Files
blender/intern/cycles/render/attribute.cpp
Brecht Van Lommel 691c4c17ad Cycles: add "density", "flame" and "color" attributes for smoke domains.
These can currently be accessed by adding an Attribute node and specifying one
of those three names. A Smoke/Fire node should be added at some point to make
this more convenient.

These values might change still before the release, in particular for flame the
meaning seems unclear, it's just values in the 0..1 range. This is useful for
color ramps, but it might be good if this was also available as temperature in
kelvin so it can be plugged into the blackbody node. But I couldn't figure out
from the smoke code if or how this corresponds to a physical unit.

Here's a (quite poor) example file for a fire + smoke setup:
http://www.pasteall.org/blend/27990
2014-03-29 13:03:48 +01:00

552 lines
12 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
#include "image.h"
#include "mesh.h"
#include "attribute.h"
#include "util_debug.h"
#include "util_foreach.h"
#include "util_transform.h"
CCL_NAMESPACE_BEGIN
/* Attribute */
Attribute::~Attribute()
{
/* for voxel data, we need to remove the image from the image manager */
if(element == ATTR_ELEMENT_VOXEL) {
VoxelAttribute *voxel_data = data_voxel();
if(voxel_data)
voxel_data->manager->remove_image(voxel_data->slot);
}
}
void Attribute::set(ustring name_, TypeDesc type_, AttributeElement element_)
{
name = name_;
type = type_;
element = element_;
std = ATTR_STD_NONE;
/* string and matrix not supported! */
assert(type == TypeDesc::TypeFloat || type == TypeDesc::TypeColor ||
type == TypeDesc::TypePoint || type == TypeDesc::TypeVector ||
type == TypeDesc::TypeNormal || type == TypeDesc::TypeMatrix);
}
void Attribute::reserve(int numverts, int numtris, int numsteps, int numcurves, int numkeys, bool resize)
{
if (resize) {
buffer.resize(buffer_size(numverts, numtris, numsteps, numcurves, numkeys), 0);
}
else {
buffer.reserve(buffer_size(numverts, numtris, numsteps, numcurves, numkeys));
}
}
void Attribute::add(const float& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const float3& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const Transform& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
void Attribute::add(const VoxelAttribute& f)
{
char *data = (char*)&f;
size_t size = sizeof(f);
for(size_t i = 0; i < size; i++)
buffer.push_back(data[i]);
}
size_t Attribute::data_sizeof() const
{
if(element == ATTR_ELEMENT_VOXEL)
return sizeof(VoxelAttribute);
else if(type == TypeDesc::TypeFloat)
return sizeof(float);
else if(type == TypeDesc::TypeMatrix)
return sizeof(Transform);
else
return sizeof(float3);
}
size_t Attribute::element_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
size_t size;
switch(element) {
case ATTR_ELEMENT_OBJECT:
case ATTR_ELEMENT_MESH:
case ATTR_ELEMENT_VOXEL:
size = 1;
break;
case ATTR_ELEMENT_VERTEX:
size = numverts;
break;
case ATTR_ELEMENT_VERTEX_MOTION:
size = numverts * (numsteps - 1);
break;
case ATTR_ELEMENT_FACE:
size = numtris;
break;
case ATTR_ELEMENT_CORNER:
size = numtris*3;
break;
case ATTR_ELEMENT_CURVE:
size = numcurves;
break;
case ATTR_ELEMENT_CURVE_KEY:
size = numkeys;
break;
case ATTR_ELEMENT_CURVE_KEY_MOTION:
size = numkeys * (numsteps - 1);
break;
default:
size = 0;
break;
}
return size;
}
size_t Attribute::buffer_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
return element_size(numverts, numtris, numsteps, numcurves, numkeys)*data_sizeof();
}
bool Attribute::same_storage(TypeDesc a, TypeDesc b)
{
if(a == b)
return true;
if(a == TypeDesc::TypeColor || a == TypeDesc::TypePoint ||
a == TypeDesc::TypeVector || a == TypeDesc::TypeNormal)
{
if(b == TypeDesc::TypeColor || b == TypeDesc::TypePoint ||
b == TypeDesc::TypeVector || b == TypeDesc::TypeNormal)
{
return true;
}
}
return false;
}
const char *Attribute::standard_name(AttributeStandard std)
{
switch(std) {
case ATTR_STD_VERTEX_NORMAL:
return "N";
case ATTR_STD_FACE_NORMAL:
return "Ng";
case ATTR_STD_UV:
return "uv";
case ATTR_STD_GENERATED:
return "generated";
case ATTR_STD_GENERATED_TRANSFORM:
return "generated_transform";
case ATTR_STD_UV_TANGENT:
return "tangent";
case ATTR_STD_UV_TANGENT_SIGN:
return "tangent_sign";
case ATTR_STD_POSITION_UNDEFORMED:
return "undeformed";
case ATTR_STD_POSITION_UNDISPLACED:
return "undisplaced";
case ATTR_STD_MOTION_VERTEX_POSITION:
return "motion_P";
case ATTR_STD_MOTION_VERTEX_NORMAL:
return "motion_N";
case ATTR_STD_PARTICLE:
return "particle";
case ATTR_STD_CURVE_INTERCEPT:
return "curve_intercept";
case ATTR_STD_PTEX_FACE_ID:
return "ptex_face_id";
case ATTR_STD_PTEX_UV:
return "ptex_uv";
case ATTR_STD_VOLUME_DENSITY:
return "density";
case ATTR_STD_VOLUME_COLOR:
return "color";
case ATTR_STD_VOLUME_FLAME:
return "flame";
case ATTR_STD_VOLUME_HEAT:
return "heat";
case ATTR_STD_VOLUME_VELOCITY:
return "velocity";
case ATTR_STD_NOT_FOUND:
case ATTR_STD_NONE:
case ATTR_STD_NUM:
return "";
}
return "";
}
AttributeStandard Attribute::name_standard(const char *name)
{
for(AttributeStandard std = ATTR_STD_NONE; std < ATTR_STD_NUM; std++)
if(strcmp(name, Attribute::standard_name(std)) == 0)
return std;
return ATTR_STD_NONE;
}
/* Attribute Set */
AttributeSet::AttributeSet()
{
triangle_mesh = NULL;
curve_mesh = NULL;
}
AttributeSet::~AttributeSet()
{
}
Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement element, bool resize)
{
Attribute *attr = find(name);
if(attr) {
/* return if same already exists */
if(attr->type == type && attr->element == element)
return attr;
/* overwrite attribute with same name but different type/element */
remove(name);
}
attributes.push_back(Attribute());
attr = &attributes.back();
attr->set(name, type, element);
/* this is weak .. */
if(triangle_mesh)
attr->reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, resize);
if(curve_mesh)
attr->reserve(0, 0, curve_mesh->motion_steps, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), resize);
return attr;
}
Attribute *AttributeSet::find(ustring name) const
{
foreach(const Attribute& attr, attributes)
if(attr.name == name)
return (Attribute*)&attr;
return NULL;
}
void AttributeSet::remove(ustring name)
{
Attribute *attr = find(name);
if(attr) {
list<Attribute>::iterator it;
for(it = attributes.begin(); it != attributes.end(); it++) {
if(&*it == attr) {
attributes.erase(it);
return;
}
}
}
}
Attribute *AttributeSet::add(AttributeStandard std, ustring name)
{
Attribute *attr = NULL;
if(name == ustring())
name = Attribute::standard_name(std);
if(triangle_mesh) {
switch(std) {
case ATTR_STD_VERTEX_NORMAL:
attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX);
break;
case ATTR_STD_FACE_NORMAL:
attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_FACE);
break;
case ATTR_STD_UV:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
break;
case ATTR_STD_UV_TANGENT:
attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_CORNER);
break;
case ATTR_STD_UV_TANGENT_SIGN:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CORNER);
break;
case ATTR_STD_GENERATED:
case ATTR_STD_POSITION_UNDEFORMED:
case ATTR_STD_POSITION_UNDISPLACED:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
break;
case ATTR_STD_MOTION_VERTEX_POSITION:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX_MOTION);
break;
case ATTR_STD_MOTION_VERTEX_NORMAL:
attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX_MOTION);
break;
case ATTR_STD_PTEX_FACE_ID:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_FACE);
break;
case ATTR_STD_PTEX_UV:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
break;
case ATTR_STD_GENERATED_TRANSFORM:
attr = add(name, TypeDesc::TypeMatrix, ATTR_ELEMENT_MESH);
break;
case ATTR_STD_VOLUME_DENSITY:
case ATTR_STD_VOLUME_FLAME:
case ATTR_STD_VOLUME_HEAT:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VOXEL);
break;
case ATTR_STD_VOLUME_COLOR:
attr = add(name, TypeDesc::TypeColor, ATTR_ELEMENT_VOXEL);
break;
case ATTR_STD_VOLUME_VELOCITY:
attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_VOXEL);
break;
default:
assert(0);
break;
}
}
else if(curve_mesh) {
switch(std) {
case ATTR_STD_UV:
case ATTR_STD_GENERATED:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
break;
case ATTR_STD_MOTION_VERTEX_POSITION:
attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE_KEY_MOTION);
break;
case ATTR_STD_CURVE_INTERCEPT:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE_KEY);
break;
case ATTR_STD_GENERATED_TRANSFORM:
attr = add(name, TypeDesc::TypeMatrix, ATTR_ELEMENT_MESH);
break;
default:
assert(0);
break;
}
}
attr->std = std;
return attr;
}
Attribute *AttributeSet::find(AttributeStandard std) const
{
foreach(const Attribute& attr, attributes)
if(attr.std == std)
return (Attribute*)&attr;
return NULL;
}
void AttributeSet::remove(AttributeStandard std)
{
Attribute *attr = find(std);
if(attr) {
list<Attribute>::iterator it;
for(it = attributes.begin(); it != attributes.end(); it++) {
if(&*it == attr) {
attributes.erase(it);
return;
}
}
}
}
Attribute *AttributeSet::find(AttributeRequest& req)
{
if(req.std == ATTR_STD_NONE)
return find(req.name);
else
return find(req.std);
}
void AttributeSet::reserve()
{
foreach(Attribute& attr, attributes) {
if(triangle_mesh)
attr.reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, true);
if(curve_mesh)
attr.reserve(0, 0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), true);
}
}
void AttributeSet::clear()
{
attributes.clear();
}
/* AttributeRequest */
AttributeRequest::AttributeRequest(ustring name_)
{
name = name_;
std = ATTR_STD_NONE;
triangle_type = TypeDesc::TypeFloat;
triangle_element = ATTR_ELEMENT_NONE;
triangle_offset = 0;
curve_type = TypeDesc::TypeFloat;
curve_element = ATTR_ELEMENT_NONE;
curve_offset = 0;
}
AttributeRequest::AttributeRequest(AttributeStandard std_)
{
name = ustring();
std = std_;
triangle_type = TypeDesc::TypeFloat;
triangle_element = ATTR_ELEMENT_NONE;
triangle_offset = 0;
curve_type = TypeDesc::TypeFloat;
curve_element = ATTR_ELEMENT_NONE;
curve_offset = 0;
}
/* AttributeRequestSet */
AttributeRequestSet::AttributeRequestSet()
{
}
AttributeRequestSet::~AttributeRequestSet()
{
}
bool AttributeRequestSet::modified(const AttributeRequestSet& other)
{
if(requests.size() != other.requests.size())
return true;
for(size_t i = 0; i < requests.size(); i++) {
bool found = false;
for(size_t j = 0; j < requests.size() && !found; j++)
if(requests[i].name == other.requests[j].name &&
requests[i].std == other.requests[j].std)
{
found = true;
}
if(!found) {
return true;
}
}
return false;
}
void AttributeRequestSet::add(ustring name)
{
foreach(AttributeRequest& req, requests)
if(req.name == name)
return;
requests.push_back(AttributeRequest(name));
}
void AttributeRequestSet::add(AttributeStandard std)
{
foreach(AttributeRequest& req, requests)
if(req.std == std)
return;
requests.push_back(AttributeRequest(std));
}
void AttributeRequestSet::add(AttributeRequestSet& reqs)
{
foreach(AttributeRequest& req, reqs.requests) {
if(req.std == ATTR_STD_NONE)
add(req.name);
else
add(req.std);
}
}
bool AttributeRequestSet::find(ustring name)
{
foreach(AttributeRequest& req, requests)
if(req.name == name)
return true;
return false;
}
bool AttributeRequestSet::find(AttributeStandard std)
{
foreach(AttributeRequest& req, requests)
if(req.std == std)
return true;
return false;
}
size_t AttributeRequestSet::size()
{
return requests.size();
}
void AttributeRequestSet::clear()
{
requests.clear();
}
CCL_NAMESPACE_END