
For scenes that have a lot of edges, this could potentially save some time generating individual strokes that are outside camera frustum. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D11525
For scenes that have a lot of edges, this could potentially save some time generating individual strokes that are outside camera frustum. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D11525