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blender/build_files/scons
Antony Riakiotakis 59c71eb00a For gcc based systems use g++ for linking. This is necessary so that exceptions are propagated between shared libraries. We already use g++ when linking with cmake.
This solves crash when trying to render with missing files on MinGW-w64 cycles. The cause was an OpenEXR exception that went uncaught when trying to check the file's extension through OpenImageIO while building the shader tree. Thus my bug-hunting frustration can end with a happy chord.
2012-08-21 21:01:07 +00:00
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