This website requires JavaScript.
Explore
Help
Register
Sign In
Cr8-xyz
/
blender
Watch
1
Star
0
Fork
0
You've already forked blender
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
53fd3847bcb577d580a16217a27b67fd3f679969
blender
/
source
/
gameengine
/
Rasterizer
/
RAS_OpenGLRasterizer
History
Benoit Bolsee
53fd3847bc
BGE: restore a feature that was lost in 2.48: sharing of display lists between duplicated objects.
2009-04-18 09:14:51 +00:00
..
CMakeLists.txt
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_GLExtensionManager.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp
BGE: restore a feature that was lost in 2.48: sharing of display lists between duplicated objects.
2009-04-18 09:14:51 +00:00
RAS_ListRasterizer.h
BGE: restore a feature that was lost in 2.48: sharing of display lists between duplicated objects.
2009-04-18 09:14:51 +00:00
RAS_OpenGLRasterizer.cpp
Patch
#18462
: Fisheye (Dome) and Spherical Panoramic mode in BGE.
2009-04-08 15:06:20 +00:00
RAS_OpenGLRasterizer.h
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
RAS_VAOpenGLRasterizer.cpp
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_VAOpenGLRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
SCons:
2009-02-15 23:26:00 +00:00