Files
blender/source
Antony Riakiotakis 6ebbcbd5df Fix F62828. UV stitch code did not handle non manifold edges very well.
This made loops in linked lists of uvedges from duplicate members
causing a hang. Now check all previous links before adding a new one. It
is not much slower in practice because non-manifolds are not that
frequent.
2014-03-04 14:37:06 +02:00
..
2014-02-13 08:52:12 +11:00