Files
blender/intern/cycles/kernel
Sergey Sharybin aa46459543 Fix shadow catcher behind transparent object on GPU
The assumption about absent shadow path was wrong.

The rest of the changes are to ensure shadow paths are finished prior
to the split, so that they write to the proper passes.

The issue was caught by running regression tests on OptiX.

Differential Revision: https://developer.blender.org/D12857
2021-10-14 09:39:38 +02:00
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