
Remove the last of the odd C++/python wrapper code from http://www.python.org/doc/PyCPP.html (~1998) * Use python subclasses rather then having fake subclassing through get/set attributes calling parent types. * PyObject getset arrays are created while initializing the types, converted from our own attribute arrays. This way python deals with subclasses and we dont have to define getattro or setattro functions for each type. * GameObjects and Scenes no longer have attribute access to properties. only dictionary style access - ob['prop'] * remove each class's get/set/dir functions. * remove isA() methods, can use PyObject_TypeCheck() in C and issubclass() in python. * remove Parents[] array for each C++ class, was only used for isA() and wasnt correct in quite a few cases. * remove PyTypeObject that was being passed as the last argument to each class (the parent classes too). TODO - * Light and VertexProxy need to be converted to using attributes. * memory for getset arrays is never freed, not that bad since its will only allocates once.
310 lines
6.3 KiB
C++
310 lines
6.3 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "SCA_ILogicBrick.h"
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#include "PyObjectPlus.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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SCA_LogicManager* SCA_ILogicBrick::m_sCurrentLogicManager = NULL;
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SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj)
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:
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CValue(),
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m_gameobj(gameobj),
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m_Execute_Priority(0),
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m_Execute_Ueber_Priority(0),
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m_bActive(false),
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m_eventval(0)
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{
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m_text = "KX_LogicBrick";
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}
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SCA_ILogicBrick::~SCA_ILogicBrick()
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{
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RemoveEvent();
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}
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void SCA_ILogicBrick::SetExecutePriority(int execute_Priority)
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{
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m_Execute_Priority = execute_Priority;
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}
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void SCA_ILogicBrick::SetUeberExecutePriority(int execute_Priority)
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{
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m_Execute_Ueber_Priority = execute_Priority;
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}
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void SCA_ILogicBrick::ReParent(SCA_IObject* parent)
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{
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m_gameobj = parent;
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}
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void SCA_ILogicBrick::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map)
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{
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// nothing to do
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}
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CValue* SCA_ILogicBrick::Calc(VALUE_OPERATOR op, CValue *val)
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{
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CValue* temp = new CBoolValue(false,"");
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CValue* result = temp->Calc(op,val);
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temp->Release();
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return result;
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}
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CValue* SCA_ILogicBrick::CalcFinal(VALUE_DATA_TYPE dtype,
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VALUE_OPERATOR op,
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CValue *val)
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{
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// same as bool implementation, so...
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CValue* temp = new CBoolValue(false,"");
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CValue* result = temp->CalcFinal(dtype,op,val);
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temp->Release();
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return result;
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}
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const STR_String& SCA_ILogicBrick::GetText()
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{
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if (m_name.Length())
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return m_name;
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return m_text;
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}
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double SCA_ILogicBrick::GetNumber()
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{
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return -1;
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}
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STR_String& SCA_ILogicBrick::GetName()
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{
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return m_name;
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}
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void SCA_ILogicBrick::SetName(const char *name)
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{
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m_name = name;
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}
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bool SCA_ILogicBrick::LessComparedTo(SCA_ILogicBrick* other)
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{
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return (this->m_Execute_Ueber_Priority < other->m_Execute_Ueber_Priority)
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|| ((this->m_Execute_Ueber_Priority == other->m_Execute_Ueber_Priority) &&
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(this->m_Execute_Priority < other->m_Execute_Priority));
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}
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void SCA_ILogicBrick::RegisterEvent(CValue* eventval)
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{
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if (m_eventval)
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m_eventval->Release();
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m_eventval = eventval->AddRef();
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}
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void SCA_ILogicBrick::RemoveEvent()
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{
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if (m_eventval)
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{
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m_eventval->Release();
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m_eventval = NULL;
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}
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}
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CValue* SCA_ILogicBrick::GetEvent()
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{
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if (m_eventval)
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{
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return m_eventval->AddRef();
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}
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return NULL;
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}
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/* python stuff */
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PyTypeObject SCA_ILogicBrick::Type = {
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#if (PY_VERSION_HEX >= 0x02060000)
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PyVarObject_HEAD_INIT(NULL, 0)
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#else
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/* python 2.5 and below */
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PyObject_HEAD_INIT( NULL ) /* required py macro */
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0, /* ob_size */
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#endif
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"SCA_ILogicBrick",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,
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NULL, //py_base_getattro,
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NULL, //py_base_setattro,
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0,
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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0,0,0,0,0,0,0,
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Methods,
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0,
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0,
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&CValue::Type
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};
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PyMethodDef SCA_ILogicBrick::Methods[] = {
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// --> Deprecated
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{"getOwner", (PyCFunction) SCA_ILogicBrick::sPyGetOwner, METH_NOARGS},
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{"getExecutePriority", (PyCFunction) SCA_ILogicBrick::sPyGetExecutePriority, METH_NOARGS},
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{"setExecutePriority", (PyCFunction) SCA_ILogicBrick::sPySetExecutePriority, METH_VARARGS},
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// <-- Deprecated
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef SCA_ILogicBrick::Attributes[] = {
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KX_PYATTRIBUTE_RO_FUNCTION("owner", SCA_ILogicBrick, pyattr_get_owner),
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KX_PYATTRIBUTE_INT_RW("executePriority",0,100000,false,SCA_ILogicBrick,m_Execute_Priority),
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KX_PYATTRIBUTE_STRING_RO("name", SCA_ILogicBrick, m_name),
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{NULL} //Sentinel
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};
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int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef)
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{
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if (attrdef->m_type != KX_PYATTRIBUTE_TYPE_STRING || attrdef->m_length != 1) {
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PyErr_SetString(PyExc_AttributeError, "inconsistent check function for attribute type, report to blender.org");
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return 1;
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}
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SCA_ILogicBrick* brick = reinterpret_cast<SCA_ILogicBrick*>(self);
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STR_String* var = reinterpret_cast<STR_String*>((char*)self+attrdef->m_offset);
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CValue* prop = brick->GetParent()->FindIdentifier(*var);
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bool error = prop->IsError();
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prop->Release();
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if (error) {
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PyErr_SetString(PyExc_ValueError, "string does not correspond to a property");
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return 1;
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}
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return 0;
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}
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PyObject* SCA_ILogicBrick::PyGetOwner()
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{
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ShowDeprecationWarning("getOwner()", "the owner property");
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CValue* parent = GetParent();
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if (parent)
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{
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return parent->GetProxy();
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}
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printf("ERROR: Python scriptblock without owner\n");
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Py_RETURN_NONE; //Int_FromLong(IsPositiveTrigger());
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}
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PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* args)
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{
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ShowDeprecationWarning("setExecutePriority()", "the executePriority property");
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int priority=0;
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if (!PyArg_ParseTuple(args, "i:setExecutePriority", &priority)) {
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return NULL;
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}
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m_Execute_Priority = priority;
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Py_RETURN_NONE;
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}
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PyObject* SCA_ILogicBrick::PyGetExecutePriority()
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{
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ShowDeprecationWarning("getExecutePriority()", "the executePriority property");
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return PyInt_FromLong(m_Execute_Priority);
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}
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/*Attribute functions */
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PyObject* SCA_ILogicBrick::pyattr_get_owner(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ILogicBrick* self= static_cast<SCA_ILogicBrick*>(self_v);
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CValue* parent = self->GetParent();
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if (parent)
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return parent->GetProxy();
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Py_RETURN_NONE;
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}
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/* Conversions for making life better. */
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bool SCA_ILogicBrick::PyArgToBool(int boolArg)
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{
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if (boolArg) {
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return true;
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} else {
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return false;
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}
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}
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PyObject* SCA_ILogicBrick::BoolToPyArg(bool boolarg)
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{
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return PyInt_FromLong(boolarg? KX_TRUE: KX_FALSE);
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}
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