
With the brush reorganization included in D5928, the brush panels had covered the topbar and make impossible to use the drawing tools. Now, the options are grouped in Stroke popover, similar to Sculpt. Also fixed some missing or wrong texts.
1946 lines
64 KiB
Python
1946 lines
64 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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from bpy.types import Menu, Panel, UIList
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from bl_ui.properties_grease_pencil_common import (
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GreasePencilSculptOptionsPanel,
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GreasePencilDisplayPanel,
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)
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from bl_ui.properties_paint_common import (
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UnifiedPaintPanel,
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BrushSelectPanel,
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ClonePanel,
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TextureMaskPanel,
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ColorPalettePanel,
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StrokePanel,
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SmoothStrokePanel,
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FalloffPanel,
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DisplayPanel,
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brush_texture_settings,
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brush_mask_texture_settings,
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brush_settings,
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brush_settings_advanced,
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draw_color_settings,
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)
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from bl_ui.utils import PresetPanel
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class VIEW3D_MT_brush_context_menu(Menu):
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bl_label = "Brush Specials"
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def draw(self, context):
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layout = self.layout
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settings = UnifiedPaintPanel.paint_settings(context)
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brush = getattr(settings, "brush", None)
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# skip if no active brush
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if not brush:
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layout.label(text="No Brushes currently available", icon='INFO')
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return
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# brush paint modes
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layout.menu("VIEW3D_MT_brush_paint_modes")
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# brush tool
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if context.image_paint_object:
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layout.prop_menu_enum(brush, "image_tool")
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elif context.vertex_paint_object:
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layout.prop_menu_enum(brush, "vertex_tool")
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elif context.weight_paint_object:
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layout.prop_menu_enum(brush, "weight_tool")
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elif context.sculpt_object:
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layout.prop_menu_enum(brush, "sculpt_tool")
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layout.operator("brush.reset")
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class VIEW3D_MT_brush_context_menu_paint_modes(Menu):
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bl_label = "Enabled Modes"
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def draw(self, context):
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layout = self.layout
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settings = UnifiedPaintPanel.paint_settings(context)
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brush = settings.brush
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layout.prop(brush, "use_paint_sculpt", text="Sculpt")
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layout.prop(brush, "use_paint_uv_sculpt", text="UV Sculpt")
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layout.prop(brush, "use_paint_vertex", text="Vertex Paint")
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layout.prop(brush, "use_paint_weight", text="Weight Paint")
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layout.prop(brush, "use_paint_image", text="Texture Paint")
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class View3DPanel:
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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# **************** standard tool clusters ******************
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# Used by vertex & weight paint
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def draw_vpaint_symmetry(layout, vpaint):
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split = layout.split()
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col = split.column()
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col.alignment = 'RIGHT'
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col.label(text="Mirror")
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col = split.column()
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row = col.row(align=True)
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row.prop(vpaint, "use_symmetry_x", text="X", toggle=True)
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row.prop(vpaint, "use_symmetry_y", text="Y", toggle=True)
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row.prop(vpaint, "use_symmetry_z", text="Z", toggle=True)
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col = layout.column()
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col.use_property_split = True
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col.use_property_decorate = False
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col.prop(vpaint, "radial_symmetry", text="Radial")
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# Most of these panels should not be visible in GP edit modes
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def is_not_gpencil_edit_mode(context):
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is_gpmode = (
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context.active_object and
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context.active_object.mode in {'EDIT_GPENCIL', 'PAINT_GPENCIL', 'SCULPT_GPENCIL', 'WEIGHT_GPENCIL'}
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)
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return not is_gpmode
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# ********** default tools for object mode ****************
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class VIEW3D_PT_tools_object_options(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".objectmode" # dot on purpose (access from topbar)
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bl_label = "Options"
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def draw(self, context):
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# layout = self.layout
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pass
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class VIEW3D_PT_tools_object_options_transform(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".objectmode" # dot on purpose (access from topbar)
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bl_label = "Transform"
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bl_parent_id = "VIEW3D_PT_tools_object_options"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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tool_settings = context.tool_settings
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layout.label(text="Affect Only")
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layout.prop(tool_settings, "use_transform_data_origin", text="Origins")
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layout.prop(tool_settings, "use_transform_pivot_point_align", text="Locations")
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layout.prop(tool_settings, "use_transform_skip_children", text="Parents")
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# ********** default tools for editmode_mesh ****************
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class VIEW3D_PT_tools_meshedit_options(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".mesh_edit" # dot on purpose (access from topbar)
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bl_label = "Options"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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return context.active_object
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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ob = context.active_object
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mesh = ob.data
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split = layout.split()
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col = split.column()
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col.alignment = 'RIGHT'
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col.label(text="Mirror")
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col = split.column()
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row = col.row(align=True)
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row.prop(mesh, "use_mirror_x", text="X", toggle=True)
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row.prop(mesh, "use_mirror_y", text="Y", toggle=True)
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row.prop(mesh, "use_mirror_z", text="Z", toggle=True)
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row = layout.row(align=True)
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row.active = ob.data.use_mirror_x or ob.data.use_mirror_y or ob.data.use_mirror_z
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row.prop(mesh, "use_mirror_topology")
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class VIEW3D_PT_tools_meshedit_options_automerge(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".mesh_edit" # dot on purpose (access from topbar)
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bl_label = "Auto Merge"
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bl_parent_id = "VIEW3D_PT_tools_meshedit_options"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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return context.active_object
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def draw_header(self, context):
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tool_settings = context.tool_settings
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self.layout.prop(tool_settings, "use_mesh_automerge", text="", toggle=False)
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def draw(self, context):
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layout = self.layout
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tool_settings = context.tool_settings
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layout.use_property_split = True
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layout.use_property_decorate = False
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col = layout.column(align=True)
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col.active = tool_settings.use_mesh_automerge
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col.prop(tool_settings, "use_mesh_automerge_and_split", toggle=False)
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col.prop(tool_settings, "double_threshold", text="Threshold")
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# ********** default tools for editmode_curve ****************
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class VIEW3D_PT_tools_curveedit_options_stroke(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".curve_edit" # dot on purpose (access from topbar)
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bl_label = "Curve Stroke"
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def draw(self, context):
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layout = self.layout
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tool_settings = context.tool_settings
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cps = tool_settings.curve_paint_settings
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col = layout.column()
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col.prop(cps, "curve_type")
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if cps.curve_type == 'BEZIER':
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col.label(text="Bezier Options:")
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col.prop(cps, "error_threshold")
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col.prop(cps, "fit_method")
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col.prop(cps, "use_corners_detect")
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col = layout.column()
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col.active = cps.use_corners_detect
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col.prop(cps, "corner_angle")
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col.label(text="Pressure Radius:")
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row = layout.row(align=True)
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rowsub = row.row(align=True)
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rowsub.prop(cps, "radius_min", text="Min")
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rowsub.prop(cps, "radius_max", text="Max")
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row.prop(cps, "use_pressure_radius", text="", icon_only=True)
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col = layout.column()
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col.label(text="Taper Radius:")
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row = layout.row(align=True)
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row.prop(cps, "radius_taper_start", text="Start")
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row.prop(cps, "radius_taper_end", text="End")
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col = layout.column()
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col.label(text="Projection Depth:")
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row = layout.row(align=True)
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row.prop(cps, "depth_mode", expand=True)
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col = layout.column()
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if cps.depth_mode == 'SURFACE':
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col.prop(cps, "surface_offset")
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col.prop(cps, "use_offset_absolute")
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col.prop(cps, "use_stroke_endpoints")
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if cps.use_stroke_endpoints:
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colsub = layout.column(align=True)
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colsub.prop(cps, "surface_plane", expand=True)
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# ********** default tools for editmode_armature ****************
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class VIEW3D_PT_tools_armatureedit_options(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".armature_edit" # dot on purpose (access from topbar)
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bl_label = "Options"
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def draw(self, context):
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arm = context.active_object.data
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self.layout.prop(arm, "use_mirror_x")
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# ********** default tools for pose-mode ****************
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class VIEW3D_PT_tools_posemode_options(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".posemode" # dot on purpose (access from topbar)
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bl_label = "Pose Options"
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def draw(self, context):
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pose = context.active_object.pose
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layout = self.layout
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tool_settings = context.tool_settings
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layout.prop(pose, "use_auto_ik")
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layout.prop(pose, "use_mirror_x")
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col = layout.column()
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col.active = pose.use_mirror_x
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col.prop(pose, "use_mirror_relative")
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layout.label(text="Affect Only")
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layout.prop(tool_settings, "use_transform_pivot_point_align", text="Locations")
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# ********** default tools for paint modes ****************
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class TEXTURE_UL_texpaintslots(UIList):
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def draw_item(self, _context, layout, _data, item, icon, _active_data, _active_propname, _index):
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# mat = data
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if self.layout_type in {'DEFAULT', 'COMPACT'}:
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layout.prop(item, "name", text="", emboss=False, icon_value=icon)
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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layout.label(text="")
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class View3DPaintPanel(View3DPanel, UnifiedPaintPanel):
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bl_category = "Tool"
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class View3DPaintBrushPanel(View3DPaintPanel):
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@classmethod
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def poll(cls, context):
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mode = cls.get_brush_mode(context)
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return mode is not None
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class VIEW3D_PT_tools_particlemode(Panel, View3DPaintPanel):
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bl_context = ".paint_common" # dot on purpose (access from topbar)
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bl_label = "Particle Tool"
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bl_options = {'HIDE_HEADER'}
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@classmethod
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def poll(cls, context):
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settings = context.tool_settings.particle_edit
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return (settings and settings.brush and context.particle_edit_object)
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def draw(self, context):
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layout = self.layout
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settings = context.tool_settings.particle_edit
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brush = settings.brush
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tool = settings.tool
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layout.use_property_split = True
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layout.use_property_decorate = False # No animation.
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if tool is not None:
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col = layout.column()
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col.prop(brush, "size", slider=True)
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if tool == 'ADD':
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col.prop(brush, "count")
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col = layout.column()
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col.prop(settings, "use_default_interpolate")
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col.prop(brush, "steps", slider=True)
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col.prop(settings, "default_key_count", slider=True)
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else:
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col.prop(brush, "strength", slider=True)
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if tool == 'LENGTH':
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layout.row().prop(brush, "length_mode", expand=True)
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elif tool == 'PUFF':
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layout.row().prop(brush, "puff_mode", expand=True)
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layout.prop(brush, "use_puff_volume")
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elif tool == 'COMB':
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layout.prop(settings, "use_emitter_deflect", text="Deflect Emitter")
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col = layout.column()
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col.active = settings.use_emitter_deflect
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col.prop(settings, "emitter_distance", text="Distance")
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# TODO, move to space_view3d.py
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class VIEW3D_PT_tools_brush_select(Panel, View3DPaintBrushPanel, BrushSelectPanel):
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bl_context = ".paint_common"
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bl_label = "Brushes"
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# TODO, move to space_view3d.py
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class VIEW3D_PT_tools_brush_settings(Panel, View3DPaintBrushPanel):
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bl_context = ".paint_common"
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bl_label = "Brush Settings"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False # No animation.
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settings = self.paint_settings(context)
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brush = settings.brush
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brush_settings(layout.column(), context, brush, popover=self.is_popover)
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class VIEW3D_PT_tools_brush_settings_advanced(Panel, View3DPaintBrushPanel):
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bl_context = ".paint_common"
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bl_parent_id = "VIEW3D_PT_tools_brush_settings"
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bl_label = "Advanced"
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bl_options = {'DEFAULT_CLOSED'}
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False # No animation.
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settings = UnifiedPaintPanel.paint_settings(context)
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brush = settings.brush
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brush_settings_advanced(layout.column(), context, brush, self.is_popover)
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class VIEW3D_PT_tools_brush_color(Panel, View3DPaintPanel):
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bl_context = ".paint_common" # dot on purpose (access from topbar)
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bl_parent_id = "VIEW3D_PT_tools_brush_settings"
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bl_label = "Color Picker"
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@classmethod
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def poll(cls, context):
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settings = cls.paint_settings(context)
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brush = settings.brush
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if context.image_paint_object:
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capabilities = brush.image_paint_capabilities
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return capabilities.has_color
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elif context.vertex_paint_object:
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capabilities = brush.vertex_paint_capabilities
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return capabilities.has_color
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return False
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def draw(self, context):
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layout = self.layout
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settings = self.paint_settings(context)
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brush = settings.brush
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draw_color_settings(context, layout, brush, color_type=not context.vertex_paint_object)
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class VIEW3D_PT_tools_brush_swatches(Panel, View3DPaintPanel, ColorPalettePanel):
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bl_context = ".paint_common"
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bl_parent_id = "VIEW3D_PT_tools_brush_settings"
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bl_label = "Color Palette"
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bl_options = {'DEFAULT_CLOSED'}
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class VIEW3D_PT_tools_brush_clone(Panel, View3DPaintPanel, ClonePanel):
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bl_context = ".paint_common"
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bl_parent_id = "VIEW3D_PT_tools_brush_settings"
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bl_label = "Clone from Paint Slot"
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bl_options = {'DEFAULT_CLOSED'}
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class VIEW3D_MT_tools_projectpaint_uvlayer(Menu):
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bl_label = "Clone Layer"
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def draw(self, context):
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layout = self.layout
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for i, uv_layer in enumerate(context.active_object.data.uv_layers):
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props = layout.operator("wm.context_set_int", text=uv_layer.name, translate=False)
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props.data_path = "active_object.data.uv_layers.active_index"
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props.value = i
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class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
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bl_category = "Tool"
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bl_context = ".imagepaint" # dot on purpose (access from topbar)
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bl_label = "Texture Slots"
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@classmethod
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def poll(cls, context):
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brush = context.tool_settings.image_paint.brush
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ob = context.active_object
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return (brush is not None and ob is not None)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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settings = context.tool_settings.image_paint
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ob = context.active_object
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layout.prop(settings, "mode", text="Mode")
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layout.separator()
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if settings.mode == 'MATERIAL':
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if len(ob.material_slots) > 1:
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layout.template_list("MATERIAL_UL_matslots", "layers",
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ob, "material_slots",
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ob, "active_material_index", rows=2)
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mat = ob.active_material
|
|
if mat and mat.texture_paint_images:
|
|
row = layout.row()
|
|
row.template_list("TEXTURE_UL_texpaintslots", "",
|
|
mat, "texture_paint_images",
|
|
mat, "paint_active_slot", rows=2)
|
|
|
|
if mat.texture_paint_slots:
|
|
slot = mat.texture_paint_slots[mat.paint_active_slot]
|
|
else:
|
|
slot = None
|
|
|
|
have_image = slot is not None
|
|
else:
|
|
row = layout.row()
|
|
|
|
box = row.box()
|
|
box.label(text="No Textures")
|
|
have_image = False
|
|
|
|
sub = row.column(align=True)
|
|
sub.operator_menu_enum("paint.add_texture_paint_slot", "type", icon='ADD', text="")
|
|
|
|
elif settings.mode == 'IMAGE':
|
|
mesh = ob.data
|
|
uv_text = mesh.uv_layers.active.name if mesh.uv_layers.active else ""
|
|
layout.template_ID(settings, "canvas", new="image.new", open="image.open")
|
|
if settings.missing_uvs:
|
|
layout.operator("paint.add_simple_uvs", icon='ADD', text="Add UVs")
|
|
else:
|
|
layout.menu("VIEW3D_MT_tools_projectpaint_uvlayer", text=uv_text, translate=False)
|
|
have_image = settings.canvas is not None
|
|
|
|
layout.prop(settings, "interpolation", text="")
|
|
|
|
if settings.missing_uvs:
|
|
layout.separator()
|
|
split = layout.split()
|
|
split.label(text="UV Map Needed", icon='INFO')
|
|
split.operator("paint.add_simple_uvs", icon='ADD', text="Add Simple UVs")
|
|
elif have_image:
|
|
layout.separator()
|
|
layout.operator("image.save_all_modified", text="Save All Images", icon='FILE_TICK')
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_stencil_projectpaint(View3DPanel, Panel):
|
|
bl_category = "Tool"
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_label = "Mask"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_ui_units_x = 14
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
ob = context.active_object
|
|
return (brush is not None and ob is not None)
|
|
|
|
def draw_header(self, context):
|
|
ipaint = context.tool_settings.image_paint
|
|
self.layout.prop(ipaint, "use_stencil_layer", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
ob = context.active_object
|
|
mesh = ob.data
|
|
|
|
col = layout.column()
|
|
col.active = ipaint.use_stencil_layer
|
|
|
|
col.label(text="Stencil Image")
|
|
col.template_ID(ipaint, "stencil_image", new="image.new", open="image.open")
|
|
|
|
stencil_text = mesh.uv_layer_stencil.name if mesh.uv_layer_stencil else ""
|
|
|
|
col.separator()
|
|
|
|
split = col.split()
|
|
colsub = split.column()
|
|
colsub.alignment = 'RIGHT'
|
|
colsub.label(text="UV Layer")
|
|
split.column().menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text, translate=False)
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(ipaint, "stencil_color", text="Display Color")
|
|
row.prop(ipaint, "invert_stencil", text="", icon='IMAGE_ALPHA')
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_brush_display(Panel, View3DPaintBrushPanel, DisplayPanel):
|
|
bl_context = ".paint_common"
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_settings"
|
|
bl_label = "Cursor"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
|
|
bl_context = ".paint_common"
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_settings"
|
|
bl_label = "Texture"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and
|
|
(context.sculpt_object or context.image_paint_object or context.vertex_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
|
|
|
|
brush_texture_settings(col, brush, context.sculpt_object)
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_mask_texture(Panel, View3DPaintPanel, TextureMaskPanel):
|
|
bl_category = "Tool"
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_settings"
|
|
bl_label = "Texture Mask"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and context.image_paint_object)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
brush = context.tool_settings.image_paint.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
|
|
|
|
brush_mask_texture_settings(col, brush)
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel, StrokePanel):
|
|
bl_context = ".paint_common" # dot on purpose (access from topbar)
|
|
bl_label = "Stroke"
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_settings"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_stroke_smooth_stroke(Panel, View3DPaintPanel, SmoothStrokePanel):
|
|
bl_context = ".paint_common" # dot on purpose (access from topbar)
|
|
bl_label = "Stabilize Stroke"
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_stroke"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_brush_falloff(Panel, View3DPaintPanel, FalloffPanel):
|
|
bl_context = ".paint_common" # dot on purpose (access from topbar)
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_settings"
|
|
bl_label = "Falloff"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_falloff_frontface(View3DPaintPanel, Panel):
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_label = "Frontface Falloff"
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_falloff"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.weight_paint_object or context.vertex_paint_object)
|
|
|
|
def draw_header(self, context):
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
self.layout.prop(brush, "use_frontface_falloff", text="")
|
|
|
|
def draw(self, context):
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.active = brush.use_frontface_falloff
|
|
layout.prop(brush, "falloff_angle", text="Angle")
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_falloff_normal(View3DPaintPanel, Panel):
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_label = "Normal Falloff"
|
|
bl_parent_id = "VIEW3D_PT_tools_brush_falloff"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.image_paint_object
|
|
|
|
def draw_header(self, context):
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
|
|
self.layout.prop(ipaint, "use_normal_falloff", text="")
|
|
|
|
def draw(self, context):
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.active = ipaint.use_normal_falloff
|
|
layout.prop(ipaint, "normal_angle", text="Angle")
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel):
|
|
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
|
|
bl_label = "Dyntopo"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_ui_units_x = 12
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw_header(self, context):
|
|
is_popover = self.is_popover
|
|
layout = self.layout
|
|
layout.operator(
|
|
"sculpt.dynamic_topology_toggle",
|
|
icon='CHECKBOX_HLT' if context.sculpt_object.use_dynamic_topology_sculpting else 'CHECKBOX_DEHLT',
|
|
text="",
|
|
emboss=is_popover,
|
|
)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
col.active = context.sculpt_object.use_dynamic_topology_sculpting
|
|
|
|
sub = col.column()
|
|
sub.active = (brush and brush.sculpt_tool != 'MASK')
|
|
if sculpt.detail_type_method in {'CONSTANT', 'MANUAL'}:
|
|
row = sub.row(align=True)
|
|
row.prop(sculpt, "constant_detail_resolution")
|
|
props = row.operator("sculpt.sample_detail_size", text="", icon='EYEDROPPER')
|
|
props.mode = 'DYNTOPO'
|
|
elif (sculpt.detail_type_method == 'BRUSH'):
|
|
sub.prop(sculpt, "detail_percent")
|
|
else:
|
|
sub.prop(sculpt, "detail_size")
|
|
sub.prop(sculpt, "detail_refine_method", text="Refine Method")
|
|
sub.prop(sculpt, "detail_type_method", text="Detailing")
|
|
|
|
col.prop(sculpt, "use_smooth_shading")
|
|
|
|
|
|
class VIEW3D_PT_sculpt_dyntopo_remesh(Panel, View3DPaintPanel):
|
|
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
|
|
bl_label = "Remesh"
|
|
bl_parent_id = "VIEW3D_PT_sculpt_dyntopo"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_ui_units_x = 12
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
|
|
col = layout.column()
|
|
col.active = context.sculpt_object.use_dynamic_topology_sculpting
|
|
|
|
col.prop(sculpt, "symmetrize_direction")
|
|
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
|
|
col = flow.column()
|
|
col.operator("sculpt.symmetrize")
|
|
col = flow.column()
|
|
col.operator("sculpt.optimize")
|
|
if sculpt.detail_type_method in {'CONSTANT', 'MANUAL'}:
|
|
col = flow.column()
|
|
col.operator("sculpt.detail_flood_fill")
|
|
|
|
|
|
class VIEW3D_PT_sculpt_voxel_remesh(Panel, View3DPaintPanel):
|
|
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
|
|
bl_label = "Remesh"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_ui_units_x = 12
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
col = layout.column()
|
|
mesh = context.active_object.data
|
|
row = col.row(align=True)
|
|
row.prop(mesh, "remesh_voxel_size")
|
|
props = row.operator("sculpt.sample_detail_size", text="", icon='EYEDROPPER')
|
|
props.mode = 'VOXEL'
|
|
col.prop(mesh, "remesh_voxel_adaptivity")
|
|
col.prop(mesh, "use_remesh_fix_poles")
|
|
col.prop(mesh, "use_remesh_smooth_normals")
|
|
col.prop(mesh, "use_remesh_preserve_volume")
|
|
col.prop(mesh, "use_remesh_preserve_paint_mask")
|
|
col.operator("object.voxel_remesh", text="Remesh")
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
|
|
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
|
|
col = flow.column()
|
|
col.prop(sculpt, "use_threaded", text="Threaded Sculpt")
|
|
col = flow.column()
|
|
col.prop(sculpt, "show_low_resolution")
|
|
col = flow.column()
|
|
col.prop(sculpt, "use_deform_only")
|
|
|
|
|
|
class VIEW3D_PT_sculpt_options_gravity(Panel, View3DPaintPanel):
|
|
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
|
|
bl_parent_id = "VIEW3D_PT_sculpt_options"
|
|
bl_label = "Gravity"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
capabilities = sculpt.brush.sculpt_capabilities
|
|
|
|
col = layout.column()
|
|
col.active = capabilities.has_gravity
|
|
col.prop(sculpt, "gravity", slider=True, text="Factor")
|
|
col.prop(sculpt, "gravity_object")
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_sculpt_symmetry(Panel, View3DPaintPanel):
|
|
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
|
|
bl_label = "Symmetry"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (
|
|
(context.sculpt_object and context.tool_settings.sculpt) and
|
|
# When used in the tool header, this is explicitly included next to the XYZ symmetry buttons.
|
|
(context.region.type != 'TOOL_HEADER')
|
|
)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
sculpt = context.tool_settings.sculpt
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.alignment = 'RIGHT'
|
|
col.label(text="Mirror")
|
|
|
|
col = split.column()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(sculpt, "use_symmetry_x", text="X", toggle=True)
|
|
row.prop(sculpt, "use_symmetry_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "use_symmetry_z", text="Z", toggle=True)
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.alignment = 'RIGHT'
|
|
col.label(text="Lock")
|
|
|
|
col = split.column()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(sculpt, "lock_x", text="X", toggle=True)
|
|
row.prop(sculpt, "lock_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "lock_z", text="Z", toggle=True)
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.alignment = 'RIGHT'
|
|
col.label(text="Tiling")
|
|
|
|
col = split.column()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(sculpt, "tile_x", text="X", toggle=True)
|
|
row.prop(sculpt, "tile_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "tile_z", text="Z", toggle=True)
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.prop(sculpt, "use_symmetry_feather", text="Feather")
|
|
layout.column().prop(sculpt, "radial_symmetry", text="Radial")
|
|
layout.column().prop(sculpt, "tile_offset", text="Tile Offset")
|
|
|
|
|
|
class VIEW3D_PT_sculpt_symmetry_for_topbar(Panel):
|
|
bl_space_type = 'TOPBAR'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Symmetry"
|
|
|
|
draw = VIEW3D_PT_sculpt_symmetry.draw
|
|
|
|
|
|
# ********** default tools for weight-paint ****************
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_weightpaint_symmetry(Panel, View3DPaintPanel):
|
|
bl_context = ".weightpaint"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_label = "Symmetry"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# When used in the tool header, this is explicitly included next to the XYZ symmetry buttons.
|
|
return (context.region.type != 'TOOL_HEADER')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
tool_settings = context.tool_settings
|
|
wpaint = tool_settings.weight_paint
|
|
draw_vpaint_symmetry(layout, wpaint)
|
|
|
|
|
|
class VIEW3D_PT_tools_weightpaint_symmetry_for_topbar(Panel):
|
|
bl_space_type = 'TOPBAR'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Symmetry"
|
|
|
|
draw = VIEW3D_PT_tools_weightpaint_symmetry.draw
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_weightpaint_options(Panel, View3DPaintPanel):
|
|
bl_context = ".weightpaint"
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
wpaint = tool_settings.weight_paint
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(tool_settings, "use_auto_normalize", text="Auto Normalize")
|
|
col.prop(tool_settings, "use_multipaint", text="Multi-Paint")
|
|
|
|
col.prop(wpaint, "use_group_restrict")
|
|
|
|
obj = context.weight_paint_object
|
|
if obj.type == 'MESH':
|
|
mesh = obj.data
|
|
col.prop(mesh, "use_mirror_x")
|
|
row = col.row()
|
|
row.active = mesh.use_mirror_x
|
|
row.prop(mesh, "use_mirror_topology")
|
|
|
|
|
|
# ********** default tools for vertex-paint ****************
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_vertexpaint_options(Panel, View3DPaintPanel):
|
|
bl_context = ".vertexpaint" # dot on purpose (access from topbar)
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(self, _context):
|
|
# This is currently unused, since there aren't any Vertex Paint mode specific options.
|
|
return False
|
|
|
|
def draw(self, _context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_vertexpaint_symmetry(Panel, View3DPaintPanel):
|
|
bl_context = ".vertexpaint" # dot on purpose (access from topbar)
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_label = "Symmetry"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# When used in the tool header, this is explicitly included next to the XYZ symmetry buttons.
|
|
return (context.region.type != 'TOOL_HEADER')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
tool_settings = context.tool_settings
|
|
vpaint = tool_settings.vertex_paint
|
|
draw_vpaint_symmetry(layout, vpaint)
|
|
|
|
|
|
class VIEW3D_PT_tools_vertexpaint_symmetry_for_topbar(Panel):
|
|
bl_space_type = 'TOPBAR'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Symmetry"
|
|
|
|
draw = VIEW3D_PT_tools_vertexpaint_symmetry.draw
|
|
|
|
|
|
# ********** default tools for texture-paint ****************
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_imagepaint_options_external(Panel, View3DPaintPanel):
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_label = "External"
|
|
bl_parent_id = "VIEW3D_PT_tools_imagepaint_options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
|
|
layout.prop(ipaint, "screen_grab_size", text="Screen Grab Size")
|
|
|
|
layout.separator()
|
|
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
col = flow.column()
|
|
col.operator("image.project_edit", text="Quick Edit")
|
|
col = flow.column()
|
|
col.operator("image.project_apply", text="Apply")
|
|
col = flow.column()
|
|
col.operator("paint.project_image", text="Apply Camera Image")
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_imagepaint_symmetry(Panel, View3DPaintPanel):
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_label = "Symmetry"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# When used in the tool header, this is explicitly included next to the XYZ symmetry buttons.
|
|
return (context.region.type != 'TOOL_HEADER')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.alignment = 'RIGHT'
|
|
col.label(text="Mirror")
|
|
|
|
col = split.column()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(ipaint, "use_symmetry_x", text="X", toggle=True)
|
|
row.prop(ipaint, "use_symmetry_y", text="Y", toggle=True)
|
|
row.prop(ipaint, "use_symmetry_z", text="Z", toggle=True)
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_imagepaint_options(View3DPaintPanel, Panel):
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
return (brush is not None)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
|
|
layout.prop(ipaint, "seam_bleed")
|
|
layout.prop(ipaint, "dither", slider=True)
|
|
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
|
|
col = flow.column()
|
|
col.prop(ipaint, "use_occlude")
|
|
|
|
col = flow.column()
|
|
col.prop(ipaint, "use_backface_culling", text="Backface Culling")
|
|
|
|
|
|
class VIEW3D_PT_tools_imagepaint_options_cavity(View3DPaintPanel, Panel):
|
|
bl_context = ".imagepaint" # dot on purpose (access from topbar)
|
|
bl_label = "Cavity Mask"
|
|
bl_parent_id = "VIEW3D_PT_tools_imagepaint_options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw_header(self, context):
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
|
|
self.layout.prop(ipaint, "use_cavity", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
ipaint = tool_settings.image_paint
|
|
|
|
layout.active = ipaint.use_cavity
|
|
|
|
layout.template_curve_mapping(ipaint, "cavity_curve", brush=True,
|
|
use_negative_slope=True)
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_imagepaint_options(View3DPaintPanel):
|
|
bl_label = "Options"
|
|
|
|
@classmethod
|
|
def poll(cls, _context):
|
|
# This is currently unused, since there aren't any Vertex Paint mode specific options.
|
|
return False
|
|
# return (context.image_paint_object and context.tool_settings.image_paint)
|
|
|
|
def draw(self, _context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
|
|
class VIEW3D_MT_tools_projectpaint_stencil(Menu):
|
|
bl_label = "Mask Layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
for i, uv_layer in enumerate(context.active_object.data.uv_layers):
|
|
props = layout.operator("wm.context_set_int", text=uv_layer.name, translate=False)
|
|
props.data_path = "active_object.data.uv_layer_stencil_index"
|
|
props.value = i
|
|
|
|
|
|
# TODO, move to space_view3d.py
|
|
class VIEW3D_PT_tools_particlemode_options(View3DPanel, Panel):
|
|
"""Default tools for particle mode"""
|
|
bl_category = "Tool"
|
|
bl_context = ".particlemode"
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
pe = context.tool_settings.particle_edit
|
|
ob = pe.object
|
|
|
|
layout.prop(pe, "type", text="Editing Type")
|
|
|
|
ptcache = None
|
|
|
|
if pe.type == 'PARTICLES':
|
|
if ob.particle_systems:
|
|
if len(ob.particle_systems) > 1:
|
|
layout.template_list("UI_UL_list", "particle_systems", ob, "particle_systems",
|
|
ob.particle_systems, "active_index", rows=2, maxrows=3)
|
|
|
|
ptcache = ob.particle_systems.active.point_cache
|
|
else:
|
|
for md in ob.modifiers:
|
|
if md.type == pe.type:
|
|
ptcache = md.point_cache
|
|
|
|
if ptcache and len(ptcache.point_caches) > 1:
|
|
layout.template_list("UI_UL_list", "particles_point_caches", ptcache, "point_caches",
|
|
ptcache.point_caches, "active_index", rows=2, maxrows=3)
|
|
|
|
if not pe.is_editable:
|
|
layout.label(text="Point cache must be baked")
|
|
layout.label(text="in memory to enable editing!")
|
|
|
|
col = layout.column(align=True)
|
|
col.active = pe.is_editable
|
|
col.prop(ob.data, "use_mirror_x")
|
|
col.separator()
|
|
col.prop(pe, "use_preserve_length", text="Preserve Strand Lengths")
|
|
col.prop(pe, "use_preserve_root", text="Preserve Root Positions")
|
|
if not pe.is_hair:
|
|
col.prop(pe, "use_auto_velocity", text="Auto-Velocity")
|
|
|
|
|
|
class VIEW3D_PT_tools_particlemode_options_shapecut(View3DPanel, Panel):
|
|
"""Default tools for particle mode"""
|
|
bl_category = "Tool"
|
|
bl_parent_id = "VIEW3D_PT_tools_particlemode_options"
|
|
bl_label = "Cut Particles to Shape"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
pe = context.tool_settings.particle_edit
|
|
|
|
layout.prop(pe, "shape_object")
|
|
layout.operator("particle.shape_cut", text="Cut")
|
|
|
|
|
|
class VIEW3D_PT_tools_particlemode_options_display(View3DPanel, Panel):
|
|
"""Default tools for particle mode"""
|
|
bl_category = "Tool"
|
|
bl_parent_id = "VIEW3D_PT_tools_particlemode_options"
|
|
bl_label = "Viewport Display"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
pe = context.tool_settings.particle_edit
|
|
|
|
col = layout.column()
|
|
col.active = pe.is_editable
|
|
col.prop(pe, "display_step", text="Path Steps")
|
|
if pe.is_hair:
|
|
col.prop(pe, "show_particles", text="Children")
|
|
else:
|
|
if pe.type == 'PARTICLES':
|
|
col.prop(pe, "show_particles", text="Particles")
|
|
col.prop(pe, "use_fade_time")
|
|
sub = col.row(align=True)
|
|
sub.active = pe.use_fade_time
|
|
sub.prop(pe, "fade_frames", slider=True)
|
|
|
|
|
|
# ********** grease pencil object tool panels ****************
|
|
|
|
# Grease Pencil drawing brushes
|
|
|
|
|
|
class GreasePencilPanel:
|
|
bl_context = ".greasepencil_paint"
|
|
bl_category = "Tool"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if context.space_data.type in {'VIEW_3D', 'PROPERTIES'}:
|
|
if context.gpencil_data is None:
|
|
return False
|
|
|
|
gpd = context.gpencil_data
|
|
return bool(gpd.is_stroke_paint_mode)
|
|
else:
|
|
return True
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brush_select(Panel, View3DPanel, GreasePencilPanel):
|
|
bl_label = "Brushes"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.scene.tool_settings
|
|
gpencil_paint = tool_settings.gpencil_paint
|
|
|
|
row = layout.row()
|
|
row.column().template_ID_preview(gpencil_paint, "brush", new="brush.add_gpencil", rows=3, cols=8)
|
|
|
|
col = row.column()
|
|
col.operator("gpencil.brush_presets_create", icon='PRESET_NEW', text="")
|
|
|
|
if context.mode == 'PAINT_GPENCIL':
|
|
brush = tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
col.prop(brush, "use_custom_icon", toggle=True, icon='FILE_IMAGE', text="")
|
|
|
|
if brush.use_custom_icon:
|
|
layout.row().prop(brush, "icon_filepath", text="")
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brush_settings(Panel, View3DPanel, GreasePencilPanel):
|
|
bl_label = "Brush Settings"
|
|
|
|
# What is the point of brush presets? Seems to serve the exact same purpose as brushes themselves??
|
|
def draw_header_preset(self, _context):
|
|
VIEW3D_PT_gpencil_brush_presets.draw_panel_header(self.layout)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.scene.tool_settings
|
|
gpencil_paint = tool_settings.gpencil_paint
|
|
|
|
brush = gpencil_paint.brush
|
|
|
|
if brush is not None:
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
if brush.gpencil_tool in {'DRAW', 'FILL'}:
|
|
row = layout.row(align=True)
|
|
row_mat = row.row()
|
|
if gp_settings.use_material_pin:
|
|
row_mat.template_ID(gp_settings, "material", live_icon=True)
|
|
else:
|
|
row_mat.template_ID(context.active_object, "active_material", live_icon=True)
|
|
row_mat.enabled = False # will otherwise allow to change material in active slot
|
|
|
|
row.prop(gp_settings, "use_material_pin", text="")
|
|
|
|
if not self.is_popover:
|
|
from bl_ui.properties_paint_common import (
|
|
brush_basic_gpencil_paint_settings,
|
|
)
|
|
brush_basic_gpencil_paint_settings(layout, context, brush, compact=False)
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brush_advanced(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_label = "Advanced"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_settings'
|
|
bl_category = "Tool"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
return brush is not None and brush.gpencil_tool != 'ERASE'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
tool_settings = context.scene.tool_settings
|
|
gpencil_paint = tool_settings.gpencil_paint
|
|
brush = gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
col = layout.column(align=True)
|
|
if brush is not None:
|
|
if brush.gpencil_tool != 'FILL':
|
|
col.prop(gp_settings, "input_samples")
|
|
col.separator()
|
|
|
|
col.prop(gp_settings, "active_smooth_factor")
|
|
col.separator()
|
|
|
|
col.prop(gp_settings, "angle", slider=True)
|
|
col.prop(gp_settings, "angle_factor", text="Factor", slider=True)
|
|
|
|
ob = context.object
|
|
ma = None
|
|
if ob and brush.gpencil_settings.use_material_pin is False:
|
|
ma = ob.active_material
|
|
elif brush.gpencil_settings.material:
|
|
ma = brush.gpencil_settings.material
|
|
|
|
col.separator()
|
|
subcol = col.column(align=True)
|
|
if ma and ma.grease_pencil.mode == 'LINE':
|
|
subcol.enabled = False
|
|
subcol.prop(gp_settings, "gradient_factor", slider=True)
|
|
subcol.prop(gp_settings, "gradient_shape")
|
|
|
|
elif brush.gpencil_tool == 'FILL':
|
|
row = col.row(align=True)
|
|
row.prop(gp_settings, "fill_draw_mode", text="Boundary")
|
|
row.prop(gp_settings, "show_fill_boundary", text="", icon='GRID')
|
|
col.separator()
|
|
col.prop(gp_settings, "fill_factor", text="Resolution")
|
|
if gp_settings.fill_draw_mode != 'STROKE':
|
|
col.prop(gp_settings, "show_fill", text="Ignore Transparent Strokes")
|
|
col.prop(gp_settings, "fill_threshold", text="Threshold")
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brush_stroke(Panel, View3DPanel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_settings'
|
|
bl_label = "Stroke"
|
|
bl_category = "Tool"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
return brush is not None and brush.gpencil_tool == 'DRAW'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brush_stabilizer(Panel, View3DPanel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_stroke'
|
|
bl_label = "Stabilize Stroke"
|
|
bl_category = "Tool"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
return brush is not None and brush.gpencil_tool == 'DRAW'
|
|
|
|
def draw_header(self, context):
|
|
if self.is_popover:
|
|
return
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
self.layout.prop(gp_settings, "use_settings_stabilizer", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
if self.is_popover:
|
|
row = layout.row()
|
|
row.prop(gp_settings, "use_settings_stabilizer", text="")
|
|
row.label(text=self.bl_label)
|
|
|
|
col = layout.column()
|
|
col.active = gp_settings.use_settings_stabilizer
|
|
|
|
col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brush_post_processing(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_stroke'
|
|
bl_label = "Post-Processing"
|
|
bl_category = "Tool"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
return brush is not None and brush.gpencil_tool not in {'ERASE', 'FILL'}
|
|
|
|
def draw_header(self, context):
|
|
if self.is_popover:
|
|
return
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
self.layout.prop(gp_settings, "use_settings_postprocess", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
if self.is_popover:
|
|
row = layout.row()
|
|
row.prop(gp_settings, "use_settings_postprocess", text="")
|
|
row.label(text=self.bl_label)
|
|
|
|
col = layout.column()
|
|
col.active = gp_settings.use_settings_postprocess
|
|
|
|
col1 = col.column(align=True)
|
|
col1.prop(gp_settings, "pen_smooth_factor")
|
|
col1.prop(gp_settings, "pen_smooth_steps")
|
|
|
|
col1 = col.column(align=True)
|
|
col1.prop(gp_settings, "pen_thick_smooth_factor")
|
|
col1.prop(gp_settings, "pen_thick_smooth_steps", text="Iterations")
|
|
|
|
col1 = col.column(align=True)
|
|
col1.prop(gp_settings, "pen_subdivision_steps")
|
|
col1.prop(gp_settings, "random_subdiv", text="Randomness", slider=True)
|
|
|
|
col1 = col.column(align=True)
|
|
col1.prop(gp_settings, "simplify_factor")
|
|
|
|
col1 = col.column(align=True)
|
|
col1.prop(gp_settings, "trim")
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brush_random(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_stroke'
|
|
bl_label = "Randomize"
|
|
bl_category = "Tool"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
return brush is not None and brush.gpencil_tool not in {'ERASE', 'FILL'}
|
|
|
|
def draw_header(self, context):
|
|
if self.is_popover:
|
|
return
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
self.layout.prop(gp_settings, "use_settings_random", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
if self.is_popover:
|
|
row = layout.row()
|
|
row.prop(gp_settings, "use_settings_random", text="")
|
|
row.label(text=self.bl_label)
|
|
|
|
col = layout.column()
|
|
col.active = gp_settings.use_settings_random
|
|
|
|
col.prop(gp_settings, "random_pressure", text="Pressure", slider=True)
|
|
col.prop(gp_settings, "random_strength", text="Strength", slider=True)
|
|
col.prop(gp_settings, "uv_random", text="UV", slider=True)
|
|
|
|
row = col.row(align=True)
|
|
row.prop(gp_settings, "pen_jitter", slider=True)
|
|
row.prop(gp_settings, "use_jitter_pressure", text="", icon='STYLUS_PRESSURE')
|
|
|
|
|
|
# Grease Pencil drawingcurves
|
|
class VIEW3D_PT_tools_grease_pencil_brushcurves(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_settings'
|
|
bl_label = "Curves"
|
|
bl_category = "Tool"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
return brush is not None and brush.gpencil_tool not in {'ERASE', 'FILL'}
|
|
|
|
def draw(self, context):
|
|
pass
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brushcurves_sensitivity(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_label = "Sensitivity"
|
|
bl_category = "Tool"
|
|
bl_parent_id = "VIEW3D_PT_tools_grease_pencil_brushcurves"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
layout.template_curve_mapping(gp_settings, "curve_sensitivity", brush=True,
|
|
use_negative_slope=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brushcurves_strength(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_label = "Strength"
|
|
bl_category = "Tool"
|
|
bl_parent_id = "VIEW3D_PT_tools_grease_pencil_brushcurves"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
layout.template_curve_mapping(gp_settings, "curve_strength", brush=True,
|
|
use_negative_slope=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_brushcurves_jitter(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_label = "Jitter"
|
|
bl_category = "Tool"
|
|
bl_parent_id = "VIEW3D_PT_tools_grease_pencil_brushcurves"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
brush = context.tool_settings.gpencil_paint.brush
|
|
gp_settings = brush.gpencil_settings
|
|
|
|
layout.template_curve_mapping(gp_settings, "curve_jitter", brush=True,
|
|
use_negative_slope=True)
|
|
|
|
|
|
# Grease Pencil stroke interpolation tools
|
|
class VIEW3D_PT_tools_grease_pencil_interpolate(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Interpolate"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if context.gpencil_data is None:
|
|
return False
|
|
|
|
gpd = context.gpencil_data
|
|
return bool(context.editable_gpencil_strokes) and bool(gpd.use_stroke_edit_mode)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
settings = context.tool_settings.gpencil_interpolate
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Interpolate Strokes")
|
|
col.operator("gpencil.interpolate", text="Interpolate")
|
|
col.operator("gpencil.interpolate_sequence", text="Sequence")
|
|
col.operator("gpencil.interpolate_reverse", text="Remove Breakdowns")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Options:")
|
|
col.prop(settings, "interpolate_all_layers")
|
|
col.prop(settings, "interpolate_selected_only")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Sequence Options:")
|
|
col.prop(settings, "type")
|
|
if settings.type == 'CUSTOM':
|
|
# TODO: Options for loading/saving curve presets?
|
|
col.template_curve_mapping(settings, "interpolation_curve", brush=True,
|
|
use_negative_slope=True)
|
|
elif settings.type != 'LINEAR':
|
|
col.prop(settings, "easing")
|
|
|
|
if settings.type == 'BACK':
|
|
layout.prop(settings, "back")
|
|
elif settings.type == 'ELASTIC':
|
|
sub = layout.column(align=True)
|
|
sub.prop(settings, "amplitude")
|
|
sub.prop(settings, "period")
|
|
|
|
|
|
# Grease Pencil stroke sculpting tools
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_sculpt_select(Panel, View3DPanel):
|
|
bl_context = ".greasepencil_sculpt"
|
|
bl_label = "Brushes"
|
|
bl_category = "Tool"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
settings = context.tool_settings.gpencil_sculpt
|
|
|
|
layout.template_icon_view(settings, "sculpt_tool", show_labels=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_sculpt_settings(Panel, View3DPanel):
|
|
bl_context = ".greasepencil_sculpt"
|
|
bl_category = "Tool"
|
|
bl_label = "Brush Settings"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
settings = context.tool_settings.gpencil_sculpt
|
|
brush = settings.brush
|
|
|
|
if not self.is_popover:
|
|
from bl_ui.properties_paint_common import (
|
|
brush_basic_gpencil_sculpt_settings,
|
|
)
|
|
brush_basic_gpencil_sculpt_settings(layout, context, brush)
|
|
|
|
# Grease Pencil weight painting tools
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_weight_paint_select(View3DPanel, Panel):
|
|
bl_context = ".greasepencil_weight"
|
|
bl_label = "Brushes"
|
|
bl_category = "Tool"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
settings = context.tool_settings.gpencil_sculpt
|
|
|
|
layout.template_icon_view(settings, "weight_tool", show_labels=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_weight_paint_settings(Panel, View3DPanel):
|
|
bl_context = ".greasepencil_weight"
|
|
bl_category = "Tool"
|
|
bl_label = "Brush Settings"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
settings = context.tool_settings.gpencil_sculpt
|
|
brush = settings.brush
|
|
|
|
if not self.is_popover:
|
|
from bl_ui.properties_paint_common import (
|
|
brush_basic_gpencil_weight_settings,
|
|
)
|
|
brush_basic_gpencil_weight_settings(layout, context, brush)
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_sculpt_options(GreasePencilSculptOptionsPanel, Panel, View3DPanel):
|
|
bl_context = ".greasepencil_sculpt"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_sculpt_settings'
|
|
bl_category = "Tool"
|
|
bl_label = "Sculpt Strokes"
|
|
|
|
|
|
# Grease Pencil Brush Appearance (one for each mode)
|
|
class VIEW3D_PT_tools_grease_pencil_paint_appearance(GreasePencilDisplayPanel, Panel, View3DPanel):
|
|
bl_context = ".greasepencil_paint"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_settings'
|
|
bl_label = "Cursor"
|
|
bl_category = "Tool"
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_sculpt_appearance(GreasePencilDisplayPanel, Panel, View3DPanel):
|
|
bl_context = ".greasepencil_sculpt"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_sculpt_settings'
|
|
bl_label = "Cursor"
|
|
bl_category = "Tool"
|
|
|
|
|
|
class VIEW3D_PT_tools_grease_pencil_weight_appearance(GreasePencilDisplayPanel, Panel, View3DPanel):
|
|
bl_context = ".greasepencil_weight"
|
|
bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_weight_paint_settings'
|
|
bl_category = "Tool"
|
|
bl_label = "Cursor"
|
|
|
|
|
|
class VIEW3D_PT_gpencil_brush_presets(Panel, PresetPanel):
|
|
"""Brush settings"""
|
|
bl_label = "Brush Presets"
|
|
preset_subdir = "gpencil_brush"
|
|
preset_operator = "script.execute_preset"
|
|
preset_add_operator = "scene.gpencil_brush_preset_add"
|
|
|
|
|
|
classes = (
|
|
VIEW3D_MT_brush_context_menu,
|
|
VIEW3D_MT_brush_context_menu_paint_modes,
|
|
VIEW3D_PT_tools_object_options,
|
|
VIEW3D_PT_tools_object_options_transform,
|
|
VIEW3D_PT_tools_meshedit_options,
|
|
VIEW3D_PT_tools_meshedit_options_automerge,
|
|
VIEW3D_PT_tools_curveedit_options_stroke,
|
|
VIEW3D_PT_tools_armatureedit_options,
|
|
VIEW3D_PT_tools_posemode_options,
|
|
|
|
VIEW3D_PT_slots_projectpaint,
|
|
VIEW3D_PT_tools_brush_select,
|
|
VIEW3D_PT_tools_brush_settings,
|
|
VIEW3D_PT_tools_brush_color,
|
|
VIEW3D_PT_tools_brush_swatches,
|
|
VIEW3D_PT_tools_brush_settings_advanced,
|
|
VIEW3D_PT_tools_brush_clone,
|
|
TEXTURE_UL_texpaintslots,
|
|
VIEW3D_MT_tools_projectpaint_uvlayer,
|
|
VIEW3D_PT_stencil_projectpaint,
|
|
VIEW3D_PT_tools_brush_texture,
|
|
VIEW3D_PT_tools_mask_texture,
|
|
VIEW3D_PT_tools_brush_stroke,
|
|
VIEW3D_PT_tools_brush_stroke_smooth_stroke,
|
|
VIEW3D_PT_tools_brush_falloff,
|
|
VIEW3D_PT_tools_brush_falloff_frontface,
|
|
VIEW3D_PT_tools_brush_falloff_normal,
|
|
VIEW3D_PT_tools_brush_display,
|
|
|
|
VIEW3D_PT_sculpt_dyntopo,
|
|
VIEW3D_PT_sculpt_dyntopo_remesh,
|
|
VIEW3D_PT_sculpt_voxel_remesh,
|
|
VIEW3D_PT_sculpt_symmetry,
|
|
VIEW3D_PT_sculpt_symmetry_for_topbar,
|
|
VIEW3D_PT_sculpt_options,
|
|
VIEW3D_PT_sculpt_options_gravity,
|
|
|
|
VIEW3D_PT_tools_weightpaint_symmetry,
|
|
VIEW3D_PT_tools_weightpaint_symmetry_for_topbar,
|
|
VIEW3D_PT_tools_weightpaint_options,
|
|
|
|
VIEW3D_PT_tools_vertexpaint_symmetry,
|
|
VIEW3D_PT_tools_vertexpaint_symmetry_for_topbar,
|
|
VIEW3D_PT_tools_vertexpaint_options,
|
|
|
|
VIEW3D_PT_tools_imagepaint_symmetry,
|
|
VIEW3D_PT_tools_imagepaint_options,
|
|
VIEW3D_PT_tools_imagepaint_options_cavity,
|
|
VIEW3D_PT_tools_imagepaint_options_external,
|
|
VIEW3D_MT_tools_projectpaint_stencil,
|
|
|
|
VIEW3D_PT_tools_particlemode,
|
|
VIEW3D_PT_tools_particlemode_options,
|
|
VIEW3D_PT_tools_particlemode_options_shapecut,
|
|
VIEW3D_PT_tools_particlemode_options_display,
|
|
|
|
VIEW3D_PT_gpencil_brush_presets,
|
|
VIEW3D_PT_tools_grease_pencil_brush_select,
|
|
VIEW3D_PT_tools_grease_pencil_brush_settings,
|
|
VIEW3D_PT_tools_grease_pencil_brush_advanced,
|
|
VIEW3D_PT_tools_grease_pencil_brush_stroke,
|
|
VIEW3D_PT_tools_grease_pencil_brush_post_processing,
|
|
VIEW3D_PT_tools_grease_pencil_brush_random,
|
|
VIEW3D_PT_tools_grease_pencil_brush_stabilizer,
|
|
VIEW3D_PT_tools_grease_pencil_brushcurves,
|
|
VIEW3D_PT_tools_grease_pencil_brushcurves_sensitivity,
|
|
VIEW3D_PT_tools_grease_pencil_brushcurves_strength,
|
|
VIEW3D_PT_tools_grease_pencil_brushcurves_jitter,
|
|
VIEW3D_PT_tools_grease_pencil_paint_appearance,
|
|
VIEW3D_PT_tools_grease_pencil_sculpt_select,
|
|
VIEW3D_PT_tools_grease_pencil_sculpt_settings,
|
|
VIEW3D_PT_tools_grease_pencil_sculpt_options,
|
|
VIEW3D_PT_tools_grease_pencil_sculpt_appearance,
|
|
VIEW3D_PT_tools_grease_pencil_weight_paint_select,
|
|
VIEW3D_PT_tools_grease_pencil_weight_paint_settings,
|
|
VIEW3D_PT_tools_grease_pencil_weight_appearance,
|
|
VIEW3D_PT_tools_grease_pencil_interpolate,
|
|
)
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
for cls in classes:
|
|
register_class(cls)
|