT_END
|
|
outliner_make_hierarchy(&soops->tree);
|
|
}
|
|
else if (soops->outlinevis == SO_GROUPS) {
|
|
Group *group;
|
|
GroupObject *go;
|
|
|
|
for (group = mainvar->group.first; group; group = group->id.next) {
|
|
if (group->gobject.first) {
|
|
te = outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
|
|
|
|
for (go = group->gobject.first; go; go = go->next) {
|
|
ten = outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
|
|
}
|
|
outliner_make_hierarchy(&te->subtree);
|
|
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
|
|
for (go = group->gobject.first; go; go = go->next) go->ob->id.newid = NULL;
|
|
}
|
|
}
|
|
}
|
|
else if (soops->outlinevis == SO_SAME_TYPE) {
|
|
Object *ob_active = OBACT_NEW;
|
|
if (ob_active) {
|
|
FOREACH_SCENE_OBJECT(scene, ob)
|
|
{
|
|
if (ob->type == ob_active->type) {
|
|
ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
|
|
}
|
|
}
|
|
FOREACH_SCENE_OBJECT_END
|
|
outliner_make_hierarchy(&soops->tree);
|
|
}
|
|
}
|
|
else if (soops->outlinevis == SO_SELECTED) {
|
|
FOREACH_SELECTED_OBJECT(sl, ob)
|
|
{
|
|
ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
|
|
}
|
|
FOREACH_SELECTED_OBJECT_END
|
|
outliner_make_hierarchy(&soops->tree);
|
|
}
|
|
else if (soops->outlinevis == SO_SEQUENCE) {
|
|
Sequence *seq;
|
|
Editing *ed = BKE_sequencer_editing_get(scene, false);
|
|
int op;
|
|
|
|
if (ed == NULL)
|
|
return;
|
|
|
|
seq = ed->seqbasep->first;
|
|
if (!seq)
|
|
return;
|
|
|
|
while (seq) {
|
|
op = need_add_seq_dup(seq);
|
|
if (op == 1) {
|
|
/* ten = */ outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE, 0);
|
|
}
|
|
else if (op == 0) {
|
|
ten = outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE_DUP, 0);
|
|
outliner_add_seq_dup(soops, seq, ten, 0);
|
|
}
|
|
seq = seq->next;
|
|
}
|
|
}
|
|
else if (soops->outlinevis == SO_DATABLOCKS) {
|
|
PointerRNA mainptr;
|
|
|
|
RNA_main_pointer_create(mainvar, &mainptr);
|
|
|
|
ten = outliner_add_element(soops, &soops->tree, (void *)&mainptr, NULL, TSE_RNA_STRUCT, -1);
|
|
|
|
if (show_opened) {
|
|
tselem = TREESTORE(ten);
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
}
|
|
}
|
|
else if (soops->outlinevis == SO_USERDEF) {
|
|
PointerRNA userdefptr;
|
|
|
|
RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
|
|
|
|
ten = outliner_add_element(soops, &soops->tree, (void *)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
|
|
|
|
if (show_opened) {
|
|
tselem = TREESTORE(ten);
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
}
|
|
}
|
|
else if (soops->outlinevis == SO_ID_ORPHANS) {
|
|
outliner_add_orphaned_datablocks(mainvar, soops);
|
|
}
|
|
else if (soops->outlinevis == SO_ACT_LAYER) {
|
|
outliner_add_collections_act_layer(soops, BKE_scene_layer_context_active(scene));
|
|
}
|
|
else if (soops->outlinevis == SO_COLLECTIONS) {
|
|
outliner_add_collections_master(soops, scene);
|
|
}
|
|
else {
|
|
ten = outliner_add_element(soops, &soops->tree, OBACT_NEW, NULL, 0, 0);
|
|
}
|
|
|
|
if ((soops->flag & SO_SKIP_SORT_ALPHA) == 0) {
|
|
outliner_sort(&soops->tree);
|
|
}
|
|
outliner_filter_tree(soops, &soops->tree);
|
|
|
|
BKE_main_id_clear_newpoins(mainvar);
|
|
}
|
|
|
|
|