Files
blender/intern/cycles/kernel
Sergey Sharybin da06dab4e5 Cycles: Use pre-aligned triangle vertex coordinates for subsurface intersection
This gives small speedup (around 2% in quick tests) for ray scattering.
2015-02-04 14:49:19 +05:00
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2014-12-25 02:50:24 +01:00
2014-12-25 02:50:24 +01:00
2014-12-25 02:50:24 +01:00