
Disables save buffers and full sample when render border is turned on (render doesn't work otherwise because save buffers doesn't support border rendering).
640 lines
19 KiB
Python
640 lines
19 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8 compliant>
|
|
import bpy
|
|
|
|
narrowui = 180
|
|
|
|
|
|
class RENDER_MT_presets(bpy.types.Menu):
|
|
bl_label = "Render Presets"
|
|
preset_subdir = "render"
|
|
preset_operator = "script.python_file_run"
|
|
draw = bpy.types.Menu.draw_preset
|
|
|
|
|
|
class RenderButtonsPanel(bpy.types.Panel):
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "render"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
def poll(self, context):
|
|
rd = context.scene.render_data
|
|
return (context.scene and rd.use_game_engine is False) and (rd.engine in self.COMPAT_ENGINES)
|
|
|
|
|
|
class RENDER_PT_render(RenderButtonsPanel):
|
|
bl_label = "Render"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.operator("screen.render", text="Image", icon='RENDER_STILL')
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.operator("screen.render", text="Animation", icon='RENDER_ANIMATION').animation = True
|
|
|
|
layout.prop(rd, "display_mode", text="Display")
|
|
|
|
|
|
class RENDER_PT_layers(RenderButtonsPanel):
|
|
bl_label = "Layers"
|
|
bl_default_closed = True
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
rd = scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
row = layout.row()
|
|
row.template_list(rd, "layers", rd, "active_layer_index", rows=2)
|
|
|
|
col = row.column(align=True)
|
|
col.operator("scene.render_layer_add", icon='ZOOMIN', text="")
|
|
col.operator("scene.render_layer_remove", icon='ZOOMOUT', text="")
|
|
|
|
rl = rd.layers[rd.active_layer_index]
|
|
|
|
if rl:
|
|
layout.prop(rl, "name")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(scene, "visible_layers", text="Scene")
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rl, "visible_layers", text="Layer")
|
|
|
|
layout.prop(rl, "light_override", text="Light")
|
|
layout.prop(rl, "material_override", text="Material")
|
|
|
|
layout.separator()
|
|
layout.label(text="Include:")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rl, "zmask")
|
|
row = col.row()
|
|
row.prop(rl, "zmask_negate", text="Negate")
|
|
row.active = rl.zmask
|
|
col.prop(rl, "all_z")
|
|
|
|
col = split.column()
|
|
col.prop(rl, "solid")
|
|
col.prop(rl, "halo")
|
|
col.prop(rl, "ztransp")
|
|
|
|
col = split.column()
|
|
col.prop(rl, "sky")
|
|
col.prop(rl, "edge")
|
|
col.prop(rl, "strand")
|
|
|
|
if rl.zmask:
|
|
split = layout.split()
|
|
split.label(text="Zmask Layers:")
|
|
split.column().prop(rl, "zmask_layers", text="")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Passes:")
|
|
col.prop(rl, "pass_combined")
|
|
col.prop(rl, "pass_z")
|
|
col.prop(rl, "pass_vector")
|
|
col.prop(rl, "pass_normal")
|
|
col.prop(rl, "pass_uv")
|
|
col.prop(rl, "pass_mist")
|
|
col.prop(rl, "pass_object_index")
|
|
col.prop(rl, "pass_color")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.label()
|
|
col.prop(rl, "pass_diffuse")
|
|
row = col.row()
|
|
row.prop(rl, "pass_specular")
|
|
row.prop(rl, "pass_specular_exclude", text="", icon='X')
|
|
row = col.row()
|
|
row.prop(rl, "pass_shadow")
|
|
row.prop(rl, "pass_shadow_exclude", text="", icon='X')
|
|
row = col.row()
|
|
row.prop(rl, "pass_emit")
|
|
row.prop(rl, "pass_emit_exclude", text="", icon='X')
|
|
row = col.row()
|
|
row.prop(rl, "pass_ao")
|
|
row.prop(rl, "pass_ao_exclude", text="", icon='X')
|
|
row = col.row()
|
|
row.prop(rl, "pass_environment")
|
|
row.prop(rl, "pass_environment_exclude", text="", icon='X')
|
|
row = col.row()
|
|
row.prop(rl, "pass_indirect")
|
|
row.prop(rl, "pass_indirect_exclude", text="", icon='X')
|
|
row = col.row()
|
|
row.prop(rl, "pass_reflection")
|
|
row.prop(rl, "pass_reflection_exclude", text="", icon='X')
|
|
row = col.row()
|
|
row.prop(rl, "pass_refraction")
|
|
row.prop(rl, "pass_refraction_exclude", text="", icon='X')
|
|
|
|
|
|
class RENDER_PT_shading(RenderButtonsPanel):
|
|
bl_label = "Shading"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "render_textures", text="Textures")
|
|
col.prop(rd, "render_shadows", text="Shadows")
|
|
col.prop(rd, "render_sss", text="Subsurface Scattering")
|
|
col.prop(rd, "render_envmaps", text="Environment Map")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "render_raytracing", text="Ray Tracing")
|
|
col.prop(rd, "color_management")
|
|
col.prop(rd, "alpha_mode", text="Alpha")
|
|
|
|
|
|
class RENDER_PT_performance(RenderButtonsPanel):
|
|
bl_label = "Performance"
|
|
bl_default_closed = True
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Threads:")
|
|
col.row().prop(rd, "threads_mode", expand=True)
|
|
sub = col.column()
|
|
sub.enabled = rd.threads_mode == 'THREADS_FIXED'
|
|
sub.prop(rd, "threads")
|
|
sub = col.column(align=True)
|
|
sub.label(text="Tiles:")
|
|
sub.prop(rd, "parts_x", text="X")
|
|
sub.prop(rd, "parts_y", text="Y")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.label(text="Memory:")
|
|
sub = col.column()
|
|
sub.enabled = not (rd.use_border or rd.full_sample)
|
|
sub.prop(rd, "save_buffers")
|
|
sub = col.column()
|
|
sub.active = rd.use_compositing
|
|
sub.prop(rd, "free_image_textures")
|
|
sub = col.column()
|
|
sub.active = rd.render_raytracing
|
|
sub.label(text="Acceleration structure:")
|
|
sub.prop(rd, "raytrace_structure", text="")
|
|
if rd.raytrace_structure == 'OCTREE':
|
|
sub.prop(rd, "octree_resolution", text="Resolution")
|
|
else:
|
|
sub.prop(rd, "use_instances", text="Instances")
|
|
sub.prop(rd, "use_local_coords", text="Local Coordinates")
|
|
|
|
|
|
class RENDER_PT_post_processing(RenderButtonsPanel):
|
|
bl_label = "Post Processing"
|
|
bl_default_closed = True
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "use_compositing")
|
|
col.prop(rd, "use_sequencer")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "dither_intensity", text="Dither", slider=True)
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "fields", text="Fields")
|
|
sub = col.column()
|
|
sub.active = rd.fields
|
|
sub.row().prop(rd, "field_order", expand=True)
|
|
sub.prop(rd, "fields_still", text="Still")
|
|
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
else:
|
|
col.separator()
|
|
col.prop(rd, "edge")
|
|
sub = col.column()
|
|
sub.active = rd.edge
|
|
sub.prop(rd, "edge_threshold", text="Threshold", slider=True)
|
|
sub.prop(rd, "edge_color", text="")
|
|
|
|
|
|
class RENDER_PT_output(RenderButtonsPanel):
|
|
bl_label = "Output"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
layout.prop(rd, "output_path", text="")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(rd, "file_format", text="")
|
|
col.row().prop(rd, "color_mode", text="Color", expand=True)
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "use_file_extension")
|
|
col.prop(rd, "use_overwrite")
|
|
col.prop(rd, "use_placeholder")
|
|
|
|
if rd.file_format in ('AVIJPEG', 'JPEG'):
|
|
split = layout.split()
|
|
split.prop(rd, "quality", slider=True)
|
|
|
|
elif rd.file_format == 'OPENEXR':
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Codec:")
|
|
col.prop(rd, "exr_codec", text="")
|
|
|
|
if wide_ui:
|
|
subsplit = split.split()
|
|
col = subsplit.column()
|
|
col.prop(rd, "exr_half")
|
|
col.prop(rd, "exr_zbuf")
|
|
|
|
if wide_ui:
|
|
col = subsplit.column()
|
|
col.prop(rd, "exr_preview")
|
|
|
|
elif rd.file_format == 'JPEG2000':
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.label(text="Depth:")
|
|
col.row().prop(rd, "jpeg2k_depth", expand=True)
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "jpeg2k_preset", text="")
|
|
col.prop(rd, "jpeg2k_ycc")
|
|
|
|
elif rd.file_format in ('CINEON', 'DPX'):
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(rd, "cineon_log", text="Convert to Log")
|
|
|
|
if wide_ui:
|
|
col = split.column(align=True)
|
|
col.active = rd.cineon_log
|
|
col.prop(rd, "cineon_black", text="Black")
|
|
col.prop(rd, "cineon_white", text="White")
|
|
col.prop(rd, "cineon_gamma", text="Gamma")
|
|
|
|
elif rd.file_format == 'TIFF':
|
|
split = layout.split()
|
|
split.prop(rd, "tiff_bit")
|
|
|
|
elif rd.file_format == 'QUICKTIME_CARBON':
|
|
split = layout.split()
|
|
split.operator("scene.render_data_set_quicktime_codec")
|
|
|
|
elif rd.file_format == 'QUICKTIME_QTKIT':
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(rd, "quicktime_codec_type")
|
|
col.prop(rd, "quicktime_codec_spatial_quality", text="Quality")
|
|
|
|
|
|
class RENDER_PT_encoding(RenderButtonsPanel):
|
|
bl_label = "Encoding"
|
|
bl_default_closed = True
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def poll(self, context):
|
|
rd = context.scene.render_data
|
|
return rd.file_format in ('FFMPEG', 'XVID', 'H264', 'THEORA')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "ffmpeg_format")
|
|
if rd.ffmpeg_format in ('AVI', 'QUICKTIME', 'MKV', 'OGG'):
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "ffmpeg_codec")
|
|
else:
|
|
if wide_ui:
|
|
split.label()
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "ffmpeg_video_bitrate")
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "ffmpeg_gopsize")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Rate:")
|
|
col.prop(rd, "ffmpeg_minrate", text="Minimum")
|
|
col.prop(rd, "ffmpeg_maxrate", text="Maximum")
|
|
col.prop(rd, "ffmpeg_buffersize", text="Buffer")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
|
|
col.prop(rd, "ffmpeg_autosplit")
|
|
col.label(text="Mux:")
|
|
col.prop(rd, "ffmpeg_muxrate", text="Rate")
|
|
col.prop(rd, "ffmpeg_packetsize", text="Packet Size")
|
|
|
|
# Audio:
|
|
layout.prop(rd, "ffmpeg_multiplex_audio", text="Audio")
|
|
|
|
sub = layout.column()
|
|
sub.active = rd.ffmpeg_multiplex_audio
|
|
sub.prop(rd, "ffmpeg_audio_codec", text="Codec")
|
|
sub.separator()
|
|
|
|
split = sub.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "ffmpeg_audio_bitrate")
|
|
col.prop(rd, "ffmpeg_audio_mixrate")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "ffmpeg_audio_volume", slider=True)
|
|
|
|
|
|
class RENDER_PT_antialiasing(RenderButtonsPanel):
|
|
bl_label = "Anti-Aliasing"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw_header(self, context):
|
|
rd = context.scene.render_data
|
|
|
|
self.layout.prop(rd, "antialiasing", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
layout.active = rd.antialiasing
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.row().prop(rd, "antialiasing_samples", expand=True)
|
|
sub = col.row()
|
|
sub.enabled = not rd.use_border
|
|
sub.prop(rd, "full_sample")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "pixel_filter", text="")
|
|
col.prop(rd, "filter_size", text="Size")
|
|
|
|
|
|
class RENDER_PT_motion_blur(RenderButtonsPanel):
|
|
bl_label = "Full Sample Motion Blur"
|
|
bl_default_closed = True
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw_header(self, context):
|
|
rd = context.scene.render_data
|
|
|
|
self.layout.prop(rd, "motion_blur", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
layout.active = rd.motion_blur
|
|
|
|
row = layout.row()
|
|
row.prop(rd, "motion_blur_samples")
|
|
|
|
class RENDER_PT_dimensions(RenderButtonsPanel):
|
|
bl_label = "Dimensions"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
rd = scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
row = layout.row().split()
|
|
sub = row.row(align=True).split(percentage=0.75)
|
|
sub.menu("RENDER_MT_presets", text="Presets")
|
|
sub.operator("render.preset_add", text="Add")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
sub = col.column(align=True)
|
|
sub.label(text="Resolution:")
|
|
sub.prop(rd, "resolution_x", text="X")
|
|
sub.prop(rd, "resolution_y", text="Y")
|
|
sub.prop(rd, "resolution_percentage", text="")
|
|
|
|
sub.label(text="Aspect Ratio:")
|
|
sub.prop(rd, "pixel_aspect_x", text="X")
|
|
sub.prop(rd, "pixel_aspect_y", text="Y")
|
|
|
|
row = col.row()
|
|
row.prop(rd, "use_border", text="Border")
|
|
sub = row.row()
|
|
sub.active = rd.use_border
|
|
sub.prop(rd, "crop_to_border", text="Crop")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
sub = col.column(align=True)
|
|
sub.label(text="Frame Range:")
|
|
sub.prop(scene, "start_frame", text="Start")
|
|
sub.prop(scene, "end_frame", text="End")
|
|
sub.prop(scene, "frame_step", text="Step")
|
|
|
|
sub.label(text="Frame Rate:")
|
|
sub.prop(rd, "fps")
|
|
sub.prop(rd, "fps_base", text="/")
|
|
|
|
|
|
class RENDER_PT_stamp(RenderButtonsPanel):
|
|
bl_label = "Stamp"
|
|
bl_default_closed = True
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw_header(self, context):
|
|
rd = context.scene.render_data
|
|
|
|
self.layout.prop(rd, "render_stamp", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
layout.active = rd.render_stamp
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "stamp_time", text="Time")
|
|
col.prop(rd, "stamp_date", text="Date")
|
|
col.prop(rd, "stamp_render_time", text="RenderTime")
|
|
col.prop(rd, "stamp_frame", text="Frame")
|
|
col.prop(rd, "stamp_scene", text="Scene")
|
|
col.prop(rd, "stamp_camera", text="Camera")
|
|
col.prop(rd, "stamp_filename", text="Filename")
|
|
col.prop(rd, "stamp_marker", text="Marker")
|
|
col.prop(rd, "stamp_sequencer_strip", text="Seq. Strip")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.active = rd.render_stamp
|
|
col.prop(rd, "stamp_foreground", slider=True)
|
|
col.prop(rd, "stamp_background", slider=True)
|
|
col.separator()
|
|
col.prop(rd, "stamp_font_size", text="Font Size")
|
|
|
|
row = layout.split(percentage=0.2)
|
|
row.prop(rd, "stamp_note", text="Note")
|
|
sub = row.row()
|
|
sub.active = rd.stamp_note
|
|
sub.prop(rd, "stamp_note_text", text="")
|
|
|
|
|
|
class RENDER_PT_bake(RenderButtonsPanel):
|
|
bl_label = "Bake"
|
|
bl_default_closed = True
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render_data
|
|
wide_ui = context.region.width > narrowui
|
|
|
|
layout.operator("object.bake_image", icon='RENDER_STILL')
|
|
|
|
if wide_ui:
|
|
layout.prop(rd, "bake_type")
|
|
else:
|
|
layout.prop(rd, "bake_type", text="")
|
|
|
|
if rd.bake_type == 'NORMALS':
|
|
if wide_ui:
|
|
layout.prop(rd, "bake_normal_space")
|
|
else:
|
|
layout.prop(rd, "bake_normal_space", text="")
|
|
elif rd.bake_type in ('DISPLACEMENT', 'AO'):
|
|
layout.prop(rd, "bake_normalized")
|
|
|
|
# col.prop(rd, "bake_aa_mode")
|
|
# col.prop(rd, "bake_enable_aa")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(rd, "bake_clear")
|
|
col.prop(rd, "bake_margin")
|
|
col.prop(rd, "bake_quad_split", text="Split")
|
|
|
|
if wide_ui:
|
|
col = split.column()
|
|
col.prop(rd, "bake_active")
|
|
sub = col.column()
|
|
sub.active = rd.bake_active
|
|
sub.prop(rd, "bake_distance")
|
|
sub.prop(rd, "bake_bias")
|
|
|
|
|
|
bpy.types.register(RENDER_MT_presets)
|
|
bpy.types.register(RENDER_PT_render)
|
|
bpy.types.register(RENDER_PT_layers)
|
|
bpy.types.register(RENDER_PT_dimensions)
|
|
bpy.types.register(RENDER_PT_antialiasing)
|
|
bpy.types.register(RENDER_PT_motion_blur)
|
|
bpy.types.register(RENDER_PT_shading)
|
|
bpy.types.register(RENDER_PT_output)
|
|
bpy.types.register(RENDER_PT_encoding)
|
|
bpy.types.register(RENDER_PT_performance)
|
|
bpy.types.register(RENDER_PT_post_processing)
|
|
bpy.types.register(RENDER_PT_stamp)
|
|
bpy.types.register(RENDER_PT_bake)
|