
This commit aims to add functionality to the surface deform modifier that gives more control and allows it to work better with the modifier stack. * Maintains compatibility with older files. The default settings keep it so that the whole object is bound and vertex coordinates get overwritten as the modifier currently does. * Turns the deformations from an absolute vertex coordinate overwrite into an additive offset from the vertex location before the modifier to the resulting bound deformation. This gives the ability to control the strength of the deformation and mix the deformation of the modifier with the modifier stack that comes before it. * Also adds in a vertex group with the invert option. This is applied after the bind deformation is added. So the whole object is still bound to target, and the vertex group filters afterwards what parts get affected. I experimented with a version to only binds the geometry weighted to the vertex group, but that would break compatibility with old files. I may bring it in later as a separate option/mode for the surface deform. With several fixes from @mont29. Reviewed By: mont29 Differencial Revision: https://developer.blender.org/D6894
2259 lines
72 KiB
Python
2259 lines
72 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Panel
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from bpy.app.translations import pgettext_iface as iface_
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class ModifierButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "modifier"
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bl_options = {'HIDE_HEADER'}
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class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
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bl_label = "Modifiers"
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@classmethod
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def poll(cls, context):
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ob = context.object
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return ob and ob.type != 'GPENCIL'
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def draw(self, context):
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layout = self.layout
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ob = context.object
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layout.operator_menu_enum("object.modifier_add", "type")
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for md in ob.modifiers:
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box = layout.template_modifier(md)
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if box:
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# match enum type to our functions, avoids a lookup table.
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getattr(self, md.type)(box, ob, md)
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# the mt.type enum is (ab)used for a lookup on function names
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# ...to avoid lengthy if statements
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# so each type must have a function here.
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def ARMATURE(self, layout, ob, md):
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split = layout.split()
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col = split.column()
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col.label(text="Object:")
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col.prop(md, "object", text="")
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col.prop(md, "use_deform_preserve_volume")
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col = split.column()
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col.label(text="Bind To:")
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col.prop(md, "use_vertex_groups", text="Vertex Groups")
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col.prop(md, "use_bone_envelopes", text="Bone Envelopes")
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layout.separator()
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split = layout.split()
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row = split.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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sub = row.row(align=True)
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sub.active = bool(md.vertex_group)
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sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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split.prop(md, "use_multi_modifier")
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def ARRAY(self, layout, _ob, md):
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layout.prop(md, "fit_type")
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if md.fit_type == 'FIXED_COUNT':
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layout.prop(md, "count")
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elif md.fit_type == 'FIT_LENGTH':
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layout.prop(md, "fit_length")
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elif md.fit_type == 'FIT_CURVE':
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layout.prop(md, "curve")
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layout.separator()
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split = layout.split()
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col = split.column()
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col.prop(md, "use_constant_offset")
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sub = col.column()
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sub.active = md.use_constant_offset
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sub.prop(md, "constant_offset_displace", text="")
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col.separator()
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col.prop(md, "use_merge_vertices", text="Merge")
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sub = col.column()
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sub.active = md.use_merge_vertices
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sub.prop(md, "use_merge_vertices_cap", text="First Last")
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sub.prop(md, "merge_threshold", text="Distance")
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col = split.column()
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col.prop(md, "use_relative_offset")
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sub = col.column()
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sub.active = md.use_relative_offset
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sub.prop(md, "relative_offset_displace", text="")
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col.separator()
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col.prop(md, "use_object_offset")
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sub = col.column()
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sub.active = md.use_object_offset
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sub.prop(md, "offset_object", text="")
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row = layout.row()
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split = row.split()
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col = split.column()
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col.label(text="UVs:")
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sub = col.column(align=True)
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sub.prop(md, "offset_u")
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sub.prop(md, "offset_v")
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layout.separator()
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layout.prop(md, "start_cap")
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layout.prop(md, "end_cap")
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def BEVEL(self, layout, ob, md):
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offset_type = md.offset_type
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if offset_type == 'PERCENT':
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layout.prop(md, "width_pct")
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else:
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offset_text = "Width"
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if offset_type == 'DEPTH':
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offset_text = "Depth"
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elif offset_type == 'OFFSET':
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offset_text = "Offset"
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layout.prop(md, "width", text=offset_text)
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layout.row().prop(md, "offset_type", expand=True)
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split = layout.split()
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col = split.column()
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col.prop(md, "use_only_vertices")
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col.prop(md, "use_clamp_overlap")
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col.prop(md, "loop_slide")
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col = split.column()
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col.prop(md, "mark_seam")
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col.prop(md, "mark_sharp")
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col.prop(md, "harden_normals")
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layout.row().prop(md, "segments")
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layout.row().prop(md, "profile")
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layout.row().prop(md, "material")
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layout.label(text="Miter Type:")
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layout.row().prop(md, "miter_outer", text="Outer")
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layout.row().prop(md, "miter_inner", text="Inner")
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if md.miter_inner in {'MITER_PATCH', 'MITER_ARC'}:
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layout.row().prop(md, "spread")
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layout.label(text="Limit Method:")
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layout.row().prop(md, "limit_method", expand=True)
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if md.limit_method == 'ANGLE':
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layout.prop(md, "angle_limit")
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elif md.limit_method == 'VGROUP':
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row = layout.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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layout.label(text="Face Strength Mode:")
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layout.row().prop(md, "face_strength_mode", expand=True)
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layout.label(text="Intersection Type:")
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layout.row().prop(md, "vmesh_method", expand=True)
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layout.row().prop(md, "use_custom_profile")
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row = layout.row()
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row.enabled = md.use_custom_profile
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if md.use_custom_profile:
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layout.template_curveprofile(md, "custom_profile")
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def BOOLEAN(self, layout, _ob, md):
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split = layout.split()
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col = split.column()
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col.label(text="Operation:")
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col.prop(md, "operation", text="")
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col = split.column()
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col.label(text="Object:")
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col.prop(md, "object", text="")
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layout.prop(md, "double_threshold")
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if bpy.app.debug:
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layout.prop(md, "debug_options")
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def BUILD(self, layout, _ob, md):
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split = layout.split()
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col = split.column()
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col.prop(md, "frame_start")
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col.prop(md, "frame_duration")
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col.prop(md, "use_reverse")
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col = split.column()
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col.prop(md, "use_random_order")
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sub = col.column()
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sub.active = md.use_random_order
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sub.prop(md, "seed")
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def MESH_CACHE(self, layout, _ob, md):
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layout.prop(md, "cache_format")
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layout.prop(md, "filepath")
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if md.cache_format == 'ABC':
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layout.prop(md, "sub_object")
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layout.label(text="Evaluation:")
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layout.prop(md, "factor", slider=True)
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layout.prop(md, "deform_mode")
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layout.prop(md, "interpolation")
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layout.label(text="Time Mapping:")
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row = layout.row()
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row.prop(md, "time_mode", expand=True)
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row = layout.row()
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row.prop(md, "play_mode", expand=True)
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if md.play_mode == 'SCENE':
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layout.prop(md, "frame_start")
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layout.prop(md, "frame_scale")
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else:
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time_mode = md.time_mode
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if time_mode == 'FRAME':
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layout.prop(md, "eval_frame")
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elif time_mode == 'TIME':
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layout.prop(md, "eval_time")
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elif time_mode == 'FACTOR':
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layout.prop(md, "eval_factor")
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layout.label(text="Axis Mapping:")
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split = layout.split(factor=0.5, align=True)
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split.alert = (md.forward_axis[-1] == md.up_axis[-1])
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split.label(text="Forward/Up Axis:")
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split.prop(md, "forward_axis", text="")
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split.prop(md, "up_axis", text="")
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split = layout.split(factor=0.5)
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split.label(text="Flip Axis:")
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row = split.row()
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row.prop(md, "flip_axis")
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def MESH_SEQUENCE_CACHE(self, layout, ob, md):
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layout.label(text="Cache File Properties:")
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box = layout.box()
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box.template_cache_file(md, "cache_file")
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cache_file = md.cache_file
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layout.label(text="Modifier Properties:")
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box = layout.box()
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if cache_file is not None:
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box.prop_search(md, "object_path", cache_file, "object_paths")
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if ob.type == 'MESH':
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box.row().prop(md, "read_data")
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def CAST(self, layout, ob, md):
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split = layout.split(factor=0.25)
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split.label(text="Cast Type:")
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split.prop(md, "cast_type", text="")
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split = layout.split(factor=0.25)
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col = split.column()
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col.prop(md, "use_x")
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col.prop(md, "use_y")
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col.prop(md, "use_z")
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col = split.column()
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col.prop(md, "factor")
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col.prop(md, "radius")
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col.prop(md, "size")
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col.prop(md, "use_radius_as_size")
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split = layout.split()
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col = split.column()
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col.label(text="Vertex Group:")
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row = col.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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col = split.column()
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col.label(text="Control Object:")
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col.prop(md, "object", text="")
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if md.object:
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col.prop(md, "use_transform")
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def CLOTH(self, layout, _ob, _md):
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layout.label(text="Settings are inside the Physics tab")
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def COLLISION(self, layout, _ob, _md):
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layout.label(text="Settings are inside the Physics tab")
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def CURVE(self, layout, ob, md):
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split = layout.split()
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col = split.column()
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col.label(text="Object:")
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col.prop(md, "object", text="")
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col = split.column()
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col.label(text="Vertex Group:")
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row = col.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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layout.label(text="Deformation Axis:")
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layout.row().prop(md, "deform_axis", expand=True)
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def DECIMATE(self, layout, ob, md):
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decimate_type = md.decimate_type
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row = layout.row()
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row.prop(md, "decimate_type", expand=True)
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if decimate_type == 'COLLAPSE':
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has_vgroup = bool(md.vertex_group)
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layout.prop(md, "ratio")
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split = layout.split()
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col = split.column()
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row = col.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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layout_info = col
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col = split.column()
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row = col.row()
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row.active = has_vgroup
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row.prop(md, "vertex_group_factor")
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col.prop(md, "use_collapse_triangulate")
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row = col.split(factor=0.75)
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row.prop(md, "use_symmetry")
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row.prop(md, "symmetry_axis", text="")
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elif decimate_type == 'UNSUBDIV':
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layout.prop(md, "iterations")
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layout_info = layout
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else: # decimate_type == 'DISSOLVE':
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layout.prop(md, "angle_limit")
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layout.prop(md, "use_dissolve_boundaries")
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layout.label(text="Delimit:")
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row = layout.row()
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row.prop(md, "delimit")
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layout_info = layout
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layout_info.label(
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text=iface_("Face Count: {:,}".format(md.face_count)),
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translate=False,
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)
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def DISPLACE(self, layout, ob, md):
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has_texture = (md.texture is not None)
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col = layout.column(align=True)
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col.label(text="Texture:")
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col.template_ID(md, "texture", new="texture.new")
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split = layout.split()
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col = split.column(align=True)
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col.label(text="Direction:")
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col.prop(md, "direction", text="")
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if md.direction in {'X', 'Y', 'Z', 'RGB_TO_XYZ'}:
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col.label(text="Space:")
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col.prop(md, "space", text="")
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col.label(text="Vertex Group:")
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row = col.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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col = split.column(align=True)
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col.active = has_texture
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col.label(text="Texture Coordinates:")
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col.prop(md, "texture_coords", text="")
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if md.texture_coords == 'OBJECT':
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col.label(text="Object:")
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col.prop(md, "texture_coords_object", text="")
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elif md.texture_coords == 'UV' and ob.type == 'MESH':
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col.label(text="UV Map:")
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col.prop_search(md, "uv_layer", ob.data, "uv_layers", text="")
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layout.separator()
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row = layout.row()
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row.prop(md, "mid_level")
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row.prop(md, "strength")
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def DYNAMIC_PAINT(self, layout, _ob, _md):
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layout.label(text="Settings are inside the Physics tab")
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def EDGE_SPLIT(self, layout, _ob, md):
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split = layout.split()
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col = split.column()
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col.prop(md, "use_edge_angle", text="Edge Angle")
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sub = col.column()
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sub.active = md.use_edge_angle
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sub.prop(md, "split_angle")
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split.prop(md, "use_edge_sharp", text="Sharp Edges")
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def EXPLODE(self, layout, ob, md):
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split = layout.split()
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col = split.column()
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col.label(text="Vertex Group:")
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row = col.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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sub = col.column()
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sub.active = bool(md.vertex_group)
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sub.prop(md, "protect")
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col.label(text="Particle UV")
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col.prop_search(md, "particle_uv", ob.data, "uv_layers", text="")
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col = split.column()
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col.prop(md, "use_edge_cut")
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col.prop(md, "show_unborn")
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col.prop(md, "show_alive")
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col.prop(md, "show_dead")
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col.prop(md, "use_size")
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layout.operator("object.explode_refresh", text="Refresh")
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def FLUID_SIMULATION(self, layout, _ob, _md):
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layout.label(text="Settings are inside the Physics tab")
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def HOOK(self, layout, ob, md):
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use_falloff = (md.falloff_type != 'NONE')
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split = layout.split()
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col = split.column()
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col.label(text="Object:")
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col.prop(md, "object", text="")
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if md.object and md.object.type == 'ARMATURE':
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col.label(text="Bone:")
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col.prop_search(md, "subtarget", md.object.data, "bones", text="")
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col = split.column()
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col.label(text="Vertex Group:")
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row = col.row(align=True)
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row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
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row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
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layout.separator()
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row = layout.row(align=True)
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if use_falloff:
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row.prop(md, "falloff_radius")
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row.prop(md, "strength", slider=True)
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layout.prop(md, "falloff_type")
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col = layout.column()
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if use_falloff:
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if md.falloff_type == 'CURVE':
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col.template_curve_mapping(md, "falloff_curve")
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split = layout.split()
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col = split.column()
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col.prop(md, "use_falloff_uniform")
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if ob.mode == 'EDIT':
|
|
row = col.row(align=True)
|
|
row.operator("object.hook_reset", text="Reset")
|
|
row.operator("object.hook_recenter", text="Recenter")
|
|
|
|
row = layout.row(align=True)
|
|
row.operator("object.hook_select", text="Select")
|
|
row.operator("object.hook_assign", text="Assign")
|
|
|
|
def LAPLACIANDEFORM(self, layout, ob, md):
|
|
is_bind = md.is_bind
|
|
|
|
layout.prop(md, "iterations")
|
|
|
|
row = layout.row(align=True)
|
|
row.enabled = not is_bind
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
layout.separator()
|
|
|
|
row = layout.row()
|
|
row.enabled = bool(md.vertex_group)
|
|
row.operator("object.laplaciandeform_bind", text="Unbind" if is_bind else "Bind")
|
|
|
|
def LAPLACIANSMOOTH(self, layout, ob, md):
|
|
layout.prop(md, "iterations")
|
|
|
|
split = layout.split(factor=0.25)
|
|
|
|
col = split.column()
|
|
col.label(text="Axis:")
|
|
col.prop(md, "use_x")
|
|
col.prop(md, "use_y")
|
|
col.prop(md, "use_z")
|
|
|
|
col = split.column()
|
|
col.label(text="Lambda:")
|
|
col.prop(md, "lambda_factor", text="Factor")
|
|
col.prop(md, "lambda_border", text="Border")
|
|
|
|
col.separator()
|
|
col.prop(md, "use_volume_preserve")
|
|
col.prop(md, "use_normalized")
|
|
|
|
layout.label(text="Vertex Group:")
|
|
row = layout.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
def LATTICE(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Object:")
|
|
col.prop(md, "object", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
layout.separator()
|
|
layout.prop(md, "strength", slider=True)
|
|
|
|
def MASK(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Mode:")
|
|
col.prop(md, "mode", text="")
|
|
|
|
col = split.column()
|
|
if md.mode == 'ARMATURE':
|
|
col.label(text="Armature:")
|
|
row = col.row(align=True)
|
|
row.prop(md, "armature", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = (md.armature is not None)
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
elif md.mode == 'VERTEX_GROUP':
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = bool(md.vertex_group)
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
col = layout.column()
|
|
col.prop(md, "threshold")
|
|
|
|
def MESH_DEFORM(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.enabled = not md.is_bound
|
|
col.label(text="Object:")
|
|
col.prop(md, "object", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = bool(md.vertex_group)
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
layout.separator()
|
|
row = layout.row()
|
|
row.enabled = not md.is_bound
|
|
row.prop(md, "precision")
|
|
row.prop(md, "use_dynamic_bind")
|
|
|
|
layout.separator()
|
|
if md.is_bound:
|
|
layout.operator("object.meshdeform_bind", text="Unbind")
|
|
else:
|
|
layout.operator("object.meshdeform_bind", text="Bind")
|
|
|
|
def MIRROR(self, layout, _ob, md):
|
|
axis_text = "XYZ"
|
|
split = layout.split(factor=0.33)
|
|
|
|
col = split.column()
|
|
col.label(text="Axis:")
|
|
for i, text in enumerate(axis_text):
|
|
col.prop(md, "use_axis", text=text, index=i)
|
|
|
|
col = split.column()
|
|
col.label(text="Bisect:")
|
|
for i, text in enumerate(axis_text):
|
|
colsub = col.column()
|
|
colsub.prop(md, "use_bisect_axis", text=text, index=i)
|
|
colsub.active = md.use_axis[i]
|
|
|
|
col = split.column()
|
|
col.label(text="Flip:")
|
|
for i, text in enumerate(axis_text):
|
|
colsub = col.column()
|
|
colsub.prop(md, "use_bisect_flip_axis", text=text, index=i)
|
|
colsub.active = md.use_axis[i] and md.use_bisect_axis[i]
|
|
|
|
layout.separator()
|
|
|
|
col = layout.column()
|
|
col.label(text="Mirror Object:")
|
|
col.prop(md, "mirror_object", text="")
|
|
|
|
layout.separator()
|
|
|
|
col = layout.column()
|
|
col.label(text="Options:")
|
|
|
|
row = layout.row()
|
|
row.prop(md, "use_mirror_vertex_groups", text="Vertex Groups")
|
|
row.prop(md, "use_clip", text="Clipping")
|
|
row = layout.row()
|
|
row.prop(md, "use_mirror_merge", text="Merge")
|
|
|
|
col = layout.column()
|
|
if md.use_mirror_merge is True:
|
|
col.prop(md, "merge_threshold")
|
|
|
|
layout.separator()
|
|
col = layout.column()
|
|
|
|
col.label(text="Textures:")
|
|
row = layout.row()
|
|
row.prop(md, "use_mirror_u", text="Flip U")
|
|
row.prop(md, "use_mirror_v", text="Flip V")
|
|
|
|
col = layout.column(align=True)
|
|
|
|
if md.use_mirror_u:
|
|
col.prop(md, "mirror_offset_u")
|
|
|
|
if md.use_mirror_v:
|
|
col.prop(md, "mirror_offset_v")
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(md, "offset_u")
|
|
col.prop(md, "offset_v")
|
|
|
|
def MULTIRES(self, layout, ob, md):
|
|
# Changing some of the properties can not be done once there is an
|
|
# actual displacement stored for this multires modifier. This check
|
|
# will disallow those properties from change.
|
|
# This is a bit stupid check but should be sufficient for the usual
|
|
# multires usage. It might become less strict and only disallow
|
|
# modifications if there is CD_MDISPS layer, or if there is actual
|
|
# non-zero displacement but such checks will be too slow to be done
|
|
# on every redraw.
|
|
have_displacement = (md.total_levels != 0)
|
|
|
|
row = layout.row()
|
|
row.enabled = not have_displacement
|
|
row.prop(md, "subdivision_type", expand=True)
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(md, "levels", text="Preview")
|
|
# TODO(sergey): Expose it again after T58473 is solved.
|
|
# col.prop(md, "sculpt_levels", text="Sculpt")
|
|
col.prop(md, "render_levels", text="Render")
|
|
|
|
row = col.row()
|
|
row.enabled = not have_displacement
|
|
row.prop(md, "quality")
|
|
|
|
col = split.column()
|
|
|
|
col.enabled = ob.mode != 'EDIT'
|
|
col.operator("object.multires_subdivide", text="Subdivide")
|
|
col.operator("object.multires_higher_levels_delete", text="Delete Higher")
|
|
col.operator("object.multires_reshape", text="Reshape")
|
|
col.operator("object.multires_base_apply", text="Apply Base")
|
|
col.prop(md, "uv_smooth", text="")
|
|
col.prop(md, "show_only_control_edges")
|
|
col.prop(md, "use_creases")
|
|
|
|
layout.separator()
|
|
|
|
col = layout.column()
|
|
row = col.row()
|
|
if md.is_external:
|
|
row.operator("object.multires_external_pack", text="Pack External")
|
|
row.label()
|
|
row = col.row()
|
|
row.prop(md, "filepath", text="")
|
|
else:
|
|
row.operator("object.multires_external_save", text="Save External...")
|
|
row.label()
|
|
|
|
def OCEAN(self, layout, _ob, md):
|
|
if not bpy.app.build_options.mod_oceansim:
|
|
layout.label(text="Built without OceanSim modifier")
|
|
return
|
|
|
|
layout.prop(md, "geometry_mode")
|
|
|
|
if md.geometry_mode == 'GENERATE':
|
|
row = layout.row()
|
|
row.prop(md, "repeat_x")
|
|
row.prop(md, "repeat_y")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "time")
|
|
col.prop(md, "depth")
|
|
col.prop(md, "random_seed")
|
|
|
|
col = split.column()
|
|
col.prop(md, "resolution")
|
|
col.prop(md, "size")
|
|
col.prop(md, "spatial_size")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(md, "spectrum")
|
|
|
|
if md.spectrum in {'TEXEL_MARSEN_ARSLOE', 'JONSWAP'}:
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "sharpen_peak_jonswap")
|
|
|
|
col = split.column()
|
|
col.prop(md, "fetch_jonswap")
|
|
|
|
layout.label(text="Waves:")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "choppiness")
|
|
col.prop(md, "wave_scale", text="Scale")
|
|
col.prop(md, "wave_scale_min")
|
|
col.prop(md, "wind_velocity")
|
|
|
|
col = split.column()
|
|
col.prop(md, "wave_alignment", text="Alignment")
|
|
sub = col.column()
|
|
sub.active = (md.wave_alignment > 0.0)
|
|
sub.prop(md, "wave_direction", text="Direction")
|
|
sub.prop(md, "damping")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(md, "use_normals")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "use_foam")
|
|
sub = col.row()
|
|
sub.active = md.use_foam
|
|
sub.prop(md, "foam_coverage", text="Coverage")
|
|
|
|
col = split.column()
|
|
col.active = md.use_foam
|
|
col.label(text="Foam Data Layer Name:")
|
|
col.prop(md, "foam_layer_name", text="")
|
|
|
|
layout.separator()
|
|
|
|
if md.is_cached:
|
|
layout.operator("object.ocean_bake", text="Delete Bake").free = True
|
|
else:
|
|
layout.operator("object.ocean_bake").free = False
|
|
|
|
split = layout.split()
|
|
split.enabled = not md.is_cached
|
|
|
|
col = split.column(align=True)
|
|
col.prop(md, "frame_start", text="Start")
|
|
col.prop(md, "frame_end", text="End")
|
|
|
|
col = split.column(align=True)
|
|
col.label(text="Cache path:")
|
|
col.prop(md, "filepath", text="")
|
|
|
|
split = layout.split()
|
|
split.enabled = not md.is_cached
|
|
|
|
col = split.column()
|
|
col.active = md.use_foam
|
|
col.prop(md, "bake_foam_fade")
|
|
|
|
col = split.column()
|
|
|
|
def PARTICLE_INSTANCE(self, layout, ob, md):
|
|
layout.prop(md, "object")
|
|
if md.object:
|
|
layout.prop_search(md, "particle_system", md.object, "particle_systems", text="Particle System")
|
|
else:
|
|
layout.prop(md, "particle_system_index", text="Particle System")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.label(text="Create From:")
|
|
layout.prop(md, "space", text="")
|
|
col.prop(md, "use_normal")
|
|
col.prop(md, "use_children")
|
|
col.prop(md, "use_size")
|
|
|
|
col = split.column()
|
|
col.label(text="Show Particles When:")
|
|
col.prop(md, "show_alive")
|
|
col.prop(md, "show_unborn")
|
|
col.prop(md, "show_dead")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(md, "particle_amount", text="Amount")
|
|
row.prop(md, "particle_offset", text="Offset")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(md, "axis", expand=True)
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(md, "use_path", text="Create Along Paths")
|
|
|
|
col = layout.column()
|
|
col.active = md.use_path
|
|
col.prop(md, "use_preserve_shape")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(md, "position", slider=True)
|
|
row.prop(md, "random_position", text="Random", slider=True)
|
|
row = col.row(align=True)
|
|
row.prop(md, "rotation", slider=True)
|
|
row.prop(md, "random_rotation", text="Random", slider=True)
|
|
|
|
layout.separator()
|
|
|
|
col = layout.column()
|
|
col.prop_search(md, "index_layer_name", ob.data, "vertex_colors", text="Index Layer")
|
|
col.prop_search(md, "value_layer_name", ob.data, "vertex_colors", text="Value Layer")
|
|
|
|
def PARTICLE_SYSTEM(self, layout, _ob, _md):
|
|
layout.label(text="Settings can be found inside the Particle context")
|
|
|
|
def SCREW(self, layout, _ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "axis")
|
|
col.prop(md, "object", text="AxisOb")
|
|
col.prop(md, "angle")
|
|
col.prop(md, "steps")
|
|
col.prop(md, "render_steps")
|
|
col.prop(md, "use_smooth_shade")
|
|
col.prop(md, "use_merge_vertices")
|
|
sub = col.column()
|
|
sub.active = md.use_merge_vertices
|
|
sub.prop(md, "merge_threshold")
|
|
|
|
col = split.column()
|
|
row = col.row()
|
|
row.active = (md.object is None or md.use_object_screw_offset is False)
|
|
row.prop(md, "screw_offset")
|
|
row = col.row()
|
|
row.active = (md.object is not None)
|
|
row.prop(md, "use_object_screw_offset")
|
|
col.prop(md, "use_normal_calculate")
|
|
col.prop(md, "use_normal_flip")
|
|
col.prop(md, "iterations")
|
|
col.prop(md, "use_stretch_u")
|
|
col.prop(md, "use_stretch_v")
|
|
|
|
def SHRINKWRAP(self, layout, ob, md):
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.label(text="Target:")
|
|
col.prop(md, "target", text="")
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "offset")
|
|
|
|
col = split.column()
|
|
col.label(text="Mode:")
|
|
col.prop(md, "wrap_method", text="")
|
|
|
|
if md.wrap_method in {'PROJECT', 'NEAREST_SURFACEPOINT', 'TARGET_PROJECT'}:
|
|
col.prop(md, "wrap_mode", text="")
|
|
|
|
if md.wrap_method == 'PROJECT':
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(md, "subsurf_levels")
|
|
col = split.column()
|
|
|
|
col.prop(md, "project_limit", text="Limit")
|
|
split = layout.split(factor=0.25)
|
|
|
|
col = split.column()
|
|
col.label(text="Axis:")
|
|
col.prop(md, "use_project_x")
|
|
col.prop(md, "use_project_y")
|
|
col.prop(md, "use_project_z")
|
|
|
|
col = split.column()
|
|
col.label(text="Direction:")
|
|
col.prop(md, "use_negative_direction")
|
|
col.prop(md, "use_positive_direction")
|
|
|
|
subcol = col.column()
|
|
subcol.active = md.use_negative_direction and md.cull_face != 'OFF'
|
|
subcol.prop(md, "use_invert_cull")
|
|
|
|
col = split.column()
|
|
col.label(text="Cull Faces:")
|
|
col.prop(md, "cull_face", expand=True)
|
|
|
|
layout.prop(md, "auxiliary_target")
|
|
|
|
def SIMPLE_DEFORM(self, layout, ob, md):
|
|
|
|
layout.row().prop(md, "deform_method", expand=True)
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Axis, Origin:")
|
|
col.prop(md, "origin", text="")
|
|
|
|
col.prop(md, "deform_axis")
|
|
|
|
if md.deform_method in {'TAPER', 'STRETCH', 'TWIST'}:
|
|
row = col.row(align=True)
|
|
row.label(text="Lock:")
|
|
deform_axis = md.deform_axis
|
|
if deform_axis != 'X':
|
|
row.prop(md, "lock_x")
|
|
if deform_axis != 'Y':
|
|
row.prop(md, "lock_y")
|
|
if deform_axis != 'Z':
|
|
row.prop(md, "lock_z")
|
|
|
|
col = split.column()
|
|
col.label(text="Deform:")
|
|
if md.deform_method in {'TAPER', 'STRETCH'}:
|
|
col.prop(md, "factor")
|
|
else:
|
|
col.prop(md, "angle")
|
|
col.prop(md, "limits", slider=True)
|
|
|
|
def FLUID(self, layout, _ob, _md):
|
|
layout.label(text="Settings are inside the Physics tab")
|
|
|
|
def SMOOTH(self, layout, ob, md):
|
|
split = layout.split(factor=0.25)
|
|
|
|
col = split.column()
|
|
col.label(text="Axis:")
|
|
col.prop(md, "use_x")
|
|
col.prop(md, "use_y")
|
|
col.prop(md, "use_z")
|
|
|
|
col = split.column()
|
|
col.prop(md, "factor")
|
|
col.prop(md, "iterations")
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
def SOFT_BODY(self, layout, _ob, _md):
|
|
layout.label(text="Settings are inside the Physics tab")
|
|
|
|
def SOLIDIFY(self, layout, ob, md):
|
|
|
|
layout.row().prop(md, "solidify_mode")
|
|
|
|
solidify_mode = md.solidify_mode
|
|
|
|
if solidify_mode == 'NON_MANIFOLD':
|
|
layout.prop(md, "nonmanifold_thickness_mode")
|
|
layout.prop(md, "nonmanifold_boundary_mode")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "thickness")
|
|
col.prop(md, "thickness_clamp")
|
|
row = col.row()
|
|
row.active = md.thickness_clamp > 0.0
|
|
row.prop(md, "use_thickness_angle_clamp")
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = bool(md.vertex_group)
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
sub = col.row()
|
|
sub.active = bool(md.vertex_group)
|
|
sub.prop(md, "thickness_vertex_group", text="Factor")
|
|
|
|
if solidify_mode == 'EXTRUDE':
|
|
col.label(text="Crease:")
|
|
col.prop(md, "edge_crease_inner", text="Inner")
|
|
col.prop(md, "edge_crease_outer", text="Outer")
|
|
col.prop(md, "edge_crease_rim", text="Rim")
|
|
|
|
col = split.column()
|
|
|
|
col.prop(md, "offset")
|
|
|
|
col.prop(md, "use_flip_normals")
|
|
|
|
if solidify_mode == 'EXTRUDE':
|
|
col.prop(md, "use_even_offset")
|
|
col.prop(md, "use_quality_normals")
|
|
|
|
col.prop(md, "use_rim")
|
|
col_rim = col.column()
|
|
col_rim.active = md.use_rim
|
|
col_rim.prop(md, "use_rim_only")
|
|
|
|
col.separator()
|
|
|
|
col.label(text="Material Index Offset:")
|
|
|
|
sub = col.column()
|
|
row = sub.split(factor=0.4, align=True)
|
|
row.prop(md, "material_offset", text="")
|
|
row = row.row(align=True)
|
|
row.active = md.use_rim
|
|
row.prop(md, "material_offset_rim", text="Rim")
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.label(text="Shell Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "shell_vertex_group", ob, "vertex_groups", text="")
|
|
row = col.row(align=True)
|
|
row.label(text="Rim Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "rim_vertex_group", ob, "vertex_groups", text="")
|
|
|
|
def SUBSURF(self, layout, ob, md):
|
|
from bpy import context
|
|
layout.row().prop(md, "subdivision_type", expand=True)
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
|
|
scene = context.scene
|
|
engine = context.engine
|
|
show_adaptive_options = (
|
|
engine == 'CYCLES' and md == ob.modifiers[-1] and
|
|
scene.cycles.feature_set == 'EXPERIMENTAL'
|
|
)
|
|
if show_adaptive_options:
|
|
col.label(text="Render:")
|
|
col.prop(ob.cycles, "use_adaptive_subdivision", text="Adaptive")
|
|
if ob.cycles.use_adaptive_subdivision:
|
|
col.prop(ob.cycles, "dicing_rate")
|
|
else:
|
|
col.prop(md, "render_levels", text="Levels")
|
|
|
|
col.separator()
|
|
|
|
col.label(text="Viewport:")
|
|
col.prop(md, "levels", text="Levels")
|
|
else:
|
|
col.label(text="Subdivisions:")
|
|
sub = col.column(align=True)
|
|
sub.prop(md, "render_levels", text="Render")
|
|
sub.prop(md, "levels", text="Viewport")
|
|
|
|
col.prop(md, "quality")
|
|
|
|
col = split.column()
|
|
col.label(text="Options:")
|
|
|
|
sub = col.column()
|
|
sub.active = (not show_adaptive_options) or (not ob.cycles.use_adaptive_subdivision)
|
|
sub.prop(md, "uv_smooth", text="")
|
|
|
|
col.prop(md, "show_only_control_edges")
|
|
col.prop(md, "use_creases")
|
|
|
|
if show_adaptive_options and ob.cycles.use_adaptive_subdivision:
|
|
col = layout.column(align=True)
|
|
col.scale_y = 0.6
|
|
col.separator()
|
|
col.label(text="Final Dicing Rate:")
|
|
col.separator()
|
|
|
|
render = max(scene.cycles.dicing_rate * ob.cycles.dicing_rate, 0.1)
|
|
preview = max(scene.cycles.preview_dicing_rate * ob.cycles.dicing_rate, 0.1)
|
|
col.label(text=f"Render {render:.2f} px, Preview {preview:.2f} px")
|
|
|
|
def SURFACE(self, layout, _ob, _md):
|
|
layout.label(text="Settings are inside the Physics tab")
|
|
|
|
def SURFACE_DEFORM(self, layout, _ob, md):
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.active = not md.is_bound
|
|
|
|
col.label(text="Target:")
|
|
col.prop(md, "target", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", _ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(md, "falloff")
|
|
col = split.column()
|
|
col.prop(md, "strength")
|
|
|
|
col = layout.column()
|
|
|
|
if md.is_bound:
|
|
col.operator("object.surfacedeform_bind", text="Unbind")
|
|
else:
|
|
col.active = md.target is not None
|
|
col.operator("object.surfacedeform_bind", text="Bind")
|
|
|
|
def UV_PROJECT(self, layout, ob, md):
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop_search(md, "uv_layer", ob.data, "uv_layers")
|
|
col.separator()
|
|
|
|
col.prop(md, "projector_count", text="Projectors")
|
|
for proj in md.projectors:
|
|
col.prop(proj, "object", text="")
|
|
|
|
col = split.column()
|
|
sub = col.column(align=True)
|
|
sub.prop(md, "aspect_x", text="Aspect X")
|
|
sub.prop(md, "aspect_y", text="Aspect Y")
|
|
|
|
sub = col.column(align=True)
|
|
sub.prop(md, "scale_x", text="Scale X")
|
|
sub.prop(md, "scale_y", text="Scale Y")
|
|
|
|
def WARP(self, layout, ob, md):
|
|
use_falloff = (md.falloff_type != 'NONE')
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="From:")
|
|
col.prop(md, "object_from", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="To:")
|
|
col.prop(md, "object_to", text="")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
obj = md.object_from
|
|
if obj and obj.type == 'ARMATURE':
|
|
col.label(text="Bone:")
|
|
col.prop_search(md, "bone_from", obj.data, "bones", text="")
|
|
|
|
col = split.column()
|
|
obj = md.object_to
|
|
if obj and obj.type == 'ARMATURE':
|
|
col.label(text="Bone:")
|
|
col.prop_search(md, "bone_to", obj.data, "bones", text="")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(md, "use_volume_preserve")
|
|
col = split.column()
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
col = layout.column()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(md, "strength")
|
|
if use_falloff:
|
|
row.prop(md, "falloff_radius")
|
|
|
|
col.prop(md, "falloff_type")
|
|
if use_falloff:
|
|
if md.falloff_type == 'CURVE':
|
|
col.template_curve_mapping(md, "falloff_curve")
|
|
|
|
# 2 new columns
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.label(text="Texture:")
|
|
col.template_ID(md, "texture", new="texture.new")
|
|
|
|
col = split.column()
|
|
col.label(text="Texture Coordinates:")
|
|
col.prop(md, "texture_coords", text="")
|
|
|
|
if md.texture_coords == 'OBJECT':
|
|
layout.prop(md, "texture_coords_object", text="Object")
|
|
elif md.texture_coords == 'UV' and ob.type == 'MESH':
|
|
layout.prop_search(md, "uv_layer", ob.data, "uv_layers")
|
|
|
|
def WAVE(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Motion:")
|
|
col.prop(md, "use_x")
|
|
col.prop(md, "use_y")
|
|
col.prop(md, "use_cyclic")
|
|
|
|
col = split.column()
|
|
col.prop(md, "use_normal")
|
|
sub = col.column()
|
|
sub.active = md.use_normal
|
|
sub.prop(md, "use_normal_x", text="X")
|
|
sub.prop(md, "use_normal_y", text="Y")
|
|
sub.prop(md, "use_normal_z", text="Z")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Time:")
|
|
sub = col.column(align=True)
|
|
sub.prop(md, "time_offset", text="Offset")
|
|
sub.prop(md, "lifetime", text="Life")
|
|
col.prop(md, "damping_time", text="Damping")
|
|
|
|
col = split.column()
|
|
col.label(text="Position:")
|
|
sub = col.column(align=True)
|
|
sub.prop(md, "start_position_x", text="X")
|
|
sub.prop(md, "start_position_y", text="Y")
|
|
col.prop(md, "falloff_radius", text="Falloff")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(md, "start_position_object")
|
|
row = layout.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
split = layout.split(factor=0.33)
|
|
col = split.column()
|
|
col.label(text="Texture")
|
|
col = split.column()
|
|
col.template_ID(md, "texture", new="texture.new")
|
|
layout.prop(md, "texture_coords")
|
|
if md.texture_coords == 'UV' and ob.type == 'MESH':
|
|
layout.prop_search(md, "uv_layer", ob.data, "uv_layers")
|
|
elif md.texture_coords == 'OBJECT':
|
|
layout.prop(md, "texture_coords_object")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "speed", slider=True)
|
|
col.prop(md, "height", slider=True)
|
|
|
|
col = split.column()
|
|
col.prop(md, "width", slider=True)
|
|
col.prop(md, "narrowness", slider=True)
|
|
|
|
def REMESH(self, layout, _ob, md):
|
|
if not bpy.app.build_options.mod_remesh:
|
|
layout.label(text="Built without Remesh modifier")
|
|
return
|
|
|
|
layout.prop(md, "mode")
|
|
|
|
row = layout.row()
|
|
row.prop(md, "octree_depth")
|
|
row.prop(md, "scale")
|
|
|
|
if md.mode == 'SHARP':
|
|
layout.prop(md, "sharpness")
|
|
|
|
layout.prop(md, "use_smooth_shade")
|
|
layout.prop(md, "use_remove_disconnected")
|
|
row = layout.row()
|
|
row.active = md.use_remove_disconnected
|
|
row.prop(md, "threshold")
|
|
|
|
@staticmethod
|
|
def vertex_weight_mask(layout, ob, md):
|
|
layout.label(text="Influence/Mask Options:")
|
|
|
|
split = layout.split(factor=0.4)
|
|
split.label(text="Global Influence:")
|
|
split.prop(md, "mask_constant", text="")
|
|
|
|
if not md.mask_texture:
|
|
split = layout.split(factor=0.4)
|
|
split.label(text="Vertex Group Mask:")
|
|
row = split.row(align=True)
|
|
row.prop_search(md, "mask_vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_mask_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
if not md.mask_vertex_group:
|
|
split = layout.split(factor=0.4)
|
|
split.label(text="Texture Mask:")
|
|
split.template_ID(md, "mask_texture", new="texture.new")
|
|
if md.mask_texture:
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Texture Coordinates:")
|
|
col.prop(md, "mask_tex_mapping", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Use Channel:")
|
|
col.prop(md, "mask_tex_use_channel", text="")
|
|
|
|
if md.mask_tex_mapping == 'OBJECT':
|
|
layout.prop(md, "mask_tex_map_object", text="Object")
|
|
elif md.mask_tex_mapping == 'UV' and ob.type == 'MESH':
|
|
layout.prop_search(md, "mask_tex_uv_layer", ob.data, "uv_layers")
|
|
|
|
def VERTEX_WEIGHT_EDIT(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
col.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
|
|
col.label(text="Default Weight:")
|
|
col.prop(md, "default_weight", text="")
|
|
|
|
col = split.column()
|
|
col.prop(md, "use_add")
|
|
sub = col.column()
|
|
sub.active = md.use_add
|
|
sub.prop(md, "add_threshold")
|
|
|
|
col = col.column()
|
|
col.prop(md, "use_remove")
|
|
sub = col.column()
|
|
sub.active = md.use_remove
|
|
sub.prop(md, "remove_threshold")
|
|
|
|
layout.separator()
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(md, "falloff_type")
|
|
row.prop(md, "invert_falloff", text="", icon='ARROW_LEFTRIGHT')
|
|
if md.falloff_type == 'CURVE':
|
|
layout.template_curve_mapping(md, "map_curve")
|
|
|
|
# Common mask options
|
|
layout.separator()
|
|
self.vertex_weight_mask(layout, ob, md)
|
|
|
|
def VERTEX_WEIGHT_MIX(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group A:")
|
|
col.prop_search(md, "vertex_group_a", ob, "vertex_groups", text="")
|
|
col.label(text="Default Weight A:")
|
|
col.prop(md, "default_weight_a", text="")
|
|
|
|
col.label(text="Mix Mode:")
|
|
col.prop(md, "mix_mode", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group B:")
|
|
col.prop_search(md, "vertex_group_b", ob, "vertex_groups", text="")
|
|
col.label(text="Default Weight B:")
|
|
col.prop(md, "default_weight_b", text="")
|
|
|
|
col.label(text="Mix Set:")
|
|
col.prop(md, "mix_set", text="")
|
|
|
|
# Common mask options
|
|
layout.separator()
|
|
self.vertex_weight_mask(layout, ob, md)
|
|
|
|
def VERTEX_WEIGHT_PROXIMITY(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
col.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Target Object:")
|
|
col.prop(md, "target", text="")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Distance:")
|
|
col.prop(md, "proximity_mode", text="")
|
|
if md.proximity_mode == 'GEOMETRY':
|
|
col.row().prop(md, "proximity_geometry")
|
|
|
|
col = split.column()
|
|
col.label()
|
|
col.prop(md, "min_dist")
|
|
col.prop(md, "max_dist")
|
|
|
|
layout.separator()
|
|
row = layout.row(align=True)
|
|
row.prop(md, "falloff_type")
|
|
row.prop(md, "invert_falloff", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
# Common mask options
|
|
layout.separator()
|
|
self.vertex_weight_mask(layout, ob, md)
|
|
|
|
def SKIN(self, layout, _ob, md):
|
|
row = layout.row()
|
|
row.operator("object.skin_armature_create", text="Create Armature")
|
|
row.operator("mesh.customdata_skin_add")
|
|
|
|
layout.separator()
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(md, "branch_smoothing")
|
|
row.prop(md, "use_smooth_shade")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Selected Vertices:")
|
|
sub = col.column(align=True)
|
|
sub.operator("object.skin_loose_mark_clear", text="Mark Loose").action = 'MARK'
|
|
sub.operator("object.skin_loose_mark_clear", text="Clear Loose").action = 'CLEAR'
|
|
|
|
sub = col.column()
|
|
sub.operator("object.skin_root_mark", text="Mark Root")
|
|
sub.operator("object.skin_radii_equalize", text="Equalize Radii")
|
|
|
|
col = split.column()
|
|
col.label(text="Symmetry Axes:")
|
|
col.prop(md, "use_x_symmetry")
|
|
col.prop(md, "use_y_symmetry")
|
|
col.prop(md, "use_z_symmetry")
|
|
|
|
def TRIANGULATE(self, layout, _ob, md):
|
|
row = layout.row()
|
|
|
|
col = row.column()
|
|
col.label(text="Quad Method:")
|
|
col.prop(md, "quad_method", text="")
|
|
col.prop(md, "keep_custom_normals")
|
|
col = row.column()
|
|
col.label(text="Ngon Method:")
|
|
col.prop(md, "ngon_method", text="")
|
|
col.label(text="Minimum Vertices:")
|
|
col.prop(md, "min_vertices", text="")
|
|
|
|
def UV_WARP(self, layout, ob, md):
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(md, "center")
|
|
|
|
col = split.column()
|
|
col.label(text="UV Axis:")
|
|
col.prop(md, "axis_u", text="")
|
|
col.prop(md, "axis_v", text="")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.label(text="From:")
|
|
col.prop(md, "object_from", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="To:")
|
|
col.prop(md, "object_to", text="")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
obj = md.object_from
|
|
if obj and obj.type == 'ARMATURE':
|
|
col.label(text="Bone:")
|
|
col.prop_search(md, "bone_from", obj.data, "bones", text="")
|
|
|
|
col = split.column()
|
|
obj = md.object_to
|
|
if obj and obj.type == 'ARMATURE':
|
|
col.label(text="Bone:")
|
|
col.prop_search(md, "bone_to", obj.data, "bones", text="")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.label(text="Offset:")
|
|
col.prop(md, "offset", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Scale:")
|
|
col.prop(md, "scale", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Rotate:")
|
|
col.prop(md, "rotation", text="")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
col = split.column()
|
|
col.label(text="UV Map:")
|
|
col.prop_search(md, "uv_layer", ob.data, "uv_layers", text="")
|
|
|
|
def WIREFRAME(self, layout, ob, md):
|
|
has_vgroup = bool(md.vertex_group)
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "thickness", text="Thickness")
|
|
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = has_vgroup
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
row = col.row(align=True)
|
|
row.active = has_vgroup
|
|
row.prop(md, "thickness_vertex_group", text="Factor")
|
|
|
|
col.prop(md, "use_crease", text="Crease Edges")
|
|
row = col.row()
|
|
row.active = md.use_crease
|
|
row.prop(md, "crease_weight", text="Crease Weight")
|
|
|
|
col = split.column()
|
|
|
|
col.prop(md, "offset")
|
|
col.prop(md, "use_even_offset", text="Even Thickness")
|
|
col.prop(md, "use_relative_offset", text="Relative Thickness")
|
|
col.prop(md, "use_boundary", text="Boundary")
|
|
col.prop(md, "use_replace", text="Replace Original")
|
|
|
|
col.prop(md, "material_offset", text="Material Offset")
|
|
|
|
def WELD(self, layout, ob, md):
|
|
layout.prop(md, "merge_threshold", text="Distance")
|
|
layout.prop(md, "max_interactions")
|
|
row = layout.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
def DATA_TRANSFER(self, layout, ob, md):
|
|
row = layout.row(align=True)
|
|
row.prop(md, "object")
|
|
sub = row.row(align=True)
|
|
sub.active = bool(md.object)
|
|
sub.prop(md, "use_object_transform", text="", icon='GROUP')
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split(factor=0.333)
|
|
split.prop(md, "use_vert_data")
|
|
use_vert = md.use_vert_data
|
|
row = split.row()
|
|
row.active = use_vert
|
|
row.prop(md, "vert_mapping", text="")
|
|
if use_vert:
|
|
col = layout.column(align=True)
|
|
split = col.split(factor=0.333, align=True)
|
|
sub = split.column(align=True)
|
|
sub.prop(md, "data_types_verts")
|
|
sub = split.column(align=True)
|
|
row = sub.row(align=True)
|
|
row.prop(md, "layers_vgroup_select_src", text="")
|
|
row.label(icon='RIGHTARROW')
|
|
row.prop(md, "layers_vgroup_select_dst", text="")
|
|
row = sub.row(align=True)
|
|
row.label(text="", icon='NONE')
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split(factor=0.333)
|
|
split.prop(md, "use_edge_data")
|
|
use_edge = md.use_edge_data
|
|
row = split.row()
|
|
row.active = use_edge
|
|
row.prop(md, "edge_mapping", text="")
|
|
if use_edge:
|
|
col = layout.column(align=True)
|
|
split = col.split(factor=0.333, align=True)
|
|
sub = split.column(align=True)
|
|
sub.prop(md, "data_types_edges")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split(factor=0.333)
|
|
split.prop(md, "use_loop_data")
|
|
use_loop = md.use_loop_data
|
|
row = split.row()
|
|
row.active = use_loop
|
|
row.prop(md, "loop_mapping", text="")
|
|
if use_loop:
|
|
col = layout.column(align=True)
|
|
split = col.split(factor=0.333, align=True)
|
|
sub = split.column(align=True)
|
|
sub.prop(md, "data_types_loops")
|
|
sub = split.column(align=True)
|
|
row = sub.row(align=True)
|
|
row.label(text="", icon='NONE')
|
|
row = sub.row(align=True)
|
|
row.prop(md, "layers_vcol_select_src", text="")
|
|
row.label(icon='RIGHTARROW')
|
|
row.prop(md, "layers_vcol_select_dst", text="")
|
|
row = sub.row(align=True)
|
|
row.prop(md, "layers_uv_select_src", text="")
|
|
row.label(icon='RIGHTARROW')
|
|
row.prop(md, "layers_uv_select_dst", text="")
|
|
col.prop(md, "islands_precision")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split(factor=0.333)
|
|
split.prop(md, "use_poly_data")
|
|
use_poly = md.use_poly_data
|
|
row = split.row()
|
|
row.active = use_poly
|
|
row.prop(md, "poly_mapping", text="")
|
|
if use_poly:
|
|
col = layout.column(align=True)
|
|
split = col.split(factor=0.333, align=True)
|
|
sub = split.column(align=True)
|
|
sub.prop(md, "data_types_polys")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
row = col.row(align=True)
|
|
sub = row.row(align=True)
|
|
sub.active = md.use_max_distance
|
|
sub.prop(md, "max_distance")
|
|
row.prop(md, "use_max_distance", text="", icon='STYLUS_PRESSURE')
|
|
|
|
col = split.column()
|
|
col.prop(md, "ray_radius")
|
|
|
|
layout.separator()
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(md, "mix_mode")
|
|
col.prop(md, "mix_factor")
|
|
|
|
col = split.column()
|
|
row = col.row()
|
|
row.active = bool(md.object)
|
|
row.operator("object.datalayout_transfer", text="Generate Data Layers")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = bool(md.vertex_group)
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
def NORMAL_EDIT(self, layout, ob, md):
|
|
has_vgroup = bool(md.vertex_group)
|
|
do_polynors_fix = not md.no_polynors_fix
|
|
needs_object_offset = (((md.mode == 'RADIAL') and not md.target) or
|
|
((md.mode == 'DIRECTIONAL') and md.use_direction_parallel))
|
|
|
|
row = layout.row()
|
|
row.prop(md, "mode", expand=True)
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "target", text="")
|
|
sub = col.column(align=True)
|
|
sub.active = needs_object_offset
|
|
sub.prop(md, "offset")
|
|
row = col.row(align=True)
|
|
|
|
col = split.column()
|
|
row = col.row()
|
|
row.active = (md.mode == 'DIRECTIONAL')
|
|
row.prop(md, "use_direction_parallel")
|
|
|
|
subcol = col.column(align=True)
|
|
subcol.label(text="Mix Mode:")
|
|
subcol.prop(md, "mix_mode", text="")
|
|
subcol.prop(md, "mix_factor")
|
|
row = subcol.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = has_vgroup
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
row = subcol.row(align=True)
|
|
row.prop(md, "mix_limit")
|
|
row.prop(md, "no_polynors_fix", text="", icon='UNLOCKED' if do_polynors_fix else 'LOCKED')
|
|
|
|
def CORRECTIVE_SMOOTH(self, layout, ob, md):
|
|
is_bind = md.is_bind
|
|
|
|
layout.prop(md, "factor", text="Factor")
|
|
layout.prop(md, "iterations")
|
|
layout.prop(md, "scale")
|
|
row = layout.row()
|
|
row.prop(md, "smooth_type")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Vertex Group:")
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
col = split.column()
|
|
col.prop(md, "use_only_smooth")
|
|
col.prop(md, "use_pin_boundary")
|
|
|
|
layout.prop(md, "rest_source")
|
|
if md.rest_source == 'BIND':
|
|
layout.operator("object.correctivesmooth_bind", text="Unbind" if is_bind else "Bind")
|
|
|
|
def WEIGHTED_NORMAL(self, layout, ob, md):
|
|
layout.label(text="Weighting Mode:")
|
|
split = layout.split(align=True)
|
|
col = split.column(align=True)
|
|
col.prop(md, "mode", text="")
|
|
col.prop(md, "weight", text="Weight")
|
|
col.prop(md, "keep_sharp")
|
|
|
|
col = split.column(align=True)
|
|
row = col.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.active = bool(md.vertex_group)
|
|
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
col.prop(md, "thresh", text="Threshold")
|
|
col.prop(md, "face_influence")
|
|
|
|
|
|
class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel):
|
|
bl_label = "Modifiers"
|
|
|
|
def check_conflicts(self, layout, ob):
|
|
for md in ob.grease_pencil_modifiers:
|
|
if md.type == 'GP_TIME':
|
|
row = layout.row()
|
|
row.label(text="Build and Time Offset modifier not compatible", icon='ERROR')
|
|
break
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
ob = context.object
|
|
return ob and ob.type == 'GPENCIL'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
ob = context.object
|
|
|
|
layout.operator_menu_enum("object.gpencil_modifier_add", "type")
|
|
|
|
for md in ob.grease_pencil_modifiers:
|
|
box = layout.template_greasepencil_modifier(md)
|
|
if box:
|
|
# match enum type to our functions, avoids a lookup table.
|
|
getattr(self, md.type)(box, ob, md)
|
|
|
|
# the mt.type enum is (ab)used for a lookup on function names
|
|
# ...to avoid lengthy if statements
|
|
# so each type must have a function here.
|
|
|
|
def gpencil_masking(self, layout, ob, md, use_vertex, use_curve=False):
|
|
gpd = ob.data
|
|
layout.separator()
|
|
layout.label(text="Influence Filters:")
|
|
|
|
split = layout.split(factor=0.25)
|
|
|
|
col1 = split.column()
|
|
|
|
col1.label(text="Layer:")
|
|
col1.label(text="Material:")
|
|
if use_vertex:
|
|
col1.label(text="Vertex Group:")
|
|
|
|
col2 = split.column()
|
|
|
|
split = col2.split(factor=0.6)
|
|
row = split.row(align=True)
|
|
row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
|
|
row.prop(md, "invert_layers", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
row = split.row(align=True)
|
|
row.prop(md, "layer_pass", text="Pass")
|
|
row.prop(md, "invert_layer_pass", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
split = col2.split(factor=0.6)
|
|
|
|
row = split.row(align=True)
|
|
row.prop_search(md, "material", gpd, "materials", text="", icon='SHADING_TEXTURE')
|
|
row.prop(md, "invert_materials", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
row = split.row(align=True)
|
|
row.prop(md, "pass_index", text="Pass")
|
|
row.prop(md, "invert_material_pass", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
if use_vertex:
|
|
row = col2.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
row.prop(md, "invert_vertex", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
if use_curve:
|
|
col = layout.column()
|
|
col.separator()
|
|
col.prop(md, "use_custom_curve")
|
|
if md.use_custom_curve:
|
|
col.template_curve_mapping(md, "curve")
|
|
|
|
def GP_NOISE(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
row = col.row(align=True)
|
|
row.prop(md, "factor", text="Position")
|
|
row = col.row(align=True)
|
|
row.prop(md, "factor_strength", text="Strength")
|
|
row = col.row(align=True)
|
|
row.prop(md, "factor_thickness", text="Thickness")
|
|
row = col.row(align=True)
|
|
row.prop(md, "factor_uvs", text="UV")
|
|
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(md, "random", text="", icon='TIME', toggle=True)
|
|
|
|
subrow = row.row(align=True)
|
|
subrow.enabled = md.random
|
|
subrow.prop(md, "step")
|
|
subrow.prop(md, "seed")
|
|
|
|
col.separator()
|
|
col.prop(md, "noise_scale")
|
|
|
|
self.gpencil_masking(layout, ob, md, True, True)
|
|
|
|
def GP_SMOOTH(self, layout, ob, md):
|
|
col = layout.column()
|
|
col.prop(md, "factor")
|
|
col.prop(md, "step", text="Repeat")
|
|
|
|
col.label(text="Affect:")
|
|
row = col.row(align=True)
|
|
row.prop(md, "use_edit_position", text="Position", toggle=True)
|
|
row.prop(md, "use_edit_strength", text="Strength", toggle=True)
|
|
row.prop(md, "use_edit_thickness", text="Thickness", toggle=True)
|
|
row.prop(md, "use_edit_uv", text="UV", toggle=True)
|
|
|
|
self.gpencil_masking(layout, ob, md, True, True)
|
|
|
|
def GP_SUBDIV(self, layout, ob, md):
|
|
layout.row().prop(md, "subdivision_type", expand=True)
|
|
split = layout.split()
|
|
col = split.column()
|
|
row = col.row(align=True)
|
|
row.prop(md, "level", text="Subdivisions")
|
|
|
|
self.gpencil_masking(layout, ob, md, False)
|
|
|
|
def GP_SIMPLIFY(self, layout, ob, md):
|
|
gpd = ob.data
|
|
|
|
row = layout.row()
|
|
row.prop(md, "mode")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Settings:")
|
|
|
|
if md.mode == 'FIXED':
|
|
col.prop(md, "step")
|
|
elif md.mode == 'ADAPTIVE':
|
|
col.prop(md, "factor")
|
|
elif md.mode == 'SAMPLE':
|
|
col.prop(md, "length")
|
|
elif md.mode == 'MERGE':
|
|
col.prop(md, "distance")
|
|
|
|
self.gpencil_masking(layout, ob, md, False)
|
|
|
|
def GP_THICK(self, layout, ob, md):
|
|
col = layout.column()
|
|
|
|
col.prop(md, "normalize_thickness")
|
|
|
|
if md.normalize_thickness:
|
|
col.prop(md, "thickness")
|
|
else:
|
|
col.prop(md, "thickness_factor")
|
|
|
|
self.gpencil_masking(layout, ob, md, True, True)
|
|
|
|
def GP_TINT(self, layout, ob, md):
|
|
layout.row().prop(md, "tint_type", expand=True)
|
|
|
|
if md.tint_type == 'UNIFORM':
|
|
col = layout.column()
|
|
col.prop(md, "color")
|
|
|
|
col.separator()
|
|
col.prop(md, "factor")
|
|
|
|
if md.tint_type == 'GRADIENT':
|
|
col = layout.column()
|
|
col.label(text="Colors:")
|
|
col.template_color_ramp(md, "colors")
|
|
|
|
col.separator()
|
|
|
|
col.label(text="Object:")
|
|
col.prop(md, "object", text="")
|
|
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(md, "radius")
|
|
row.prop(md, "factor")
|
|
|
|
col.separator()
|
|
col.prop(md, "vertex_mode")
|
|
|
|
self.gpencil_masking(layout, ob, md, True, True)
|
|
|
|
def GP_TIME(self, layout, ob, md):
|
|
gpd = ob.data
|
|
|
|
row = layout.row()
|
|
row.prop(md, "mode", text="Mode")
|
|
|
|
row = layout.row()
|
|
if md.mode == 'FIX':
|
|
txt = "Frame"
|
|
else:
|
|
txt = "Frame Offset"
|
|
row.prop(md, "offset", text=txt)
|
|
|
|
row = layout.row()
|
|
row.enabled = md.mode != 'FIX'
|
|
row.prop(md, "frame_scale")
|
|
|
|
row = layout.row()
|
|
row.separator()
|
|
|
|
row = layout.row()
|
|
row.enabled = md.mode != 'FIX'
|
|
row.prop(md, "use_custom_frame_range")
|
|
|
|
row = layout.row(align=True)
|
|
row.enabled = md.mode != 'FIX' and md.use_custom_frame_range is True
|
|
row.prop(md, "frame_start")
|
|
row.prop(md, "frame_end")
|
|
|
|
row = layout.row()
|
|
row.enabled = md.mode != 'FIX'
|
|
row.prop(md, "use_keep_loop")
|
|
|
|
row = layout.row()
|
|
row.label(text="Layer:")
|
|
row = layout.row(align=True)
|
|
row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
|
|
row.prop(md, "invert_layers", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(md, "layer_pass", text="Pass")
|
|
row.prop(md, "invert_layer_pass", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
def GP_COLOR(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Color:")
|
|
col.prop(md, "hue", text="H", slider=True)
|
|
col.prop(md, "saturation", text="S", slider=True)
|
|
col.prop(md, "value", text="V", slider=True)
|
|
|
|
row = layout.row()
|
|
row.prop(md, "modify_color")
|
|
|
|
self.gpencil_masking(layout, ob, md, False, True)
|
|
|
|
def GP_OPACITY(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "modify_color")
|
|
|
|
if md.modify_color == 'HARDENESS':
|
|
col.prop(md, "hardeness")
|
|
show = False
|
|
else:
|
|
col.prop(md, "normalize_opacity")
|
|
if md.normalize_opacity is True:
|
|
text="Strength"
|
|
else:
|
|
text="Opacity Factor"
|
|
|
|
col.prop(md, "factor", text=text)
|
|
show = True
|
|
self.gpencil_masking(layout, ob, md, show, show)
|
|
|
|
def GP_ARRAY(self, layout, ob, md):
|
|
col = layout.column()
|
|
col.prop(md, "count")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(md, "use_constant_offset", text="Constant Offset")
|
|
subcol = col.column()
|
|
subcol.enabled = md.use_constant_offset
|
|
subcol.prop(md, "constant_offset", text="")
|
|
|
|
col.prop(md, "use_object_offset")
|
|
subcol = col.column()
|
|
subcol.enabled = md.use_object_offset
|
|
subcol.prop(md, "offset_object", text="")
|
|
|
|
col = split.column()
|
|
col.prop(md, "use_relative_offset", text="Relative Offset")
|
|
subcol = col.column()
|
|
subcol.enabled = md.use_relative_offset
|
|
subcol.prop(md, "relative_offset", text="")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.label(text="Random Offset:")
|
|
col.prop(md, "random_offset", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Random Rotation:")
|
|
col.prop(md, "random_rotation", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Random Scale:")
|
|
col.prop(md, "random_scale", text="")
|
|
|
|
col = layout.column()
|
|
col.prop(md, "seed")
|
|
col.separator()
|
|
col.prop(md, "replace_material", text="Material Override")
|
|
|
|
self.gpencil_masking(layout, ob, md, False)
|
|
|
|
def GP_BUILD(self, layout, ob, md):
|
|
gpd = ob.data
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
self.check_conflicts(col, ob)
|
|
|
|
col.prop(md, "mode")
|
|
if md.mode == 'CONCURRENT':
|
|
col.prop(md, "concurrent_time_alignment")
|
|
|
|
col.separator()
|
|
col.prop(md, "transition")
|
|
sub = col.column(align=True)
|
|
sub.prop(md, "start_delay")
|
|
sub.prop(md, "length")
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(md, "use_restrict_frame_range")
|
|
sub = col.column(align=True)
|
|
sub.active = md.use_restrict_frame_range
|
|
sub.prop(md, "frame_start", text="Start")
|
|
sub.prop(md, "frame_end", text="End")
|
|
|
|
layout.label(text="Influence Filters:")
|
|
|
|
split = layout.split(factor=0.25)
|
|
|
|
col1 = split.column()
|
|
|
|
col1.label(text="Layer:")
|
|
|
|
col2 = split.column()
|
|
|
|
split = col2.split(factor=0.6)
|
|
row = split.row(align=True)
|
|
row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
|
|
row.prop(md, "invert_layers", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
row = split.row(align=True)
|
|
row.prop(md, "layer_pass", text="Pass")
|
|
row.prop(md, "invert_layer_pass", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
def GP_LATTICE(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Object:")
|
|
col.prop(md, "object", text="")
|
|
|
|
layout.prop(md, "strength", slider=True)
|
|
|
|
self.gpencil_masking(layout, ob, md, True)
|
|
|
|
def GP_MIRROR(self, layout, ob, md):
|
|
row = layout.row(align=True)
|
|
row.prop(md, "x_axis")
|
|
row.prop(md, "y_axis")
|
|
row.prop(md, "z_axis")
|
|
|
|
layout.label(text="Mirror Object:")
|
|
layout.prop(md, "object", text="")
|
|
|
|
self.gpencil_masking(layout, ob, md, False)
|
|
|
|
def GP_HOOK(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Object:")
|
|
col.prop(md, "object", text="")
|
|
if md.object and md.object.type == 'ARMATURE':
|
|
col.label(text="Bone:")
|
|
col.prop_search(md, "subtarget", md.object.data, "bones", text="")
|
|
|
|
use_falloff = (md.falloff_type != 'NONE')
|
|
|
|
layout.separator()
|
|
|
|
row = layout.row(align=True)
|
|
if use_falloff:
|
|
row.prop(md, "falloff_radius")
|
|
row.prop(md, "strength", slider=True)
|
|
layout.prop(md, "falloff_type")
|
|
|
|
col = layout.column()
|
|
if use_falloff:
|
|
if md.falloff_type == 'CURVE':
|
|
col.template_curve_mapping(md, "falloff_curve")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(md, "use_falloff_uniform")
|
|
|
|
self.gpencil_masking(layout, ob, md, True)
|
|
|
|
def GP_OFFSET(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
split.column().prop(md, "location")
|
|
split.column().prop(md, "rotation")
|
|
split.column().prop(md, "scale")
|
|
|
|
self.gpencil_masking(layout, ob, md, True)
|
|
|
|
def GP_ARMATURE(self, layout, ob, md):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Object:")
|
|
col.prop(md, "object", text="")
|
|
# col.prop(md, "use_deform_preserve_volume")
|
|
|
|
col = split.column()
|
|
col.label(text="Bind To:")
|
|
col.prop(md, "use_vertex_groups", text="Vertex Groups")
|
|
col.prop(md, "use_bone_envelopes", text="Bone Envelopes")
|
|
|
|
layout.separator()
|
|
|
|
row = layout.row(align=True)
|
|
row.label(text="Vertex Group:")
|
|
row = layout.row(align=True)
|
|
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
|
|
sub = row.row(align=True)
|
|
sub.active = bool(md.vertex_group)
|
|
sub.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
|
|
|
|
def GP_MULTIPLY(self, layout, ob, md):
|
|
col = layout.column()
|
|
|
|
col.prop(md, "duplicates")
|
|
subcol = col.column()
|
|
subcol.enabled = md.duplicates > 0
|
|
subcol.prop(md, "distance")
|
|
subcol.prop(md, "offset", slider=True)
|
|
|
|
subcol.separator()
|
|
|
|
subcol.prop(md, "use_fade")
|
|
if md.use_fade:
|
|
subcol.prop(md, "fading_center")
|
|
subcol.prop(md, "fading_thickness", slider=True)
|
|
subcol.prop(md, "fading_opacity", slider=True)
|
|
|
|
self.gpencil_masking(layout, ob, md, False)
|
|
|
|
|
|
classes = (
|
|
DATA_PT_modifiers,
|
|
DATA_PT_gpencil_modifiers,
|
|
)
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
|
|
for cls in classes:
|
|
register_class(cls)
|