Files
blender/source
Campbell Barton 534f4ddb4d fix for vertex rip
wire edges connected to the vertex would confuse vertex rip.

- was only checking verts first edge had a face,  this is incorrect since other vert-edges may have a face.
- wasn't checking of edges connected to the vertex were hidden.
2012-03-28 05:44:38 +00:00
..
2012-03-28 05:44:38 +00:00
2012-03-28 05:03:24 +00:00
2012-03-18 07:38:51 +00:00