This website requires JavaScript.
Explore
Help
Register
Sign In
Cr8-xyz
/
blender
Watch
1
Star
0
Fork
0
You've already forked blender
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
60ca0558c031efcb81e9dcc89f95fc370cf80f96
blender
/
intern
/
itasc
History
Campbell Barton
655ed9cc7f
style cleanup
2013-03-18 11:44:56 +00:00
..
kdl
Fix various warnings with clang build, and adjust cmake clang warnings flags
2013-02-26 21:58:06 +00:00
Armature.cpp
style cleanup
2013-03-18 11:44:56 +00:00
Armature.hpp
Fix various warnings with clang build, and adjust cmake clang warnings flags
2013-02-26 21:58:06 +00:00
Cache.cpp
…
Cache.hpp
…
CMakeLists.txt
add 2 new utility functions to the BGE mesh py api.
2012-11-10 09:45:43 +00:00
ConstraintSet.cpp
…
ConstraintSet.hpp
…
ControlledObject.cpp
…
ControlledObject.hpp
…
CopyPose.cpp
…
CopyPose.hpp
…
Distance.cpp
Fix [
#31430
] part 2: crash in iTaSC when end effector is a fixed bone. This situation was causing access to invalid index in the joint angle array although the end effector doesn't need any joint angle to compute its pause. Fixed this by changing the internal API of joint array: return pointer instead of reference so that NULL pointer can be returned instead of crashing when the index is invalid.
2012-06-07 08:16:41 +00:00
Distance.hpp
…
eigen_types.cpp
…
eigen_types.hpp
…
FixedObject.cpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
FixedObject.hpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
MovingFrame.cpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
MovingFrame.hpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
Object.hpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
Scene.cpp
code cleanup: spelling
2012-10-20 20:36:51 +00:00
Scene.hpp
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
Solver.hpp
…
ublas_types.hpp
…
UncontrolledObject.cpp
…
UncontrolledObject.hpp
…
WDLSSolver.cpp
…
WDLSSolver.hpp
…
WorldObject.cpp
…
WorldObject.hpp
…
WSDLSSolver.cpp
…
WSDLSSolver.hpp
…