Files
blender/build_files/cmake/macros.cmake
Sergey Sharybin 517870a4a1 CMake: Refactor external dependencies handling
This is a more correct fix to the issue Brecht was fixing in D6600.

While the fix in that patch worked fine for linking it broke ASAN
runtime under some circumstances.
For example, `make full debug developer` would compile, but trying
to start blender will cause assert failure in ASAN (related on check
that ASAN is not running already).

Top-level idea: leave it to CMake to keep track of dependency graph.

The root of the issue comes to the fact that target like "blender" is
configured to use a lot of static libraries coming from Blender sources
and to use external static libraries. There is nothing which ensures
order between blender's and external libraries. Only order of blender
libraries is guaranteed.

It was possible that due to a cycle or other circumstances some of
blender libraries would have been passed to linker after libraries
it uses, causing linker errors.

For example, this order will likely fail:

  libbf_blenfont.a libfreetype6.a libbf_blenfont.a

This change makes it so blender libraries are explicitly provided
their dependencies to an external libraries, which allows CMake to
ensure they are always linked against them.

General rule here: if bf_foo depends on an external library it is
to be provided to LIBS for bf_foo.
For example, if bf_blenkernel depends on opensubdiv then LIBS in
blenkernel's CMakeLists.txt is to include OPENSUBDIB_LIBRARIES.

The change is made based on searching for used include folders
such as OPENSUBDIV_INCLUDE_DIRS and adding corresponding libraries
to LIBS ion that CMakeLists.txt. Transitive dependencies are not
simplified by this approach, but I am not aware of any downside of
this: CMake should be smart enough to simplify them on its side.
And even if not, this shouldn't affect linking time.

Benefit of not relying on transitive dependencies is that build
system is more robust towards future changes. For example, if
bf_intern_opensubiv is no longer depends on OPENSUBDIV_LIBRARIES
and all such code is moved to bf_blenkernel this will not break
linking.

The not-so-trivial part is change to blender_add_lib (and its
version in Cycles). The complexity is caused by libraries being
provided as a single list argument which doesn't allow to use
different release and debug libraries on Windows. The idea is:

- Have every library prefixed as "optimized" or "debug" if
  separation is needed (non-prefixed libraries will be considered
  "generic").

- Loop through libraries passed to function and do simple parsing
  which will look for "optimized" and "debug" words and specify
  following library to corresponding category.

This isn't something particularly great. Alternative would be to
use target_link_libraries() directly, which sounds like more code
but which is more explicit and allows to have more flexibility
and control comparing to wrapper approach.

Tested the following configurations on Linux, macOS and Windows:

- make full debug developer
- make full release developer
- make lite debug developer
- make lite release developer

NOTE: Linux libraries needs to be compiled with D6641 applied,
otherwise, depending on configuration, it's possible to run into
duplicated zlib symbols error.

Differential Revision: https://developer.blender.org/D6642
2020-01-23 16:59:18 +01:00

1160 lines
36 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
macro(list_insert_after
list_id item_check item_add
)
set(_index)
list(FIND "${list_id}" "${item_check}" _index)
if("${_index}" MATCHES "-1")
message(FATAL_ERROR "'${list_id}' doesn't contain '${item_check}'")
endif()
math(EXPR _index "${_index} + 1")
list(INSERT ${list_id} "${_index}" ${item_add})
unset(_index)
endmacro()
macro(list_insert_before
list_id item_check item_add
)
set(_index)
list(FIND "${list_id}" "${item_check}" _index)
if("${_index}" MATCHES "-1")
message(FATAL_ERROR "'${list_id}' doesn't contain '${item_check}'")
endif()
list(INSERT ${list_id} "${_index}" ${item_add})
unset(_index)
endmacro()
function(list_assert_duplicates
list_id
)
# message(STATUS "list data: ${list_id}")
list(LENGTH list_id _len_before)
list(REMOVE_DUPLICATES list_id)
list(LENGTH list_id _len_after)
# message(STATUS "list size ${_len_before} -> ${_len_after}")
if(NOT _len_before EQUAL _len_after)
message(FATAL_ERROR "duplicate found in list which should not contain duplicates: ${list_id}")
endif()
unset(_len_before)
unset(_len_after)
endfunction()
# foo_bar.spam --> foo_barMySuffix.spam
macro(file_suffix
file_name_new file_name file_suffix
)
get_filename_component(_file_name_PATH ${file_name} PATH)
get_filename_component(_file_name_NAME_WE ${file_name} NAME_WE)
get_filename_component(_file_name_EXT ${file_name} EXT)
set(${file_name_new} "${_file_name_PATH}/${_file_name_NAME_WE}${file_suffix}${_file_name_EXT}")
unset(_file_name_PATH)
unset(_file_name_NAME_WE)
unset(_file_name_EXT)
endmacro()
# useful for adding debug suffix to library lists:
# /somepath/foo.lib --> /somepath/foo_d.lib
macro(file_list_suffix
fp_list_new fp_list fn_suffix
)
# incase of empty list
set(_fp)
set(_fp_suffixed)
set(fp_list_new)
foreach(_fp ${fp_list})
file_suffix(_fp_suffixed "${_fp}" "${fn_suffix}")
list(APPEND "${fp_list_new}" "${_fp_suffixed}")
endforeach()
unset(_fp)
unset(_fp_suffixed)
endmacro()
if(UNIX AND NOT APPLE)
macro(find_package_static)
set(_cmake_find_library_suffixes_back ${CMAKE_FIND_LIBRARY_SUFFIXES})
set(CMAKE_FIND_LIBRARY_SUFFIXES .a ${CMAKE_FIND_LIBRARY_SUFFIXES})
find_package(${ARGV})
set(CMAKE_FIND_LIBRARY_SUFFIXES ${_cmake_find_library_suffixes_back})
unset(_cmake_find_library_suffixes_back)
endmacro()
macro(find_library_static)
set(_cmake_find_library_suffixes_back ${CMAKE_FIND_LIBRARY_SUFFIXES})
set(CMAKE_FIND_LIBRARY_SUFFIXES .a ${CMAKE_FIND_LIBRARY_SUFFIXES})
find_library(${ARGV})
set(CMAKE_FIND_LIBRARY_SUFFIXES ${_cmake_find_library_suffixes_back})
unset(_cmake_find_library_suffixes_back)
endmacro()
endif()
function(target_link_libraries_optimized
TARGET
LIBS
)
foreach(_LIB ${LIBS})
target_link_libraries(${TARGET} optimized "${_LIB}")
endforeach()
endfunction()
function(target_link_libraries_debug
TARGET
LIBS
)
foreach(_LIB ${LIBS})
target_link_libraries(${TARGET} debug "${_LIB}")
endforeach()
endfunction()
# Nicer makefiles with -I/1/foo/ instead of -I/1/2/3/../../foo/
# use it instead of include_directories()
function(blender_include_dirs
includes
)
set(_ALL_INCS "")
foreach(_INC ${ARGV})
get_filename_component(_ABS_INC ${_INC} ABSOLUTE)
list(APPEND _ALL_INCS ${_ABS_INC})
# for checking for invalid includes, disable for regular use
# if(NOT EXISTS "${_ABS_INC}/")
# message(FATAL_ERROR "Include not found: ${_ABS_INC}/")
# endif()
endforeach()
include_directories(${_ALL_INCS})
endfunction()
function(blender_include_dirs_sys
includes
)
set(_ALL_INCS "")
foreach(_INC ${ARGV})
get_filename_component(_ABS_INC ${_INC} ABSOLUTE)
list(APPEND _ALL_INCS ${_ABS_INC})
# if(NOT EXISTS "${_ABS_INC}/")
# message(FATAL_ERROR "Include not found: ${_ABS_INC}/")
# endif()
endforeach()
include_directories(SYSTEM ${_ALL_INCS})
endfunction()
function(blender_source_group
sources
)
# if enabled, use the sources directories as filters.
if(WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS)
foreach(_SRC ${sources})
# remove ../'s
get_filename_component(_SRC_DIR ${_SRC} REALPATH)
get_filename_component(_SRC_DIR ${_SRC_DIR} DIRECTORY)
string(FIND ${_SRC_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/" _pos)
if(NOT _pos EQUAL -1)
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" GROUP_ID ${_SRC_DIR})
string(REPLACE "/" "\\" GROUP_ID ${GROUP_ID})
source_group("${GROUP_ID}" FILES ${_SRC})
endif()
unset(_pos)
endforeach()
else()
# Group by location on disk
source_group("Source Files" FILES CMakeLists.txt)
foreach(_SRC ${sources})
get_filename_component(_SRC_EXT ${_SRC} EXT)
if((${_SRC_EXT} MATCHES ".h") OR
(${_SRC_EXT} MATCHES ".hpp") OR
(${_SRC_EXT} MATCHES ".hh"))
set(GROUP_ID "Header Files")
elseif(${_SRC_EXT} MATCHES ".glsl$")
set(GROUP_ID "Shaders")
else()
set(GROUP_ID "Source Files")
endif()
source_group("${GROUP_ID}" FILES ${_SRC})
endforeach()
endif()
endfunction()
# Support per-target CMake flags
# Read from: CMAKE_C_FLAGS_**** (made upper case) when set.
#
# 'name' should always match the target name,
# use this macro before add_library or add_executable.
#
# Optionally takes an arg passed to set(), eg PARENT_SCOPE.
macro(add_cc_flags_custom_test
name
)
string(TOUPPER ${name} _name_upper)
if(DEFINED CMAKE_C_FLAGS_${_name_upper})
message(STATUS "Using custom CFLAGS: CMAKE_C_FLAGS_${_name_upper} in \"${CMAKE_CURRENT_SOURCE_DIR}\"")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_C_FLAGS_${_name_upper}}" ${ARGV1})
endif()
if(DEFINED CMAKE_CXX_FLAGS_${_name_upper})
message(STATUS "Using custom CXXFLAGS: CMAKE_CXX_FLAGS_${_name_upper} in \"${CMAKE_CURRENT_SOURCE_DIR}\"")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_${_name_upper}}" ${ARGV1})
endif()
unset(_name_upper)
endmacro()
# only MSVC uses SOURCE_GROUP
function(blender_add_lib__impl
name
sources
includes
includes_sys
library_deps
)
# message(STATUS "Configuring library ${name}")
# include_directories(${includes})
# include_directories(SYSTEM ${includes_sys})
blender_include_dirs("${includes}")
blender_include_dirs_sys("${includes_sys}")
add_library(${name} ${sources})
# On Windows certain libraries have two sets of binaries: one for debug builds and one for
# release builds. The root of this requirement goes into ABI, I believe, but that's outside
# of a scope of this comment.
#
# CMake have a native way of dealing with this, which is specifying what build type the
# libraries are provided for:
#
# target_link_libraries(tagret optimized|debug|general <libraries>)
#
# The build type is to be provided as a separate argument to the function.
#
# CMake's variables for libraries will contain build type in such cases. For example:
#
# set(FOO_LIBRARIES optimized libfoo.lib debug libfoo_d.lib)
#
# Complications starts with a single argument for library_deps: all the elements are being
# put to a list: "${FOO_LIBRARIES}" will become "optimized;libfoo.lib;debug;libfoo_d.lib".
# This makes it impossible to pass it as-is to target_link_libraries sine it will treat
# this argument as a list of libraries to be linked against, causing missing libraries
# for optimized.lib.
#
# What this code does it traverses library_deps and extracts information about whether
# library is to provided as general, debug or optimized. This is a little state machine which
# keeps track of whiuch build type library is to provided for:
#
# - If "debug" or "optimized" word is found, the next element in the list is expected to be
# a library which will be passed to target_link_libraries() under corresponding build type.
#
# - If there is no "debug" or "optimized" used library is specified for all build types.
#
# NOTE: If separated libraries for debug and release ar eneeded every library is the list are
# to be prefixed explicitly.
#
# Use: "optimized libfoo optimized libbar debug libfoo_d debug libbar_d"
# NOT: "optimized libfoo libbar debug libfoo_d libbar_d"
if(NOT "${library_deps}" STREQUAL "")
set(next_library_mode "")
foreach(library ${library_deps})
string(TOLOWER "${library}" library_lower)
if(("${library_lower}" STREQUAL "optimized") OR
("${library_lower}" STREQUAL "debug"))
set(next_library_mode "${library_lower}")
else()
if("${next_library_mode}" STREQUAL "optimized")
target_link_libraries(${name} optimized ${library})
elseif("${next_library_mode}" STREQUAL "debug")
target_link_libraries(${name} debug ${library})
else()
target_link_libraries(${name} ${library})
endif()
set(next_library_mode "")
endif()
endforeach()
endif()
# works fine without having the includes
# listed is helpful for IDE's (QtCreator/MSVC)
blender_source_group("${sources}")
# if enabled, set the FOLDER property for visual studio projects
if(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
get_filename_component(FolderDir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
string(REPLACE ${CMAKE_SOURCE_DIR} "" FolderDir ${FolderDir})
set_target_properties(${name} PROPERTIES FOLDER ${FolderDir})
endif()
list_assert_duplicates("${sources}")
list_assert_duplicates("${includes}")
# Not for system includes because they can resolve to the same path
# list_assert_duplicates("${includes_sys}")
endfunction()
function(blender_add_lib_nolist
name
sources
includes
includes_sys
library_deps
)
add_cc_flags_custom_test(${name} PARENT_SCOPE)
blender_add_lib__impl(${name} "${sources}" "${includes}" "${includes_sys}" "${library_deps}")
endfunction()
function(blender_add_lib
name
sources
includes
includes_sys
library_deps
)
add_cc_flags_custom_test(${name} PARENT_SCOPE)
blender_add_lib__impl(${name} "${sources}" "${includes}" "${includes_sys}" "${library_deps}")
set_property(GLOBAL APPEND PROPERTY BLENDER_LINK_LIBS ${name})
endfunction()
# Ninja only: assign 'heavy pool' to some targets that are especially RAM-consuming to build.
function(setup_heavy_lib_pool)
if(WITH_NINJA_POOL_JOBS AND NINJA_MAX_NUM_PARALLEL_COMPILE_HEAVY_JOBS)
if(WITH_CYCLES)
list(APPEND _HEAVY_LIBS "cycles_device" "cycles_kernel")
endif()
if(WITH_LIBMV)
list(APPEND _HEAVY_LIBS "bf_intern_libmv")
endif()
if(WITH_OPENVDB)
list(APPEND _HEAVY_LIBS "bf_intern_openvdb")
endif()
foreach(TARGET ${_HEAVY_LIBS})
if(TARGET ${TARGET})
set_property(TARGET ${TARGET} PROPERTY JOB_POOL_COMPILE compile_heavy_job_pool)
endif()
endforeach()
endif()
endfunction()
function(SETUP_LIBDIRS)
# NOTE: For all new libraries, use absolute library paths.
# This should eventually be phased out.
if(NOT MSVC)
link_directories(${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${FREETYPE_LIBPATH})
if(WITH_PYTHON) # AND NOT WITH_PYTHON_MODULE # WIN32 needs
link_directories(${PYTHON_LIBPATH})
endif()
if(WITH_SDL AND NOT WITH_SDL_DYNLOAD)
link_directories(${SDL_LIBPATH})
endif()
if(WITH_CODEC_FFMPEG)
link_directories(${FFMPEG_LIBPATH})
endif()
if(WITH_IMAGE_OPENEXR)
link_directories(${OPENEXR_LIBPATH})
endif()
if(WITH_IMAGE_TIFF)
link_directories(${TIFF_LIBPATH})
endif()
if(WITH_BOOST)
link_directories(${BOOST_LIBPATH})
endif()
if(WITH_OPENIMAGEIO)
link_directories(${OPENIMAGEIO_LIBPATH})
endif()
if(WITH_OPENIMAGEDENOISE)
link_directories(${OPENIMAGEDENOISE_LIBPATH})
endif()
if(WITH_OPENCOLORIO)
link_directories(${OPENCOLORIO_LIBPATH})
endif()
if(WITH_OPENVDB)
link_directories(${OPENVDB_LIBPATH})
endif()
if(WITH_OPENAL)
link_directories(${OPENAL_LIBPATH})
endif()
if(WITH_JACK AND NOT WITH_JACK_DYNLOAD)
link_directories(${JACK_LIBPATH})
endif()
if(WITH_CODEC_SNDFILE)
link_directories(${LIBSNDFILE_LIBPATH})
endif()
if(WITH_FFTW3)
link_directories(${FFTW3_LIBPATH})
endif()
if(WITH_OPENCOLLADA)
link_directories(${OPENCOLLADA_LIBPATH})
# # Never set
# link_directories(${PCRE_LIBPATH})
# link_directories(${EXPAT_LIBPATH})
endif()
if(WITH_LLVM)
link_directories(${LLVM_LIBPATH})
endif()
if(WITH_ALEMBIC)
link_directories(${ALEMBIC_LIBPATH})
link_directories(${HDF5_LIBPATH})
endif()
if(WIN32 AND NOT UNIX)
link_directories(${PTHREADS_LIBPATH})
endif()
endif()
endfunction()
macro(setup_platform_linker_flags)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${PLATFORM_LINKFLAGS_RELEASE}")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}")
endmacro()
function(setup_liblinks
target
)
# NOTE: This might look like it affects global scope, accumulating linker flags on every call
# to setup_liblinks, but this isn't how CMake works. These flags will only affect current
# directory from where the function is called.
# This means that setup_liblinks() called for ffmpeg_test will not affect blender, and each
# of thsoe targets will have single set of linker flags.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${PLATFORM_LINKFLAGS_RELEASE}" PARENT_SCOPE)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} ${PLATFORM_LINKFLAGS_RELEASE}" PARENT_SCOPE)
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} ${PLATFORM_LINKFLAGS_RELEASE}" PARENT_SCOPE)
# jemalloc must be early in the list, to be before pthread (see T57998)
if(WITH_MEM_JEMALLOC)
target_link_libraries(${target} ${JEMALLOC_LIBRARIES})
endif()
if(WIN32 AND NOT UNIX)
target_link_libraries(${target} ${PTHREADS_LIBRARIES})
endif()
# target_link_libraries(${target} ${PLATFORM_LINKLIBS} ${CMAKE_DL_LIBS})
target_link_libraries(${target} ${PLATFORM_LINKLIBS})
endfunction()
macro(TEST_SSE_SUPPORT
_sse_flags
_sse2_flags)
include(CheckCSourceRuns)
# message(STATUS "Detecting SSE support")
if(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))
set(${_sse_flags} "-msse")
set(${_sse2_flags} "-msse2")
elseif(MSVC)
# x86_64 has this auto enabled
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(${_sse_flags} "")
set(${_sse2_flags} "")
else()
set(${_sse_flags} "/arch:SSE")
set(${_sse2_flags} "/arch:SSE2")
endif()
elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
set(${_sse_flags} "") # icc defaults to -msse
set(${_sse2_flags} "") # icc defaults to -msse2
else()
message(WARNING "SSE flags for this compiler: '${CMAKE_C_COMPILER_ID}' not known")
set(${_sse_flags})
set(${_sse2_flags})
endif()
set(CMAKE_REQUIRED_FLAGS "${${_sse_flags}} ${${_sse2_flags}}")
if(NOT DEFINED SUPPORT_SSE_BUILD)
# result cached
check_c_source_runs("
#include <xmmintrin.h>
int main(void) { __m128 v = _mm_setzero_ps(); return 0; }"
SUPPORT_SSE_BUILD)
if(SUPPORT_SSE_BUILD)
message(STATUS "SSE Support: detected.")
else()
message(STATUS "SSE Support: missing.")
endif()
endif()
if(NOT DEFINED SUPPORT_SSE2_BUILD)
# result cached
check_c_source_runs("
#include <emmintrin.h>
int main(void) { __m128d v = _mm_setzero_pd(); return 0; }"
SUPPORT_SSE2_BUILD)
if(SUPPORT_SSE2_BUILD)
message(STATUS "SSE2 Support: detected.")
else()
message(STATUS "SSE2 Support: missing.")
endif()
endif()
unset(CMAKE_REQUIRED_FLAGS)
endmacro()
# Only print message if running CMake first time
macro(message_first_run)
if(FIRST_RUN)
message(${ARGV})
endif()
endmacro()
# when we have warnings as errors applied globally this
# needs to be removed for some external libs which we dont maintain.
# utility macro
macro(remove_cc_flag
_flag)
foreach(flag ${ARGV})
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL}")
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL}")
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
endforeach()
unset(flag)
endmacro()
macro(add_c_flag
flag)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
endmacro()
macro(add_cxx_flag
flag)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
endmacro()
macro(remove_strict_flags)
if(CMAKE_COMPILER_IS_GNUCC)
remove_cc_flag(
"-Wstrict-prototypes"
"-Wmissing-prototypes"
"-Wmissing-declarations"
"-Wmissing-format-attribute"
"-Wunused-local-typedefs"
"-Wunused-macros"
"-Wunused-parameter"
"-Wwrite-strings"
"-Wredundant-decls"
"-Wundef"
"-Wshadow"
"-Wdouble-promotion"
"-Wold-style-definition"
"-Werror=[^ ]+"
"-Werror"
)
# negate flags implied by '-Wall'
add_c_flag("${C_REMOVE_STRICT_FLAGS}")
add_cxx_flag("${CXX_REMOVE_STRICT_FLAGS}")
endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
remove_cc_flag(
"-Wunused-parameter"
"-Wunused-variable"
"-Werror=[^ ]+"
"-Werror"
)
# negate flags implied by '-Wall'
add_c_flag("${C_REMOVE_STRICT_FLAGS}")
add_cxx_flag("${CXX_REMOVE_STRICT_FLAGS}")
endif()
if(MSVC)
remove_cc_flag(/w34189) # Restore warn C4189 (unused variable) back to w4
endif()
endmacro()
macro(remove_extra_strict_flags)
if(CMAKE_COMPILER_IS_GNUCC)
remove_cc_flag(
"-Wunused-parameter"
)
endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
remove_cc_flag(
"-Wunused-parameter"
)
endif()
if(MSVC)
# TODO
endif()
endmacro()
# note, we can only append flags on a single file so we need to negate the options.
# at the moment we cant shut up ffmpeg deprecations, so use this, but will
# probably add more removals here.
macro(remove_strict_c_flags_file
filenames)
foreach(_SOURCE ${ARGV})
if(CMAKE_COMPILER_IS_GNUCC OR
(CMAKE_C_COMPILER_ID MATCHES "Clang"))
set_source_files_properties(${_SOURCE}
PROPERTIES
COMPILE_FLAGS "${C_REMOVE_STRICT_FLAGS}"
)
endif()
if(MSVC)
# TODO
endif()
endforeach()
unset(_SOURCE)
endmacro()
macro(remove_strict_cxx_flags_file
filenames)
remove_strict_c_flags_file(${filenames} ${ARHV})
foreach(_SOURCE ${ARGV})
if(CMAKE_COMPILER_IS_GNUCC OR
(CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
set_source_files_properties(${_SOURCE}
PROPERTIES
COMPILE_FLAGS "${CXX_REMOVE_STRICT_FLAGS}"
)
endif()
if(MSVC)
# TODO
endif()
endforeach()
unset(_SOURCE)
endmacro()
# External libs may need 'signed char' to be default.
macro(remove_cc_flag_unsigned_char)
if(CMAKE_COMPILER_IS_GNUCC OR
(CMAKE_C_COMPILER_ID MATCHES "Clang") OR
(CMAKE_C_COMPILER_ID MATCHES "Intel"))
remove_cc_flag("-funsigned-char")
elseif(MSVC)
remove_cc_flag("/J")
else()
message(WARNING
"Compiler '${CMAKE_C_COMPILER_ID}' failed to disable 'unsigned char' flag."
"Build files need updating."
)
endif()
endmacro()
function(ADD_CHECK_C_COMPILER_FLAG
_CFLAGS
_CACHE_VAR
_FLAG
)
include(CheckCCompilerFlag)
CHECK_C_COMPILER_FLAG("${_FLAG}" "${_CACHE_VAR}")
if(${_CACHE_VAR})
# message(STATUS "Using CFLAG: ${_FLAG}")
set(${_CFLAGS} "${${_CFLAGS}} ${_FLAG}" PARENT_SCOPE)
else()
message(STATUS "Unsupported CFLAG: ${_FLAG}")
endif()
endfunction()
function(ADD_CHECK_CXX_COMPILER_FLAG
_CXXFLAGS
_CACHE_VAR
_FLAG
)
include(CheckCXXCompilerFlag)
CHECK_CXX_COMPILER_FLAG("${_FLAG}" "${_CACHE_VAR}")
if(${_CACHE_VAR})
# message(STATUS "Using CXXFLAG: ${_FLAG}")
set(${_CXXFLAGS} "${${_CXXFLAGS}} ${_FLAG}" PARENT_SCOPE)
else()
message(STATUS "Unsupported CXXFLAG: ${_FLAG}")
endif()
endfunction()
function(get_blender_version)
# extracts header vars and defines them in the parent scope:
#
# - BLENDER_VERSION (major.minor)
# - BLENDER_VERSION_MAJOR
# - BLENDER_VERSION_MINOR
# - BLENDER_SUBVERSION (used for internal versioning mainly)
# - BLENDER_VERSION_CHAR (a, b, c, ...or empty string)
# - BLENDER_VERSION_CYCLE (alpha, beta, rc, release)
# So cmake depends on BKE_blender.h, beware of inf-loops!
CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/source/blender/blenkernel/BKE_blender_version.h
${CMAKE_BINARY_DIR}/source/blender/blenkernel/BKE_blender_version.h.done)
file(STRINGS ${CMAKE_SOURCE_DIR}/source/blender/blenkernel/BKE_blender_version.h _contents REGEX "^#define[ \t]+BLENDER_.*$")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_VERSION[ \t]+([0-9]+).*" "\\1" _out_version "${_contents}")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_SUBVERSION[ \t]+([0-9]+).*" "\\1" _out_subversion "${_contents}")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_VERSION_CHAR[ \t]+([a-z]+).*" "\\1" _out_version_char "${_contents}")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_VERSION_CYCLE[ \t]+([a-z]+).*" "\\1" _out_version_cycle "${_contents}")
if(NOT ${_out_version} MATCHES "[0-9]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION")
endif()
if(NOT ${_out_subversion} MATCHES "[0-9]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_SUBVERSION")
endif()
# clumsy regex, only single char are ok but it could be unset
string(LENGTH "${_out_version_char}" _out_version_char_len)
if(NOT _out_version_char_len EQUAL 1)
set(_out_version_char "")
elseif(NOT ${_out_version_char} MATCHES "[a-z]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION_CHAR")
endif()
if(NOT ${_out_version_cycle} MATCHES "[a-z]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION_CYCLE")
endif()
math(EXPR _out_version_major "${_out_version} / 100")
math(EXPR _out_version_minor "${_out_version} % 100")
# for packaging, alpha to numbers
string(COMPARE EQUAL "${_out_version_char}" "" _out_version_char_empty)
if(${_out_version_char_empty})
set(_out_version_char_index "0")
else()
set(_char_ls a b c d e f g h i j k l m n o p q r s t u v w x y z)
list(FIND _char_ls ${_out_version_char} _out_version_char_index)
math(EXPR _out_version_char_index "${_out_version_char_index} + 1")
endif()
# output vars
set(BLENDER_VERSION "${_out_version_major}.${_out_version_minor}" PARENT_SCOPE)
set(BLENDER_VERSION_MAJOR "${_out_version_major}" PARENT_SCOPE)
set(BLENDER_VERSION_MINOR "${_out_version_minor}" PARENT_SCOPE)
set(BLENDER_SUBVERSION "${_out_subversion}" PARENT_SCOPE)
set(BLENDER_VERSION_CHAR "${_out_version_char}" PARENT_SCOPE)
set(BLENDER_VERSION_CHAR_INDEX "${_out_version_char_index}" PARENT_SCOPE)
set(BLENDER_VERSION_CYCLE "${_out_version_cycle}" PARENT_SCOPE)
endfunction()
# hacks to override initial project settings
# these macros must be called directly before/after project(Blender)
macro(blender_project_hack_pre)
# ------------------
# GCC -O3 HACK START
# needed because O3 can cause problems but
# allow the builder to set O3 manually after.
if(DEFINED CMAKE_C_FLAGS_RELEASE)
set(_reset_standard_cflags_rel OFF)
else()
set(_reset_standard_cflags_rel ON)
endif()
if(DEFINED CMAKE_CXX_FLAGS_RELEASE)
set(_reset_standard_cxxflags_rel OFF)
else()
set(_reset_standard_cxxflags_rel ON)
endif()
endmacro()
macro(blender_project_hack_post)
# ----------------
# GCC -O3 HACK END
if(_reset_standard_cflags_rel)
string(REGEX REPLACE "-O3" "-O2" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
mark_as_advanced(CMAKE_C_FLAGS_RELEASE)
endif()
if(_reset_standard_cxxflags_rel)
string(REGEX REPLACE "-O3" "-O2" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}" CACHE STRING "" FORCE)
mark_as_advanced(CMAKE_CXX_FLAGS_RELEASE)
endif()
unset(_reset_standard_cflags_rel)
unset(_reset_standard_cxxflags_rel)
# ------------------------------------------------------------------
# workaround for omission in cmake 2.8.4's GNU.cmake, fixed in 2.8.5
if(CMAKE_COMPILER_IS_GNUCC)
if(NOT DARWIN)
set(CMAKE_INCLUDE_SYSTEM_FLAG_C "-isystem ")
endif()
endif()
endmacro()
# pair of macros to allow libraries to be specify files to install, but to
# only install them at the end so the directories don't get cleared with
# the files in them. used by cycles to install addon.
function(delayed_install
base
files
destination)
foreach(f ${files})
if(IS_ABSOLUTE ${f})
set_property(GLOBAL APPEND PROPERTY DELAYED_INSTALL_FILES ${f})
else()
set_property(GLOBAL APPEND PROPERTY DELAYED_INSTALL_FILES ${base}/${f})
endif()
set_property(GLOBAL APPEND PROPERTY DELAYED_INSTALL_DESTINATIONS ${destination})
endforeach()
unset(f)
endfunction()
# note this is a function instead of a macro so that ${BUILD_TYPE} in targetdir
# does not get expanded in calling but is preserved
function(delayed_do_install
targetdir)
get_property(files GLOBAL PROPERTY DELAYED_INSTALL_FILES)
get_property(destinations GLOBAL PROPERTY DELAYED_INSTALL_DESTINATIONS)
if(files)
list(LENGTH files n)
math(EXPR n "${n}-1")
foreach(i RANGE ${n})
list(GET files ${i} f)
list(GET destinations ${i} d)
if(NOT IS_ABSOLUTE ${d})
install(FILES ${f} DESTINATION ${targetdir}/${d})
else()
install(FILES ${f} DESTINATION ${d})
endif()
endforeach()
endif()
endfunction()
function(data_to_c
file_from file_to
list_to_add
)
list(APPEND ${list_to_add} ${file_to})
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
get_filename_component(_file_to_path ${file_to} PATH)
add_custom_command(
OUTPUT ${file_to}
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
COMMAND "$<TARGET_FILE:datatoc>" ${file_from} ${file_to}
DEPENDS ${file_from} datatoc)
set_source_files_properties(${file_to} PROPERTIES GENERATED TRUE)
endfunction()
# same as above but generates the var name and output automatic.
function(data_to_c_simple
file_from
list_to_add
)
# remove ../'s
get_filename_component(_file_from ${CMAKE_CURRENT_SOURCE_DIR}/${file_from} REALPATH)
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${file_from}.c REALPATH)
list(APPEND ${list_to_add} ${_file_to})
source_group(Generated FILES ${_file_to})
list(APPEND ${list_to_add} ${file_from})
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
get_filename_component(_file_to_path ${_file_to} PATH)
add_custom_command(
OUTPUT ${_file_to}
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
COMMAND "$<TARGET_FILE:datatoc>" ${_file_from} ${_file_to}
DEPENDS ${_file_from} datatoc)
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
endfunction()
# macro for converting pixmap directory to a png and then a c file
function(data_to_c_simple_icons
path_from icon_prefix icon_names
list_to_add
)
# Conversion steps
# path_from -> _file_from -> _file_to
# foo/*.dat -> foo.png -> foo.png.c
get_filename_component(_path_from_abs ${path_from} ABSOLUTE)
# remove ../'s
get_filename_component(_file_from ${CMAKE_CURRENT_BINARY_DIR}/${path_from}.png REALPATH)
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${path_from}.png.c REALPATH)
list(APPEND ${list_to_add} ${_file_to})
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
get_filename_component(_file_to_path ${_file_to} PATH)
# Construct a list of absolute paths from input
set(_icon_files)
foreach(_var ${icon_names})
list(APPEND _icon_files "${_path_from_abs}/${icon_prefix}${_var}.dat")
endforeach()
add_custom_command(
OUTPUT ${_file_from} ${_file_to}
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
# COMMAND python3 ${CMAKE_SOURCE_DIR}/source/blender/datatoc/datatoc_icon.py ${_path_from_abs} ${_file_from}
COMMAND "$<TARGET_FILE:datatoc_icon>" ${_path_from_abs} ${_file_from}
COMMAND "$<TARGET_FILE:datatoc>" ${_file_from} ${_file_to}
DEPENDS
${_icon_files}
datatoc_icon
datatoc
# could be an arg but for now we only create icons depending on UI_icons.h
${CMAKE_SOURCE_DIR}/source/blender/editors/include/UI_icons.h
)
set_source_files_properties(${_file_from} ${_file_to} PROPERTIES GENERATED TRUE)
endfunction()
# XXX Not used for now...
function(svg_to_png
file_from
file_to
dpi
list_to_add
)
# remove ../'s
get_filename_component(_file_from ${CMAKE_CURRENT_SOURCE_DIR}/${file_from} REALPATH)
get_filename_component(_file_to ${CMAKE_CURRENT_SOURCE_DIR}/${file_to} REALPATH)
list(APPEND ${list_to_add} ${_file_to})
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
find_program(INKSCAPE_EXE inkscape)
mark_as_advanced(INKSCAPE_EXE)
if(INKSCAPE_EXE)
if(APPLE)
# in OS X app bundle, the binary is a shim that doesn't take any
# command line arguments, replace it with the actual binary
string(REPLACE "MacOS/Inkscape" "Resources/bin/inkscape" INKSCAPE_REAL_EXE ${INKSCAPE_EXE})
if(EXISTS "${INKSCAPE_REAL_EXE}")
set(INKSCAPE_EXE ${INKSCAPE_REAL_EXE})
endif()
endif()
add_custom_command(
OUTPUT ${_file_to}
COMMAND ${INKSCAPE_EXE} ${_file_from} --export-dpi=${dpi} --without-gui --export-png=${_file_to}
DEPENDS ${_file_from} ${INKSCAPE_EXE}
)
else()
message(WARNING "Inkscape not found, could not re-generate ${_file_to} from ${_file_from}!")
endif()
endfunction()
function(msgfmt_simple
file_from
list_to_add
)
# remove ../'s
get_filename_component(_file_from_we ${file_from} NAME_WE)
get_filename_component(_file_from ${file_from} REALPATH)
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${_file_from_we}.mo REALPATH)
list(APPEND ${list_to_add} ${_file_to})
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
get_filename_component(_file_to_path ${_file_to} PATH)
add_custom_command(
OUTPUT ${_file_to}
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
COMMAND "$<TARGET_FILE:msgfmt>" ${_file_from} ${_file_to}
DEPENDS msgfmt ${_file_from})
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
endfunction()
function(find_python_package
package
)
string(TOUPPER ${package} _upper_package)
# set but invalid
if((NOT ${PYTHON_${_upper_package}_PATH} STREQUAL "") AND
(NOT ${PYTHON_${_upper_package}_PATH} MATCHES NOTFOUND))
# if(NOT EXISTS "${PYTHON_${_upper_package}_PATH}/${package}")
# message(WARNING "PYTHON_${_upper_package}_PATH is invalid, ${package} not found in '${PYTHON_${_upper_package}_PATH}' "
# "WITH_PYTHON_INSTALL_${_upper_package} option will be ignored when installing python")
# set(WITH_PYTHON_INSTALL${_upper_package} OFF)
# endif()
# not set, so initialize
else()
string(REPLACE "." ";" _PY_VER_SPLIT "${PYTHON_VERSION}")
list(GET _PY_VER_SPLIT 0 _PY_VER_MAJOR)
# re-cache
unset(PYTHON_${_upper_package}_PATH CACHE)
find_path(PYTHON_${_upper_package}_PATH
NAMES
${package}
HINTS
"${PYTHON_LIBPATH}/"
"${PYTHON_LIBPATH}/python${PYTHON_VERSION}/"
"${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/"
PATH_SUFFIXES
site-packages
dist-packages
vendor-packages
NO_DEFAULT_PATH
)
if(NOT EXISTS "${PYTHON_${_upper_package}_PATH}")
message(WARNING
"Python package '${package}' path could not be found in:\n"
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages/${package}', "
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/site-packages/${package}', "
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/dist-packages/${package}', "
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/dist-packages/${package}', "
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/vendor-packages/${package}', "
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/vendor-packages/${package}', "
"\n"
"The 'WITH_PYTHON_INSTALL_${_upper_package}' option will be ignored when installing Python.\n"
"The build will be usable, only add-ons that depend on this package won't be functional."
)
set(WITH_PYTHON_INSTALL_${_upper_package} OFF PARENT_SCOPE)
else()
message(STATUS "${package} found at '${PYTHON_${_upper_package}_PATH}'")
endif()
endif()
endfunction()
# like Python's 'print(dir())'
function(print_all_vars)
get_cmake_property(_vars VARIABLES)
foreach(_var ${_vars})
message("${_var}=${${_var}}")
endforeach()
endfunction()
macro(openmp_delayload
projectname
)
if(MSVC)
if(WITH_OPENMP)
if(MSVC_CLANG)
set(OPENMP_DLL_NAME "libomp")
elseif(MSVC_VERSION EQUAL 1800)
set(OPENMP_DLL_NAME "vcomp120")
else()
set(OPENMP_DLL_NAME "vcomp140")
endif()
set_property(TARGET ${projectname} APPEND_STRING PROPERTY LINK_FLAGS_RELEASE " /DELAYLOAD:${OPENMP_DLL_NAME}.dll delayimp.lib")
set_property(TARGET ${projectname} APPEND_STRING PROPERTY LINK_FLAGS_DEBUG " /DELAYLOAD:${OPENMP_DLL_NAME}d.dll delayimp.lib")
set_property(TARGET ${projectname} APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO " /DELAYLOAD:${OPENMP_DLL_NAME}.dll delayimp.lib")
set_property(TARGET ${projectname} APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL " /DELAYLOAD:${OPENMP_DLL_NAME}.dll delayimp.lib")
endif()
endif()
endmacro()
macro(blender_precompile_headers target cpp header)
if(MSVC)
# get the name for the pch output file
get_filename_component( pchbase ${cpp} NAME_WE )
set( pchfinal "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${pchbase}.pch" )
# mark the cpp as the one outputting the pch
set_property(SOURCE ${cpp} APPEND PROPERTY OBJECT_OUTPUTS "${pchfinal}")
# get all sources for the target
get_target_property(sources ${target} SOURCES)
# make all sources depend on the pch to enforce the build order
foreach(src ${sources})
set_property(SOURCE ${src} APPEND PROPERTY OBJECT_DEPENDS "${pchfinal}")
endforeach()
target_sources(${target} PRIVATE ${cpp} ${header})
set_target_properties(${target} PROPERTIES COMPILE_FLAGS "/Yu${header} /Fp${pchfinal} /FI${header}")
set_source_files_properties(${cpp} PROPERTIES COMPILE_FLAGS "/Yc${header} /Fp${pchfinal}")
endif()
endmacro()