
This commit introduces a new mode for calculating the positions and weights of the IK segments in the Pose Brush based on the Face Sets. The first segment of the chain will always include all face sets inside the brush radius and it will propagate until the boundary of the last face sets added in the flood fill. Then consecutive connected face sets are added to the chain until the chain length limit is reached or all face sets of the mesh are already part of the chain. This feature enables complete control over the pose brush origins in case that is needed. Also, with this mode, the user can have a library of base meshes with face sets already configured to get to the initial pose as fast as possible. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7235
1187 lines
41 KiB
Python
1187 lines
41 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8 compliant>
|
|
from bpy.types import Menu
|
|
|
|
|
|
class UnifiedPaintPanel:
|
|
# subclass must set
|
|
# bl_space_type = 'IMAGE_EDITOR'
|
|
# bl_region_type = 'UI'
|
|
|
|
@staticmethod
|
|
def get_brush_mode(context):
|
|
""" Get the correct mode for this context. For any context where this returns None,
|
|
no brush options should be displayed."""
|
|
mode = context.mode
|
|
|
|
if mode == 'PARTICLE':
|
|
# Particle brush settings currently completely do their own thing.
|
|
return None
|
|
|
|
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
|
|
tool = ToolSelectPanelHelper.tool_active_from_context(context)
|
|
|
|
if not tool:
|
|
# If there is no active tool, then there can't be an active brush.
|
|
return None
|
|
|
|
if not tool.has_datablock:
|
|
# tool.has_datablock is always true for tools that use brushes.
|
|
return None
|
|
|
|
space_data = context.space_data
|
|
tool_settings = context.tool_settings
|
|
|
|
if space_data:
|
|
space_type = space_data.type
|
|
if space_type == 'IMAGE_EDITOR':
|
|
if space_data.show_uvedit:
|
|
return 'UV_SCULPT'
|
|
return 'PAINT_2D'
|
|
elif space_type in {'VIEW_3D', 'PROPERTIES'}:
|
|
if mode == 'PAINT_TEXTURE':
|
|
if tool_settings.image_paint:
|
|
return mode
|
|
else:
|
|
return None
|
|
return mode
|
|
return None
|
|
|
|
@staticmethod
|
|
def paint_settings(context):
|
|
tool_settings = context.tool_settings
|
|
|
|
mode = UnifiedPaintPanel.get_brush_mode(context)
|
|
|
|
# 3D paint settings
|
|
if mode == 'SCULPT':
|
|
return tool_settings.sculpt
|
|
elif mode == 'PAINT_VERTEX':
|
|
return tool_settings.vertex_paint
|
|
elif mode == 'PAINT_WEIGHT':
|
|
return tool_settings.weight_paint
|
|
elif mode == 'PAINT_TEXTURE':
|
|
return tool_settings.image_paint
|
|
elif mode == 'PARTICLE':
|
|
return tool_settings.particle_edit
|
|
# 2D paint settings
|
|
elif mode == 'PAINT_2D':
|
|
return tool_settings.image_paint
|
|
elif mode == 'UV_SCULPT':
|
|
return tool_settings.uv_sculpt
|
|
# Grease Pencil settings
|
|
elif mode == 'PAINT_GPENCIL':
|
|
return tool_settings.gpencil_paint
|
|
elif mode == 'SCULPT_GPENCIL':
|
|
return tool_settings.gpencil_sculpt_paint
|
|
elif mode == 'WEIGHT_GPENCIL':
|
|
return tool_settings.gpencil_weight_paint
|
|
elif mode == 'VERTEX_GPENCIL':
|
|
return tool_settings.gpencil_vertex_paint
|
|
return None
|
|
|
|
@staticmethod
|
|
def prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
prop_name,
|
|
unified_name=None,
|
|
pressure_name=None,
|
|
icon='NONE',
|
|
text=None,
|
|
slider=False,
|
|
header=False,
|
|
):
|
|
""" Generalized way of adding brush options to the UI,
|
|
along with their pen pressure setting and global toggle, if they exist. """
|
|
row = layout.row(align=True)
|
|
ups = context.tool_settings.unified_paint_settings
|
|
prop_owner = brush
|
|
if unified_name and getattr(ups, unified_name):
|
|
prop_owner = ups
|
|
|
|
row.prop(prop_owner, prop_name, icon=icon, text=text, slider=slider)
|
|
|
|
if pressure_name:
|
|
row.prop(brush, pressure_name, text="")
|
|
|
|
if unified_name and not header:
|
|
# NOTE: We don't draw UnifiedPaintSettings in the header to reduce clutter. D5928#136281
|
|
row.prop(ups, unified_name, text="", icon="BRUSHES_ALL")
|
|
|
|
return row
|
|
|
|
@staticmethod
|
|
def prop_unified_color(parent, context, brush, prop_name, *, text=None):
|
|
ups = context.tool_settings.unified_paint_settings
|
|
prop_owner = ups if ups.use_unified_color else brush
|
|
parent.prop(prop_owner, prop_name, text=text)
|
|
|
|
@staticmethod
|
|
def prop_unified_color_picker(parent, context, brush, prop_name, value_slider=True):
|
|
ups = context.tool_settings.unified_paint_settings
|
|
prop_owner = ups if ups.use_unified_color else brush
|
|
parent.template_color_picker(prop_owner, prop_name, value_slider=value_slider)
|
|
|
|
|
|
### Classes to let various paint modes' panels share code, by sub-classing these classes. ###
|
|
class BrushPanel(UnifiedPaintPanel):
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return cls.get_brush_mode(context) is not None
|
|
|
|
|
|
class BrushSelectPanel(BrushPanel):
|
|
bl_label = "Brushes"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
row = layout.row()
|
|
large_preview = True
|
|
if large_preview:
|
|
row.column().template_ID_preview(settings, "brush", new="brush.add", rows=3, cols=8, hide_buttons=False)
|
|
else:
|
|
row.column().template_ID(settings, "brush", new="brush.add")
|
|
col = row.column()
|
|
col.menu("VIEW3D_MT_brush_context_menu", icon='DOWNARROW_HLT', text="")
|
|
|
|
if brush is not None:
|
|
col.prop(brush, "use_custom_icon", toggle=True, icon='FILE_IMAGE', text="")
|
|
|
|
if brush.use_custom_icon:
|
|
layout.prop(brush, "icon_filepath", text="")
|
|
|
|
|
|
class ColorPalettePanel(BrushPanel):
|
|
bl_label = "Color Palette"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if not super().poll(context):
|
|
return False
|
|
|
|
settings = cls.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
if context.space_data.type == 'IMAGE_EDITOR' or context.image_paint_object:
|
|
capabilities = brush.image_paint_capabilities
|
|
return capabilities.has_color
|
|
|
|
elif context.vertex_paint_object:
|
|
capabilities = brush.vertex_paint_capabilities
|
|
return capabilities.has_color
|
|
return False
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
settings = self.paint_settings(context)
|
|
|
|
layout.template_ID(settings, "palette", new="palette.new")
|
|
if settings.palette:
|
|
layout.template_palette(settings, "palette", color=True)
|
|
|
|
|
|
class ClonePanel(BrushPanel):
|
|
bl_label = "Clone"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if not super().poll(context):
|
|
return False
|
|
|
|
settings = cls.paint_settings(context)
|
|
|
|
mode = cls.get_brush_mode(context)
|
|
if mode == 'PAINT_TEXTURE':
|
|
brush = settings.brush
|
|
return brush.image_tool == 'CLONE'
|
|
return False
|
|
|
|
def draw_header(self, context):
|
|
settings = self.paint_settings(context)
|
|
self.layout.prop(settings, "use_clone_layer", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
settings = self.paint_settings(context)
|
|
|
|
layout.active = settings.use_clone_layer
|
|
|
|
ob = context.active_object
|
|
col = layout.column()
|
|
|
|
if settings.mode == 'MATERIAL':
|
|
if len(ob.material_slots) > 1:
|
|
col.label(text="Materials")
|
|
col.template_list(
|
|
"MATERIAL_UL_matslots", "",
|
|
ob, "material_slots",
|
|
ob, "active_material_index",
|
|
rows=2,
|
|
)
|
|
|
|
mat = ob.active_material
|
|
if mat:
|
|
col.label(text="Source Clone Slot")
|
|
col.template_list(
|
|
"TEXTURE_UL_texpaintslots", "",
|
|
mat, "texture_paint_images",
|
|
mat, "paint_clone_slot",
|
|
rows=2,
|
|
)
|
|
|
|
elif settings.mode == 'IMAGE':
|
|
mesh = ob.data
|
|
|
|
clone_text = mesh.uv_layer_clone.name if mesh.uv_layer_clone else ""
|
|
col.label(text="Source Clone Image")
|
|
col.template_ID(settings, "clone_image")
|
|
col.label(text="Source Clone UV Map")
|
|
col.menu("VIEW3D_MT_tools_projectpaint_clone", text=clone_text, translate=False)
|
|
|
|
|
|
class TextureMaskPanel(BrushPanel):
|
|
bl_label = "Texture Mask"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
brush = context.tool_settings.image_paint.brush
|
|
|
|
col = layout.column()
|
|
col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
|
|
|
|
mask_tex_slot = brush.mask_texture_slot
|
|
|
|
# map_mode
|
|
layout.row().prop(mask_tex_slot, "mask_map_mode", text="Mask Mapping")
|
|
|
|
if mask_tex_slot.map_mode == 'STENCIL':
|
|
if brush.mask_texture and brush.mask_texture.type == 'IMAGE':
|
|
layout.operator("brush.stencil_fit_image_aspect").mask = True
|
|
layout.operator("brush.stencil_reset_transform").mask = True
|
|
|
|
col = layout.column()
|
|
col.prop(brush, "use_pressure_masking", text="Pressure Masking")
|
|
# angle and texture_angle_source
|
|
if mask_tex_slot.has_texture_angle:
|
|
col = layout.column()
|
|
col.prop(mask_tex_slot, "angle", text="Angle")
|
|
if mask_tex_slot.has_texture_angle_source:
|
|
col.prop(mask_tex_slot, "use_rake", text="Rake")
|
|
|
|
if brush.brush_capabilities.has_random_texture_angle and mask_tex_slot.has_random_texture_angle:
|
|
col.prop(mask_tex_slot, "use_random", text="Random")
|
|
if mask_tex_slot.use_random:
|
|
col.prop(mask_tex_slot, "random_angle", text="Random Angle")
|
|
|
|
# scale and offset
|
|
col.prop(mask_tex_slot, "offset")
|
|
col.prop(mask_tex_slot, "scale")
|
|
|
|
|
|
class StrokePanel(BrushPanel):
|
|
bl_label = "Stroke"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
mode = self.get_brush_mode(context)
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(brush, "stroke_method")
|
|
col.separator()
|
|
|
|
if brush.use_anchor:
|
|
col.prop(brush, "use_edge_to_edge", text="Edge To Edge")
|
|
|
|
if brush.use_airbrush:
|
|
col.prop(brush, "rate", text="Rate", slider=True)
|
|
|
|
if brush.use_space:
|
|
row = col.row(align=True)
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
row.prop(brush, "use_pressure_spacing", toggle=True, text="")
|
|
|
|
if brush.use_line or brush.use_curve:
|
|
row = col.row(align=True)
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
|
|
if mode == 'SCULPT':
|
|
col.row().prop(brush, "use_scene_spacing", text="Spacing Distance", expand=True)
|
|
|
|
if mode in {'PAINT_TEXTURE', 'PAINT_2D', 'SCULPT'}:
|
|
if brush.image_paint_capabilities.has_space_attenuation or brush.sculpt_capabilities.has_space_attenuation:
|
|
col.prop(brush, "use_space_attenuation")
|
|
|
|
if brush.use_curve:
|
|
col.separator()
|
|
col.template_ID(brush, "paint_curve", new="paintcurve.new")
|
|
col.operator("paintcurve.draw")
|
|
col.separator()
|
|
|
|
if brush.use_space:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
col.prop(brush, "dash_ratio", text="Dash Ratio")
|
|
col.prop(brush, "dash_samples", text="Dash Length")
|
|
|
|
if (mode == 'SCULPT' and brush.sculpt_capabilities.has_jitter) or mode != 'SCULPT':
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
if brush.jitter_unit == 'BRUSH':
|
|
row.prop(brush, "jitter", slider=True)
|
|
else:
|
|
row.prop(brush, "jitter_absolute")
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
col.row().prop(brush, "jitter_unit", expand=True)
|
|
|
|
col.separator()
|
|
col.prop(settings, "input_samples")
|
|
|
|
|
|
class SmoothStrokePanel(BrushPanel):
|
|
bl_label = "Stabilize Stroke"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if not super().poll(context):
|
|
return False
|
|
settings = cls.paint_settings(context)
|
|
brush = settings.brush
|
|
if brush.brush_capabilities.has_smooth_stroke:
|
|
return True
|
|
return False
|
|
|
|
def draw_header(self, context):
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
self.layout.prop(brush, "use_smooth_stroke", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
col.active = brush.use_smooth_stroke
|
|
col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
|
|
|
|
class FalloffPanel(BrushPanel):
|
|
bl_label = "Falloff"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if not super().poll(context):
|
|
return False
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and settings.brush.curve)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
settings = self.paint_settings(context)
|
|
mode = self.get_brush_mode(context)
|
|
brush = settings.brush
|
|
|
|
if brush is None:
|
|
return
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.prop(brush, "curve_preset", text="")
|
|
|
|
if brush.curve_preset == 'CUSTOM':
|
|
layout.template_curve_mapping(brush, "curve", brush=True)
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
|
|
row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
|
|
row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
|
|
row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
|
|
row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
|
|
row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
|
|
|
|
if mode in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT'} and brush.sculpt_tool != 'POSE':
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.use_property_split = True
|
|
row.use_property_decorate = False
|
|
row.prop(brush, "falloff_shape", expand=True)
|
|
|
|
|
|
class DisplayPanel(BrushPanel):
|
|
bl_label = "Brush Cursor"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw_header(self, context):
|
|
settings = self.paint_settings(context)
|
|
if settings and not self.is_popover:
|
|
self.layout.prop(settings, "show_brush", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
mode = self.get_brush_mode(context)
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
tex_slot = brush.texture_slot
|
|
tex_slot_mask = brush.mask_texture_slot
|
|
|
|
if self.is_popover:
|
|
row = layout.row(align=True)
|
|
row.prop(settings, "show_brush", text="")
|
|
row.label(text="Display Cursor")
|
|
|
|
col = layout.column()
|
|
col.active = brush.brush_capabilities.has_overlay and settings.show_brush
|
|
|
|
col.prop(brush, "cursor_color_add", text="Cursor Color")
|
|
if mode == 'SCULPT' and brush.sculpt_capabilities.has_secondary_color:
|
|
col.prop(brush, "cursor_color_subtract", text="Inverse Cursor Color")
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "cursor_overlay_alpha", text="Falloff Opacity")
|
|
row.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
row.prop(
|
|
brush, "use_cursor_overlay", text="", toggle=True,
|
|
icon='HIDE_OFF' if brush.use_cursor_overlay else 'HIDE_ON',
|
|
)
|
|
|
|
if mode in ['PAINT_2D', 'PAINT_TEXTURE', 'PAINT_VERTEX', 'SCULPT']:
|
|
row = col.row(align=True)
|
|
row.prop(brush, "texture_overlay_alpha", text="Texture Opacity")
|
|
row.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
if tex_slot.map_mode != 'STENCIL':
|
|
row.prop(
|
|
brush, "use_primary_overlay", text="", toggle=True,
|
|
icon='HIDE_OFF' if brush.use_primary_overlay else 'HIDE_ON',
|
|
)
|
|
|
|
if mode in ['PAINT_TEXTURE', 'PAINT_2D']:
|
|
row = col.row(align=True)
|
|
row.prop(brush, "mask_overlay_alpha", text="Mask Texture Opacity")
|
|
row.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
if tex_slot_mask.map_mode != 'STENCIL':
|
|
row.prop(
|
|
brush, "use_secondary_overlay", text="", toggle=True,
|
|
icon='HIDE_OFF' if brush.use_secondary_overlay else 'HIDE_ON',
|
|
)
|
|
|
|
|
|
class VIEW3D_MT_tools_projectpaint_clone(Menu):
|
|
bl_label = "Clone Layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
for i, uv_layer in enumerate(context.active_object.data.uv_layers):
|
|
props = layout.operator("wm.context_set_int", text=uv_layer.name, translate=False)
|
|
props.data_path = "active_object.data.uv_layer_clone_index"
|
|
props.value = i
|
|
|
|
|
|
def brush_settings(layout, context, brush, popover=False):
|
|
""" Draw simple brush settings for Sculpt,
|
|
Texture/Vertex/Weight Paint modes, or skip certain settings for the popover """
|
|
|
|
mode = UnifiedPaintPanel.get_brush_mode(context)
|
|
|
|
### Draw simple settings unique to each paint mode. ###
|
|
brush_shared_settings(layout, context, brush, popover)
|
|
|
|
# Sculpt Mode #
|
|
if mode == 'SCULPT':
|
|
capabilities = brush.sculpt_capabilities
|
|
|
|
# normal_radius_factor
|
|
layout.prop(brush, "normal_radius_factor", slider=True)
|
|
layout.prop(brush, "hardness", slider=True)
|
|
|
|
# auto_smooth_factor and use_inverse_smooth_pressure
|
|
if capabilities.has_auto_smooth:
|
|
UnifiedPaintPanel.prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
"auto_smooth_factor",
|
|
pressure_name="use_inverse_smooth_pressure",
|
|
slider=True,
|
|
)
|
|
|
|
# topology_rake_factor
|
|
if (
|
|
capabilities.has_topology_rake and
|
|
context.sculpt_object.use_dynamic_topology_sculpting
|
|
):
|
|
layout.prop(brush, "topology_rake_factor", slider=True)
|
|
|
|
# normal_weight
|
|
if capabilities.has_normal_weight:
|
|
layout.prop(brush, "normal_weight", slider=True)
|
|
|
|
# crease_pinch_factor
|
|
if capabilities.has_pinch_factor:
|
|
text = "Pinch"
|
|
if brush.sculpt_tool in {'BLOB', 'SNAKE_HOOK'}:
|
|
text = "Magnify"
|
|
layout.prop(brush, "crease_pinch_factor", slider=True, text=text)
|
|
|
|
# rake_factor
|
|
if capabilities.has_rake_factor:
|
|
layout.prop(brush, "rake_factor", slider=True)
|
|
|
|
# plane_offset, use_offset_pressure, use_plane_trim, plane_trim
|
|
if capabilities.has_plane_offset:
|
|
layout.separator()
|
|
UnifiedPaintPanel.prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
"plane_offset",
|
|
pressure_name="use_offset_pressure",
|
|
slider=True,
|
|
)
|
|
|
|
layout.prop(brush, "use_plane_trim", text="Plane Trim")
|
|
row = layout.row()
|
|
row.active = brush.use_plane_trim
|
|
row.prop(brush, "plane_trim", slider=True, text="Distance")
|
|
layout.separator()
|
|
|
|
# height
|
|
if capabilities.has_height:
|
|
layout.prop(brush, "height", slider=True, text="Height")
|
|
|
|
# use_persistent, set_persistent_base
|
|
if capabilities.has_persistence:
|
|
ob = context.sculpt_object
|
|
do_persistent = True
|
|
|
|
# not supported yet for this case
|
|
for md in ob.modifiers:
|
|
if md.type == 'MULTIRES':
|
|
do_persistent = False
|
|
break
|
|
|
|
if do_persistent:
|
|
layout.separator()
|
|
layout.prop(brush, "use_persistent")
|
|
layout.operator("sculpt.set_persistent_base")
|
|
layout.separator()
|
|
|
|
if brush.sculpt_tool == 'CLAY_STRIPS':
|
|
row = layout.row()
|
|
row.prop(brush, "tip_roundness")
|
|
|
|
if brush.sculpt_tool == 'ELASTIC_DEFORM':
|
|
layout.separator()
|
|
layout.prop(brush, "elastic_deform_type")
|
|
layout.prop(brush, "elastic_deform_volume_preservation", slider=True)
|
|
layout.separator()
|
|
|
|
if brush.sculpt_tool == 'POSE':
|
|
layout.separator()
|
|
layout.prop(brush, "pose_origin_type")
|
|
layout.prop(brush, "pose_offset")
|
|
layout.prop(brush, "pose_smooth_iterations")
|
|
layout.prop(brush, "pose_ik_segments")
|
|
layout.prop(brush, "use_pose_ik_anchored")
|
|
layout.separator()
|
|
|
|
if brush.sculpt_tool == 'CLOTH':
|
|
layout.separator()
|
|
layout.prop(brush, "cloth_sim_limit")
|
|
layout.prop(brush, "cloth_sim_falloff")
|
|
layout.separator()
|
|
layout.prop(brush, "cloth_deform_type")
|
|
layout.prop(brush, "cloth_force_falloff_type")
|
|
layout.separator()
|
|
layout.prop(brush, "cloth_mass")
|
|
layout.prop(brush, "cloth_damping")
|
|
layout.separator()
|
|
|
|
if brush.sculpt_tool == 'SCRAPE':
|
|
row = layout.row()
|
|
row.prop(brush, "area_radius_factor", slider=True)
|
|
row = layout.row()
|
|
row.prop(brush, "invert_to_scrape_fill", text="Invert to Fill")
|
|
|
|
if brush.sculpt_tool == 'FILL':
|
|
row = layout.row()
|
|
row.prop(brush, "area_radius_factor", slider=True)
|
|
row = layout.row()
|
|
row.prop(brush, "invert_to_scrape_fill", text="Invert to Scrape")
|
|
|
|
if brush.sculpt_tool == 'GRAB':
|
|
layout.prop(brush, "use_grab_active_vertex")
|
|
|
|
if brush.sculpt_tool == 'MULTIPLANE_SCRAPE':
|
|
col = layout.column()
|
|
col.prop(brush, "multiplane_scrape_angle")
|
|
col.prop(brush, "use_multiplane_scrape_dynamic")
|
|
col.prop(brush, "show_multiplane_scrape_planes_preview")
|
|
|
|
if brush.sculpt_tool == 'SMOOTH':
|
|
col = layout.column()
|
|
col.prop(brush, "smooth_deform_type")
|
|
if brush.smooth_deform_type == 'SURFACE':
|
|
col.prop(brush, "surface_smooth_shape_preservation")
|
|
col.prop(brush, "surface_smooth_current_vertex")
|
|
col.prop(brush, "surface_smooth_iterations")
|
|
|
|
if brush.sculpt_tool == 'MASK':
|
|
layout.row().prop(brush, "mask_tool", expand=True)
|
|
|
|
# 3D and 2D Texture Paint Mode.
|
|
elif mode in {'PAINT_TEXTURE', 'PAINT_2D'}:
|
|
capabilities = brush.image_paint_capabilities
|
|
|
|
if brush.image_tool == 'FILL':
|
|
# For some reason fill threshold only appears to be implemented in 2D paint.
|
|
if brush.color_type == 'COLOR':
|
|
if mode == 'PAINT_2D':
|
|
layout.prop(brush, "fill_threshold", text="Fill Threshold", slider=True)
|
|
elif brush.color_type == 'GRADIENT':
|
|
layout.row().prop(brush, "gradient_fill_mode", expand=True)
|
|
|
|
|
|
def brush_shared_settings(layout, context, brush, popover=False):
|
|
""" Draw simple brush settings that are shared between different paint modes. """
|
|
|
|
mode = UnifiedPaintPanel.get_brush_mode(context)
|
|
|
|
### Determine which settings to draw. ###
|
|
blend_mode = False
|
|
size = False
|
|
size_mode = False
|
|
strength = False
|
|
strength_pressure = False
|
|
weight = False
|
|
direction = False
|
|
|
|
# 3D and 2D Texture Paint #
|
|
if mode in {'PAINT_TEXTURE', 'PAINT_2D'}:
|
|
if not popover:
|
|
blend_mode = brush.image_paint_capabilities.has_color
|
|
size = brush.image_paint_capabilities.has_radius
|
|
strength = strength_pressure = True
|
|
|
|
# Sculpt #
|
|
if mode == 'SCULPT':
|
|
size_mode = True
|
|
if not popover:
|
|
size = True
|
|
strength = True
|
|
strength_pressure = brush.sculpt_capabilities.has_strength_pressure
|
|
direction = not brush.sculpt_capabilities.has_direction
|
|
|
|
# Vertex Paint #
|
|
if mode == 'PAINT_VERTEX':
|
|
if not popover:
|
|
blend_mode = True
|
|
size = True
|
|
strength = True
|
|
strength_pressure = True
|
|
|
|
# Weight Paint #
|
|
if mode == 'PAINT_WEIGHT':
|
|
if not popover:
|
|
size = True
|
|
weight = brush.weight_paint_capabilities.has_weight
|
|
strength = strength_pressure = True
|
|
# Only draw blend mode for the Draw tool, because for other tools it is pointless. D5928#137944
|
|
if brush.weight_tool == 'DRAW':
|
|
blend_mode = True
|
|
|
|
# UV Sculpt #
|
|
if mode == 'UV_SCULPT':
|
|
size = True
|
|
strength = True
|
|
|
|
### Draw settings. ###
|
|
ups = context.scene.tool_settings.unified_paint_settings
|
|
|
|
if blend_mode:
|
|
layout.prop(brush, "blend", text="Blend")
|
|
layout.separator()
|
|
|
|
if weight:
|
|
UnifiedPaintPanel.prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
"weight",
|
|
unified_name="use_unified_weight",
|
|
slider=True,
|
|
)
|
|
|
|
size_owner = ups if ups.use_unified_size else brush
|
|
size_prop = "size"
|
|
if size_mode and (size_owner.use_locked_size == 'SCENE'):
|
|
size_prop = "unprojected_radius"
|
|
if size or size_mode:
|
|
if size:
|
|
UnifiedPaintPanel.prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
size_prop,
|
|
unified_name="use_unified_size",
|
|
pressure_name="use_pressure_size",
|
|
text="Radius",
|
|
slider=True,
|
|
)
|
|
if size_mode:
|
|
layout.row().prop(size_owner, "use_locked_size", expand=True)
|
|
layout.separator()
|
|
|
|
if strength:
|
|
pressure_name = "use_pressure_strength" if strength_pressure else None
|
|
UnifiedPaintPanel.prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
"strength",
|
|
unified_name="use_unified_strength",
|
|
pressure_name=pressure_name,
|
|
slider=True,
|
|
)
|
|
layout.separator()
|
|
|
|
if direction:
|
|
layout.row().prop(brush, "direction", expand=True)
|
|
|
|
|
|
def brush_settings_advanced(layout, context, brush, popover=False):
|
|
"""Draw advanced brush settings for Sculpt, Texture/Vertex/Weight Paint modes."""
|
|
|
|
mode = UnifiedPaintPanel.get_brush_mode(context)
|
|
|
|
# In the popover we want to combine advanced brush settings with non-advanced brush settings.
|
|
if popover:
|
|
brush_settings(layout, context, brush, popover=True)
|
|
layout.separator()
|
|
layout.label(text="Advanced:")
|
|
|
|
# These options are shared across many modes.
|
|
use_accumulate = False
|
|
use_frontface = False
|
|
|
|
if mode == 'SCULPT':
|
|
capabilities = brush.sculpt_capabilities
|
|
use_accumulate = capabilities.has_accumulate
|
|
use_frontface = True
|
|
|
|
# topology automasking
|
|
layout.prop(brush, "use_automasking_topology")
|
|
|
|
# face masks automasking
|
|
layout.prop(brush, "use_automasking_face_sets")
|
|
|
|
# boundary edges automasking
|
|
layout.prop(brush, "use_automasking_boundary_edges")
|
|
layout.prop(brush, "automasking_boundary_edges_propagation_steps")
|
|
|
|
|
|
# sculpt plane settings
|
|
if capabilities.has_sculpt_plane:
|
|
layout.prop(brush, "sculpt_plane")
|
|
layout.prop(brush, "use_original_normal")
|
|
layout.prop(brush, "use_original_plane")
|
|
layout.separator()
|
|
|
|
# 3D and 2D Texture Paint.
|
|
elif mode in {'PAINT_TEXTURE', 'PAINT_2D'}:
|
|
capabilities = brush.image_paint_capabilities
|
|
use_accumulate = capabilities.has_accumulate
|
|
|
|
if mode == 'PAINT_2D':
|
|
layout.prop(brush, "use_paint_antialiasing")
|
|
else:
|
|
layout.prop(brush, "use_alpha")
|
|
|
|
# Tool specific settings
|
|
if brush.image_tool == 'SOFTEN':
|
|
layout.separator()
|
|
layout.row().prop(brush, "direction", expand=True)
|
|
layout.prop(brush, "sharp_threshold")
|
|
if mode == 'PAINT_2D':
|
|
layout.prop(brush, "blur_kernel_radius")
|
|
layout.prop(brush, "blur_mode")
|
|
|
|
elif brush.image_tool == 'MASK':
|
|
layout.prop(brush, "weight", text="Mask Value", slider=True)
|
|
|
|
elif brush.image_tool == 'CLONE':
|
|
if mode == 'PAINT_2D':
|
|
layout.prop(brush, "clone_image", text="Image")
|
|
layout.prop(brush, "clone_alpha", text="Alpha")
|
|
|
|
# Vertex Paint #
|
|
elif mode == 'PAINT_VERTEX':
|
|
layout.prop(brush, "use_alpha")
|
|
if brush.vertex_tool != 'SMEAR':
|
|
use_accumulate = True
|
|
use_frontface = True
|
|
|
|
# Weight Paint
|
|
elif mode == 'PAINT_WEIGHT':
|
|
if brush.weight_tool != 'SMEAR':
|
|
use_accumulate = True
|
|
use_frontface = True
|
|
|
|
# Draw shared settings.
|
|
if use_accumulate:
|
|
layout.prop(brush, "use_accumulate")
|
|
|
|
if use_frontface:
|
|
layout.prop(brush, "use_frontface", text="Front Faces Only")
|
|
|
|
|
|
def draw_color_settings(context, layout, brush, color_type=False):
|
|
"""Draw color wheel and gradient settings."""
|
|
ups = context.scene.tool_settings.unified_paint_settings
|
|
|
|
if color_type:
|
|
row = layout.row()
|
|
row.use_property_split = False
|
|
row.prop(brush, "color_type", expand=True)
|
|
|
|
# Color wheel
|
|
if brush.color_type == 'COLOR':
|
|
UnifiedPaintPanel.prop_unified_color_picker(layout, context, brush, "color", value_slider=True)
|
|
|
|
row = layout.row(align=True)
|
|
UnifiedPaintPanel.prop_unified_color(row, context, brush, "color", text="")
|
|
UnifiedPaintPanel.prop_unified_color(row, context, brush, "secondary_color", text="")
|
|
row.separator()
|
|
row.operator("paint.brush_colors_flip", icon='FILE_REFRESH', text="", emboss=False)
|
|
row.prop(ups, "use_unified_color", text="", icon='WORLD')
|
|
# Gradient
|
|
elif brush.color_type == 'GRADIENT':
|
|
layout.template_color_ramp(brush, "gradient", expand=True)
|
|
|
|
layout.use_property_split = True
|
|
|
|
col = layout.column()
|
|
|
|
if brush.image_tool == 'DRAW':
|
|
UnifiedPaintPanel.prop_unified(
|
|
col,
|
|
context,
|
|
brush,
|
|
"secondary_color",
|
|
unified_name="use_unified_color",
|
|
text="Background Color",
|
|
header=True,
|
|
)
|
|
|
|
col.prop(brush, "gradient_stroke_mode", text="Gradient Mapping")
|
|
if brush.gradient_stroke_mode in {'SPACING_REPEAT', 'SPACING_CLAMP'}:
|
|
col.prop(brush, "grad_spacing")
|
|
|
|
|
|
# Used in both the View3D toolbar and texture properties
|
|
def brush_texture_settings(layout, brush, sculpt):
|
|
tex_slot = brush.texture_slot
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
# map_mode
|
|
if sculpt:
|
|
layout.prop(tex_slot, "map_mode", text="Mapping")
|
|
else:
|
|
layout.prop(tex_slot, "tex_paint_map_mode", text="Mapping")
|
|
|
|
layout.separator()
|
|
|
|
if tex_slot.map_mode == 'STENCIL':
|
|
if brush.texture and brush.texture.type == 'IMAGE':
|
|
layout.operator("brush.stencil_fit_image_aspect")
|
|
layout.operator("brush.stencil_reset_transform")
|
|
|
|
# angle and texture_angle_source
|
|
if tex_slot.has_texture_angle:
|
|
col = layout.column()
|
|
col.prop(tex_slot, "angle", text="Angle")
|
|
if tex_slot.has_texture_angle_source:
|
|
col.prop(tex_slot, "use_rake", text="Rake")
|
|
|
|
if brush.brush_capabilities.has_random_texture_angle and tex_slot.has_random_texture_angle:
|
|
if sculpt:
|
|
if brush.sculpt_capabilities.has_random_texture_angle:
|
|
col.prop(tex_slot, "use_random", text="Random")
|
|
if tex_slot.use_random:
|
|
col.prop(tex_slot, "random_angle", text="Random Angle")
|
|
else:
|
|
col.prop(tex_slot, "use_random", text="Random")
|
|
if tex_slot.use_random:
|
|
col.prop(tex_slot, "random_angle", text="Random Angle")
|
|
|
|
# scale and offset
|
|
layout.prop(tex_slot, "offset")
|
|
layout.prop(tex_slot, "scale")
|
|
|
|
if sculpt:
|
|
# texture_sample_bias
|
|
layout.prop(brush, "texture_sample_bias", slider=True, text="Sample Bias")
|
|
|
|
|
|
def brush_mask_texture_settings(layout, brush):
|
|
mask_tex_slot = brush.mask_texture_slot
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
# map_mode
|
|
layout.row().prop(mask_tex_slot, "mask_map_mode", text="Mask Mapping")
|
|
|
|
if mask_tex_slot.map_mode == 'STENCIL':
|
|
if brush.mask_texture and brush.mask_texture.type == 'IMAGE':
|
|
layout.operator("brush.stencil_fit_image_aspect").mask = True
|
|
layout.operator("brush.stencil_reset_transform").mask = True
|
|
|
|
col = layout.column()
|
|
col.prop(brush, "use_pressure_masking", text="Pressure Masking")
|
|
# angle and texture_angle_source
|
|
if mask_tex_slot.has_texture_angle:
|
|
col = layout.column()
|
|
col.prop(mask_tex_slot, "angle", text="Angle")
|
|
if mask_tex_slot.has_texture_angle_source:
|
|
col.prop(mask_tex_slot, "use_rake", text="Rake")
|
|
|
|
if brush.brush_capabilities.has_random_texture_angle and mask_tex_slot.has_random_texture_angle:
|
|
col.prop(mask_tex_slot, "use_random", text="Random")
|
|
if mask_tex_slot.use_random:
|
|
col.prop(mask_tex_slot, "random_angle", text="Random Angle")
|
|
|
|
# scale and offset
|
|
col.prop(mask_tex_slot, "offset")
|
|
col.prop(mask_tex_slot, "scale")
|
|
|
|
|
|
def brush_basic_texpaint_settings(layout, context, brush, *, compact=False):
|
|
"""Draw Tool Settings header for Vertex Paint and 2D and 3D Texture Paint modes."""
|
|
capabilities = brush.image_paint_capabilities
|
|
|
|
if capabilities.has_color:
|
|
UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="")
|
|
layout.prop(brush, "blend", text="" if compact else "Blend")
|
|
|
|
UnifiedPaintPanel.prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
"size",
|
|
pressure_name="use_pressure_size",
|
|
unified_name="use_unified_size",
|
|
slider=True,
|
|
text="Radius",
|
|
header=True
|
|
)
|
|
UnifiedPaintPanel.prop_unified(
|
|
layout,
|
|
context,
|
|
brush,
|
|
"strength",
|
|
pressure_name="use_pressure_strength",
|
|
unified_name="use_unified_strength",
|
|
header=True
|
|
)
|
|
|
|
|
|
def brush_basic_gpencil_paint_settings(layout, context, brush, *, compact=False):
|
|
tool_settings = context.tool_settings
|
|
settings = tool_settings.gpencil_paint
|
|
gp_settings = brush.gpencil_settings
|
|
tool = context.workspace.tools.from_space_view3d_mode(context.mode, create=False)
|
|
if gp_settings is None:
|
|
return
|
|
|
|
# Brush details
|
|
if brush.gpencil_tool == 'ERASE':
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "size", text="Radius")
|
|
row.prop(gp_settings, "use_pressure", text="", icon='STYLUS_PRESSURE')
|
|
row.prop(gp_settings, "use_occlude_eraser", text="", icon='XRAY')
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "eraser_mode", expand=True)
|
|
if gp_settings.eraser_mode == 'SOFT':
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "pen_strength", slider=True)
|
|
row.prop(gp_settings, "use_strength_pressure", text="", icon='STYLUS_PRESSURE')
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "eraser_strength_factor")
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "eraser_thickness_factor")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(settings, "show_brush", text="Display Cursor")
|
|
|
|
# FIXME: tools must use their own UI drawing!
|
|
elif brush.gpencil_tool == 'FILL':
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "fill_leak", text="Leak Size")
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "size", text="Thickness")
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "fill_simplify_level", text="Simplify")
|
|
|
|
else: # brush.gpencil_tool == 'DRAW/TINT':
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "size", text="Radius")
|
|
row.prop(gp_settings, "use_pressure", text="", icon='STYLUS_PRESSURE')
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "pen_strength", slider=True)
|
|
row.prop(gp_settings, "use_strength_pressure", text="", icon='STYLUS_PRESSURE')
|
|
if brush.gpencil_tool == 'TINT':
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "vertex_mode", text="Mode")
|
|
|
|
# FIXME: tools must use their own UI drawing!
|
|
if tool.idname in {
|
|
"builtin.arc",
|
|
"builtin.curve",
|
|
"builtin.line",
|
|
"builtin.box",
|
|
"builtin.circle",
|
|
"builtin.polyline"
|
|
}:
|
|
settings = context.tool_settings.gpencil_sculpt
|
|
if compact:
|
|
row = layout.row(align=True)
|
|
row.prop(settings, "use_thickness_curve", text="", icon='CURVE_DATA')
|
|
sub = row.row(align=True)
|
|
sub.active = settings.use_thickness_curve
|
|
sub.popover(
|
|
panel="TOPBAR_PT_gpencil_primitive",
|
|
text="Thickness Profile",
|
|
)
|
|
else:
|
|
row = layout.row(align=True)
|
|
row.prop(settings, "use_thickness_curve", text="Use Thickness Profile")
|
|
sub = row.row(align=True)
|
|
if settings.use_thickness_curve:
|
|
# Curve
|
|
layout.template_curve_mapping(settings, "thickness_primitive_curve", brush=True)
|
|
|
|
|
|
def brush_basic_gpencil_sculpt_settings(layout, context, brush, *, compact=False):
|
|
gp_settings = brush.gpencil_settings
|
|
tool = brush.gpencil_sculpt_tool
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "size", slider=True)
|
|
sub = row.row(align=True)
|
|
sub.enabled = tool not in {'GRAB', 'CLONE'}
|
|
sub.prop(gp_settings, "use_pressure", text="")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "strength", slider=True)
|
|
row.prop(brush, "use_pressure_strength", text="")
|
|
|
|
if compact:
|
|
if tool in {'THICKNESS', 'STRENGTH', 'PINCH', 'TWIST'}:
|
|
row.separator()
|
|
row.prop(gp_settings, "direction", expand=True, text="")
|
|
else:
|
|
use_property_split_prev = layout.use_property_split
|
|
layout.use_property_split = False
|
|
if tool in {'THICKNESS', 'STRENGTH'}:
|
|
layout.row().prop(gp_settings, "direction", expand=True)
|
|
elif tool == 'PINCH':
|
|
row = layout.row(align=True)
|
|
row.prop_enum(gp_settings, "direction", value='ADD', text="Pinch")
|
|
row.prop_enum(gp_settings, "direction", value='SUBTRACT', text="Inflate")
|
|
elif tool == 'TWIST':
|
|
row = layout.row(align=True)
|
|
row.prop_enum(gp_settings, "direction", value='ADD', text="CCW")
|
|
row.prop_enum(gp_settings, "direction", value='SUBTRACT', text="CW")
|
|
layout.use_property_split = use_property_split_prev
|
|
|
|
|
|
def brush_basic_gpencil_weight_settings(layout, _context, brush, *, compact=False):
|
|
gp_settings = brush.gpencil_settings
|
|
layout.prop(brush, "size", slider=True)
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "strength", slider=True)
|
|
row.prop(brush, "use_pressure_strength", text="")
|
|
|
|
layout.prop(brush, "weight", slider=True)
|
|
|
|
|
|
def brush_basic_gpencil_vertex_settings(layout, _context, brush, *, compact=False):
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
# Brush details
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "size", text="Radius")
|
|
row.prop(gp_settings, "use_pressure", text="", icon='STYLUS_PRESSURE')
|
|
|
|
if brush.gpencil_vertex_tool in {'DRAW', 'BLUR', 'SMEAR'}:
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "pen_strength", slider=True)
|
|
row.prop(gp_settings, "use_strength_pressure", text="", icon='STYLUS_PRESSURE')
|
|
|
|
if brush.gpencil_vertex_tool in {'DRAW', 'REPLACE'}:
|
|
row = layout.row(align=True)
|
|
row.prop(gp_settings, "vertex_mode", text="Mode")
|
|
|
|
|
|
classes = (
|
|
VIEW3D_MT_tools_projectpaint_clone,
|
|
)
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
for cls in classes:
|
|
register_class(cls)
|