113 lines
3.8 KiB
Python
Executable File
113 lines
3.8 KiB
Python
Executable File
#!/usr/bin/env python3
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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# This script updates icons from the SVG file
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import os
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import subprocess
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import sys
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def run(cmd, *, env=None):
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print(" ", " ".join(cmd))
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subprocess.check_call(cmd, env=env)
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BASEDIR = os.path.abspath(os.path.dirname(__file__))
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env = {}
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# Developers may have ASAN enabled, avoid non-zero exit codes.
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env["ASAN_OPTIONS"] = "exitcode=0:" + os.environ.get("ASAN_OPTIONS", "")
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inkscape_bin = os.environ.get("INKSCAPE_BIN", "inkscape")
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blender_bin = os.environ.get("BLENDER_BIN", "blender")
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if sys.platform == 'darwin':
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inkscape_app_path = '/Applications/Inkscape.app/Contents/MacOS/inkscape'
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if os.path.exists(inkscape_app_path):
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inkscape_bin = inkscape_app_path
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blender_app_path = '/Applications/Blender.app/Contents/MacOS/Blender'
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if os.path.exists(blender_app_path):
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blender_bin = blender_app_path
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cmd = (
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inkscape_bin,
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os.path.join(BASEDIR, "blender_icons.svg"),
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"--export-width=602",
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"--export-height=640",
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"--export-type=png",
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"--export-filename=" + os.path.join(BASEDIR, "blender_icons16.png"),
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)
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run(cmd, env=env)
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cmd = (
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inkscape_bin,
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os.path.join(BASEDIR, "blender_icons.svg"),
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"--export-width=1204",
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"--export-height=1280",
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"--export-type=png",
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"--export-filename=" + os.path.join(BASEDIR, "blender_icons32.png"),
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)
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run(cmd, env=env)
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# For testing it can be good to clear all old
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# rm ./blender_icons16/*.dat
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# rm ./blender_icons32/*.dat
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datatoc_icon_split_py = os.path.join(BASEDIR, "..", "..", "source", "blender", "datatoc", "datatoc_icon_split.py")
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# create .dat pixmaps (which are stored in git)
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cmd = (
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blender_bin, "--background", "--factory-startup", "-noaudio",
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"--python", datatoc_icon_split_py, "--",
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"--image=" + os.path.join(BASEDIR, "blender_icons16.png"),
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"--output=" + os.path.join(BASEDIR, "blender_icons16"),
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"--output_prefix=icon16_",
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"--name_style=UI_ICONS",
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"--parts_x", "26", "--parts_y", "30",
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"--minx", "3", "--maxx", "53", "--miny", "3", "--maxy", "8",
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"--minx_icon", "2", "--maxx_icon", "2", "--miny_icon", "2", "--maxy_icon", "2",
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"--spacex_icon", "1", "--spacey_icon", "1",
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)
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run(cmd, env=env)
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cmd = (
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blender_bin, "--background", "--factory-startup", "-noaudio",
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"--python", datatoc_icon_split_py, "--",
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"--image=" + os.path.join(BASEDIR, "blender_icons32.png"),
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"--output=" + os.path.join(BASEDIR, "blender_icons32"),
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"--output_prefix=icon32_",
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"--name_style=UI_ICONS",
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"--parts_x", "26", "--parts_y", "30",
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"--minx", "6", "--maxx", "106", "--miny", "6", "--maxy", "16",
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"--minx_icon", "4", "--maxx_icon", "4", "--miny_icon", "4", "--maxy_icon", "4",
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"--spacex_icon", "2", "--spacey_icon", "2",
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)
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run(cmd, env=env)
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os.remove(os.path.join(BASEDIR, "blender_icons16.png"))
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os.remove(os.path.join(BASEDIR, "blender_icons32.png"))
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# For testing, if we want the PNG of each image
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# ./datatoc_icon_split_to_png.py ./blender_icons16/*.dat
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# ./datatoc_icon_split_to_png.py ./blender_icons32/*.dat
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