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44f1decdc01ffdf8002261c78397b68a9f40b12c
blender/source/gameengine/Network
History
Campbell Barton ed338da8c9 - WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
2010-06-06 01:15:44 +00:00
..
LoopBackNetwork
get rid of some warnings,
2010-06-05 15:31:55 +00:00
TerraplayNetwork
get rid of some warnings,
2010-06-05 15:31:55 +00:00
CMakeLists.txt
…
Makefile
…
NG_NetworkDeviceInterface.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
NG_NetworkMessage.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
NG_NetworkMessage.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
NG_NetworkObject.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
NG_NetworkObject.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
NG_NetworkScene.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
NG_NetworkScene.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
SConscript
…
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