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5cd51b4387f262fbc2b5de18e9f4b9d02f5d4ca6
blender/source/gameengine/Network
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Campbell Barton 14d33b3c1f BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
* off by default.
* new/delete are at the bottom of each class
* python BGE objects have the new/delete in the Py_Header macro.
2009-08-18 15:37:31 +00:00
..
LoopBackNetwork
…
TerraplayNetwork
…
CMakeLists.txt
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Makefile
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NG_NetworkDeviceInterface.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
NG_NetworkMessage.cpp
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NG_NetworkMessage.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
NG_NetworkObject.cpp
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NG_NetworkObject.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
NG_NetworkScene.cpp
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NG_NetworkScene.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
SConscript
…
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