Files
blender/source/blender/makesrna/intern/rna_object.c
Brecht Van Lommel 6483069a84 Fix #29138: changing game engine physics type from soft body to occluder, navmesh
or no collision did not clear flag properly, causing soft body to still be
partially applied.
2011-11-05 00:59:50 +00:00

2484 lines
97 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/makesrna/intern/rna_object.c
* \ingroup RNA
*/
#include <stdio.h>
#include <stdlib.h>
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "rna_internal.h"
#include "DNA_action_types.h"
#include "DNA_customdata_types.h"
#include "DNA_controller_types.h"
#include "DNA_group_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force.h"
#include "DNA_object_types.h"
#include "DNA_property_types.h"
#include "DNA_scene_types.h"
#include "DNA_meta_types.h"
#include "BKE_group.h" /* needed for object_in_group() */
#include "BLO_sys_types.h" /* needed for intptr_t used in ED_mesh.h */
#include "ED_mesh.h"
#include "WM_api.h"
#include "WM_types.h"
EnumPropertyItem object_mode_items[] = {
{OB_MODE_OBJECT, "OBJECT", ICON_OBJECT_DATAMODE, "Object", ""},
{OB_MODE_EDIT, "EDIT", ICON_EDITMODE_HLT, "Edit", ""},
{OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
{OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
{OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
{OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
{OB_MODE_PARTICLE_EDIT, "PARTICLE_EDIT", ICON_PARTICLEMODE, "Particle Edit", ""},
{OB_MODE_POSE, "POSE", ICON_POSE_HLT, "Pose", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem parent_type_items[] = {
{PAROBJECT, "OBJECT", 0, "Object", "The object is parented to an object"},
{PARCURVE, "CURVE", 0, "Curve", "The object is parented to a curve"},
{PARKEY, "KEY", 0, "Key", ""},
{PARSKEL, "ARMATURE", 0, "Armature", ""},
{PARSKEL, "LATTICE", 0, "Lattice", "The object is parented to a lattice"}, // PARSKEL reuse will give issues
{PARVERT1, "VERTEX", 0, "Vertex", "The object is parented to a vertex"},
{PARVERT3, "VERTEX_3", 0, "3 Vertices", ""},
{PARBONE, "BONE", 0, "Bone", "The object is parented to a bone"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem collision_bounds_items[] = {
{OB_BOUND_BOX, "BOX", 0, "Box", ""},
{OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", ""},
{OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", ""},
{OB_BOUND_CONE, "CONE", 0, "Cone", ""},
{OB_BOUND_CONVEX_HULL, "CONVEX_HULL", 0, "Convex Hull", ""},
{OB_BOUND_TRIANGLE_MESH, "TRIANGLE_MESH", 0, "Triangle Mesh", ""},
{OB_BOUND_CAPSULE, "CAPSULE", 0, "Capsule", ""},
//{OB_DYN_MESH, "DYNAMIC_MESH", 0, "Dynamic Mesh", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem metaelem_type_items[] = {
{MB_BALL, "BALL", ICON_META_BALL, "Ball", ""},
{MB_TUBE, "CAPSULE", ICON_META_CAPSULE, "Capsule", ""},
{MB_PLANE, "PLANE", ICON_META_PLANE, "Plane", ""},
{MB_ELIPSOID, "ELLIPSOID", ICON_META_ELLIPSOID, "Ellipsoid", ""}, // NOTE: typo at original definition!
{MB_CUBE, "CUBE", ICON_META_CUBE, "Cube", ""},
{0, NULL, 0, NULL, NULL}};
/* used for 2 enums */
#define OBTYPE_CU_CURVE {OB_CURVE, "CURVE", 0, "Curve", ""}
#define OBTYPE_CU_SURF {OB_SURF, "SURFACE", 0, "Surface", ""}
#define OBTYPE_CU_FONT {OB_FONT, "FONT", 0, "Font", ""}
EnumPropertyItem object_type_items[] = {
{OB_MESH, "MESH", 0, "Mesh", ""},
OBTYPE_CU_CURVE,
OBTYPE_CU_SURF,
{OB_MBALL, "META", 0, "Meta", ""},
OBTYPE_CU_FONT,
{0, "", 0, NULL, NULL},
{OB_ARMATURE, "ARMATURE", 0, "Armature", ""},
{OB_LATTICE, "LATTICE", 0, "Lattice", ""},
{OB_EMPTY, "EMPTY", 0, "Empty", ""},
{0, "", 0, NULL, NULL},
{OB_CAMERA, "CAMERA", 0, "Camera", ""},
{OB_LAMP, "LAMP", 0, "Lamp", ""},
{OB_SPEAKER, "SPEAKER", 0, "Speaker", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem object_type_curve_items[] = {
OBTYPE_CU_CURVE,
OBTYPE_CU_SURF,
OBTYPE_CU_FONT,
{0, NULL, 0, NULL, NULL}};
#ifdef RNA_RUNTIME
#include "BLI_math.h"
#include "DNA_key_types.h"
#include "DNA_constraint_types.h"
#include "DNA_lattice_types.h"
#include "DNA_node_types.h"
#include "BKE_armature.h"
#include "BKE_bullet.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_effect.h"
#include "BKE_key.h"
#include "BKE_object.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_deform.h"
#include "BLI_editVert.h" /* for EditMesh->mat_nr */
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_particle.h"
#include "ED_curve.h"
#include "ED_lattice.h"
static void rna_Object_internal_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
DAG_id_tag_update(ptr->id.data, OB_RECALC_OB);
}
static void rna_Object_matrix_world_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
/* dont use compat so we get predictable rotation */
object_apply_mat4(ptr->id.data, ((Object *)ptr->id.data)->obmat, FALSE, TRUE);
rna_Object_internal_update(bmain, scene, ptr);
}
static void rna_Object_matrix_local_get(PointerRNA *ptr, float values[16])
{
Object *ob= ptr->id.data;
if(ob->parent) {
float invmat[4][4]; /* for inverse of parent's matrix */
invert_m4_m4(invmat, ob->parent->obmat);
mul_m4_m4m4((float(*)[4])values, ob->obmat, invmat);
}
else {
copy_m4_m4((float(*)[4])values, ob->obmat);
}
}
static void rna_Object_matrix_local_set(PointerRNA *ptr, const float values[16])
{
Object *ob= ptr->id.data;
/* localspace matrix is truly relative to the parent, but parameters
* stored in object are relative to parentinv matrix. Undo the parent
* inverse part before updating obmat and calling apply_obmat() */
if(ob->parent) {
float invmat[4][4];
invert_m4_m4(invmat, ob->parentinv);
mul_m4_m4m4(ob->obmat, (float(*)[4])values, invmat);
}
else {
copy_m4_m4(ob->obmat, (float(*)[4])values);
}
/* dont use compat so we get predictable rotation */
object_apply_mat4(ob, ob->obmat, FALSE, FALSE);
}
static void rna_Object_matrix_basis_get(PointerRNA *ptr, float values[16])
{
Object *ob= ptr->id.data;
object_to_mat4(ob, (float(*)[4])values);
}
static void rna_Object_matrix_basis_set(PointerRNA *ptr, const float values[16])
{
Object *ob= ptr->id.data;
object_apply_mat4(ob, (float(*)[4])values, FALSE, FALSE);
}
void rna_Object_internal_update_data(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA);
WM_main_add_notifier(NC_OBJECT|ND_DRAW, ptr->id.data);
}
void rna_Object_active_shape_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
Object *ob= ptr->id.data;
if(scene->obedit == ob) {
/* exit/enter editmode to get new shape */
switch(ob->type) {
case OB_MESH:
load_editMesh(scene, ob);
make_editMesh(scene, ob);
break;
case OB_CURVE:
case OB_SURF:
load_editNurb(ob);
make_editNurb(ob);
break;
case OB_LATTICE:
load_editLatt(ob);
make_editLatt(ob);
break;
}
}
rna_Object_internal_update_data(bmain, scene, ptr);
}
static void rna_Object_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
DAG_id_tag_update(ptr->id.data, OB_RECALC_OB);
if (scene) {
DAG_scene_sort(bmain, scene);
}
WM_main_add_notifier(NC_OBJECT|ND_PARENT, ptr->id.data);
}
/* when changing the selection flag the scene needs updating */
static void rna_Object_select_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
{
if (scene) {
Object *ob= (Object*)ptr->id.data;
short mode = ob->flag & SELECT ? BA_SELECT : BA_DESELECT;
ED_base_object_select(object_in_scene(ob, scene), mode);
}
}
static void rna_Base_select_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Base *base= (Base*)ptr->data;
short mode = base->flag & BA_SELECT ? BA_SELECT : BA_DESELECT;
ED_base_object_select(base, mode);
}
static void rna_Object_layer_update__internal(Main *bmain, Scene *scene, Base *base, Object *ob)
{
/* try to avoid scene sort */
if(scene == NULL) {
/* pass - unlikely but when running scripts on startup it happens */
}
else if((ob->lay & scene->lay) && (base->lay & scene->lay)) {
/* pass */
}
else if((ob->lay & scene->lay)==0 && (base->lay & scene->lay)==0) {
/* pass */
}
else {
DAG_scene_sort(bmain, scene);
}
DAG_id_type_tag(bmain, ID_OB);
}
static void rna_Object_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
Base *base;
base= scene ? object_in_scene(ob, scene) : NULL;
if(!base)
return;
SWAP(int, base->lay, ob->lay);
rna_Object_layer_update__internal(bmain, scene, base, ob);
ob->lay= base->lay;
WM_main_add_notifier(NC_SCENE|ND_LAYER_CONTENT, scene);
}
static void rna_Base_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
Base *base= (Base*)ptr->data;
Object *ob= (Object*)base->object;
rna_Object_layer_update__internal(bmain, scene, base, ob);
ob->lay= base->lay;
WM_main_add_notifier(NC_SCENE|ND_LAYER_CONTENT, scene);
}
static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob= (Object*)ptr->data;
ID *id= value.data;
if (id == NULL || ob->mode & OB_MODE_EDIT)
return;
if (ob->type == OB_EMPTY) {
if(ob->data) {
id_us_min((ID*)ob->data);
ob->data = NULL;
}
if (id && GS(id->name) == ID_IM) {
id_us_plus(id);
ob->data = id;
}
}
else if(ob->type == OB_MESH) {
set_mesh(ob, (Mesh*)id);
}
else {
if(ob->data)
id_us_min((ID*)ob->data);
if(id)
id_us_plus(id);
ob->data= id;
test_object_materials(id);
if(GS(id->name)==ID_CU)
test_curve_type(ob);
else if(ob->type==OB_ARMATURE)
armature_rebuild_pose(ob, ob->data);
}
}
static StructRNA *rna_Object_data_typef(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->data;
switch(ob->type) {
case OB_EMPTY: return &RNA_Image;
case OB_MESH: return &RNA_Mesh;
case OB_CURVE: return &RNA_Curve;
case OB_SURF: return &RNA_Curve;
case OB_FONT: return &RNA_Curve;
case OB_MBALL: return &RNA_MetaBall;
case OB_LAMP: return &RNA_Lamp;
case OB_CAMERA: return &RNA_Camera;
case OB_LATTICE: return &RNA_Lattice;
case OB_ARMATURE: return &RNA_Armature;
case OB_SPEAKER: return &RNA_Speaker;
default: return &RNA_ID;
}
}
static void rna_Object_parent_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob= (Object*)ptr->data;
Object *par= (Object*)value.data;
ED_object_parent(ob, par, ob->partype, ob->parsubstr);
}
static void rna_Object_parent_type_set(PointerRNA *ptr, int value)
{
Object *ob= (Object*)ptr->data;
ED_object_parent(ob, ob->parent, value, ob->parsubstr);
}
static EnumPropertyItem *rna_Object_parent_type_itemf(bContext *UNUSED(C), PointerRNA *ptr,
PropertyRNA *UNUSED(prop), int *free)
{
Object *ob= (Object*)ptr->data;
EnumPropertyItem *item= NULL;
int totitem= 0;
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PAROBJECT);
if(ob->parent) {
Object *par= ob->parent;
if(par->type == OB_CURVE)
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARCURVE);
else if(par->type == OB_LATTICE)
RNA_enum_items_add_value(&item, &totitem, &parent_type_items[4], PARSKEL); // special hack: prevents this overriding others
else if(par->type == OB_ARMATURE) {
RNA_enum_items_add_value(&item, &totitem, &parent_type_items[3], PARSKEL); // special hack: prevents this being overrided
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARBONE);
}
else if(par->type == OB_MESH) {
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT1);
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT3);
}
}
RNA_enum_item_end(&item, &totitem);
*free= 1;
return item;
}
static EnumPropertyItem *rna_Object_collision_bounds_itemf(bContext *UNUSED(C), PointerRNA *ptr,
PropertyRNA *UNUSED(prop), int *free)
{
Object *ob= (Object*)ptr->data;
EnumPropertyItem *item= NULL;
int totitem= 0;
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_TRIANGLE_MESH);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CONVEX_HULL);
if(ob->body_type!=OB_BODY_TYPE_SOFT) {
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CONE);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CYLINDER);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_SPHERE);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_BOX);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CAPSULE);
}
RNA_enum_item_end(&item, &totitem);
*free= 1;
return item;
}
static void rna_Object_parent_bone_set(PointerRNA *ptr, const char *value)
{
Object *ob= (Object*)ptr->data;
ED_object_parent(ob, ob->parent, ob->partype, value);
}
static void rna_Object_dup_group_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob= (Object *)ptr->data;
Group *grp = (Group *)value.data;
/* must not let this be set if the object belongs in this group already,
* thus causing a cycle/infinite-recursion leading to crashes on load [#25298]
*/
if (object_in_group(ob, grp) == 0)
ob->dup_group = grp;
else
BKE_report(NULL, RPT_ERROR, "Cannot set dupli-group as object belongs in group being instanced thus causing a cycle");
}
void rna_VertexGroup_name_set(PointerRNA *ptr, const char *value)
{
Object *ob= (Object *)ptr->id.data;
bDeformGroup *dg= (bDeformGroup *)ptr->data;
BLI_strncpy_utf8(dg->name, value, sizeof(dg->name));
defgroup_unique_name(dg, ob);
}
static int rna_VertexGroup_index_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
return BLI_findindex(&ob->defbase, ptr->data);
}
static PointerRNA rna_Object_active_vertex_group_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
return rna_pointer_inherit_refine(ptr, &RNA_VertexGroup, BLI_findlink(&ob->defbase, ob->actdef-1));
}
static int rna_Object_active_vertex_group_index_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
return ob->actdef-1;
}
static void rna_Object_active_vertex_group_index_set(PointerRNA *ptr, int value)
{
Object *ob= (Object*)ptr->id.data;
ob->actdef= value+1;
}
static void rna_Object_active_vertex_group_index_range(PointerRNA *ptr, int *min, int *max)
{
Object *ob= (Object*)ptr->id.data;
*min= 0;
*max= BLI_countlist(&ob->defbase)-1;
*max= MAX2(0, *max);
}
void rna_object_vgroup_name_index_get(PointerRNA *ptr, char *value, int index)
{
Object *ob= (Object*)ptr->id.data;
bDeformGroup *dg;
dg= BLI_findlink(&ob->defbase, index-1);
if(dg) BLI_strncpy(value, dg->name, sizeof(dg->name));
else value[0]= '\0';
}
int rna_object_vgroup_name_index_length(PointerRNA *ptr, int index)
{
Object *ob= (Object*)ptr->id.data;
bDeformGroup *dg;
dg= BLI_findlink(&ob->defbase, index-1);
return (dg)? strlen(dg->name): 0;
}
void rna_object_vgroup_name_index_set(PointerRNA *ptr, const char *value, short *index)
{
Object *ob= (Object*)ptr->id.data;
*index= defgroup_name_index(ob, value) + 1;
}
void rna_object_vgroup_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
{
Object *ob= (Object*)ptr->id.data;
bDeformGroup *dg= defgroup_find_name(ob, value);
if(dg) {
BLI_strncpy(result, value, maxlen); /* no need for BLI_strncpy_utf8, since this matches an existing group */
return;
}
result[0]= '\0';
}
void rna_object_uvlayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
{
Object *ob= (Object*)ptr->id.data;
Mesh *me;
CustomDataLayer *layer;
int a;
if(ob->type == OB_MESH && ob->data) {
me= (Mesh*)ob->data;
for(a=0; a<me->fdata.totlayer; a++) {
layer= &me->fdata.layers[a];
if(layer->type == CD_MTFACE && strcmp(layer->name, value) == 0) {
BLI_strncpy(result, value, maxlen);
return;
}
}
}
result[0]= '\0';
}
void rna_object_vcollayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
{
Object *ob= (Object*)ptr->id.data;
Mesh *me;
CustomDataLayer *layer;
int a;
if(ob->type == OB_MESH && ob->data) {
me= (Mesh*)ob->data;
for(a=0; a<me->fdata.totlayer; a++) {
layer= &me->fdata.layers[a];
if(layer->type == CD_MCOL && strcmp(layer->name, value) == 0) {
BLI_strncpy(result, value, maxlen);
return;
}
}
}
result[0]= '\0';
}
static int rna_Object_active_material_index_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
return MAX2(ob->actcol-1, 0);
}
static void rna_Object_active_material_index_set(PointerRNA *ptr, int value)
{
Object *ob= (Object*)ptr->id.data;
ob->actcol= value+1;
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
if(me->edit_mesh)
me->edit_mesh->mat_nr= value;
}
}
static void rna_Object_active_material_index_range(PointerRNA *ptr, int *min, int *max)
{
Object *ob= (Object*)ptr->id.data;
*min= 0;
*max= MAX2(ob->totcol-1, 0);
}
/* returns active base material */
static PointerRNA rna_Object_active_material_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
Material *ma;
ma= (ob->totcol)? give_current_material(ob, ob->actcol): NULL;
return rna_pointer_inherit_refine(ptr, &RNA_Material, ma);
}
static void rna_Object_active_material_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob= (Object*)ptr->id.data;
DAG_id_tag_update(value.data, 0);
assign_material(ob, value.data, ob->actcol);
}
static void rna_Object_active_particle_system_index_range(PointerRNA *ptr, int *min, int *max)
{
Object *ob= (Object*)ptr->id.data;
*min= 0;
*max= BLI_countlist(&ob->particlesystem)-1;
*max= MAX2(0, *max);
}
static int rna_Object_active_particle_system_index_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
return psys_get_current_num(ob);
}
static void rna_Object_active_particle_system_index_set(PointerRNA *ptr, int value)
{
Object *ob= (Object*)ptr->id.data;
psys_set_current_num(ob, value);
}
static void rna_Object_particle_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
PE_current_changed(scene, ob);
}
/* rotation - axis-angle */
static void rna_Object_rotation_axis_angle_get(PointerRNA *ptr, float *value)
{
Object *ob= ptr->data;
/* for now, assume that rotation mode is axis-angle */
value[0]= ob->rotAngle;
copy_v3_v3(&value[1], ob->rotAxis);
}
/* rotation - axis-angle */
static void rna_Object_rotation_axis_angle_set(PointerRNA *ptr, const float *value)
{
Object *ob= ptr->data;
/* for now, assume that rotation mode is axis-angle */
ob->rotAngle= value[0];
copy_v3_v3(ob->rotAxis, (float *)&value[1]);
// TODO: validate axis?
}
static void rna_Object_rotation_mode_set(PointerRNA *ptr, int value)
{
Object *ob= ptr->data;
/* use API Method for conversions... */
BKE_rotMode_change_values(ob->quat, ob->rot, ob->rotAxis, &ob->rotAngle, ob->rotmode, (short)value);
/* finally, set the new rotation type */
ob->rotmode= value;
}
static void rna_Object_dimensions_get(PointerRNA *ptr, float *value)
{
Object *ob= ptr->data;
object_get_dimensions(ob, value);
}
static void rna_Object_dimensions_set(PointerRNA *ptr, const float *value)
{
Object *ob= ptr->data;
object_set_dimensions(ob, value);
}
static int rna_Object_location_editable(PointerRNA *ptr, int index)
{
Object *ob= (Object *)ptr->data;
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_LOCX))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_LOCY))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_LOCZ))
return 0;
else
return PROP_EDITABLE;
}
static int rna_Object_scale_editable(PointerRNA *ptr, int index)
{
Object *ob= (Object *)ptr->data;
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_SCALEX))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_SCALEY))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_SCALEZ))
return 0;
else
return PROP_EDITABLE;
}
static int rna_Object_rotation_euler_editable(PointerRNA *ptr, int index)
{
Object *ob= (Object *)ptr->data;
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_ROTX))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTY))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTZ))
return 0;
else
return PROP_EDITABLE;
}
static int rna_Object_rotation_4d_editable(PointerRNA *ptr, int index)
{
Object *ob= (Object *)ptr->data;
/* only consider locks if locking components individually... */
if (ob->protectflag & OB_LOCK_ROT4D) {
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_ROTW))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTX))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTY))
return 0;
else if ((index == 3) && (ob->protectflag & OB_LOCK_ROTZ))
return 0;
}
return PROP_EDITABLE;
}
static PointerRNA rna_MaterialSlot_material_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
Material *ma;
int index= (Material**)ptr->data - ob->mat;
ma= give_current_material(ob, index+1);
return rna_pointer_inherit_refine(ptr, &RNA_Material, ma);
}
static void rna_MaterialSlot_material_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob= (Object*)ptr->id.data;
int index= (Material**)ptr->data - ob->mat;
assign_material(ob, value.data, index+1);
}
static int rna_MaterialSlot_link_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
int index= (Material**)ptr->data - ob->mat;
return ob->matbits[index] != 0;
}
static void rna_MaterialSlot_link_set(PointerRNA *ptr, int value)
{
Object *ob= (Object*)ptr->id.data;
int index= (Material**)ptr->data - ob->mat;
if(value) {
ob->matbits[index]= 1;
ob->colbits |= (1<<index);
}
else {
ob->matbits[index]= 0;
ob->colbits &= ~(1<<index);
}
}
static int rna_MaterialSlot_name_length(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
Material *ma;
int index= (Material**)ptr->data - ob->mat;
ma= give_current_material(ob, index+1);
if(ma)
return strlen(ma->id.name+2);
return 0;
}
static void rna_MaterialSlot_name_get(PointerRNA *ptr, char *str)
{
Object *ob= (Object*)ptr->id.data;
Material *ma;
int index= (Material**)ptr->data - ob->mat;
ma= give_current_material(ob, index+1);
if(ma)
strcpy(str, ma->id.name+2);
else
str[0]= '\0';
}
static void rna_MaterialSlot_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
rna_Object_internal_update(bmain, scene, ptr);
WM_main_add_notifier(NC_OBJECT|ND_OB_SHADING, ptr->id.data);
}
/* why does this have to be so complicated?, can't all this crap be
* moved to in BGE conversion function? - Campbell *
*
* logic from check_body_type()
* */
static int rna_GameObjectSettings_physics_type_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
/* determine the body_type setting based on flags */
if (!(ob->gameflag & OB_COLLISION)) {
if (ob->gameflag & OB_OCCLUDER) {
ob->body_type = OB_BODY_TYPE_OCCLUDER;
} else if (ob->gameflag & OB_NAVMESH){
ob->body_type = OB_BODY_TYPE_NAVMESH;
} else {
ob->body_type = OB_BODY_TYPE_NO_COLLISION;
}
} else if (ob->gameflag & OB_SENSOR) {
ob->body_type = OB_BODY_TYPE_SENSOR;
} else if (!(ob->gameflag & OB_DYNAMIC)) {
ob->body_type = OB_BODY_TYPE_STATIC;
} else if (!(ob->gameflag & (OB_RIGID_BODY|OB_SOFT_BODY))) {
ob->body_type = OB_BODY_TYPE_DYNAMIC;
} else if (ob->gameflag & OB_RIGID_BODY) {
ob->body_type = OB_BODY_TYPE_RIGID;
} else {
ob->body_type = OB_BODY_TYPE_SOFT;
/* create the structure here because we display soft body buttons in the main panel */
if (!ob->bsoft)
ob->bsoft = bsbNew();
}
return ob->body_type;
}
static void rna_GameObjectSettings_physics_type_set(PointerRNA *ptr, int value)
{
Object *ob= (Object*)ptr->id.data;
const int was_navmesh= (ob->gameflag & OB_NAVMESH);
ob->body_type= value;
switch (ob->body_type) {
case OB_BODY_TYPE_SENSOR:
ob->gameflag |= OB_SENSOR|OB_COLLISION|OB_GHOST;
ob->gameflag &= ~(OB_OCCLUDER|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_ACTOR|OB_ANISOTROPIC_FRICTION
|OB_DO_FH|OB_ROT_FH|OB_COLLISION_RESPONSE|OB_NAVMESH);
break;
case OB_BODY_TYPE_OCCLUDER:
ob->gameflag |= OB_OCCLUDER;
ob->gameflag &= ~(OB_SENSOR|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION|OB_DYNAMIC|OB_NAVMESH);
break;
case OB_BODY_TYPE_NAVMESH:
ob->gameflag |= OB_NAVMESH;
ob->gameflag &= ~(OB_SENSOR|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION|OB_DYNAMIC|OB_OCCLUDER);
if (ob->type == OB_MESH) {
/* could be moved into mesh UI but for now ensure mesh data layer */
BKE_mesh_ensure_navmesh(ob->data);
}
break;
case OB_BODY_TYPE_NO_COLLISION:
ob->gameflag &= ~(OB_SENSOR|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION|OB_OCCLUDER|OB_DYNAMIC|OB_NAVMESH);
break;
case OB_BODY_TYPE_STATIC:
ob->gameflag |= OB_COLLISION;
ob->gameflag &= ~(OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_OCCLUDER|OB_SENSOR|OB_NAVMESH);
break;
case OB_BODY_TYPE_DYNAMIC:
ob->gameflag |= OB_COLLISION|OB_DYNAMIC|OB_ACTOR;
ob->gameflag &= ~(OB_RIGID_BODY|OB_SOFT_BODY|OB_OCCLUDER|OB_SENSOR|OB_NAVMESH);
break;
case OB_BODY_TYPE_RIGID:
ob->gameflag |= OB_COLLISION|OB_DYNAMIC|OB_RIGID_BODY|OB_ACTOR;
ob->gameflag &= ~(OB_SOFT_BODY|OB_OCCLUDER|OB_SENSOR|OB_NAVMESH);
break;
default:
case OB_BODY_TYPE_SOFT:
ob->gameflag |= OB_COLLISION|OB_DYNAMIC|OB_SOFT_BODY|OB_ACTOR;
ob->gameflag &= ~(OB_RIGID_BODY|OB_OCCLUDER|OB_SENSOR|OB_NAVMESH);
/* assume triangle mesh, if no bounds chosen for soft body */
if ((ob->gameflag & OB_BOUNDS) && (ob->boundtype<OB_BOUND_TRIANGLE_MESH))
{
ob->boundtype= OB_BOUND_TRIANGLE_MESH;
}
/* create a BulletSoftBody structure if not already existing */
if (!ob->bsoft)
ob->bsoft = bsbNew();
break;
}
if (was_navmesh != (ob->gameflag & OB_NAVMESH)) {
if (ob->type == OB_MESH) {
/* this is needed to refresh the derived meshes draw func */
DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA);
}
}
WM_main_add_notifier(NC_OBJECT|ND_DRAW, ptr->id.data);
}
static PointerRNA rna_Object_active_particle_system_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
ParticleSystem *psys= psys_get_current(ob);
return rna_pointer_inherit_refine(ptr, &RNA_ParticleSystem, psys);
}
static PointerRNA rna_Object_game_settings_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_GameObjectSettings, ptr->id.data);
}
static unsigned int rna_Object_layer_validate__internal(const int *values, unsigned int lay)
{
int i, tot= 0;
/* ensure we always have some layer selected */
for(i=0; i<20; i++)
if(values[i])
tot++;
if(tot==0)
return 0;
for(i=0; i<20; i++) {
if(values[i]) lay |= (1<<i);
else lay &= ~(1<<i);
}
return lay;
}
static void rna_Object_layer_set(PointerRNA *ptr, const int *values)
{
Object *ob= (Object*)ptr->data;
unsigned int lay;
lay= rna_Object_layer_validate__internal(values, ob->lay);
if(lay)
ob->lay= lay;
}
static void rna_Base_layer_set(PointerRNA *ptr, const int *values)
{
Base *base= (Base*)ptr->data;
unsigned int lay;
lay= rna_Object_layer_validate__internal(values, base->lay);
if(lay)
base->lay= lay;
/* rna_Base_layer_update updates the objects layer */
}
static void rna_GameObjectSettings_state_get(PointerRNA *ptr, int *values)
{
Object *ob= (Object*)ptr->data;
int i;
int all_states = (ob->scaflag & OB_ALLSTATE?1:0);
memset(values, 0, sizeof(int)*OB_MAX_STATES);
for(i=0; i<OB_MAX_STATES; i++)
values[i] = (ob->state & (1<<i)) | all_states;
}
static void rna_GameObjectSettings_state_set(PointerRNA *ptr, const int *values)
{
Object *ob= (Object*)ptr->data;
int i, tot= 0;
/* ensure we always have some state selected */
for(i=0; i<OB_MAX_STATES; i++)
if(values[i])
tot++;
if(tot==0)
return;
for(i=0; i<OB_MAX_STATES; i++) {
if(values[i]) ob->state |= (1<<i);
else ob->state &= ~(1<<i);
}
}
static void rna_GameObjectSettings_used_state_get(PointerRNA *ptr, int *values)
{
Object *ob= (Object*)ptr->data;
bController *cont;
memset(values, 0, sizeof(int)*OB_MAX_STATES);
for (cont=ob->controllers.first; cont; cont=cont->next) {
int i;
for (i=0; i<OB_MAX_STATES; i++) {
if (cont->state_mask & (1<<i))
values[i] = 1;
}
}
}
static void rna_Object_active_shape_key_index_range(PointerRNA *ptr, int *min, int *max)
{
Object *ob= (Object*)ptr->id.data;
Key *key= ob_get_key(ob);
*min= 0;
if(key) {
*max= BLI_countlist(&key->block)-1;
if(*max < 0) *max= 0;
}
else {
*max= 0;
}
}
static int rna_Object_active_shape_key_index_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
return MAX2(ob->shapenr-1, 0);
}
static void rna_Object_active_shape_key_index_set(PointerRNA *ptr, int value)
{
Object *ob= (Object*)ptr->id.data;
ob->shapenr= value+1;
}
static PointerRNA rna_Object_active_shape_key_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
Key *key= ob_get_key(ob);
KeyBlock *kb;
PointerRNA keyptr;
if(key==NULL)
return PointerRNA_NULL;
kb= BLI_findlink(&key->block, ob->shapenr-1);
RNA_pointer_create((ID *)key, &RNA_ShapeKey, kb, &keyptr);
return keyptr;
}
static PointerRNA rna_Object_field_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
/* weak */
if(!ob->pd)
ob->pd= object_add_collision_fields(0);
return rna_pointer_inherit_refine(ptr, &RNA_FieldSettings, ob->pd);
}
static PointerRNA rna_Object_collision_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
if(ob->type != OB_MESH)
return PointerRNA_NULL;
/* weak */
if(!ob->pd)
ob->pd= object_add_collision_fields(0);
return rna_pointer_inherit_refine(ptr, &RNA_CollisionSettings, ob->pd);
}
static PointerRNA rna_Object_active_constraint_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
bConstraint *con= constraints_get_active(&ob->constraints);
return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
}
static void rna_Object_active_constraint_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob= (Object*)ptr->id.data;
constraints_set_active(&ob->constraints, (bConstraint *)value.data);
}
static bConstraint *rna_Object_constraints_new(Object *object, int type)
{
WM_main_add_notifier(NC_OBJECT|ND_CONSTRAINT|NA_ADDED, object);
return add_ob_constraint(object, NULL, type);
}
static void rna_Object_constraints_remove(Object *object, ReportList *reports, bConstraint *con)
{
if(BLI_findindex(&object->constraints, con) == -1) {
BKE_reportf(reports, RPT_ERROR, "Constraint '%s' not found in object '%s'", con->name, object->id.name+2);
return;
}
remove_constraint(&object->constraints, con);
ED_object_constraint_update(object);
ED_object_constraint_set_active(object, NULL);
WM_main_add_notifier(NC_OBJECT|ND_CONSTRAINT|NA_REMOVED, object);
}
static ModifierData *rna_Object_modifier_new(Object *object, bContext *C, ReportList *reports, const char *name, int type)
{
return ED_object_modifier_add(reports, CTX_data_main(C), CTX_data_scene(C), object, name, type);
}
static void rna_Object_modifier_remove(Object *object, bContext *C, ReportList *reports, ModifierData *md)
{
ED_object_modifier_remove(reports, CTX_data_main(C), CTX_data_scene(C), object, md);
}
static void rna_Object_boundbox_get(PointerRNA *ptr, float *values)
{
Object *ob= (Object*)ptr->id.data;
BoundBox *bb= object_get_boundbox(ob);
if(bb) {
memcpy(values, bb->vec, sizeof(bb->vec));
}
else {
fill_vn(values, sizeof(bb->vec)/sizeof(float), 0.0f);
}
}
static bDeformGroup *rna_Object_vgroup_new(Object *ob, const char *name)
{
bDeformGroup *defgroup = ED_vgroup_add_name(ob, name);
WM_main_add_notifier(NC_OBJECT|ND_DRAW, ob);
return defgroup;
}
static void rna_Object_vgroup_remove(Object *ob, bDeformGroup *defgroup)
{
ED_vgroup_delete(ob, defgroup);
WM_main_add_notifier(NC_OBJECT|ND_DRAW, ob);
}
static void rna_VertexGroup_vertex_add(ID *id, bDeformGroup *def, ReportList *reports, int index_len,
int *index, float weight, int assignmode)
{
Object *ob = (Object *)id;
if(ED_vgroup_object_is_edit_mode(ob)) {
BKE_reportf(reports, RPT_ERROR, "VertexGroup.add(): Can't be called while object is in edit mode");
return;
}
while(index_len--)
ED_vgroup_vert_add(ob, def, *index++, weight, assignmode); /* XXX, not efficient calling within loop*/
WM_main_add_notifier(NC_GEOM|ND_DATA, (ID *)ob->data);
}
static void rna_VertexGroup_vertex_remove(ID *id, bDeformGroup *dg, ReportList *reports, int index_len, int *index)
{
Object *ob = (Object *)id;
if(ED_vgroup_object_is_edit_mode(ob)) {
BKE_reportf(reports, RPT_ERROR, "VertexGroup.remove(): Can't be called while object is in edit mode");
return;
}
while(index_len--)
ED_vgroup_vert_remove(ob, dg, *index++);
WM_main_add_notifier(NC_GEOM|ND_DATA, (ID *)ob->data);
}
static float rna_VertexGroup_weight(ID *id, bDeformGroup *dg, ReportList *reports, int index)
{
float weight = ED_vgroup_vert_weight((Object *)id, dg, index);
if(weight < 0) {
BKE_reportf(reports, RPT_ERROR, "Vertex not in group");
}
return weight;
}
/* generic poll functions */
int rna_Lattice_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_LATTICE;
}
int rna_Curve_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_CURVE;
}
int rna_Armature_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_ARMATURE;
}
int rna_Mesh_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_MESH;
}
int rna_Camera_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_CAMERA;
}
#else
static int rna_matrix_dimsize_4x4[]= {4, 4};
static void rna_def_vertex_group(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
static EnumPropertyItem assign_mode_items[] = {
{WEIGHT_REPLACE, "REPLACE", 0, "Replace", "Replace"},
{WEIGHT_ADD, "ADD", 0, "Add", "Add"},
{WEIGHT_SUBTRACT, "SUBTRACT", 0, "Subtract", "Subtract"},
{0, NULL, 0, NULL, NULL}
};
srna= RNA_def_struct(brna, "VertexGroup", NULL);
RNA_def_struct_sdna(srna, "bDeformGroup");
RNA_def_struct_ui_text(srna, "Vertex Group", "Group of vertices, used for armature deform and other purposes");
RNA_def_struct_ui_icon(srna, ICON_GROUP_VERTEX);
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Vertex group name");
RNA_def_struct_name_property(srna, prop);
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_VertexGroup_name_set");
RNA_def_property_update(prop, NC_GEOM|ND_DATA|NA_RENAME, "rna_Object_internal_update_data"); /* update data because modifiers may use [#24761] */
prop= RNA_def_property(srna, "lock_weight", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_ui_text(prop, "", "Maintain the relative weights for the group");
RNA_def_property_boolean_sdna(prop, NULL, "flag", 0);
RNA_def_property_update(prop, NC_GEOM|ND_DATA|NA_RENAME, "rna_Object_internal_update_data"); /* update data because modifiers may use [#24761] */
prop= RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_int_funcs(prop, "rna_VertexGroup_index_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Index", "Index number of the vertex group");
func= RNA_def_function(srna, "add", "rna_VertexGroup_vertex_add");
RNA_def_function_ui_description(func, "Add vertices to the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS|FUNC_USE_SELF_ID);
/* TODO, see how array size of 0 works, this shouldnt be used */
prop= RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0);
RNA_def_property_flag(prop, PROP_DYNAMIC|PROP_REQUIRED);
prop= RNA_def_float(func, "weight", 0, 0.0f, 1.0f, "", "Vertex weight", 0.0f, 1.0f);
RNA_def_property_flag(prop, PROP_REQUIRED);
prop= RNA_def_enum(func, "type", assign_mode_items, 0, "", "Vertex assign mode");
RNA_def_property_flag(prop, PROP_REQUIRED);
func= RNA_def_function(srna, "remove", "rna_VertexGroup_vertex_remove");
RNA_def_function_ui_description(func, "Remove a vertex from the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS|FUNC_USE_SELF_ID);
/* TODO, see how array size of 0 works, this shouldnt be used */
prop= RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0);
RNA_def_property_flag(prop, PROP_DYNAMIC|PROP_REQUIRED);
func= RNA_def_function(srna, "weight", "rna_VertexGroup_weight");
RNA_def_function_ui_description(func, "Get a vertex weight from the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS|FUNC_USE_SELF_ID);
prop=RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "The index of the vertex", 0, INT_MAX);
RNA_def_property_flag(prop, PROP_REQUIRED);
prop= RNA_def_float(func, "weight", 0, 0.0f, 1.0f, "", "Vertex weight", 0.0f, 1.0f);
RNA_def_function_return(func, prop);
}
static void rna_def_material_slot(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem link_items[] = {
{1, "OBJECT", 0, "Object", ""},
{0, "DATA", 0, "Data", ""},
{0, NULL, 0, NULL, NULL}};
/* NOTE: there is no MaterialSlot equivalent in DNA, so the internal
* pointer data points to ob->mat + index, and we manually implement
* get/set for the properties. */
srna= RNA_def_struct(brna, "MaterialSlot", NULL);
RNA_def_struct_ui_text(srna, "Material Slot", "Material slot in an object");
RNA_def_struct_ui_icon(srna, ICON_MATERIAL_DATA);
prop= RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, "rna_MaterialSlot_material_get", "rna_MaterialSlot_material_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Material", "Material datablock used by this material slot");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_MaterialSlot_update");
prop= RNA_def_property(srna, "link", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, link_items);
RNA_def_property_enum_funcs(prop, "rna_MaterialSlot_link_get", "rna_MaterialSlot_link_set", NULL);
RNA_def_property_ui_text(prop, "Link", "Link material to object or the object's data");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_MaterialSlot_update");
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(prop, "rna_MaterialSlot_name_get", "rna_MaterialSlot_name_length", NULL);
RNA_def_property_ui_text(prop, "Name", "Material slot name");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_struct_name_property(srna, prop);
}
static void rna_def_object_game_settings(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem body_type_items[] = {
{OB_BODY_TYPE_NO_COLLISION, "NO_COLLISION", 0, "No Collision", "Disable collision for this object"},
{OB_BODY_TYPE_STATIC, "STATIC", 0, "Static", "Stationary object"},
{OB_BODY_TYPE_DYNAMIC, "DYNAMIC", 0, "Dynamic", "Linear physics"},
{OB_BODY_TYPE_RIGID, "RIGID_BODY", 0, "Rigid Body", "Linear and angular physics"},
{OB_BODY_TYPE_SOFT, "SOFT_BODY", 0, "Soft Body", "Soft body"},
{OB_BODY_TYPE_OCCLUDER, "OCCLUDE", 0, "Occlude", "Occluder for optimizing scene rendering"},
{OB_BODY_TYPE_SENSOR, "SENSOR", 0, "Sensor",
"Collision Sensor, detects static and dynamic objects but not the other collision sensor objects"},
{OB_BODY_TYPE_NAVMESH, "NAVMESH", 0, "Navigation Mesh", "Navigation mesh"},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "GameObjectSettings", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_nested(brna, srna, "Object");
RNA_def_struct_ui_text(srna, "Game Object Settings", "Game engine related settings for the object");
RNA_def_struct_ui_icon(srna, ICON_GAME);
/* logic */
prop= RNA_def_property(srna, "sensors", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Sensor");
RNA_def_property_ui_text(prop, "Sensors", "Game engine sensor to detect events");
prop= RNA_def_property(srna, "controllers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Controller");
RNA_def_property_ui_text(prop, "Controllers",
"Game engine controllers to process events, connecting sensors to actuators");
prop= RNA_def_property(srna, "actuators", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Actuator");
RNA_def_property_ui_text(prop, "Actuators", "Game engine actuators to act on events");
prop= RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "prop", NULL);
RNA_def_property_struct_type(prop, "GameProperty"); /* rna_property.c */
RNA_def_property_ui_text(prop, "Properties", "Game engine properties");
prop= RNA_def_property(srna, "show_sensors", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWSENS);
RNA_def_property_ui_text(prop, "Show Sensors", "Shows sensors for this object in the user interface");
prop= RNA_def_property(srna, "show_controllers", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWCONT);
RNA_def_property_ui_text(prop, "Show Controllers", "Shows controllers for this object in the user interface");
prop= RNA_def_property(srna, "show_actuators", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWACT);
RNA_def_property_ui_text(prop, "Show Actuators", "Shows actuators for this object in the user interface");
/* physics */
prop= RNA_def_property(srna, "physics_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "body_type");
RNA_def_property_enum_items(prop, body_type_items);
RNA_def_property_enum_funcs(prop, "rna_GameObjectSettings_physics_type_get", "rna_GameObjectSettings_physics_type_set", NULL);
RNA_def_property_ui_text(prop, "Physics Type", "Select the type of physical representation");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop= RNA_def_property(srna, "use_actor", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ACTOR);
RNA_def_property_ui_text(prop, "Actor", "Object is detected by the Near and Radar sensor");
prop= RNA_def_property(srna, "use_ghost", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_GHOST);
RNA_def_property_ui_text(prop, "Ghost", "Object does not restitute collisions, like a ghost");
prop= RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.01, 10000.0);
RNA_def_property_ui_text(prop, "Mass", "Mass of the object");
prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "inertia");
RNA_def_property_range(prop, 0.01, 10.0);
RNA_def_property_ui_text(prop, "Radius", "Radius of bounding sphere and material physics");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "use_sleep", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_COLLISION_RESPONSE);
RNA_def_property_ui_text(prop, "No Sleeping", "Disable auto (de)activation in physics simulation");
prop= RNA_def_property(srna, "damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "damping");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Damping", "General movement damping");
prop= RNA_def_property(srna, "rotation_damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "rdamping");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Rotation Damping", "General rotation damping");
prop= RNA_def_property(srna, "velocity_min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "min_vel");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still)");
prop= RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "max_vel");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed");
/* lock position */
prop= RNA_def_property(srna, "lock_location_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_AXIS);
RNA_def_property_ui_text(prop, "Lock X Axis", "Disable simulation of linear motion along the X axis");
prop= RNA_def_property(srna, "lock_location_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_AXIS);
RNA_def_property_ui_text(prop, "Lock Y Axis", "Disable simulation of linear motion along the Y axis");
prop= RNA_def_property(srna, "lock_location_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_AXIS);
RNA_def_property_ui_text(prop, "Lock Z Axis", "Disable simulation of linear motion along the Z axis");
/* lock rotation */
prop= RNA_def_property(srna, "lock_rotation_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_ROT_AXIS);
RNA_def_property_ui_text(prop, "Lock X Rotation Axis", "Disable simulation of angular motion along the X axis");
prop= RNA_def_property(srna, "lock_rotation_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_ROT_AXIS);
RNA_def_property_ui_text(prop, "Lock Y Rotation Axis", "Disable simulation of angular motion along the Y axis");
prop= RNA_def_property(srna, "lock_rotation_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_ROT_AXIS);
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis");
/* is this used anywhere ? */
prop= RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflag2", OB_NEVER_DO_ACTIVITY_CULLING);
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis");
prop= RNA_def_property(srna, "use_material_physics_fh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_DO_FH);
RNA_def_property_ui_text(prop, "Use Material Force Field", "React to force field physics settings in materials");
prop= RNA_def_property(srna, "use_rotate_from_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ROT_FH);
RNA_def_property_ui_text(prop, "Rotate From Normal",
"Use face normal to rotate object, so that it points away from the surface");
prop= RNA_def_property(srna, "form_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "formfactor");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Form Factor", "Form factor scales the inertia tensor");
prop= RNA_def_property(srna, "use_anisotropic_friction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ANISOTROPIC_FRICTION);
RNA_def_property_ui_text(prop, "Anisotropic Friction", "Enable anisotropic friction");
prop= RNA_def_property(srna, "friction_coefficients", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "anisotropicFriction");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Friction Coefficients",
"Relative friction coefficients in the in the X, Y and Z directions, "
"when anisotropic friction is enabled");
prop= RNA_def_property(srna, "use_collision_bounds", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_BOUNDS);
RNA_def_property_ui_text(prop, "Use Collision Bounds", "Specify a collision bounds type other than the default");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "collision_bounds_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "collision_boundtype");
RNA_def_property_enum_items(prop, collision_bounds_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Object_collision_bounds_itemf");
RNA_def_property_ui_text(prop, "Collision Bounds", "Select the collision type");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "use_collision_compound", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_CHILD);
RNA_def_property_ui_text(prop, "Collision Compound", "Add children to form a compound collision object");
prop= RNA_def_property(srna, "collision_margin", PROP_FLOAT, PROP_NONE|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "margin");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Collision Margin",
"Extra margin around object for collision detection, small amount required for stability");
prop= RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "bsoft");
RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for Bullet soft body simulation");
prop= RNA_def_property(srna, "use_obstacle_create", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_HASOBSTACLE);
RNA_def_property_ui_text(prop, "Create obstacle", "Create representation for obstacle simulation");
prop= RNA_def_property(srna, "obstacle_radius", PROP_FLOAT, PROP_NONE|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "obstacleRad");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Obstacle Radius", "Radius of object representation in obstacle simulation");
/* state */
prop= RNA_def_property(srna, "states_visible", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "state", 1);
RNA_def_property_array(prop, OB_MAX_STATES);
RNA_def_property_ui_text(prop, "State", "State determining which controllers are displayed");
RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_state_get", "rna_GameObjectSettings_state_set");
prop= RNA_def_property(srna, "used_states", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_array(prop, OB_MAX_STATES);
RNA_def_property_ui_text(prop, "Used State", "States which are being used by controllers");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_used_state_get", NULL);
prop= RNA_def_property(srna, "states_initial", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "init_state", 1);
RNA_def_property_array(prop, OB_MAX_STATES);
RNA_def_property_ui_text(prop, "Initial State", "Initial state when the game starts");
prop= RNA_def_property(srna, "show_debug_state", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_DEBUGSTATE);
RNA_def_property_ui_text(prop, "Debug State", "Print state debug info in the game engine");
RNA_def_property_ui_icon(prop, ICON_INFO, 0);
prop= RNA_def_property(srna, "use_all_states", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_ALLSTATE);
RNA_def_property_ui_text(prop, "All", "Set all state bits");
prop= RNA_def_property(srna, "show_state_panel", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWSTATE);
RNA_def_property_ui_text(prop, "States", "Show state panel");
RNA_def_property_ui_icon(prop, ICON_DISCLOSURE_TRI_RIGHT, 1);
}
static void rna_def_object_constraints(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "ObjectConstraints");
srna= RNA_def_struct(brna, "ObjectConstraints", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Object Constraints", "Collection of object constraints");
/* Collection active property */
prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Constraint");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_constraint_get", "rna_Object_active_constraint_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Active Constraint", "Active Object constraint");
/* Constraint collection */
func= RNA_def_function(srna, "new", "rna_Object_constraints_new");
RNA_def_function_ui_description(func, "Add a new constraint to this object");
/* object to add */
parm= RNA_def_enum(func, "type", constraint_type_items, 1, "", "Constraint type to add");
RNA_def_property_flag(parm, PROP_REQUIRED);
/* return type */
parm= RNA_def_pointer(func, "constraint", "Constraint", "", "New constraint");
RNA_def_function_return(func, parm);
func= RNA_def_function(srna, "remove", "rna_Object_constraints_remove");
RNA_def_function_ui_description(func, "Remove a constraint from this object");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
/* constraint to remove */
parm= RNA_def_pointer(func, "constraint", "Constraint", "", "Removed constraint");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
}
/* object.modifiers */
static void rna_def_object_modifiers(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "ObjectModifiers");
srna= RNA_def_struct(brna, "ObjectModifiers", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Object Modifiers", "Collection of object modifiers");
#if 0
prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "EditBone");
RNA_def_property_pointer_sdna(prop, NULL, "act_edbone");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone");
//RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update");
RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL, NULL);
/* todo, redraw */
// RNA_def_property_collection_active(prop, prop_act);
#endif
/* add target */
func= RNA_def_function(srna, "new", "rna_Object_modifier_new");
RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Add a new modifier");
parm= RNA_def_string(func, "name", "Name", 0, "", "New name for the bone");
RNA_def_property_flag(parm, PROP_REQUIRED);
/* modifier to add */
parm= RNA_def_enum(func, "type", modifier_type_items, 1, "", "Modifier type to add");
RNA_def_property_flag(parm, PROP_REQUIRED);
/* return type */
parm= RNA_def_pointer(func, "modifier", "Modifier", "", "Newly created modifier");
RNA_def_function_return(func, parm);
/* remove target */
func= RNA_def_function(srna, "remove", "rna_Object_modifier_remove");
RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove an existing modifier from the object");
/* target to remove*/
parm= RNA_def_pointer(func, "modifier", "Modifier", "", "Modifier to remove");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
}
/* object.particle_systems */
static void rna_def_object_particle_systems(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
// FunctionRNA *func;
// PropertyRNA *parm;
RNA_def_property_srna(cprop, "ParticleSystems");
srna= RNA_def_struct(brna, "ParticleSystems", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Particle Systems", "Collection of particle systems");
prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ParticleSystem");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_particle_system_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Active Particle System", "Active particle system being displayed");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_funcs(prop, "rna_Object_active_particle_system_index_get",
"rna_Object_active_particle_system_index_set",
"rna_Object_active_particle_system_index_range");
RNA_def_property_ui_text(prop, "Active Particle System Index", "Index of active particle system slot");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_particle_update");
}
/* object.vertex_groups */
static void rna_def_object_vertex_groups(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "VertexGroups");
srna= RNA_def_struct(brna, "VertexGroups", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Vertex Groups", "Collection of vertex groups");
prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "VertexGroup");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_vertex_group_get",
"rna_Object_active_vertex_group_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Active Vertex Group", "Vertex groups of the object");
RNA_def_property_update(prop, NC_GEOM|ND_DATA, "rna_Object_internal_update_data");
prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "actdef");
RNA_def_property_int_funcs(prop, "rna_Object_active_vertex_group_index_get", "rna_Object_active_vertex_group_index_set",
"rna_Object_active_vertex_group_index_range");
RNA_def_property_ui_text(prop, "Active Vertex Group Index", "Active index in vertex group array");
RNA_def_property_update(prop, NC_GEOM|ND_DATA, "rna_Object_internal_update_data");
/* vertex groups */ // add_vertex_group
func= RNA_def_function(srna, "new", "rna_Object_vgroup_new");
RNA_def_function_ui_description(func, "Add vertex group to object");
RNA_def_string(func, "name", "Group", 0, "", "Vertex group name"); /* optional */
parm= RNA_def_pointer(func, "group", "VertexGroup", "", "New vertex group");
RNA_def_function_return(func, parm);
func= RNA_def_function(srna, "remove", "rna_Object_vgroup_remove");
RNA_def_function_ui_description(func, "Delete vertex group from object");
parm= RNA_def_pointer(func, "group", "VertexGroup", "", "Vertex group to remove");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
}
static void rna_def_object(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem empty_drawtype_items[] = {
{OB_PLAINAXES, "PLAIN_AXES", 0, "Plain Axes", ""},
{OB_ARROWS, "ARROWS", 0, "Arrows", ""},
{OB_SINGLE_ARROW, "SINGLE_ARROW", 0, "Single Arrow", ""},
{OB_CIRCLE, "CIRCLE", 0, "Circle", ""},
{OB_CUBE, "CUBE", 0, "Cube", ""},
{OB_EMPTY_SPHERE, "SPHERE", 0, "Sphere", ""},
{OB_EMPTY_CONE, "CONE", 0, "Cone", ""},
{OB_EMPTY_IMAGE, "IMAGE", 0, "Image", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem track_items[] = {
{OB_POSX, "POS_X", 0, "+X", ""},
{OB_POSY, "POS_Y", 0, "+Y", ""},
{OB_POSZ, "POS_Z", 0, "+Z", ""},
{OB_NEGX, "NEG_X", 0, "-X", ""},
{OB_NEGY, "NEG_Y", 0, "-Y", ""},
{OB_NEGZ, "NEG_Z", 0, "-Z", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem up_items[] = {
{OB_POSX, "X", 0, "X", ""},
{OB_POSY, "Y", 0, "Y", ""},
{OB_POSZ, "Z", 0, "Z", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem drawtype_items[] = {
{OB_BOUNDBOX, "BOUNDS", 0, "Bounds", "Draw the bounding box of the object"},
{OB_WIRE, "WIRE", 0, "Wire", "Draw the object as a wireframe"},
{OB_SOLID, "SOLID", 0, "Solid", "Draw the object as a solid (if solid drawing is enabled in the viewport)"},
{OB_TEXTURE, "TEXTURED", 0, "Textured", "Draw the object with textures (if textures are enabled in the viewport)"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem boundtype_items[] = {
{OB_BOUND_BOX, "BOX", 0, "Box", "Draw bounds as box"},
{OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", "Draw bounds as sphere"},
{OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", "Draw bounds as cylinder"},
{OB_BOUND_CONE, "CONE", 0, "Cone", "Draw bounds as cone"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem dupli_items[] = {
{0, "NONE", 0, "None", ""},
{OB_DUPLIFRAMES, "FRAMES", 0, "Frames", "Make copy of object for every frame"},
{OB_DUPLIVERTS, "VERTS", 0, "Verts", "Duplicate child objects on all vertices"},
{OB_DUPLIFACES, "FACES", 0, "Faces", "Duplicate child objects on all faces"},
{OB_DUPLIGROUP, "GROUP", 0, "Group", "Enable group instancing"},
{0, NULL, 0, NULL, NULL}};
// XXX: this RNA enum define is currently duplicated for objects, since there is some text here which is not applicable
static EnumPropertyItem prop_rotmode_items[] = {
{ROT_MODE_QUAT, "QUATERNION", 0, "Quaternion (WXYZ)", "No Gimbal Lock"},
{ROT_MODE_XYZ, "XYZ", 0, "XYZ Euler", "XYZ Rotation Order - prone to Gimbal Lock (default)"},
{ROT_MODE_XZY, "XZY", 0, "XZY Euler", "XZY Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_YXZ, "YXZ", 0, "YXZ Euler", "YXZ Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_YZX, "YZX", 0, "YZX Euler", "YZX Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_ZXY, "ZXY", 0, "ZXY Euler", "ZXY Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_ZYX, "ZYX", 0, "ZYX Euler", "ZYX Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_AXISANGLE, "AXIS_ANGLE", 0, "Axis Angle",
"Axis Angle (W+XYZ), defines a rotation around some axis defined by 3D-Vector"},
{0, NULL, 0, NULL, NULL}};
static float default_quat[4] = {1,0,0,0}; /* default quaternion values */
static float default_axisAngle[4] = {0,0,1,0}; /* default axis-angle rotation values */
static float default_scale[3] = {1,1,1}; /* default scale values */
static int boundbox_dimsize[]= {8, 3};
srna= RNA_def_struct(brna, "Object", "ID");
RNA_def_struct_ui_text(srna, "Object", "Object datablock defining an object in a scene");
RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT);
RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA);
prop= RNA_def_property(srna, "data", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ID");
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_data_set", "rna_Object_data_typef", NULL);
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_NEVER_UNLINK);
RNA_def_property_ui_text(prop, "Data", "Object data");
RNA_def_property_update(prop, 0, "rna_Object_internal_update_data");
prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, object_type_items);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Type", "Type of Object");
prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, object_mode_items);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Mode", "Object interaction mode");
prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
RNA_def_property_array(prop, 20);
RNA_def_property_ui_text(prop, "Layers", "Layers the object is on");
RNA_def_property_boolean_funcs(prop, NULL, "rna_Object_layer_set");
RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_layer_update");
prop= RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SELECT);
RNA_def_property_ui_text(prop, "Select", "Object selection state");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_select_update");
/* for data access */
prop= RNA_def_property(srna, "bound_box", PROP_FLOAT, PROP_NONE);
RNA_def_property_multi_array(prop, 2, boundbox_dimsize);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_float_funcs(prop, "rna_Object_boundbox_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Bounding Box",
"Object's bounding box in object-space coordinates, all values are -1.0 when not available");
/* parent */
prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_parent_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
RNA_def_property_ui_text(prop, "Parent", "Parent Object");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
prop= RNA_def_property(srna, "parent_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "partype");
RNA_def_property_enum_items(prop, parent_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_Object_parent_type_set", "rna_Object_parent_type_itemf");
RNA_def_property_ui_text(prop, "Parent Type", "Type of parent relation");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
prop= RNA_def_property(srna, "parent_vertices", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "par1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Parent Vertices", "Indices of vertices in case of a vertex parenting relation");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "parent_bone", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "parsubstr");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_Object_parent_bone_set");
RNA_def_property_ui_text(prop, "Parent Bone", "Name of parent bone in case of a bone parenting relation");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
/* Track and Up flags */
// XXX: these have been saved here for a bit longer (after old track was removed), since some other tools still refer to this
prop= RNA_def_property(srna, "track_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "trackflag");
RNA_def_property_enum_items(prop, track_items);
RNA_def_property_ui_text(prop, "Track Axis",
"Axis that points in 'forward' direction (applies to DupliFrame when "
"parent 'Follow' is enabled)");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "up_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "upflag");
RNA_def_property_enum_items(prop, up_items);
RNA_def_property_ui_text(prop, "Up Axis",
"Axis that points in the upward direction (applies to DupliFrame when "
"parent 'Follow' is enabled)");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
/* proxy */
prop= RNA_def_property(srna, "proxy", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Proxy", "Library object this proxy object controls");
prop= RNA_def_property(srna, "proxy_group", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Proxy Group", "Library group duplicator object this proxy object controls");
/* materials */
prop= RNA_def_property(srna, "material_slots", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol");
RNA_def_property_struct_type(prop, "MaterialSlot");
RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", NULL, NULL, NULL, NULL); /* don't dereference pointer! */
RNA_def_property_ui_text(prop, "Material Slots", "Material slots in the object");
prop= RNA_def_property(srna, "active_material", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_material_get", "rna_Object_active_material_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Active Material", "Active material being displayed");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_MaterialSlot_update");
prop= RNA_def_property(srna, "active_material_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "actcol");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_funcs(prop, "rna_Object_active_material_index_get", "rna_Object_active_material_index_set",
"rna_Object_active_material_index_range");
RNA_def_property_ui_text(prop, "Active Material Index", "Index of active material slot");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
/* transform */
prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "loc");
RNA_def_property_editable_array_func(prop, "rna_Object_location_editable");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3);
RNA_def_property_ui_text(prop, "Location", "Location of the object");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "rotation_quaternion", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_float_sdna(prop, NULL, "quat");
RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable");
RNA_def_property_float_array_default(prop, default_quat);
RNA_def_property_ui_text(prop, "Quaternion Rotation", "Rotation in Quaternions");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
/* XXX: for axis-angle, it would have been nice to have 2 separate fields for UI purposes, but
* having a single one is better for Keyframing and other property-management situations...
*/
prop= RNA_def_property(srna, "rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE);
RNA_def_property_array(prop, 4);
RNA_def_property_float_funcs(prop, "rna_Object_rotation_axis_angle_get", "rna_Object_rotation_axis_angle_set", NULL);
RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable");
RNA_def_property_float_array_default(prop, default_axisAngle);
RNA_def_property_ui_text(prop, "Axis-Angle Rotation", "Angle of Rotation for Axis-Angle rotation representation");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "rotation_euler", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "rot");
RNA_def_property_editable_array_func(prop, "rna_Object_rotation_euler_editable");
RNA_def_property_ui_text(prop, "Euler Rotation", "Rotation in Eulers");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "rotation_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "rotmode");
RNA_def_property_enum_items(prop, prop_rotmode_items); // XXX move to using a single define of this someday
RNA_def_property_enum_funcs(prop, NULL, "rna_Object_rotation_mode_set", NULL);
RNA_def_property_ui_text(prop, "Rotation Mode", "");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_editable_array_func(prop, "rna_Object_scale_editable");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3);
RNA_def_property_float_array_default(prop, default_scale);
RNA_def_property_ui_text(prop, "Scale", "Scaling of the object");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "dimensions", PROP_FLOAT, PROP_XYZ_LENGTH);
RNA_def_property_array(prop, 3);
RNA_def_property_float_funcs(prop, "rna_Object_dimensions_get", "rna_Object_dimensions_set", NULL);
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3);
RNA_def_property_ui_text(prop, "Dimensions", "Absolute bounding box dimensions of the object");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
/* delta transforms */
prop= RNA_def_property(srna, "delta_location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "dloc");
RNA_def_property_ui_text(prop, "Delta Location", "Extra translation added to the location of the object");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "delta_rotation_euler", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "drot");
RNA_def_property_ui_text(prop, "Delta Rotation (Euler)",
"Extra rotation added to the rotation of the object (when using Euler rotations)");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "delta_rotation_quaternion", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_float_sdna(prop, NULL, "dquat");
RNA_def_property_float_array_default(prop, default_quat);
RNA_def_property_ui_text(prop, "Delta Rotation (Quaternion)",
"Extra rotation added to the rotation of the object (when using Quaternion rotations)");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
#if 0 // XXX not supported well yet...
prop= RNA_def_property(srna, "delta_rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE);
RNA_def_property_float_sdna(prop, NULL, "dquat"); // FIXME: this is not a single field any more! (drotAxis and drotAngle)
RNA_def_property_float_array_default(prop, default_axisAngle);
RNA_def_property_ui_text(prop, "Delta Rotation (Axis Angle)",
"Extra rotation added to the rotation of the object (when using Axis-Angle rotations)");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
#endif
prop= RNA_def_property(srna, "delta_scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "dsize");
RNA_def_property_ui_text(prop, "Delta Scale", "Extra scaling added to the scale of the object");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
/* transform locks */
prop= RNA_def_property(srna, "lock_location", PROP_BOOLEAN, PROP_XYZ);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_LOCX);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Location", "Lock editing of location in the interface");
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "lock_rotation", PROP_BOOLEAN, PROP_XYZ);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTX);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Rotation", "Lock editing of rotation in the interface");
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
// XXX this is sub-optimal - it really should be included above, but due to technical reasons we can't do this!
prop= RNA_def_property(srna, "lock_rotation_w", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTW);
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_ui_text(prop, "Lock Rotation (4D Angle)",
"Lock editing of 'angle' component of four-component rotations in the interface");
// XXX this needs a better name
prop= RNA_def_property(srna, "lock_rotations_4d", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROT4D);
RNA_def_property_ui_text(prop, "Lock Rotations (4D)",
"Lock editing of four component rotations by components (instead of as Eulers)");
prop= RNA_def_property(srna, "lock_scale", PROP_BOOLEAN, PROP_XYZ);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_SCALEX);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Scale", "Lock editing of scale in the interface");
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
/* matrix */
prop= RNA_def_property(srna, "matrix_world", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "obmat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Matrix World", "Worldspace transformation matrix");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_matrix_world_update");
prop= RNA_def_property(srna, "matrix_local", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Local Matrix", "Parent relative transformation matrix");
RNA_def_property_float_funcs(prop, "rna_Object_matrix_local_get", "rna_Object_matrix_local_set", NULL);
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, NULL);
prop= RNA_def_property(srna, "matrix_basis", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Input Matrix",
"Matrix access to location, rotation and scale (including deltas), "
"before constraints and parenting are applied");
RNA_def_property_float_funcs(prop, "rna_Object_matrix_basis_get", "rna_Object_matrix_basis_set", NULL);
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
/*parent_inverse*/
prop= RNA_def_property(srna, "matrix_parent_inverse", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "parentinv");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_ui_text(prop, "Matrix", "Inverse of object's parent matrix at time of parenting");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
/* modifiers */
prop= RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Modifier");
RNA_def_property_ui_text(prop, "Modifiers", "Modifiers affecting the geometric data of the object");
rna_def_object_modifiers(brna, prop);
/* constraints */
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Constraint");
RNA_def_property_ui_text(prop, "Constraints", "Constraints affecting the transformation of the object");
// RNA_def_property_collection_funcs(prop, 0, 0, 0, 0, 0, 0, 0, "constraints__add", "constraints__remove");
rna_def_object_constraints(brna, prop);
/* game engine */
prop= RNA_def_property(srna, "game", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "GameObjectSettings");
RNA_def_property_pointer_funcs(prop, "rna_Object_game_settings_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Game Settings", "Game engine related settings for the object");
/* vertex groups */
prop= RNA_def_property(srna, "vertex_groups", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "defbase", NULL);
RNA_def_property_struct_type(prop, "VertexGroup");
RNA_def_property_ui_text(prop, "Vertex Groups", "Vertex groups of the object");
rna_def_object_vertex_groups(brna, prop);
/* empty */
prop= RNA_def_property(srna, "empty_draw_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "empty_drawtype");
RNA_def_property_enum_items(prop, empty_drawtype_items);
RNA_def_property_ui_text(prop, "Empty Display Type", "Viewport display style for empties");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "empty_draw_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "empty_drawsize");
RNA_def_property_range(prop, 0.0001f, 1000.0f);
RNA_def_property_ui_range(prop, 0.01, 100, 1, 2);
RNA_def_property_ui_text(prop, "Empty Display Size", "Size of display for empties in the viewport");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "empty_image_offset", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "ima_ofs");
RNA_def_property_ui_text(prop, "Origin Offset", "Origin offset distance");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 0.1f, 2);
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
/* render */
prop= RNA_def_property(srna, "pass_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "index");
RNA_def_property_ui_text(prop, "Pass Index", "Index # for the IndexOB render pass");
RNA_def_property_update(prop, NC_OBJECT, NULL);
prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "col");
RNA_def_property_ui_text(prop, "Color", "Object color and alpha, used when faces have the ObColor mode enabled");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
/* physics */
prop= RNA_def_property(srna, "field", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "pd");
RNA_def_property_struct_type(prop, "FieldSettings");
RNA_def_property_pointer_funcs(prop, "rna_Object_field_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Field Settings", "Settings for using the object as a field in physics simulation");
prop= RNA_def_property(srna, "collision", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "pd");
RNA_def_property_struct_type(prop, "CollisionSettings");
RNA_def_property_pointer_funcs(prop, "rna_Object_collision_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Collision Settings", "Settings for using the object as a collider in physics simulation");
prop= RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "soft");
RNA_def_property_struct_type(prop, "SoftBodySettings");
RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for soft body simulation");
prop= RNA_def_property(srna, "particle_systems", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "particlesystem", NULL);
RNA_def_property_struct_type(prop, "ParticleSystem");
RNA_def_property_ui_text(prop, "Particle Systems", "Particle systems emitted from the object");
rna_def_object_particle_systems(brna, prop);
/* restrict */
prop= RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_VIEW);
RNA_def_property_ui_text(prop, "Restrict View", "Restrict visibility in the viewport");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_VIEW_OFF, 1);
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "hide_select", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_SELECT);
RNA_def_property_ui_text(prop, "Restrict Select", "Restrict selection in the viewport");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_SELECT_OFF, 1);
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "hide_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_RENDER);
RNA_def_property_ui_text(prop, "Restrict Render", "Restrict renderability");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
/* anim */
rna_def_animdata_common(srna);
rna_def_animviz_common(srna);
rna_def_motionpath_common(srna);
/* duplicates */
// XXX: evil old crap
prop= RNA_def_property(srna, "use_slow_parent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "partype", PARSLOW);
RNA_def_property_ui_text(prop, "Slow Parent", "Create a delay in the parent relationship");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "dupli_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "transflag");
RNA_def_property_enum_items(prop, dupli_items);
RNA_def_property_ui_text(prop, "Dupli Type", "If not None, object duplication method to use");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
prop= RNA_def_property(srna, "use_dupli_frames_speed", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "transflag", OB_DUPLINOSPEED);
RNA_def_property_ui_text(prop, "Dupli Frames Speed", "Set dupliframes to use the current frame instead of parent curve's evaluation time");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "use_dupli_vertices_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIROT);
RNA_def_property_ui_text(prop, "Dupli Verts Rotation", "Rotate dupli according to vertex normal");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "use_dupli_faces_scale", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIFACES_SCALE);
RNA_def_property_ui_text(prop, "Dupli Faces Inherit Scale", "Scale dupli based on face size");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "dupli_faces_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dupfacesca");
RNA_def_property_range(prop, 0.001f, 10000.0f);
RNA_def_property_ui_text(prop, "Dupli Faces Scale", "Scale the DupliFace objects");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "dupli_group", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "dup_group");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_dup_group_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Dupli Group", "Instance an existing group");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
prop= RNA_def_property(srna, "dupli_frames_start", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupsta");
RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
RNA_def_property_ui_text(prop, "Dupli Frames Start", "Start frame for DupliFrames");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "dupli_frames_end", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupend");
RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
RNA_def_property_ui_text(prop, "Dupli Frames End", "End frame for DupliFrames");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "dupli_frames_on", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupon");
RNA_def_property_range(prop, MINFRAME, MAXFRAME);
RNA_def_property_ui_range(prop, 1, 1500, 1, 0);
RNA_def_property_ui_text(prop, "Dupli Frames On", "Number of frames to use between DupOff frames");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "dupli_frames_off", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupoff");
RNA_def_property_range(prop, 0, MAXFRAME);
RNA_def_property_ui_range(prop, 0, 1500, 1, 0);
RNA_def_property_ui_text(prop, "Dupli Frames Off", "Recurring frames to exclude from the Dupliframes");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update");
prop= RNA_def_property(srna, "dupli_list", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "duplilist", NULL);
RNA_def_property_struct_type(prop, "DupliObject");
RNA_def_property_ui_text(prop, "Dupli list", "Object duplis");
prop= RNA_def_property(srna, "is_duplicator", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLI);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* time offset */
prop= RNA_def_property(srna, "time_offset", PROP_FLOAT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_float_sdna(prop, NULL, "sf");
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Time Offset", "Animation offset in frames for F-Curve and dupligroup instances");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "use_time_offset_edit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_OB);
RNA_def_property_ui_text(prop, "Time Offset Edit",
"Use time offset when inserting keys and display time offset for F-Curve and action views");
prop= RNA_def_property(srna, "use_time_offset_parent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARENT);
RNA_def_property_ui_text(prop, "Time Offset Parent", "Apply the time offset to this object's parent relationship");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "use_time_offset_particle", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARTICLE);
RNA_def_property_ui_text(prop, "Time Offset Particle", "Let the time offset work on the particle effect");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
prop= RNA_def_property(srna, "use_time_offset_add_parent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARENTADD);
RNA_def_property_ui_text(prop, "Time Offset Add Parent", "Add the parent's time offset value");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update");
/* drawing */
prop= RNA_def_property(srna, "draw_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "dt");
RNA_def_property_enum_items(prop, drawtype_items);
RNA_def_property_ui_text(prop, "Maximum Draw Type", "Maximum draw type to display object with in viewport");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_bounds", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_BOUNDBOX);
RNA_def_property_ui_text(prop, "Draw Bounds", "Display the object's bounds");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "draw_bounds_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "boundtype");
RNA_def_property_enum_items(prop, boundtype_items);
RNA_def_property_ui_text(prop, "Draw Bounds Type", "Object boundary display type");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_name", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWNAME);
RNA_def_property_ui_text(prop, "Draw Name", "Display the object's name");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_AXIS);
RNA_def_property_ui_text(prop, "Draw Axes", "Display the object's origin and axes");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_texture_space", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_TEXSPACE);
RNA_def_property_ui_text(prop, "Draw Texture Space", "Display the object's texture space");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_wire", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWWIRE);
RNA_def_property_ui_text(prop, "Draw Wire", "Add the object's wireframe over solid drawing");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_transparent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWTRANSP);
RNA_def_property_ui_text(prop, "Draw Transparent",
"Display material transparency in the object (unsupported for duplicator drawing)");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_x_ray", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWXRAY);
RNA_def_property_ui_text(prop, "X-Ray", "Make the object draw in front of others (unsupported for duplicator drawing)");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
/* Grease Pencil */
prop= RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "gpd");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "GreasePencil");
RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
/* pose */
prop= RNA_def_property(srna, "pose_library", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "poselib");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Action");
RNA_def_property_ui_text(prop, "Pose Library", "Action used as a pose library for armatures");
prop= RNA_def_property(srna, "pose", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "pose");
RNA_def_property_struct_type(prop, "Pose");
RNA_def_property_ui_text(prop, "Pose", "Current pose for armatures");
/* shape keys */
prop= RNA_def_property(srna, "show_only_shape_key", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_LOCK);
RNA_def_property_ui_text(prop, "Shape Key Lock", "Always show the current Shape for this Object");
RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
RNA_def_property_update(prop, 0, "rna_Object_internal_update_data");
prop= RNA_def_property(srna, "use_shape_key_edit_mode", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_EDIT_MODE);
RNA_def_property_ui_text(prop, "Shape Key Edit Mode", "Apply shape keys in edit mode (for Meshes only)");
RNA_def_property_ui_icon(prop, ICON_EDITMODE_HLT, 0);
RNA_def_property_update(prop, 0, "rna_Object_internal_update_data");
prop= RNA_def_property(srna, "active_shape_key", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ShapeKey");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_shape_key_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Active Shape Key", "Current shape key");
prop= RNA_def_property(srna, "active_shape_key_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "shapenr");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); // XXX this is really unpredictable...
RNA_def_property_int_funcs(prop, "rna_Object_active_shape_key_index_get", "rna_Object_active_shape_key_index_set", "rna_Object_active_shape_key_index_range");
RNA_def_property_ui_text(prop, "Active Shape Key Index", "Current shape key index");
RNA_def_property_update(prop, 0, "rna_Object_active_shape_update");
RNA_api_object(srna);
}
static void rna_def_dupli_object(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "DupliObject", NULL);
RNA_def_struct_sdna(srna, "DupliObject");
RNA_def_struct_ui_text(srna, "Object Duplicate", "An object duplicate");
/* RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA); */
prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "ob");
/* RNA_def_property_pointer_funcs(prop, "rna_DupliObject_object_get", NULL, NULL, NULL); */
RNA_def_property_ui_text(prop, "Object", "Object being duplicated");
prop= RNA_def_property(srna, "matrix_original", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "omat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Object Matrix", "The original matrix of this object before it was duplicated");
prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "mat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Object Duplicate Matrix", "Object duplicate transformation matrix");
/* TODO: DupliObject has more properties that can be wrapped */
}
static void rna_def_object_base(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "ObjectBase", NULL);
RNA_def_struct_sdna(srna, "Base");
RNA_def_struct_ui_text(srna, "Object Base", "An object instance in a scene");
RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA);
prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "object");
RNA_def_property_ui_text(prop, "Object", "Object this base links to");
/* same as object layer */
prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
RNA_def_property_array(prop, 20);
RNA_def_property_ui_text(prop, "Layers", "Layers the object base is on");
RNA_def_property_boolean_funcs(prop, NULL, "rna_Base_layer_set");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Base_layer_update");
prop= RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BA_SELECT);
RNA_def_property_ui_text(prop, "Select", "Object base selection state");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Base_select_update");
RNA_api_object_base(srna);
}
void RNA_def_object(BlenderRNA *brna)
{
rna_def_object(brna);
rna_def_object_game_settings(brna);
rna_def_object_base(brna);
rna_def_vertex_group(brna);
rna_def_material_slot(brna);
rna_def_dupli_object(brna);
}
#endif