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6e85d00055d414e6be34f4738790851a63223ab7
blender
/
source
/
gameengine
/
Rasterizer
/
RAS_OpenGLRasterizer
History
Erwin Coumans
6e85d00055
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
..
CMakeLists.txt
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_GLExtensionManager.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_ListRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_OpenGLRasterizer.cpp
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
RAS_OpenGLRasterizer.h
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
RAS_VAOpenGLRasterizer.cpp
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_VAOpenGLRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
SCons:
2009-02-15 23:26:00 +00:00