7692 lines
194 KiB
C
7692 lines
194 KiB
C
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/editors/transform/transform.c
|
|
* \ingroup edtransform
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
#include <float.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_anim_types.h"
|
|
#include "DNA_armature_types.h"
|
|
#include "DNA_constraint_types.h"
|
|
#include "DNA_mask_types.h"
|
|
#include "DNA_movieclip_types.h"
|
|
#include "DNA_scene_types.h" /* PET modes */
|
|
|
|
#include "BLI_utildefines.h"
|
|
#include "BLI_math.h"
|
|
#include "BLI_rect.h"
|
|
#include "BLI_listbase.h"
|
|
#include "BLI_string.h"
|
|
#include "BLI_ghash.h"
|
|
|
|
#include "BKE_nla.h"
|
|
#include "BKE_editmesh_bvh.h"
|
|
#include "BKE_context.h"
|
|
#include "BKE_constraint.h"
|
|
#include "BKE_particle.h"
|
|
#include "BKE_unit.h"
|
|
#include "BKE_mask.h"
|
|
|
|
#include "BIF_gl.h"
|
|
#include "BIF_glutil.h"
|
|
|
|
#include "ED_image.h"
|
|
#include "ED_keyframing.h"
|
|
#include "ED_screen.h"
|
|
#include "ED_space_api.h"
|
|
#include "ED_markers.h"
|
|
#include "ED_view3d.h"
|
|
#include "ED_mesh.h"
|
|
#include "ED_clip.h"
|
|
#include "ED_node.h"
|
|
|
|
#include "WM_types.h"
|
|
#include "WM_api.h"
|
|
|
|
#include "UI_view2d.h"
|
|
#include "UI_interface_icons.h"
|
|
#include "UI_resources.h"
|
|
|
|
#include "RNA_access.h"
|
|
|
|
#include "BLF_api.h"
|
|
#include "BLF_translation.h"
|
|
|
|
#include "transform.h"
|
|
|
|
#define MAX_INFO_LEN 256
|
|
|
|
static void drawTransformApply(const struct bContext *C, ARegion *ar, void *arg);
|
|
static int doEdgeSlide(TransInfo *t, float perc);
|
|
static int doVertSlide(TransInfo *t, float perc);
|
|
|
|
static void drawEdgeSlide(const struct bContext *C, TransInfo *t);
|
|
static void drawVertSlide(const struct bContext *C, TransInfo *t);
|
|
static void len_v3_ensure(float v[3], const float length);
|
|
static void postInputRotation(TransInfo *t, float values[3]);
|
|
|
|
|
|
/* Transform Callbacks */
|
|
static void initBend(TransInfo *t);
|
|
static eRedrawFlag handleEventBend(TransInfo *t, const struct wmEvent *event);
|
|
static void Bend(TransInfo *t, const int mval[2]);
|
|
|
|
static void initShear(TransInfo *t);
|
|
static eRedrawFlag handleEventShear(TransInfo *t, const struct wmEvent *event);
|
|
static void applyShear(TransInfo *t, const int mval[2]);
|
|
|
|
static void initResize(TransInfo *t);
|
|
static void applyResize(TransInfo *t, const int mval[2]);
|
|
|
|
static void initSkinResize(TransInfo *t);
|
|
static void applySkinResize(TransInfo *t, const int mval[2]);
|
|
|
|
static void initTranslation(TransInfo *t);
|
|
static void applyTranslation(TransInfo *t, const int mval[2]);
|
|
|
|
static void initToSphere(TransInfo *t);
|
|
static void applyToSphere(TransInfo *t, const int mval[2]);
|
|
|
|
static void initRotation(TransInfo *t);
|
|
static void applyRotation(TransInfo *t, const int mval[2]);
|
|
|
|
static void initShrinkFatten(TransInfo *t);
|
|
static void applyShrinkFatten(TransInfo *t, const int mval[2]);
|
|
|
|
static void initTilt(TransInfo *t);
|
|
static void applyTilt(TransInfo *t, const int mval[2]);
|
|
|
|
static void initCurveShrinkFatten(TransInfo *t);
|
|
static void applyCurveShrinkFatten(TransInfo *t, const int mval[2]);
|
|
|
|
static void initMaskShrinkFatten(TransInfo *t);
|
|
static void applyMaskShrinkFatten(TransInfo *t, const int mval[2]);
|
|
|
|
static void initTrackball(TransInfo *t);
|
|
static void applyTrackball(TransInfo *t, const int mval[2]);
|
|
|
|
static void initPushPull(TransInfo *t);
|
|
static void applyPushPull(TransInfo *t, const int mval[2]);
|
|
|
|
static void initBevelWeight(TransInfo *t);
|
|
static void applyBevelWeight(TransInfo *t, const int mval[2]);
|
|
|
|
static void initCrease(TransInfo *t);
|
|
static void applyCrease(TransInfo *t, const int mval[2]);
|
|
|
|
static void initBoneSize(TransInfo *t);
|
|
static void applyBoneSize(TransInfo *t, const int mval[2]);
|
|
|
|
static void initBoneEnvelope(TransInfo *t);
|
|
static void applyBoneEnvelope(TransInfo *t, const int mval[2]);
|
|
|
|
static void initBoneRoll(TransInfo *t);
|
|
static void applyBoneRoll(TransInfo *t, const int mval[2]);
|
|
|
|
static void initEdgeSlide(TransInfo *t);
|
|
static eRedrawFlag handleEventEdgeSlide(TransInfo *t, const struct wmEvent *event);
|
|
static void applyEdgeSlide(TransInfo *t, const int mval[2]);
|
|
|
|
static void initVertSlide(TransInfo *t);
|
|
static eRedrawFlag handleEventVertSlide(TransInfo *t, const struct wmEvent *event);
|
|
static void applyVertSlide(TransInfo *t, const int mval[2]);
|
|
|
|
static void initTimeTranslate(TransInfo *t);
|
|
static void applyTimeTranslate(TransInfo *t, const int mval[2]);
|
|
|
|
static void initTimeSlide(TransInfo *t);
|
|
static void applyTimeSlide(TransInfo *t, const int mval[2]);
|
|
|
|
static void initTimeScale(TransInfo *t);
|
|
static void applyTimeScale(TransInfo *t, const int mval[2]);
|
|
|
|
static void initBakeTime(TransInfo *t);
|
|
static void applyBakeTime(TransInfo *t, const int mval[2]);
|
|
|
|
static void initMirror(TransInfo *t);
|
|
static void applyMirror(TransInfo *t, const int mval[2]);
|
|
|
|
static void initAlign(TransInfo *t);
|
|
static void applyAlign(TransInfo *t, const int mval[2]);
|
|
|
|
static void initSeqSlide(TransInfo *t);
|
|
static void applySeqSlide(TransInfo *t, const int mval[2]);
|
|
/* end transform callbacks */
|
|
|
|
|
|
static bool transdata_check_local_center(TransInfo *t, short around)
|
|
{
|
|
return ((around == V3D_LOCAL) && (
|
|
(t->flag & (T_OBJECT | T_POSE)) ||
|
|
(t->obedit && ELEM4(t->obedit->type, OB_MESH, OB_CURVE, OB_MBALL, OB_ARMATURE)) ||
|
|
(t->spacetype == SPACE_IPO) ||
|
|
(t->options & (CTX_MOVIECLIP | CTX_MASK)))
|
|
);
|
|
}
|
|
|
|
/* ************************** SPACE DEPENDANT CODE **************************** */
|
|
|
|
void setTransformViewMatrices(TransInfo *t)
|
|
{
|
|
if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
|
|
RegionView3D *rv3d = t->ar->regiondata;
|
|
|
|
copy_m4_m4(t->viewmat, rv3d->viewmat);
|
|
copy_m4_m4(t->viewinv, rv3d->viewinv);
|
|
copy_m4_m4(t->persmat, rv3d->persmat);
|
|
copy_m4_m4(t->persinv, rv3d->persinv);
|
|
t->persp = rv3d->persp;
|
|
}
|
|
else {
|
|
unit_m4(t->viewmat);
|
|
unit_m4(t->viewinv);
|
|
unit_m4(t->persmat);
|
|
unit_m4(t->persinv);
|
|
t->persp = RV3D_ORTHO;
|
|
}
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
static void convertViewVec2D(View2D *v2d, float r_vec[3], int dx, int dy)
|
|
{
|
|
float divx, divy;
|
|
|
|
divx = BLI_rcti_size_x(&v2d->mask);
|
|
divy = BLI_rcti_size_y(&v2d->mask);
|
|
|
|
r_vec[0] = BLI_rctf_size_x(&v2d->cur) * dx / divx;
|
|
r_vec[1] = BLI_rctf_size_y(&v2d->cur) * dy / divy;
|
|
r_vec[2] = 0.0f;
|
|
}
|
|
|
|
static void convertViewVec2D_mask(View2D *v2d, float r_vec[3], int dx, int dy)
|
|
{
|
|
float divx, divy;
|
|
float mulx, muly;
|
|
|
|
divx = BLI_rcti_size_x(&v2d->mask);
|
|
divy = BLI_rcti_size_y(&v2d->mask);
|
|
|
|
mulx = BLI_rctf_size_x(&v2d->cur);
|
|
muly = BLI_rctf_size_y(&v2d->cur);
|
|
|
|
/* difference with convertViewVec2D */
|
|
/* clamp w/h, mask only */
|
|
if (mulx / divx < muly / divy) {
|
|
divy = divx;
|
|
muly = mulx;
|
|
}
|
|
else {
|
|
divx = divy;
|
|
mulx = muly;
|
|
}
|
|
/* end difference */
|
|
|
|
r_vec[0] = mulx * dx / divx;
|
|
r_vec[1] = muly * dy / divy;
|
|
r_vec[2] = 0.0f;
|
|
}
|
|
|
|
void convertViewVec(TransInfo *t, float r_vec[3], int dx, int dy)
|
|
{
|
|
if ((t->spacetype == SPACE_VIEW3D) && (t->ar->regiontype == RGN_TYPE_WINDOW)) {
|
|
const float mval_f[2] = {(float)dx, (float)dy};
|
|
ED_view3d_win_to_delta(t->ar, mval_f, r_vec, t->zfac);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
float aspx, aspy;
|
|
|
|
if (t->options & CTX_MASK) {
|
|
|
|
convertViewVec2D_mask(t->view, r_vec, dx, dy);
|
|
ED_space_image_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
|
|
}
|
|
else {
|
|
convertViewVec2D(t->view, r_vec, dx, dy);
|
|
ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
|
|
}
|
|
|
|
r_vec[0] *= aspx;
|
|
r_vec[1] *= aspy;
|
|
}
|
|
else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
|
|
convertViewVec2D(t->view, r_vec, dx, dy);
|
|
}
|
|
else if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) {
|
|
convertViewVec2D(&t->ar->v2d, r_vec, dx, dy);
|
|
}
|
|
else if (t->spacetype == SPACE_CLIP) {
|
|
float aspx, aspy;
|
|
|
|
if (t->options & CTX_MASK) {
|
|
convertViewVec2D_mask(t->view, r_vec, dx, dy);
|
|
}
|
|
else {
|
|
convertViewVec2D(t->view, r_vec, dx, dy);
|
|
}
|
|
|
|
if (t->options & CTX_MOVIECLIP) {
|
|
ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
|
|
}
|
|
else if (t->options & CTX_MASK) {
|
|
/* TODO - NOT WORKING, this isnt so bad since its only display aspect */
|
|
ED_space_clip_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
|
|
}
|
|
else {
|
|
/* should never happen, quiet warnings */
|
|
BLI_assert(0);
|
|
aspx = aspy = 1.0f;
|
|
}
|
|
|
|
r_vec[0] *= aspx;
|
|
r_vec[1] *= aspy;
|
|
}
|
|
else {
|
|
printf("%s: called in an invalid context\n", __func__);
|
|
zero_v3(r_vec);
|
|
}
|
|
}
|
|
|
|
void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DProjTest flag)
|
|
{
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
if (t->ar->regiontype == RGN_TYPE_WINDOW) {
|
|
if (ED_view3d_project_int_global(t->ar, vec, adr, flag) != V3D_PROJ_RET_OK) {
|
|
adr[0] = (int)2140000000.0f; /* this is what was done in 2.64, perhaps we can be smarter? */
|
|
adr[1] = (int)2140000000.0f;
|
|
}
|
|
}
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
SpaceImage *sima = t->sa->spacedata.first;
|
|
|
|
if (t->options & CTX_MASK) {
|
|
/* not working quite right, TODO (see below too) */
|
|
float aspx, aspy;
|
|
float v[2];
|
|
|
|
ED_space_image_get_aspect(sima, &aspx, &aspy);
|
|
|
|
copy_v2_v2(v, vec);
|
|
|
|
v[0] = v[0] / aspx;
|
|
v[1] = v[1] / aspy;
|
|
|
|
BKE_mask_coord_to_image(sima->image, &sima->iuser, v, v);
|
|
|
|
v[0] = v[0] / aspx;
|
|
v[1] = v[1] / aspy;
|
|
|
|
ED_image_point_pos__reverse(sima, t->ar, v, v);
|
|
|
|
adr[0] = v[0];
|
|
adr[1] = v[1];
|
|
}
|
|
else {
|
|
float aspx, aspy, v[2];
|
|
|
|
ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
|
|
v[0] = vec[0] / aspx;
|
|
v[1] = vec[1] / aspy;
|
|
|
|
UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
|
|
}
|
|
}
|
|
else if (t->spacetype == SPACE_ACTION) {
|
|
int out[2] = {0, 0};
|
|
#if 0
|
|
SpaceAction *sact = t->sa->spacedata.first;
|
|
|
|
if (sact->flag & SACTION_DRAWTIME) {
|
|
//vec[0] = vec[0]/((t->scene->r.frs_sec / t->scene->r.frs_sec_base));
|
|
/* same as below */
|
|
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
|
|
}
|
|
|
|
adr[0] = out[0];
|
|
adr[1] = out[1];
|
|
}
|
|
else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
|
|
int out[2] = {0, 0};
|
|
|
|
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
|
|
adr[0] = out[0];
|
|
adr[1] = out[1];
|
|
}
|
|
else if (t->spacetype == SPACE_SEQ) { /* XXX not tested yet, but should work */
|
|
int out[2] = {0, 0};
|
|
|
|
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
|
|
adr[0] = out[0];
|
|
adr[1] = out[1];
|
|
}
|
|
else if (t->spacetype == SPACE_CLIP) {
|
|
SpaceClip *sc = t->sa->spacedata.first;
|
|
|
|
if (t->options & CTX_MASK) {
|
|
MovieClip *clip = ED_space_clip_get_clip(sc);
|
|
|
|
if (clip) {
|
|
/* not working quite right, TODO (see above too) */
|
|
float aspx, aspy;
|
|
float v[2];
|
|
|
|
ED_space_clip_get_aspect(sc, &aspx, &aspy);
|
|
|
|
copy_v2_v2(v, vec);
|
|
|
|
v[0] = v[0] / aspx;
|
|
v[1] = v[1] / aspy;
|
|
|
|
BKE_mask_coord_to_movieclip(sc->clip, &sc->user, v, v);
|
|
|
|
v[0] = v[0] / aspx;
|
|
v[1] = v[1] / aspy;
|
|
|
|
ED_clip_point_stable_pos__reverse(sc, t->ar, v, v);
|
|
|
|
adr[0] = v[0];
|
|
adr[1] = v[1];
|
|
}
|
|
else {
|
|
adr[0] = 0;
|
|
adr[1] = 0;
|
|
}
|
|
}
|
|
else if (t->options & CTX_MOVIECLIP) {
|
|
float v[2], aspx, aspy;
|
|
|
|
copy_v2_v2(v, vec);
|
|
ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
|
|
|
|
v[0] /= aspx;
|
|
v[1] /= aspy;
|
|
|
|
UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
}
|
|
else if (t->spacetype == SPACE_NODE) {
|
|
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &adr[0], &adr[1]);
|
|
}
|
|
}
|
|
void projectIntView(TransInfo *t, const float vec[3], int adr[2])
|
|
{
|
|
projectIntViewEx(t, vec, adr, V3D_PROJ_TEST_NOP);
|
|
}
|
|
|
|
void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], const eV3DProjTest flag)
|
|
{
|
|
switch (t->spacetype) {
|
|
case SPACE_VIEW3D:
|
|
{
|
|
if (t->ar->regiontype == RGN_TYPE_WINDOW) {
|
|
/* allow points behind the view [#33643] */
|
|
if (ED_view3d_project_float_global(t->ar, vec, adr, flag) != V3D_PROJ_RET_OK) {
|
|
/* XXX, 2.64 and prior did this, weak! */
|
|
adr[0] = t->ar->winx / 2.0f;
|
|
adr[1] = t->ar->winy / 2.0f;
|
|
}
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
int a[2] = {0, 0};
|
|
projectIntView(t, vec, a);
|
|
adr[0] = a[0];
|
|
adr[1] = a[1];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
void projectFloatView(TransInfo *t, const float vec[3], float adr[2])
|
|
{
|
|
projectFloatViewEx(t, vec, adr, V3D_PROJ_TEST_NOP);
|
|
}
|
|
|
|
void applyAspectRatio(TransInfo *t, float vec[2])
|
|
{
|
|
if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
|
|
SpaceImage *sima = t->sa->spacedata.first;
|
|
float aspx, aspy;
|
|
|
|
if ((sima->flag & SI_COORDFLOATS) == 0) {
|
|
int width, height;
|
|
ED_space_image_get_size(sima, &width, &height);
|
|
|
|
vec[0] *= width;
|
|
vec[1] *= height;
|
|
}
|
|
|
|
ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
|
|
vec[0] /= aspx;
|
|
vec[1] /= aspy;
|
|
}
|
|
else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
|
|
if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
|
|
SpaceClip *sc = t->sa->spacedata.first;
|
|
float aspx, aspy;
|
|
|
|
|
|
if (t->options & CTX_MOVIECLIP) {
|
|
ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
|
|
|
|
vec[0] /= aspx;
|
|
vec[1] /= aspy;
|
|
}
|
|
else if (t->options & CTX_MASK) {
|
|
ED_space_clip_get_aspect(sc, &aspx, &aspy);
|
|
|
|
vec[0] /= aspx;
|
|
vec[1] /= aspy;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void removeAspectRatio(TransInfo *t, float vec[2])
|
|
{
|
|
if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
|
|
SpaceImage *sima = t->sa->spacedata.first;
|
|
float aspx, aspy;
|
|
|
|
if ((sima->flag & SI_COORDFLOATS) == 0) {
|
|
int width, height;
|
|
ED_space_image_get_size(sima, &width, &height);
|
|
|
|
vec[0] /= width;
|
|
vec[1] /= height;
|
|
}
|
|
|
|
ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
|
|
vec[0] *= aspx;
|
|
vec[1] *= aspy;
|
|
}
|
|
else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
|
|
if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
|
|
SpaceClip *sc = t->sa->spacedata.first;
|
|
float aspx = 1.0f, aspy = 1.0f;
|
|
|
|
if (t->options & CTX_MOVIECLIP) {
|
|
ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
|
|
}
|
|
else if (t->options & CTX_MASK) {
|
|
ED_space_clip_get_aspect(sc, &aspx, &aspy);
|
|
}
|
|
|
|
vec[0] *= aspx;
|
|
vec[1] *= aspy;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void viewRedrawForce(const bContext *C, TransInfo *t)
|
|
{
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* Do we need more refined tags? */
|
|
if (t->flag & T_POSE)
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
|
|
else
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
|
|
|
|
/* for realtime animation record - send notifiers recognised by animation editors */
|
|
// XXX: is this notifier a lame duck?
|
|
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene))
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_KEYS, NULL);
|
|
|
|
}
|
|
else if (t->spacetype == SPACE_ACTION) {
|
|
//SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
//SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_NODE) {
|
|
//ED_area_tag_redraw(t->sa);
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_SEQ) {
|
|
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
if (t->options & CTX_MASK) {
|
|
Mask *mask = CTX_data_edit_mask(C);
|
|
|
|
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
|
|
}
|
|
else {
|
|
// XXX how to deal with lock?
|
|
SpaceImage *sima = (SpaceImage *)t->sa->spacedata.first;
|
|
if (sima->lock) WM_event_add_notifier(C, NC_GEOM | ND_DATA, t->obedit->data);
|
|
else ED_area_tag_redraw(t->sa);
|
|
}
|
|
}
|
|
else if (t->spacetype == SPACE_CLIP) {
|
|
SpaceClip *sc = (SpaceClip *)t->sa->spacedata.first;
|
|
|
|
if (ED_space_clip_check_show_trackedit(sc)) {
|
|
MovieClip *clip = ED_space_clip_get_clip(sc);
|
|
|
|
/* objects could be parented to tracking data, so send this for viewport refresh */
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
|
|
|
|
WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
|
|
}
|
|
else if (ED_space_clip_check_show_maskedit(sc)) {
|
|
Mask *mask = CTX_data_edit_mask(C);
|
|
|
|
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void viewRedrawPost(bContext *C, TransInfo *t)
|
|
{
|
|
ED_area_headerprint(t->sa, NULL);
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* if autokeying is enabled, send notifiers that keyframes were added */
|
|
if (IS_AUTOKEY_ON(t->scene))
|
|
WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
|
|
|
|
/* redraw UV editor */
|
|
if (t->mode == TFM_EDGE_SLIDE && (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT))
|
|
WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
|
|
|
|
/* XXX temp, first hack to get auto-render in compositor work (ton) */
|
|
WM_event_add_notifier(C, NC_SCENE | ND_TRANSFORM_DONE, CTX_data_scene(C));
|
|
|
|
}
|
|
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
allqueue(REDRAWIMAGE, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if (ELEM3(t->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_IPO)) {
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
}
|
|
|
|
scrarea_queue_headredraw(curarea);
|
|
#endif
|
|
}
|
|
|
|
/* ************************** TRANSFORMATIONS **************************** */
|
|
|
|
static void view_editmove(unsigned short UNUSED(event))
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
int refresh = 0;
|
|
/* Regular: Zoom in */
|
|
/* Shift: Scroll up */
|
|
/* Ctrl: Scroll right */
|
|
/* Alt-Shift: Rotate up */
|
|
/* Alt-Ctrl: Rotate right */
|
|
|
|
/* only work in 3D window for now
|
|
* In the end, will have to send to event to a 2D window handler instead
|
|
*/
|
|
if (Trans.flag & T_2D_EDIT)
|
|
return;
|
|
|
|
switch (event) {
|
|
case WHEELUPMOUSE:
|
|
|
|
if (G.qual & LR_SHIFTKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD2);
|
|
G.qual |= LR_SHIFTKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD2);
|
|
}
|
|
}
|
|
else if (G.qual & LR_CTRLKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD4);
|
|
G.qual |= LR_CTRLKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD4);
|
|
}
|
|
}
|
|
else if (U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADMINUS);
|
|
else
|
|
persptoetsen(PADPLUSKEY);
|
|
|
|
refresh = 1;
|
|
break;
|
|
case WHEELDOWNMOUSE:
|
|
if (G.qual & LR_SHIFTKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD8);
|
|
G.qual |= LR_SHIFTKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD8);
|
|
}
|
|
}
|
|
else if (G.qual & LR_CTRLKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD6);
|
|
G.qual |= LR_CTRLKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD6);
|
|
}
|
|
}
|
|
else if (U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADPLUSKEY);
|
|
else
|
|
persptoetsen(PADMINUS);
|
|
|
|
refresh = 1;
|
|
break;
|
|
}
|
|
|
|
if (refresh)
|
|
setTransformViewMatrices(&Trans);
|
|
#endif
|
|
}
|
|
|
|
/* ************************************************* */
|
|
|
|
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
|
|
#define TFM_MODAL_CANCEL 1
|
|
#define TFM_MODAL_CONFIRM 2
|
|
#define TFM_MODAL_TRANSLATE 3
|
|
#define TFM_MODAL_ROTATE 4
|
|
#define TFM_MODAL_RESIZE 5
|
|
#define TFM_MODAL_SNAP_INV_ON 6
|
|
#define TFM_MODAL_SNAP_INV_OFF 7
|
|
#define TFM_MODAL_SNAP_TOGGLE 8
|
|
#define TFM_MODAL_AXIS_X 9
|
|
#define TFM_MODAL_AXIS_Y 10
|
|
#define TFM_MODAL_AXIS_Z 11
|
|
#define TFM_MODAL_PLANE_X 12
|
|
#define TFM_MODAL_PLANE_Y 13
|
|
#define TFM_MODAL_PLANE_Z 14
|
|
#define TFM_MODAL_CONS_OFF 15
|
|
#define TFM_MODAL_ADD_SNAP 16
|
|
#define TFM_MODAL_REMOVE_SNAP 17
|
|
/* 18 and 19 used by numinput, defined in transform.h
|
|
* */
|
|
#define TFM_MODAL_PROPSIZE_UP 20
|
|
#define TFM_MODAL_PROPSIZE_DOWN 21
|
|
#define TFM_MODAL_AUTOIK_LEN_INC 22
|
|
#define TFM_MODAL_AUTOIK_LEN_DEC 23
|
|
|
|
#define TFM_MODAL_EDGESLIDE_UP 24
|
|
#define TFM_MODAL_EDGESLIDE_DOWN 25
|
|
|
|
/* for analog input, like trackpad */
|
|
#define TFM_MODAL_PROPSIZE 26
|
|
|
|
/* called in transform_ops.c, on each regeneration of keymaps */
|
|
wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static EnumPropertyItem modal_items[] = {
|
|
{TFM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
|
|
{TFM_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
|
|
{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
|
|
{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
|
|
{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
|
|
{TFM_MODAL_SNAP_INV_ON, "SNAP_INV_ON", 0, "Invert Snap On", ""},
|
|
{TFM_MODAL_SNAP_INV_OFF, "SNAP_INV_OFF", 0, "Invert Snap Off", ""},
|
|
{TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
|
|
{TFM_MODAL_AXIS_X, "AXIS_X", 0, "Orientation X axis", ""},
|
|
{TFM_MODAL_AXIS_Y, "AXIS_Y", 0, "Orientation Y axis", ""},
|
|
{TFM_MODAL_AXIS_Z, "AXIS_Z", 0, "Orientation Z axis", ""},
|
|
{TFM_MODAL_PLANE_X, "PLANE_X", 0, "Orientation X plane", ""},
|
|
{TFM_MODAL_PLANE_Y, "PLANE_Y", 0, "Orientation Y plane", ""},
|
|
{TFM_MODAL_PLANE_Z, "PLANE_Z", 0, "Orientation Z plane", ""},
|
|
{TFM_MODAL_CONS_OFF, "CONS_OFF", 0, "Remove Constraints", ""},
|
|
{TFM_MODAL_ADD_SNAP, "ADD_SNAP", 0, "Add Snap Point", ""},
|
|
{TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""},
|
|
{NUM_MODAL_INCREMENT_UP, "INCREMENT_UP", 0, "Numinput Increment Up", ""},
|
|
{NUM_MODAL_INCREMENT_DOWN, "INCREMENT_DOWN", 0, "Numinput Increment Down", ""},
|
|
{TFM_MODAL_PROPSIZE_UP, "PROPORTIONAL_SIZE_UP", 0, "Increase Proportional Influence", ""},
|
|
{TFM_MODAL_PROPSIZE_DOWN, "PROPORTIONAL_SIZE_DOWN", 0, "Decrease Proportional Influence", ""},
|
|
{TFM_MODAL_AUTOIK_LEN_INC, "AUTOIK_CHAIN_LEN_UP", 0, "Increase Max AutoIK Chain Length", ""},
|
|
{TFM_MODAL_AUTOIK_LEN_DEC, "AUTOIK_CHAIN_LEN_DOWN", 0, "Decrease Max AutoIK Chain Length", ""},
|
|
{TFM_MODAL_EDGESLIDE_UP, "EDGESLIDE_EDGE_NEXT", 0, "Select next Edge Slide Edge", ""},
|
|
{TFM_MODAL_EDGESLIDE_DOWN, "EDGESLIDE_PREV_NEXT", 0, "Select previous Edge Slide Edge", ""},
|
|
{TFM_MODAL_PROPSIZE, "PROPORTIONAL_SIZE", 0, "Adjust Proportional Influence", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "Transform Modal Map");
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
if (keymap && keymap->modal_items) return NULL;
|
|
|
|
keymap = WM_modalkeymap_add(keyconf, "Transform Modal Map", modal_items);
|
|
|
|
/* items for modal map */
|
|
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
|
|
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
|
|
WM_modalkeymap_add_item(keymap, GKEY, KM_PRESS, 0, 0, TFM_MODAL_TRANSLATE);
|
|
WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
|
|
WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
|
|
|
|
WM_modalkeymap_add_item(keymap, TABKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_SNAP_TOGGLE);
|
|
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
|
|
|
|
WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
|
|
WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
|
|
|
|
WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, 0, 0, TFM_MODAL_ADD_SNAP);
|
|
WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, KM_ALT, 0, TFM_MODAL_REMOVE_SNAP);
|
|
|
|
WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
|
|
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
|
|
WM_modalkeymap_add_item(keymap, MOUSEPAN, 0, 0, 0, TFM_MODAL_PROPSIZE);
|
|
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_UP);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_DOWN);
|
|
|
|
WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
|
|
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
|
|
|
|
return keymap;
|
|
}
|
|
|
|
static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cmode)
|
|
{
|
|
if (!(t->flag & T_NO_CONSTRAINT)) {
|
|
int constraint_axis, constraint_plane;
|
|
int edit_2d = (t->flag & T_2D_EDIT);
|
|
const char *msg1 = "", *msg2 = "", *msg3 = "";
|
|
char axis;
|
|
|
|
/* Initialize */
|
|
switch (key_type) {
|
|
case XKEY:
|
|
msg1 = IFACE_("along X");
|
|
msg2 = IFACE_("along %s X");
|
|
msg3 = IFACE_("locking %s X");
|
|
axis = 'X';
|
|
constraint_axis = CON_AXIS0;
|
|
break;
|
|
case YKEY:
|
|
msg1 = IFACE_("along Y");
|
|
msg2 = IFACE_("along %s Y");
|
|
msg3 = IFACE_("locking %s Y");
|
|
axis = 'Y';
|
|
constraint_axis = CON_AXIS1;
|
|
break;
|
|
case ZKEY:
|
|
msg1 = IFACE_("along Z");
|
|
msg2 = IFACE_("along %s Z");
|
|
msg3 = IFACE_("locking %s Z");
|
|
axis = 'Z';
|
|
constraint_axis = CON_AXIS2;
|
|
break;
|
|
default:
|
|
/* Invalid key */
|
|
return;
|
|
}
|
|
constraint_plane = ((CON_AXIS0 | CON_AXIS1 | CON_AXIS2) & (~constraint_axis));
|
|
|
|
if (edit_2d && (key_type != ZKEY)) {
|
|
if (cmode == axis) {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg1);
|
|
}
|
|
}
|
|
else if (!edit_2d) {
|
|
if (cmode == axis) {
|
|
if (t->con.orientation != V3D_MANIP_GLOBAL) {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
short orientation = (t->current_orientation != V3D_MANIP_GLOBAL ?
|
|
t->current_orientation : V3D_MANIP_LOCAL);
|
|
if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
|
|
setUserConstraint(t, orientation, constraint_axis, msg2);
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, orientation, constraint_plane, msg3);
|
|
}
|
|
}
|
|
else {
|
|
if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg2);
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_plane, msg3);
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
|
|
int transformEvent(TransInfo *t, const wmEvent *event)
|
|
{
|
|
char cmode = constraintModeToChar(t);
|
|
bool handled = false;
|
|
|
|
t->redraw |= handleMouseInput(t, &t->mouse, event);
|
|
|
|
/* Handle modal numinput events first, if already activated. */
|
|
if (((event->val == KM_PRESS) || (event->type == EVT_MODAL_MAP)) &&
|
|
hasNumInput(&t->num) && handleNumInput(t->context, &(t->num), event))
|
|
{
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
else if (event->type == MOUSEMOVE) {
|
|
if (t->modifiers & MOD_CONSTRAINT_SELECT)
|
|
t->con.mode |= CON_SELECT;
|
|
|
|
copy_v2_v2_int(t->mval, event->mval);
|
|
|
|
// t->redraw |= TREDRAW_SOFT; /* Use this for soft redraw. Might cause flicker in object mode */
|
|
t->redraw |= TREDRAW_HARD;
|
|
|
|
if (t->state == TRANS_STARTING) {
|
|
t->state = TRANS_RUNNING;
|
|
}
|
|
|
|
applyMouseInput(t, &t->mouse, t->mval, t->values);
|
|
|
|
// Snapping mouse move events
|
|
t->redraw |= handleSnapping(t, event);
|
|
handled = true;
|
|
}
|
|
/* handle modal keymap first */
|
|
else if (event->type == EVT_MODAL_MAP) {
|
|
switch (event->val) {
|
|
case TFM_MODAL_CANCEL:
|
|
t->state = TRANS_CANCEL;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_CONFIRM:
|
|
t->state = TRANS_CONFIRM;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_TRANSLATE:
|
|
/* only switch when... */
|
|
if (ELEM5(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
|
|
resetTransModal(t);
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initTranslation(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
WM_event_add_mousemove(t->context);
|
|
handled = true;
|
|
}
|
|
else if (t->mode == TFM_SEQ_SLIDE) {
|
|
t->flag ^= T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
else {
|
|
if (t->obedit && t->obedit->type == OB_MESH) {
|
|
if ((t->mode == TFM_TRANSLATION) && (t->spacetype == SPACE_VIEW3D)) {
|
|
resetTransModal(t);
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
|
|
/* first try edge slide */
|
|
initEdgeSlide(t);
|
|
/* if that fails, do vertex slide */
|
|
if (t->state == TRANS_CANCEL) {
|
|
t->state = TRANS_STARTING;
|
|
initVertSlide(t);
|
|
}
|
|
/* vert slide can fail on unconnected vertices (rare but possible) */
|
|
if (t->state == TRANS_CANCEL) {
|
|
t->state = TRANS_STARTING;
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initTranslation(t);
|
|
}
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
WM_event_add_mousemove(t->context);
|
|
}
|
|
}
|
|
else if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
|
|
if (t->mode == TFM_TRANSLATION) {
|
|
restoreTransObjects(t);
|
|
|
|
t->flag ^= T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case TFM_MODAL_ROTATE:
|
|
/* only switch when... */
|
|
if (!(t->options & CTX_TEXTURE) && !(t->options & (CTX_MOVIECLIP | CTX_MASK))) {
|
|
if (ELEM6(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
|
|
resetTransModal(t);
|
|
resetTransRestrictions(t);
|
|
|
|
if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
else {
|
|
restoreTransObjects(t);
|
|
initRotation(t);
|
|
}
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
}
|
|
break;
|
|
case TFM_MODAL_RESIZE:
|
|
/* only switch when... */
|
|
if (ELEM5(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
|
|
|
|
/* Scale isn't normally very useful after extrude along normals, see T39756 */
|
|
if ((t->con.mode & CON_APPLY) && (t->con.orientation == V3D_MANIP_NORMAL)) {
|
|
stopConstraint(t);
|
|
}
|
|
|
|
resetTransModal(t);
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initResize(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
else if (t->mode == TFM_SHRINKFATTEN) {
|
|
t->flag ^= T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
else if (t->mode == TFM_RESIZE) {
|
|
if (t->options & CTX_MOVIECLIP) {
|
|
restoreTransObjects(t);
|
|
|
|
t->flag ^= T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case TFM_MODAL_SNAP_INV_ON:
|
|
t->modifiers |= MOD_SNAP_INVERT;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_SNAP_INV_OFF:
|
|
t->modifiers &= ~MOD_SNAP_INVERT;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_SNAP_TOGGLE:
|
|
t->modifiers ^= MOD_SNAP;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_AXIS_X:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
if (cmode == 'X') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), IFACE_("along X"));
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0), IFACE_("along %s X"));
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_AXIS_Y:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
if (cmode == 'Y') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), IFACE_("along Y"));
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS1), IFACE_("along %s Y"));
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_AXIS_Z:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'Z') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS2), IFACE_("along %s Z"));
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_X:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'X') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS1 | CON_AXIS2), IFACE_("locking %s X"));
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_Y:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'Y') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS2), IFACE_("locking %s Y"));
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_Z:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'Z') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS1), IFACE_("locking %s Z"));
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_CONS_OFF:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
stopConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_ADD_SNAP:
|
|
addSnapPoint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_REMOVE_SNAP:
|
|
removeSnapPoint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_PROPSIZE:
|
|
/* MOUSEPAN usage... */
|
|
if (t->flag & T_PROP_EDIT) {
|
|
float fac = 1.0f + 0.005f *(event->y - event->prevy);
|
|
t->prop_size *= fac;
|
|
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
|
|
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
|
|
calculatePropRatio(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PROPSIZE_UP:
|
|
if (t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 1.1f;
|
|
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
|
|
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
|
|
calculatePropRatio(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PROPSIZE_DOWN:
|
|
if (t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 0.90909090f;
|
|
calculatePropRatio(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_EDGESLIDE_UP:
|
|
case TFM_MODAL_EDGESLIDE_DOWN:
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case TFM_MODAL_AUTOIK_LEN_INC:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, 1);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case TFM_MODAL_AUTOIK_LEN_DEC:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, -1);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
/* else do non-mapped events */
|
|
else if (event->val == KM_PRESS) {
|
|
switch (event->type) {
|
|
case RIGHTMOUSE:
|
|
t->state = TRANS_CANCEL;
|
|
handled = true;
|
|
break;
|
|
/* enforce redraw of transform when modifiers are used */
|
|
case LEFTSHIFTKEY:
|
|
case RIGHTSHIFTKEY:
|
|
t->modifiers |= MOD_CONSTRAINT_PLANE;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
|
|
case SPACEKEY:
|
|
t->state = TRANS_CONFIRM;
|
|
handled = true;
|
|
break;
|
|
|
|
case MIDDLEMOUSE:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
/* exception for switching to dolly, or trackball, in camera view */
|
|
if (t->flag & T_CAMERA) {
|
|
if (t->mode == TFM_TRANSLATION)
|
|
setLocalConstraint(t, (CON_AXIS2), IFACE_("along local Z"));
|
|
else if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
}
|
|
else {
|
|
t->modifiers |= MOD_CONSTRAINT_SELECT;
|
|
if (t->con.mode & CON_APPLY) {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (event->shift) {
|
|
initSelectConstraint(t, t->spacemtx);
|
|
}
|
|
else {
|
|
/* bit hackish... but it prevents mmb select to print the orientation from menu */
|
|
float mati[3][3];
|
|
strcpy(t->spacename, "global");
|
|
unit_m3(mati);
|
|
initSelectConstraint(t, mati);
|
|
}
|
|
postSelectConstraint(t);
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case ESCKEY:
|
|
t->state = TRANS_CANCEL;
|
|
handled = true;
|
|
break;
|
|
case PADENTER:
|
|
case RETKEY:
|
|
t->state = TRANS_CONFIRM;
|
|
handled = true;
|
|
break;
|
|
case GKEY:
|
|
/* only switch when... */
|
|
if (ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
|
|
resetTransModal(t);
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initTranslation(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case SKEY:
|
|
/* only switch when... */
|
|
if (ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
|
|
resetTransModal(t);
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initResize(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case RKEY:
|
|
/* only switch when... */
|
|
if (!(t->options & CTX_TEXTURE)) {
|
|
if (ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
|
|
resetTransModal(t);
|
|
resetTransRestrictions(t);
|
|
|
|
if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
else {
|
|
restoreTransObjects(t);
|
|
initRotation(t);
|
|
}
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
}
|
|
break;
|
|
case CKEY:
|
|
if (event->alt) {
|
|
if (!(t->options & CTX_NO_PET)) {
|
|
t->flag ^= T_PROP_CONNECTED;
|
|
sort_trans_data_dist(t);
|
|
calculatePropRatio(t);
|
|
t->redraw = TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
}
|
|
else {
|
|
if (!(t->flag & T_NO_CONSTRAINT)) {
|
|
stopConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
}
|
|
break;
|
|
case XKEY:
|
|
case YKEY:
|
|
case ZKEY:
|
|
if (!(t->flag & T_NO_CONSTRAINT)) {
|
|
transform_event_xyz_constraint(t, event->type, cmode);
|
|
handled = true;
|
|
}
|
|
break;
|
|
case OKEY:
|
|
if (t->flag & T_PROP_EDIT && event->shift) {
|
|
t->prop_mode = (t->prop_mode + 1) % PROP_MODE_MAX;
|
|
calculatePropRatio(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case PADPLUSKEY:
|
|
if (event->alt && t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 1.1f;
|
|
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
|
|
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
|
|
calculatePropRatio(t);
|
|
t->redraw = TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case PAGEUPKEY:
|
|
case WHEELDOWNMOUSE:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, 1);
|
|
}
|
|
else {
|
|
view_editmove(event->type);
|
|
}
|
|
t->redraw = TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case PADMINUS:
|
|
if (event->alt && t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 0.90909090f;
|
|
calculatePropRatio(t);
|
|
t->redraw = TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
case WHEELUPMOUSE:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, -1);
|
|
}
|
|
else {
|
|
view_editmove(event->type);
|
|
}
|
|
t->redraw = TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
case LEFTALTKEY:
|
|
case RIGHTALTKEY:
|
|
if (ELEM(t->spacetype, SPACE_SEQ, SPACE_VIEW3D)) {
|
|
t->flag |= T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Snapping key events */
|
|
t->redraw |= handleSnapping(t, event);
|
|
}
|
|
else if (event->val == KM_RELEASE) {
|
|
switch (event->type) {
|
|
case LEFTSHIFTKEY:
|
|
case RIGHTSHIFTKEY:
|
|
t->modifiers &= ~MOD_CONSTRAINT_PLANE;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
break;
|
|
|
|
case MIDDLEMOUSE:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
t->modifiers &= ~MOD_CONSTRAINT_SELECT;
|
|
postSelectConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
case LEFTALTKEY:
|
|
case RIGHTALTKEY:
|
|
if (ELEM(t->spacetype, SPACE_SEQ, SPACE_VIEW3D)) {
|
|
t->flag &= ~T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* confirm transform if launch key is released after mouse move */
|
|
if (t->flag & T_RELEASE_CONFIRM) {
|
|
/* XXX Keyrepeat bug in Xorg messes this up, will test when fixed */
|
|
if (event->type == t->launch_event && (t->launch_event == LEFTMOUSE || t->launch_event == RIGHTMOUSE)) {
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Per transform event, if present */
|
|
if (t->handleEvent &&
|
|
(!handled ||
|
|
/* Needed for vertex slide, see [#38756] */
|
|
(event->type == MOUSEMOVE)))
|
|
{
|
|
t->redraw |= t->handleEvent(t, event);
|
|
}
|
|
|
|
/* Try to init modal numinput now, if possible. */
|
|
if (!(handled || t->redraw) && ((event->val == KM_PRESS) || (event->type == EVT_MODAL_MAP)) &&
|
|
handleNumInput(t->context, &(t->num), event))
|
|
{
|
|
t->redraw |= TREDRAW_HARD;
|
|
handled = true;
|
|
}
|
|
|
|
if (handled || t->redraw) {
|
|
return 0;
|
|
}
|
|
else {
|
|
return OPERATOR_PASS_THROUGH;
|
|
}
|
|
}
|
|
|
|
bool calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], float cent2d[2])
|
|
{
|
|
TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data");
|
|
bool success;
|
|
|
|
t->state = TRANS_RUNNING;
|
|
|
|
/* avoid calculating PET */
|
|
t->options = CTX_NO_PET;
|
|
|
|
t->mode = TFM_DUMMY;
|
|
|
|
initTransInfo(C, t, NULL, NULL);
|
|
|
|
/* avoid doing connectivity lookups (when V3D_LOCAL is set) */
|
|
t->around = V3D_CENTER;
|
|
|
|
createTransData(C, t); // make TransData structs from selection
|
|
|
|
t->around = centerMode; // override userdefined mode
|
|
|
|
if (t->total == 0) {
|
|
success = false;
|
|
}
|
|
else {
|
|
success = true;
|
|
|
|
calculateCenter(t);
|
|
|
|
if (cent2d) {
|
|
copy_v2_v2(cent2d, t->center2d);
|
|
}
|
|
|
|
if (cent3d) {
|
|
// Copy center from constraint center. Transform center can be local
|
|
copy_v3_v3(cent3d, t->con.center);
|
|
}
|
|
}
|
|
|
|
|
|
/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
|
|
special_aftertrans_update(C, t);
|
|
|
|
postTrans(C, t);
|
|
|
|
MEM_freeN(t);
|
|
|
|
return success;
|
|
}
|
|
|
|
typedef enum {
|
|
UP,
|
|
DOWN,
|
|
LEFT,
|
|
RIGHT
|
|
} ArrowDirection;
|
|
static void drawArrow(ArrowDirection d, short offset, short length, short size)
|
|
{
|
|
switch (d) {
|
|
case LEFT:
|
|
offset = -offset;
|
|
length = -length;
|
|
size = -size;
|
|
/* fall-through */
|
|
case RIGHT:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(offset, 0);
|
|
glVertex2s(offset + length, 0);
|
|
glVertex2s(offset + length, 0);
|
|
glVertex2s(offset + length - size, -size);
|
|
glVertex2s(offset + length, 0);
|
|
glVertex2s(offset + length - size, size);
|
|
glEnd();
|
|
break;
|
|
|
|
case DOWN:
|
|
offset = -offset;
|
|
length = -length;
|
|
size = -size;
|
|
/* fall-through */
|
|
case UP:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(0, offset);
|
|
glVertex2s(0, offset + length);
|
|
glVertex2s(0, offset + length);
|
|
glVertex2s(-size, offset + length - size);
|
|
glVertex2s(0, offset + length);
|
|
glVertex2s(size, offset + length - size);
|
|
glEnd();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void drawArrowHead(ArrowDirection d, short size)
|
|
{
|
|
switch (d) {
|
|
case LEFT:
|
|
size = -size;
|
|
/* fall-through */
|
|
case RIGHT:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(-size, -size);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(-size, size);
|
|
glEnd();
|
|
break;
|
|
|
|
case DOWN:
|
|
size = -size;
|
|
/* fall-through */
|
|
case UP:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(-size, -size);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(size, -size);
|
|
glEnd();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void drawArc(float size, float angle_start, float angle_end, int segments)
|
|
{
|
|
float delta = (angle_end - angle_start) / segments;
|
|
float angle;
|
|
int a;
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
|
|
for (angle = angle_start, a = 0; a < segments; angle += delta, a++) {
|
|
glVertex2f(cosf(angle) * size, sinf(angle) * size);
|
|
}
|
|
glVertex2f(cosf(angle_end) * size, sinf(angle_end) * size);
|
|
|
|
glEnd();
|
|
}
|
|
|
|
static int helpline_poll(bContext *C)
|
|
{
|
|
ARegion *ar = CTX_wm_region(C);
|
|
|
|
if (ar && ar->regiontype == RGN_TYPE_WINDOW)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
|
|
{
|
|
TransInfo *t = (TransInfo *)customdata;
|
|
|
|
if (t->helpline != HLP_NONE && !(t->flag & T_USES_MANIPULATOR)) {
|
|
float vecrot[3], cent[2];
|
|
int mval[2];
|
|
|
|
mval[0] = x;
|
|
mval[1] = y;
|
|
|
|
copy_v3_v3(vecrot, t->center);
|
|
if (t->flag & T_EDIT) {
|
|
Object *ob = t->obedit;
|
|
if (ob) mul_m4_v3(ob->obmat, vecrot);
|
|
}
|
|
else if (t->flag & T_POSE) {
|
|
Object *ob = t->poseobj;
|
|
if (ob) mul_m4_v3(ob->obmat, vecrot);
|
|
}
|
|
|
|
projectFloatViewEx(t, vecrot, cent, V3D_PROJ_TEST_CLIP_ZERO);
|
|
|
|
glPushMatrix();
|
|
|
|
switch (t->helpline) {
|
|
case HLP_SPRING:
|
|
UI_ThemeColor(TH_VIEW_OVERLAY);
|
|
|
|
setlinestyle(3);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2iv(t->mval);
|
|
glVertex2fv(cent);
|
|
glEnd();
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
glRotatef(-RAD2DEGF(atan2f(cent[0] - t->mval[0], cent[1] - t->mval[1])), 0, 0, 1);
|
|
|
|
setlinestyle(0);
|
|
glLineWidth(3.0);
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_HARROW:
|
|
UI_ThemeColor(TH_VIEW_OVERLAY);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
drawArrow(RIGHT, 5, 10, 5);
|
|
drawArrow(LEFT, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_VARROW:
|
|
UI_ThemeColor(TH_VIEW_OVERLAY);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_ANGLE:
|
|
{
|
|
float dx = t->mval[0] - cent[0], dy = t->mval[1] - cent[1];
|
|
float angle = atan2f(dy, dx);
|
|
float dist = sqrtf(dx * dx + dy * dy);
|
|
float delta_angle = min_ff(15.0f / dist, (float)M_PI / 4.0f);
|
|
float spacing_angle = min_ff(5.0f / dist, (float)M_PI / 12.0f);
|
|
UI_ThemeColor(TH_VIEW_OVERLAY);
|
|
|
|
setlinestyle(3);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2iv(t->mval);
|
|
glVertex2fv(cent);
|
|
glEnd();
|
|
|
|
glTranslatef(cent[0] - t->mval[0] + mval[0], cent[1] - t->mval[1] + mval[1], 0);
|
|
|
|
setlinestyle(0);
|
|
glLineWidth(3.0);
|
|
drawArc(dist, angle - delta_angle, angle - spacing_angle, 10);
|
|
drawArc(dist, angle + spacing_angle, angle + delta_angle, 10);
|
|
|
|
glPushMatrix();
|
|
|
|
glTranslatef(cosf(angle - delta_angle) * dist, sinf(angle - delta_angle) * dist, 0);
|
|
glRotatef(RAD2DEGF(angle - delta_angle), 0, 0, 1);
|
|
|
|
drawArrowHead(DOWN, 5);
|
|
|
|
glPopMatrix();
|
|
|
|
glTranslatef(cosf(angle + delta_angle) * dist, sinf(angle + delta_angle) * dist, 0);
|
|
glRotatef(RAD2DEGF(angle + delta_angle), 0, 0, 1);
|
|
|
|
drawArrowHead(UP, 5);
|
|
|
|
glLineWidth(1.0);
|
|
break;
|
|
}
|
|
case HLP_TRACKBALL:
|
|
{
|
|
unsigned char col[3], col2[3];
|
|
UI_GetThemeColor3ubv(TH_GRID, col);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
|
|
UI_make_axis_color(col, col2, 'X');
|
|
glColor3ubv((GLubyte *)col2);
|
|
|
|
drawArrow(RIGHT, 5, 10, 5);
|
|
drawArrow(LEFT, 5, 10, 5);
|
|
|
|
UI_make_axis_color(col, col2, 'Y');
|
|
glColor3ubv((GLubyte *)col2);
|
|
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
static void drawTransformView(const struct bContext *C, ARegion *UNUSED(ar), void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
|
|
drawConstraint(t);
|
|
drawPropCircle(C, t);
|
|
drawSnapping(C, t);
|
|
|
|
/* edge slide, vert slide */
|
|
drawEdgeSlide(C, t);
|
|
drawVertSlide(C, t);
|
|
}
|
|
|
|
/* just draw a little warning message in the top-right corner of the viewport to warn that autokeying is enabled */
|
|
static void drawAutoKeyWarning(TransInfo *UNUSED(t), ARegion *ar)
|
|
{
|
|
rcti rect;
|
|
const char *printable = IFACE_("Auto Keying On");
|
|
float printable_size[2];
|
|
int xco, yco;
|
|
|
|
ED_region_visible_rect(ar, &rect);
|
|
|
|
BLF_width_and_height_default(printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]);
|
|
|
|
xco = rect.xmax - (int)printable_size[0] - 10;
|
|
yco = rect.ymax - (int)printable_size[1] - 10;
|
|
|
|
/* warning text (to clarify meaning of overlays)
|
|
* - original color was red to match the icon, but that clashes badly with a less nasty border
|
|
*/
|
|
UI_ThemeColorShade(TH_TEXT_HI, -50);
|
|
#ifdef WITH_INTERNATIONAL
|
|
BLF_draw_default(xco, ar->winy - 17, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
|
|
#else
|
|
BLF_draw_default_ascii(xco, ar->winy - 17, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
|
|
#endif
|
|
|
|
/* autokey recording icon... */
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
|
|
xco -= (ICON_DEFAULT_WIDTH + 2);
|
|
UI_icon_draw(xco, yco, ICON_REC);
|
|
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
static void drawTransformPixel(const struct bContext *UNUSED(C), ARegion *ar, void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
Scene *scene = t->scene;
|
|
Object *ob = OBACT;
|
|
|
|
/* draw autokeyframing hint in the corner
|
|
* - only draw if enabled (advanced users may be distracted/annoyed),
|
|
* for objects that will be autokeyframed (no point ohterwise),
|
|
* AND only for the active region (as showing all is too overwhelming)
|
|
*/
|
|
if ((U.autokey_flag & AUTOKEY_FLAG_NOWARNING) == 0) {
|
|
if (ar == t->ar) {
|
|
if (t->flag & (T_OBJECT | T_POSE)) {
|
|
if (ob && autokeyframe_cfra_can_key(scene, &ob->id)) {
|
|
drawAutoKeyWarning(t, ar);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
|
|
{
|
|
ToolSettings *ts = CTX_data_tool_settings(C);
|
|
int constraint_axis[3] = {0, 0, 0};
|
|
int proportional = 0;
|
|
PropertyRNA *prop;
|
|
|
|
// Save back mode in case we're in the generic operator
|
|
if ((prop = RNA_struct_find_property(op->ptr, "mode"))) {
|
|
RNA_property_enum_set(op->ptr, prop, t->mode);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "value"))) {
|
|
const float *values = (t->flag & T_AUTOVALUES) ? t->auto_values : t->values;
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_property_float_set_array(op->ptr, prop, values);
|
|
}
|
|
else {
|
|
RNA_property_float_set(op->ptr, prop, values[0]);
|
|
}
|
|
}
|
|
|
|
/* convert flag to enum */
|
|
switch (t->flag & T_PROP_EDIT_ALL) {
|
|
case T_PROP_EDIT:
|
|
proportional = PROP_EDIT_ON;
|
|
break;
|
|
case (T_PROP_EDIT | T_PROP_CONNECTED):
|
|
proportional = PROP_EDIT_CONNECTED;
|
|
break;
|
|
case (T_PROP_EDIT | T_PROP_PROJECTED):
|
|
proportional = PROP_EDIT_PROJECTED;
|
|
break;
|
|
default:
|
|
proportional = PROP_EDIT_OFF;
|
|
break;
|
|
}
|
|
|
|
// If modal, save settings back in scene if not set as operator argument
|
|
if (t->flag & T_MODAL) {
|
|
/* save settings if not set in operator */
|
|
|
|
/* skip saving proportional edit if it was not actually used */
|
|
if (!(t->options & CTX_NO_PET)) {
|
|
if ((prop = RNA_struct_find_property(op->ptr, "proportional")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
if (t->obedit)
|
|
ts->proportional = proportional;
|
|
else if (t->options & CTX_MASK)
|
|
ts->proportional_mask = (proportional != PROP_EDIT_OFF);
|
|
else
|
|
ts->proportional_objects = (proportional != PROP_EDIT_OFF);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "proportional_size")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
ts->proportional_size = t->prop_size;
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "proportional_edit_falloff")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
ts->prop_mode = t->prop_mode;
|
|
}
|
|
}
|
|
|
|
/* do we check for parameter? */
|
|
if (t->modifiers & MOD_SNAP) {
|
|
ts->snap_flag |= SCE_SNAP;
|
|
}
|
|
else {
|
|
ts->snap_flag &= ~SCE_SNAP;
|
|
}
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
if ((prop = RNA_struct_find_property(op->ptr, "constraint_orientation")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
View3D *v3d = t->view;
|
|
|
|
v3d->twmode = t->current_orientation;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "proportional")) {
|
|
RNA_enum_set(op->ptr, "proportional", proportional);
|
|
RNA_enum_set(op->ptr, "proportional_edit_falloff", t->prop_mode);
|
|
RNA_float_set(op->ptr, "proportional_size", t->prop_size);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "axis"))) {
|
|
RNA_property_float_set_array(op->ptr, prop, t->axis);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "mirror"))) {
|
|
RNA_property_boolean_set(op->ptr, prop, t->flag & T_MIRROR);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
|
|
/* constraint orientation can be global, event if user selects something else
|
|
* so use the orientation in the constraint if set
|
|
* */
|
|
if (t->con.mode & CON_APPLY) {
|
|
RNA_enum_set(op->ptr, "constraint_orientation", t->con.orientation);
|
|
}
|
|
else {
|
|
RNA_enum_set(op->ptr, "constraint_orientation", t->current_orientation);
|
|
}
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
if (t->con.mode & CON_AXIS0) {
|
|
constraint_axis[0] = 1;
|
|
}
|
|
if (t->con.mode & CON_AXIS1) {
|
|
constraint_axis[1] = 1;
|
|
}
|
|
if (t->con.mode & CON_AXIS2) {
|
|
constraint_axis[2] = 1;
|
|
}
|
|
}
|
|
|
|
RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
|
|
}
|
|
}
|
|
|
|
/* note: caller needs to free 't' on a 0 return */
|
|
bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event, int mode)
|
|
{
|
|
int options = 0;
|
|
PropertyRNA *prop;
|
|
|
|
t->context = C;
|
|
|
|
/* added initialize, for external calls to set stuff in TransInfo, like undo string */
|
|
|
|
t->state = TRANS_STARTING;
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "texture_space")) && RNA_property_is_set(op->ptr, prop)) {
|
|
if (RNA_property_boolean_get(op->ptr, prop)) {
|
|
options |= CTX_TEXTURE;
|
|
}
|
|
}
|
|
|
|
t->options = options;
|
|
|
|
t->mode = mode;
|
|
|
|
t->launch_event = event ? event->type : -1;
|
|
|
|
if (t->launch_event == EVT_TWEAK_R) {
|
|
t->launch_event = RIGHTMOUSE;
|
|
}
|
|
else if (t->launch_event == EVT_TWEAK_L) {
|
|
t->launch_event = LEFTMOUSE;
|
|
}
|
|
|
|
// XXX Remove this when wm_operator_call_internal doesn't use window->eventstate (which can have type = 0)
|
|
// For manipulator only, so assume LEFTMOUSE
|
|
if (t->launch_event == 0) {
|
|
t->launch_event = LEFTMOUSE;
|
|
}
|
|
|
|
initTransInfo(C, t, op, event);
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
//calc_manipulator_stats(curarea);
|
|
initTransformOrientation(C, t);
|
|
|
|
t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
|
|
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
unit_m3(t->spacemtx);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
|
|
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
|
|
}
|
|
else if (t->spacetype == SPACE_CLIP) {
|
|
unit_m3(t->spacemtx);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
|
|
}
|
|
else if (t->spacetype == SPACE_NODE) {
|
|
unit_m3(t->spacemtx);
|
|
/*t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);*/
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
|
|
}
|
|
else
|
|
unit_m3(t->spacemtx);
|
|
|
|
createTransData(C, t); // make TransData structs from selection
|
|
|
|
if (t->total == 0) {
|
|
postTrans(C, t);
|
|
return 0;
|
|
}
|
|
|
|
if (event) {
|
|
/* keymap for shortcut header prints */
|
|
t->keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
|
|
|
|
/* Stupid code to have Ctrl-Click on manipulator work ok
|
|
*
|
|
* do this only for translation/rotation/resize due to only this
|
|
* moded are available from manipulator and doing such check could
|
|
* lead to keymap conflicts for other modes (see #31584)
|
|
*/
|
|
if (ELEM3(mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) {
|
|
wmKeyMapItem *kmi;
|
|
|
|
for (kmi = t->keymap->items.first; kmi; kmi = kmi->next) {
|
|
if (kmi->propvalue == TFM_MODAL_SNAP_INV_ON && kmi->val == KM_PRESS) {
|
|
if ((ELEM(kmi->type, LEFTCTRLKEY, RIGHTCTRLKEY) && event->ctrl) ||
|
|
(ELEM(kmi->type, LEFTSHIFTKEY, RIGHTSHIFTKEY) && event->shift) ||
|
|
(ELEM(kmi->type, LEFTALTKEY, RIGHTALTKEY) && event->alt) ||
|
|
((kmi->type == OSKEY) && event->oskey) )
|
|
{
|
|
t->modifiers |= MOD_SNAP_INVERT;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
initSnapping(t, op); // Initialize snapping data AFTER mode flags
|
|
|
|
/* EVIL! posemode code can switch translation to rotate when 1 bone is selected. will be removed (ton) */
|
|
/* EVIL2: we gave as argument also texture space context bit... was cleared */
|
|
/* EVIL3: extend mode for animation editors also switches modes... but is best way to avoid duplicate code */
|
|
mode = t->mode;
|
|
|
|
calculatePropRatio(t);
|
|
calculateCenter(t);
|
|
|
|
initMouseInput(t, &t->mouse, t->center2d, t->imval);
|
|
|
|
switch (mode) {
|
|
case TFM_TRANSLATION:
|
|
initTranslation(t);
|
|
break;
|
|
case TFM_ROTATION:
|
|
initRotation(t);
|
|
break;
|
|
case TFM_RESIZE:
|
|
initResize(t);
|
|
break;
|
|
case TFM_SKIN_RESIZE:
|
|
initSkinResize(t);
|
|
break;
|
|
case TFM_TOSPHERE:
|
|
initToSphere(t);
|
|
break;
|
|
case TFM_SHEAR:
|
|
initShear(t);
|
|
break;
|
|
case TFM_BEND:
|
|
initBend(t);
|
|
break;
|
|
case TFM_SHRINKFATTEN:
|
|
initShrinkFatten(t);
|
|
break;
|
|
case TFM_TILT:
|
|
initTilt(t);
|
|
break;
|
|
case TFM_CURVE_SHRINKFATTEN:
|
|
initCurveShrinkFatten(t);
|
|
break;
|
|
case TFM_MASK_SHRINKFATTEN:
|
|
initMaskShrinkFatten(t);
|
|
break;
|
|
case TFM_TRACKBALL:
|
|
initTrackball(t);
|
|
break;
|
|
case TFM_PUSHPULL:
|
|
initPushPull(t);
|
|
break;
|
|
case TFM_CREASE:
|
|
initCrease(t);
|
|
break;
|
|
case TFM_BONESIZE:
|
|
{ /* used for both B-Bone width (bonesize) as for deform-dist (envelope) */
|
|
bArmature *arm = t->poseobj->data;
|
|
if (arm->drawtype == ARM_ENVELOPE)
|
|
initBoneEnvelope(t);
|
|
else
|
|
initBoneSize(t);
|
|
break;
|
|
}
|
|
case TFM_BONE_ENVELOPE:
|
|
initBoneEnvelope(t);
|
|
break;
|
|
case TFM_EDGE_SLIDE:
|
|
initEdgeSlide(t);
|
|
break;
|
|
case TFM_VERT_SLIDE:
|
|
initVertSlide(t);
|
|
break;
|
|
case TFM_BONE_ROLL:
|
|
initBoneRoll(t);
|
|
break;
|
|
case TFM_TIME_TRANSLATE:
|
|
initTimeTranslate(t);
|
|
break;
|
|
case TFM_TIME_SLIDE:
|
|
initTimeSlide(t);
|
|
break;
|
|
case TFM_TIME_SCALE:
|
|
initTimeScale(t);
|
|
break;
|
|
case TFM_TIME_DUPLICATE:
|
|
/* same as TFM_TIME_EXTEND, but we need the mode info for later
|
|
* so that duplicate-culling will work properly
|
|
*/
|
|
if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
|
|
initTranslation(t);
|
|
else
|
|
initTimeTranslate(t);
|
|
t->mode = mode;
|
|
break;
|
|
case TFM_TIME_EXTEND:
|
|
/* now that transdata has been made, do like for TFM_TIME_TRANSLATE (for most Animation
|
|
* Editors because they have only 1D transforms for time values) or TFM_TRANSLATION
|
|
* (for Graph/NLA Editors only since they uses 'standard' transforms to get 2D movement)
|
|
* depending on which editor this was called from
|
|
*/
|
|
if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
|
|
initTranslation(t);
|
|
else
|
|
initTimeTranslate(t);
|
|
break;
|
|
case TFM_BAKE_TIME:
|
|
initBakeTime(t);
|
|
break;
|
|
case TFM_MIRROR:
|
|
initMirror(t);
|
|
break;
|
|
case TFM_BWEIGHT:
|
|
initBevelWeight(t);
|
|
break;
|
|
case TFM_ALIGN:
|
|
initAlign(t);
|
|
break;
|
|
case TFM_SEQ_SLIDE:
|
|
initSeqSlide(t);
|
|
break;
|
|
}
|
|
|
|
if (t->state == TRANS_CANCEL) {
|
|
postTrans(C, t);
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* overwrite initial values if operator supplied a non-null vector */
|
|
if ((prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop)) {
|
|
float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory */
|
|
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_float_get_array(op->ptr, "value", values);
|
|
}
|
|
else {
|
|
values[0] = RNA_float_get(op->ptr, "value");
|
|
}
|
|
|
|
copy_v4_v4(t->values, values);
|
|
copy_v4_v4(t->auto_values, values);
|
|
t->flag |= T_AUTOVALUES;
|
|
}
|
|
|
|
/* Transformation axis from operator */
|
|
if ((prop = RNA_struct_find_property(op->ptr, "axis")) && RNA_property_is_set(op->ptr, prop)) {
|
|
RNA_property_float_get_array(op->ptr, prop, t->axis);
|
|
normalize_v3(t->axis);
|
|
copy_v3_v3(t->axis_orig, t->axis);
|
|
}
|
|
|
|
/* Constraint init from operator */
|
|
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis")) && RNA_property_is_set(op->ptr, prop)) {
|
|
int constraint_axis[3];
|
|
|
|
RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
|
|
|
|
if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
|
|
t->con.mode |= CON_APPLY;
|
|
|
|
if (constraint_axis[0]) {
|
|
t->con.mode |= CON_AXIS0;
|
|
}
|
|
if (constraint_axis[1]) {
|
|
t->con.mode |= CON_AXIS1;
|
|
}
|
|
if (constraint_axis[2]) {
|
|
t->con.mode |= CON_AXIS2;
|
|
}
|
|
|
|
setUserConstraint(t, t->current_orientation, t->con.mode, "%s");
|
|
}
|
|
}
|
|
|
|
t->context = NULL;
|
|
|
|
return 1;
|
|
}
|
|
|
|
void transformApply(bContext *C, TransInfo *t)
|
|
{
|
|
t->context = C;
|
|
|
|
if ((t->redraw & TREDRAW_HARD) || (t->draw_handle_apply == NULL && (t->redraw & TREDRAW_SOFT))) {
|
|
selectConstraint(t);
|
|
if (t->transform) {
|
|
t->transform(t, t->mval); // calls recalcData()
|
|
viewRedrawForce(C, t);
|
|
}
|
|
t->redraw = TREDRAW_NOTHING;
|
|
}
|
|
else if (t->redraw & TREDRAW_SOFT) {
|
|
viewRedrawForce(C, t);
|
|
}
|
|
|
|
/* If auto confirm is on, break after one pass */
|
|
if (t->options & CTX_AUTOCONFIRM) {
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
|
|
t->context = NULL;
|
|
}
|
|
|
|
static void drawTransformApply(const bContext *C, ARegion *UNUSED(ar), void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
|
|
if (t->redraw & TREDRAW_SOFT) {
|
|
t->redraw |= TREDRAW_HARD;
|
|
transformApply((bContext *)C, t);
|
|
}
|
|
}
|
|
|
|
int transformEnd(bContext *C, TransInfo *t)
|
|
{
|
|
int exit_code = OPERATOR_RUNNING_MODAL;
|
|
|
|
t->context = C;
|
|
|
|
if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING) {
|
|
/* handle restoring objects */
|
|
if (t->state == TRANS_CANCEL) {
|
|
/* exception, edge slide transformed UVs too */
|
|
if (t->mode == TFM_EDGE_SLIDE)
|
|
doEdgeSlide(t, 0.0f);
|
|
|
|
exit_code = OPERATOR_CANCELLED;
|
|
restoreTransObjects(t); // calls recalcData()
|
|
}
|
|
else {
|
|
exit_code = OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
|
|
special_aftertrans_update(C, t);
|
|
|
|
/* free data */
|
|
postTrans(C, t);
|
|
|
|
/* send events out for redraws */
|
|
viewRedrawPost(C, t);
|
|
|
|
viewRedrawForce(C, t);
|
|
}
|
|
|
|
t->context = NULL;
|
|
|
|
return exit_code;
|
|
}
|
|
|
|
/* ************************** TRANSFORM LOCKS **************************** */
|
|
|
|
static void protectedTransBits(short protectflag, float vec[3])
|
|
{
|
|
if (protectflag & OB_LOCK_LOCX)
|
|
vec[0] = 0.0f;
|
|
if (protectflag & OB_LOCK_LOCY)
|
|
vec[1] = 0.0f;
|
|
if (protectflag & OB_LOCK_LOCZ)
|
|
vec[2] = 0.0f;
|
|
}
|
|
|
|
static void protectedSizeBits(short protectflag, float size[3])
|
|
{
|
|
if (protectflag & OB_LOCK_SCALEX)
|
|
size[0] = 1.0f;
|
|
if (protectflag & OB_LOCK_SCALEY)
|
|
size[1] = 1.0f;
|
|
if (protectflag & OB_LOCK_SCALEZ)
|
|
size[2] = 1.0f;
|
|
}
|
|
|
|
static void protectedRotateBits(short protectflag, float eul[3], const float oldeul[3])
|
|
{
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0] = oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1] = oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2] = oldeul[2];
|
|
}
|
|
|
|
|
|
/* this function only does the delta rotation */
|
|
/* axis-angle is usually internally stored as quats... */
|
|
static void protectedAxisAngleBits(short protectflag, float axis[3], float *angle, float oldAxis[3], float oldAngle)
|
|
{
|
|
/* check that protection flags are set */
|
|
if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
|
|
return;
|
|
|
|
if (protectflag & OB_LOCK_ROT4D) {
|
|
/* axis-angle getting limited as 4D entities that they are... */
|
|
if (protectflag & OB_LOCK_ROTW)
|
|
*angle = oldAngle;
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
axis[0] = oldAxis[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
axis[1] = oldAxis[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
axis[2] = oldAxis[2];
|
|
}
|
|
else {
|
|
/* axis-angle get limited with euler... */
|
|
float eul[3], oldeul[3];
|
|
|
|
axis_angle_to_eulO(eul, EULER_ORDER_DEFAULT, axis, *angle);
|
|
axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, oldAxis, oldAngle);
|
|
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0] = oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1] = oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2] = oldeul[2];
|
|
|
|
eulO_to_axis_angle(axis, angle, eul, EULER_ORDER_DEFAULT);
|
|
|
|
/* when converting to axis-angle, we need a special exception for the case when there is no axis */
|
|
if (IS_EQF(axis[0], axis[1]) && IS_EQF(axis[1], axis[2])) {
|
|
/* for now, rotate around y-axis then (so that it simply becomes the roll) */
|
|
axis[1] = 1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* this function only does the delta rotation */
|
|
static void protectedQuaternionBits(short protectflag, float quat[4], const float oldquat[4])
|
|
{
|
|
/* check that protection flags are set */
|
|
if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
|
|
return;
|
|
|
|
if (protectflag & OB_LOCK_ROT4D) {
|
|
/* quaternions getting limited as 4D entities that they are... */
|
|
if (protectflag & OB_LOCK_ROTW)
|
|
quat[0] = oldquat[0];
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
quat[1] = oldquat[1];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
quat[2] = oldquat[2];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
quat[3] = oldquat[3];
|
|
}
|
|
else {
|
|
/* quaternions get limited with euler... (compatibility mode) */
|
|
float eul[3], oldeul[3], nquat[4], noldquat[4];
|
|
float qlen;
|
|
|
|
qlen = normalize_qt_qt(nquat, quat);
|
|
normalize_qt_qt(noldquat, oldquat);
|
|
|
|
quat_to_eul(eul, nquat);
|
|
quat_to_eul(oldeul, noldquat);
|
|
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0] = oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1] = oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2] = oldeul[2];
|
|
|
|
eul_to_quat(quat, eul);
|
|
|
|
/* restore original quat size */
|
|
mul_qt_fl(quat, qlen);
|
|
|
|
/* quaternions flip w sign to accumulate rotations correctly */
|
|
if ((nquat[0] < 0.0f && quat[0] > 0.0f) ||
|
|
(nquat[0] > 0.0f && quat[0] < 0.0f))
|
|
{
|
|
mul_qt_fl(quat, -1.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ******************* TRANSFORM LIMITS ********************** */
|
|
|
|
static void constraintTransLim(TransInfo *t, TransData *td)
|
|
{
|
|
if (td->con) {
|
|
bConstraintTypeInfo *ctiLoc = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_LOCLIMIT);
|
|
bConstraintTypeInfo *ctiDist = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_DISTLIMIT);
|
|
|
|
bConstraintOb cob = {NULL};
|
|
bConstraint *con;
|
|
float ctime = (float)(t->scene->r.cfra);
|
|
|
|
/* Make a temporary bConstraintOb for using these limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
unit_m4(cob.matrix);
|
|
copy_v3_v3(cob.matrix[3], td->loc);
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con = td->con; con; con = con->next) {
|
|
bConstraintTypeInfo *cti = NULL;
|
|
ListBase targets = {NULL, NULL};
|
|
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* only use it if it's tagged for this purpose (and the right type) */
|
|
if (con->type == CONSTRAINT_TYPE_LOCLIMIT) {
|
|
bLocLimitConstraint *data = con->data;
|
|
|
|
if ((data->flag2 & LIMIT_TRANSFORM) == 0)
|
|
continue;
|
|
cti = ctiLoc;
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_DISTLIMIT) {
|
|
bDistLimitConstraint *data = con->data;
|
|
|
|
if ((data->flag & LIMITDIST_TRANSFORM) == 0)
|
|
continue;
|
|
cti = ctiDist;
|
|
}
|
|
|
|
if (cti) {
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
|
|
}
|
|
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
|
|
/* skip... incompatable spacetype */
|
|
continue;
|
|
}
|
|
|
|
/* get constraint targets if needed */
|
|
BKE_constraint_targets_for_solving_get(con, &cob, &targets, ctime);
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, &targets);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->smtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
|
|
}
|
|
|
|
/* free targets list */
|
|
BLI_freelistN(&targets);
|
|
}
|
|
}
|
|
|
|
/* copy results from cob->matrix */
|
|
copy_v3_v3(td->loc, cob.matrix[3]);
|
|
}
|
|
}
|
|
|
|
static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
|
|
{
|
|
/* Make a temporary bConstraintOb for use by limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
memset(cob, 0, sizeof(bConstraintOb));
|
|
if (td->ext) {
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
/* quats */
|
|
/* objects and bones do normalization first too, otherwise
|
|
* we don't necessarily end up with a rotation matrix, and
|
|
* then conversion back to quat gives a different result */
|
|
float quat[4];
|
|
normalize_qt_qt(quat, td->ext->quat);
|
|
quat_to_mat4(cob->matrix, quat);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* axis angle */
|
|
axis_angle_to_mat4(cob->matrix, &td->ext->quat[1], td->ext->quat[0]);
|
|
}
|
|
else {
|
|
/* eulers */
|
|
eulO_to_mat4(cob->matrix, td->ext->rot, td->ext->rotOrder);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
|
|
{
|
|
if (td->con) {
|
|
bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_ROTLIMIT);
|
|
bConstraintOb cob;
|
|
bConstraint *con;
|
|
bool do_limit = false;
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con = td->con; con; con = con->next) {
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* we're only interested in Limit-Rotation constraints */
|
|
if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
|
|
bRotLimitConstraint *data = con->data;
|
|
|
|
/* only use it if it's tagged for this purpose */
|
|
if ((data->flag2 & LIMIT_TRANSFORM) == 0)
|
|
continue;
|
|
|
|
/* skip incompatable spacetypes */
|
|
if (!ELEM(con->ownspace, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL))
|
|
continue;
|
|
|
|
/* only do conversion if necessary, to preserve quats and eulers */
|
|
if (do_limit == false) {
|
|
constraintob_from_transdata(&cob, td);
|
|
do_limit = true;
|
|
}
|
|
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
|
|
}
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, NULL);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->smtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (do_limit) {
|
|
/* copy results from cob->matrix */
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
/* quats */
|
|
mat4_to_quat(td->ext->quat, cob.matrix);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* axis angle */
|
|
mat4_to_axis_angle(&td->ext->quat[1], &td->ext->quat[0], cob.matrix);
|
|
}
|
|
else {
|
|
/* eulers */
|
|
mat4_to_eulO(td->ext->rot, td->ext->rotOrder, cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void constraintSizeLim(TransInfo *t, TransData *td)
|
|
{
|
|
if (td->con && td->ext) {
|
|
bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_SIZELIMIT);
|
|
bConstraintOb cob = {NULL};
|
|
bConstraint *con;
|
|
float size_sign[3], size_abs[3];
|
|
int i;
|
|
|
|
/* Make a temporary bConstraintOb for using these limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
return; // TODO: fix this case
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
return;
|
|
|
|
/* separate out sign to apply back later */
|
|
for (i = 0; i < 3; i++) {
|
|
size_sign[i] = signf(td->ext->size[i]);
|
|
size_abs[i] = fabsf(td->ext->size[i]);
|
|
}
|
|
|
|
size_to_mat4(cob.matrix, size_abs);
|
|
}
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con = td->con; con; con = con->next) {
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* we're only interested in Limit-Scale constraints */
|
|
if (con->type == CONSTRAINT_TYPE_SIZELIMIT) {
|
|
bSizeLimitConstraint *data = con->data;
|
|
|
|
/* only use it if it's tagged for this purpose */
|
|
if ((data->flag2 & LIMIT_TRANSFORM) == 0)
|
|
continue;
|
|
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
|
|
}
|
|
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
|
|
/* skip... incompatible spacetype */
|
|
continue;
|
|
}
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, NULL);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->smtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* copy results from cob->matrix */
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
return; // TODO: fix this case
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
return;
|
|
|
|
/* extrace scale from matrix and apply back sign */
|
|
mat4_to_size(td->ext->size, cob.matrix);
|
|
mul_v3_v3(td->ext->size, size_sign);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Bend) */
|
|
|
|
/** \name Transform Bend
|
|
* \{ */
|
|
|
|
struct BendCustomData {
|
|
float warp_sta[3];
|
|
float warp_end[3];
|
|
|
|
float warp_nor[3];
|
|
float warp_tan[3];
|
|
|
|
/* for applying the mouse distance */
|
|
float warp_init_dist;
|
|
};
|
|
|
|
static void initBend(TransInfo *t)
|
|
{
|
|
const float mval_fl[2] = {UNPACK2(t->mval)};
|
|
const float *curs;
|
|
float tvec[3];
|
|
struct BendCustomData *data;
|
|
|
|
t->mode = TFM_BEND;
|
|
t->transform = Bend;
|
|
t->handleEvent = handleEventBend;
|
|
|
|
setInputPostFct(&t->mouse, postInputRotation);
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE_SPRING);
|
|
|
|
t->idx_max = 1;
|
|
t->num.idx_max = 1;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = DEG2RAD(5.0);
|
|
t->snap[2] = DEG2RAD(1.0);
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
|
|
t->num.unit_type[0] = B_UNIT_ROTATION;
|
|
t->num.unit_type[1] = B_UNIT_LENGTH;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
//copy_v3_v3(t->center, ED_view3d_cursor3d_get(t->scene, t->view));
|
|
calculateCenterCursor(t, t->center);
|
|
|
|
t->val = 0.0f;
|
|
|
|
data = MEM_callocN(sizeof(*data), __func__);
|
|
|
|
curs = ED_view3d_cursor3d_get(t->scene, t->view);
|
|
copy_v3_v3(data->warp_sta, curs);
|
|
ED_view3d_win_to_3d(t->ar, curs, mval_fl, data->warp_end);
|
|
|
|
copy_v3_v3(data->warp_nor, t->viewinv[2]);
|
|
if (t->flag & T_EDIT) {
|
|
sub_v3_v3(data->warp_sta, t->obedit->obmat[3]);
|
|
sub_v3_v3(data->warp_end, t->obedit->obmat[3]);
|
|
}
|
|
normalize_v3(data->warp_nor);
|
|
|
|
/* tangent */
|
|
sub_v3_v3v3(tvec, data->warp_end, data->warp_sta);
|
|
cross_v3_v3v3(data->warp_tan, tvec, data->warp_nor);
|
|
normalize_v3(data->warp_tan);
|
|
|
|
data->warp_init_dist = len_v3v3(data->warp_end, data->warp_sta);
|
|
|
|
t->customData = data;
|
|
}
|
|
|
|
static eRedrawFlag handleEventBend(TransInfo *UNUSED(t), const wmEvent *event)
|
|
{
|
|
eRedrawFlag status = TREDRAW_NOTHING;
|
|
|
|
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
|
|
status = TREDRAW_HARD;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
static void Bend(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float vec[3];
|
|
float pivot[3];
|
|
float warp_end_radius[3];
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
const struct BendCustomData *data = t->customData;
|
|
const bool is_clamp = (t->flag & T_ALT_TRANSFORM) == 0;
|
|
|
|
union {
|
|
struct { float angle, scale; };
|
|
float vector[2];
|
|
} values;
|
|
|
|
/* amount of radians for bend */
|
|
copy_v2_v2(values.vector, t->values);
|
|
|
|
#if 0
|
|
snapGrid(t, angle_rad);
|
|
#else
|
|
/* hrmf, snapping radius is using 'angle' steps, need to convert to something else
|
|
* this isnt essential but nicer to give reasonable snapping values for radius */
|
|
if (t->tsnap.mode == SCE_SNAP_MODE_INCREMENT) {
|
|
const float radius_snap = 0.1f;
|
|
const float snap_hack = (t->snap[1] * data->warp_init_dist) / radius_snap;
|
|
values.scale *= snap_hack;
|
|
snapGridIncrement(t, values.vector);
|
|
values.scale /= snap_hack;
|
|
}
|
|
#endif
|
|
|
|
if (applyNumInput(&t->num, values.vector)) {
|
|
values.scale = values.scale / data->warp_init_dist;
|
|
}
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN * 2];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Bend Angle: %s Radius: %s Alt, Clamp %s"),
|
|
&c[0], &c[NUM_STR_REP_LEN],
|
|
WM_bool_as_string(is_clamp));
|
|
}
|
|
else {
|
|
/* default header print */
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Bend Angle: %.3f Radius: %.4f, Alt, Clamp %s"),
|
|
RAD2DEGF(values.angle), values.scale * data->warp_init_dist,
|
|
WM_bool_as_string(is_clamp));
|
|
}
|
|
|
|
copy_v2_v2(t->values, values.vector);
|
|
|
|
values.angle *= -1.0f;
|
|
values.scale *= data->warp_init_dist;
|
|
|
|
/* calc 'data->warp_end' from 'data->warp_end_init' */
|
|
copy_v3_v3(warp_end_radius, data->warp_end);
|
|
dist_ensure_v3_v3fl(warp_end_radius, data->warp_sta, values.scale);
|
|
/* done */
|
|
|
|
/* calculate pivot */
|
|
copy_v3_v3(pivot, data->warp_sta);
|
|
if (values.angle > 0.0f) {
|
|
madd_v3_v3fl(pivot, data->warp_tan, -values.scale * shell_angle_to_dist((float)M_PI_2 - values.angle));
|
|
}
|
|
else {
|
|
madd_v3_v3fl(pivot, data->warp_tan, +values.scale * shell_angle_to_dist((float)M_PI_2 + values.angle));
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float mat[3][3];
|
|
float delta[3];
|
|
float fac, fac_scaled;
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (UNLIKELY(values.angle == 0.0f)) {
|
|
copy_v3_v3(td->loc, td->iloc);
|
|
continue;
|
|
}
|
|
|
|
copy_v3_v3(vec, td->iloc);
|
|
mul_m3_v3(td->mtx, vec);
|
|
|
|
fac = line_point_factor_v3(vec, data->warp_sta, warp_end_radius);
|
|
if (is_clamp) {
|
|
CLAMP(fac, 0.0f, 1.0f);
|
|
}
|
|
|
|
fac_scaled = fac * td->factor;
|
|
axis_angle_normalized_to_mat3(mat, data->warp_nor, values.angle * fac_scaled);
|
|
interp_v3_v3v3(delta, data->warp_sta, warp_end_radius, fac_scaled);
|
|
sub_v3_v3(delta, data->warp_sta);
|
|
|
|
/* delta is subtracted, rotation adds back this offset */
|
|
sub_v3_v3(vec, delta);
|
|
|
|
sub_v3_v3(vec, pivot);
|
|
mul_m3_v3(mat, vec);
|
|
add_v3_v3(vec, pivot);
|
|
|
|
mul_m3_v3(td->smtx, vec);
|
|
copy_v3_v3(td->loc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Shear) */
|
|
|
|
/** \name Transform Shear
|
|
* \{ */
|
|
|
|
static void postInputShear(TransInfo *UNUSED(t), float values[3])
|
|
{
|
|
mul_v3_fl(values, 0.05f);
|
|
}
|
|
|
|
static void initShear(TransInfo *t)
|
|
{
|
|
t->mode = TFM_SHEAR;
|
|
t->transform = applyShear;
|
|
t->handleEvent = handleEventShear;
|
|
|
|
setInputPostFct(&t->mouse, postInputShear);
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE; /* Don't think we have any unit here? */
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
static eRedrawFlag handleEventShear(TransInfo *t, const wmEvent *event)
|
|
{
|
|
eRedrawFlag status = TREDRAW_NOTHING;
|
|
|
|
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
|
|
// Use customData pointer to signal Shear direction
|
|
if (t->customData == NULL) {
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
t->customData = (void *)1;
|
|
}
|
|
else {
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
t->customData = NULL;
|
|
}
|
|
|
|
status = TREDRAW_HARD;
|
|
}
|
|
else if (event->type == XKEY && event->val == KM_PRESS) {
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
t->customData = NULL;
|
|
|
|
status = TREDRAW_HARD;
|
|
}
|
|
else if (event->type == YKEY && event->val == KM_PRESS) {
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
t->customData = (void *)1;
|
|
|
|
status = TREDRAW_HARD;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
|
|
static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float vec[3];
|
|
float smat[3][3], tmat[3][3], totmat[3][3], persmat[3][3], persinv[3][3];
|
|
float value;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
copy_m3_m4(persmat, t->viewmat);
|
|
invert_m3_m3(persinv, persmat);
|
|
|
|
value = t->values[0];
|
|
|
|
snapGridIncrement(t, &value);
|
|
|
|
applyNumInput(&t->num, &value);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Shear: %s %s"), c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Shear: %.3f %s (Press X or Y to set shear axis)"), value, t->proptext);
|
|
}
|
|
|
|
t->values[0] = value;
|
|
|
|
unit_m3(smat);
|
|
|
|
// Custom data signals shear direction
|
|
if (t->customData == NULL)
|
|
smat[1][0] = value;
|
|
else
|
|
smat[0][1] = value;
|
|
|
|
mul_m3_m3m3(tmat, smat, persmat);
|
|
mul_m3_m3m3(totmat, persinv, tmat);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->obedit) {
|
|
float mat3[3][3];
|
|
mul_m3_m3m3(mat3, totmat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, mat3);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, totmat);
|
|
}
|
|
sub_v3_v3v3(vec, td->center, t->center);
|
|
|
|
mul_m3_v3(tmat, vec);
|
|
|
|
add_v3_v3(vec, t->center);
|
|
sub_v3_v3(vec, td->center);
|
|
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Resize) */
|
|
|
|
/** \name Transform Resize
|
|
* \{ */
|
|
|
|
static void initResize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_RESIZE;
|
|
t->transform = applyResize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.val_flag[0] |= NUM_NULL_ONE;
|
|
t->num.val_flag[1] |= NUM_NULL_ONE;
|
|
t->num.val_flag[2] |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.val_flag[0] |= NUM_NO_ZERO;
|
|
t->num.val_flag[1] |= NUM_NO_ZERO;
|
|
t->num.val_flag[2] |= NUM_NO_ZERO;
|
|
}
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
t->num.unit_type[1] = B_UNIT_NONE;
|
|
t->num.unit_type[2] = B_UNIT_NONE;
|
|
}
|
|
|
|
static void headerResize(TransInfo *t, float vec[3], char str[MAX_INFO_LEN])
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
size_t ofs = 0;
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", vec[0]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", vec[1]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", vec[2]);
|
|
}
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
switch (t->num.idx_max) {
|
|
case 0:
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Scale: %s%s %s"),
|
|
&tvec[0], t->con.text, t->proptext);
|
|
break;
|
|
case 1:
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Scale: %s : %s%s %s"),
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], t->con.text, t->proptext);
|
|
break;
|
|
case 2:
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Scale: %s : %s : %s%s %s"), &tvec[0],
|
|
&tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Scale X: %s Y: %s%s %s"),
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Scale X: %s Y: %s Z: %s%s %s"),
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
|
|
}
|
|
}
|
|
|
|
if (t->flag & T_PROP_EDIT_ALL) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
|
|
}
|
|
}
|
|
|
|
/* FLT_EPSILON is too small [#29633], 0.0000001f starts to flip */
|
|
#define TX_FLIP_EPS 0.00001f
|
|
BLI_INLINE int tx_sign(const float a)
|
|
{
|
|
return (a < -TX_FLIP_EPS ? 1 : a > TX_FLIP_EPS ? 2 : 3);
|
|
}
|
|
BLI_INLINE int tx_vec_sign_flip(const float a[3], const float b[3])
|
|
{
|
|
return ((tx_sign(a[0]) & tx_sign(b[0])) == 0 ||
|
|
(tx_sign(a[1]) & tx_sign(b[1])) == 0 ||
|
|
(tx_sign(a[2]) & tx_sign(b[2])) == 0);
|
|
}
|
|
|
|
/* smat is reference matrix, only scaled */
|
|
static void TransMat3ToSize(float mat[3][3], float smat[3][3], float size[3])
|
|
{
|
|
float vec[3];
|
|
|
|
copy_v3_v3(vec, mat[0]);
|
|
size[0] = normalize_v3(vec);
|
|
copy_v3_v3(vec, mat[1]);
|
|
size[1] = normalize_v3(vec);
|
|
copy_v3_v3(vec, mat[2]);
|
|
size[2] = normalize_v3(vec);
|
|
|
|
/* first tried with dotproduct... but the sign flip is crucial */
|
|
if (tx_vec_sign_flip(mat[0], smat[0]) ) size[0] = -size[0];
|
|
if (tx_vec_sign_flip(mat[1], smat[1]) ) size[1] = -size[1];
|
|
if (tx_vec_sign_flip(mat[2], smat[2]) ) size[2] = -size[2];
|
|
}
|
|
|
|
|
|
static void ElementResize(TransInfo *t, TransData *td, float mat[3][3])
|
|
{
|
|
float tmat[3][3], smat[3][3], center[3];
|
|
float vec[3];
|
|
|
|
if (t->flag & T_EDIT) {
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, mat);
|
|
}
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, td, tmat);
|
|
}
|
|
|
|
/* local constraint shouldn't alter center */
|
|
if (transdata_check_local_center(t, t->around)) {
|
|
copy_v3_v3(center, td->center);
|
|
}
|
|
else if (t->options & CTX_MOVIECLIP) {
|
|
if (td->flag & TD_INDIVIDUAL_SCALE) {
|
|
copy_v3_v3(center, td->center);
|
|
}
|
|
else {
|
|
copy_v3_v3(center, t->center);
|
|
}
|
|
}
|
|
else {
|
|
copy_v3_v3(center, t->center);
|
|
}
|
|
|
|
if (td->ext) {
|
|
float fsize[3];
|
|
|
|
if (t->flag & (T_OBJECT | T_TEXTURE | T_POSE)) {
|
|
float obsizemat[3][3];
|
|
/* Reorient the size mat to fit the oriented object. */
|
|
mul_m3_m3m3(obsizemat, tmat, td->axismtx);
|
|
/* print_m3("obsizemat", obsizemat); */
|
|
TransMat3ToSize(obsizemat, td->axismtx, fsize);
|
|
/* print_v3("fsize", fsize); */
|
|
}
|
|
else {
|
|
mat3_to_size(fsize, tmat);
|
|
}
|
|
|
|
protectedSizeBits(td->protectflag, fsize);
|
|
|
|
if ((t->flag & T_V3D_ALIGN) == 0) { /* align mode doesn't resize objects itself */
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
*td->val = td->ival * (1 + (fsize[0] - 1) * td->factor);
|
|
|
|
td->ext->size[0] = td->ext->isize[0];
|
|
td->ext->size[1] = td->ext->isize[1];
|
|
td->ext->size[2] = td->ext->isize[2];
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
*td->val = td->ival;
|
|
|
|
td->ext->size[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
|
|
td->ext->size[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
|
|
td->ext->size[2] = td->ext->isize[2] * (1 + (fsize[2] - 1) * td->factor);
|
|
}
|
|
}
|
|
|
|
constraintSizeLim(t, td);
|
|
}
|
|
|
|
/* For individual element center, Editmode need to use iloc */
|
|
if (t->flag & T_POINTS)
|
|
sub_v3_v3v3(vec, td->iloc, center);
|
|
else
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
|
|
mul_m3_v3(tmat, vec);
|
|
|
|
add_v3_v3(vec, center);
|
|
if (t->flag & T_POINTS)
|
|
sub_v3_v3(vec, td->iloc);
|
|
else
|
|
sub_v3_v3(vec, td->center);
|
|
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
if (t->flag & (T_OBJECT | T_POSE)) {
|
|
mul_m3_v3(td->smtx, vec);
|
|
}
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
|
|
static void applyResize(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
/* for manipulator, center handle, the scaling can't be done relative to center */
|
|
if ((t->flag & T_USES_MANIPULATOR) && t->con.mode == 0) {
|
|
ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1])) / 100.0f;
|
|
}
|
|
else {
|
|
ratio = t->values[0];
|
|
}
|
|
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGridIncrement(t, size);
|
|
|
|
if (applyNumInput(&t->num, size)) {
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
applySnapping(t, size);
|
|
|
|
if (t->flag & T_AUTOVALUES) {
|
|
copy_v3_v3(size, t->auto_values);
|
|
}
|
|
|
|
copy_v3_v3(t->values, size);
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
headerResize(t, size, str);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
/* evil hack - redo resize if cliping needed */
|
|
if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize)
|
|
t->con.applySize(t, NULL, mat);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++)
|
|
ElementResize(t, td, mat);
|
|
|
|
/* In proportional edit it can happen that */
|
|
/* vertices in the radius of the brush end */
|
|
/* outside the clipping area */
|
|
/* XXX HACK - dg */
|
|
if (t->flag & T_PROP_EDIT_ALL) {
|
|
clipUVData(t);
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Skin) */
|
|
|
|
/** \name Transform Skin
|
|
* \{ */
|
|
|
|
static void initSkinResize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_SKIN_RESIZE;
|
|
t->transform = applySkinResize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.val_flag[0] |= NUM_NULL_ONE;
|
|
t->num.val_flag[1] |= NUM_NULL_ONE;
|
|
t->num.val_flag[2] |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.val_flag[0] |= NUM_NO_ZERO;
|
|
t->num.val_flag[1] |= NUM_NO_ZERO;
|
|
t->num.val_flag[2] |= NUM_NO_ZERO;
|
|
}
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
t->num.unit_type[1] = B_UNIT_NONE;
|
|
t->num.unit_type[2] = B_UNIT_NONE;
|
|
}
|
|
|
|
static void applySkinResize(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
ratio = t->values[0];
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGridIncrement(t, size);
|
|
|
|
if (applyNumInput(&t->num, size)) {
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
applySnapping(t, size);
|
|
|
|
if (t->flag & T_AUTOVALUES) {
|
|
copy_v3_v3(size, t->auto_values);
|
|
}
|
|
|
|
copy_v3_v3(t->values, size);
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
headerResize(t, size, str);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
float tmat[3][3], smat[3][3];
|
|
float fsize[3];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->flag & T_EDIT) {
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, mat);
|
|
}
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, tmat);
|
|
}
|
|
|
|
mat3_to_size(fsize, tmat);
|
|
td->val[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
|
|
td->val[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (ToSphere) */
|
|
|
|
/** \name Transform ToSphere
|
|
* \{ */
|
|
|
|
static void initToSphere(TransInfo *t)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
t->mode = TFM_TOSPHERE;
|
|
t->transform = applyToSphere;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->num.val_flag[0] |= NUM_NULL_ONE | NUM_NO_NEGATIVE;
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
// Calculate average radius
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
t->val += len_v3v3(t->center, td->iloc);
|
|
}
|
|
|
|
t->val /= (float)t->total;
|
|
}
|
|
|
|
static void applyToSphere(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3];
|
|
float ratio, radius;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
TransData *td = t->data;
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGridIncrement(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
if (ratio < 0)
|
|
ratio = 0.0f;
|
|
else if (ratio > 1)
|
|
ratio = 1.0f;
|
|
|
|
t->values[0] = ratio;
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("To Sphere: %s %s"), c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("To Sphere: %.4f %s"), ratio, t->proptext);
|
|
}
|
|
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float tratio;
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
sub_v3_v3v3(vec, td->iloc, t->center);
|
|
|
|
radius = normalize_v3(vec);
|
|
|
|
tratio = ratio * td->factor;
|
|
|
|
mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio);
|
|
|
|
add_v3_v3v3(td->loc, t->center, vec);
|
|
}
|
|
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Rotation) */
|
|
|
|
/** \name Transform Rotation
|
|
* \{ */
|
|
|
|
static void postInputRotation(TransInfo *t, float values[3])
|
|
{
|
|
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
|
|
t->con.applyRot(t, NULL, t->axis, values);
|
|
}
|
|
}
|
|
|
|
static void initRotation(TransInfo *t)
|
|
{
|
|
t->mode = TFM_ROTATION;
|
|
t->transform = applyRotation;
|
|
|
|
setInputPostFct(&t->mouse, postInputRotation);
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = DEG2RAD(5.0);
|
|
t->snap[2] = DEG2RAD(1.0);
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[2]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
|
|
t->num.unit_type[0] = B_UNIT_ROTATION;
|
|
|
|
if (t->flag & T_2D_EDIT)
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
negate_v3_v3(t->axis, t->viewinv[2]);
|
|
normalize_v3(t->axis);
|
|
|
|
copy_v3_v3(t->axis_orig, t->axis);
|
|
}
|
|
|
|
static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around)
|
|
{
|
|
float vec[3], totmat[3][3], smat[3][3];
|
|
float eul[3], fmat[3][3], quat[4];
|
|
const float *center;
|
|
|
|
/* local constraint shouldn't alter center */
|
|
if (transdata_check_local_center(t, around)) {
|
|
center = td->center;
|
|
}
|
|
else {
|
|
center = t->center;
|
|
}
|
|
|
|
if (t->flag & T_POINTS) {
|
|
mul_m3_m3m3(totmat, mat, td->mtx);
|
|
mul_m3_m3m3(smat, td->smtx, totmat);
|
|
|
|
sub_v3_v3v3(vec, td->iloc, center);
|
|
mul_m3_v3(smat, vec);
|
|
|
|
add_v3_v3v3(td->loc, vec, center);
|
|
|
|
sub_v3_v3v3(vec, td->loc, td->iloc);
|
|
protectedTransBits(td->protectflag, vec);
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
|
|
if (td->flag & TD_USEQUAT) {
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); // Actual transform
|
|
|
|
if (td->ext->quat) {
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
|
|
/* is there a reason not to have this here? -jahka */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* HACK WARNING
|
|
*
|
|
* This is some VERY ugly special case to deal with pose mode.
|
|
*
|
|
* The problem is that mtx and smtx include each bone orientation.
|
|
*
|
|
* That is needed to rotate each bone properly, HOWEVER, to calculate
|
|
* the translation component, we only need the actual armature object's
|
|
* matrix (and inverse). That is not all though. Once the proper translation
|
|
* has been computed, it has to be converted back into the bone's space.
|
|
*/
|
|
else if (t->flag & T_POSE) {
|
|
float pmtx[3][3], imtx[3][3];
|
|
|
|
// Extract and invert armature object matrix
|
|
copy_m3_m4(pmtx, t->poseobj->obmat);
|
|
invert_m3_m3(imtx, pmtx);
|
|
|
|
if ((td->flag & TD_NO_LOC) == 0) {
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(mat, vec); // Applying rotation
|
|
mul_m3_v3(imtx, vec); // To Local space
|
|
|
|
add_v3_v3(vec, center);
|
|
/* vec now is the location where the object has to be */
|
|
|
|
sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location
|
|
|
|
/* special exception, see TD_PBONE_LOCAL_MTX definition comments */
|
|
if (td->flag & TD_PBONE_LOCAL_MTX_P) {
|
|
/* do nothing */
|
|
}
|
|
else if (td->flag & TD_PBONE_LOCAL_MTX_C) {
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(td->ext->l_smtx, vec); // To Pose space (Local Location)
|
|
}
|
|
else {
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(td->smtx, vec); // To Pose space
|
|
}
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
|
|
/* rotation */
|
|
/* MORE HACK: as in some cases the matrix to apply location and rot/scale is not the same,
|
|
* and ElementRotation() might be called in Translation context (with align snapping),
|
|
* we need to be sure to actually use the *rotation* matrix here...
|
|
* So no other way than storing it in some dedicated members of td->ext! */
|
|
if ((t->flag & T_V3D_ALIGN) == 0) { /* align mode doesn't rotate objects itself */
|
|
/* euler or quaternion/axis-angle? */
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
mul_serie_m3(fmat, td->ext->r_mtx, mat, td->ext->r_smtx, NULL, NULL, NULL, NULL, NULL);
|
|
|
|
mat3_to_quat(quat, fmat); /* Actual transform */
|
|
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
/* this function works on end result */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* calculate effect based on quats */
|
|
float iquat[4], tquat[4];
|
|
|
|
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
|
|
|
|
mul_serie_m3(fmat, td->ext->r_mtx, mat, td->ext->r_smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); /* Actual transform */
|
|
mul_qt_qtqt(tquat, quat, iquat);
|
|
|
|
quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
|
|
|
|
/* this function works on end result */
|
|
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis,
|
|
td->ext->irotAngle);
|
|
}
|
|
else {
|
|
float eulmat[3][3];
|
|
|
|
mul_m3_m3m3(totmat, mat, td->ext->r_mtx);
|
|
mul_m3_m3m3(smat, td->ext->r_smtx, totmat);
|
|
|
|
/* calculate the total rotatation in eulers */
|
|
copy_v3_v3(eul, td->ext->irot);
|
|
eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
|
|
|
|
/* mat = transform, obmat = bone rotation */
|
|
mul_m3_m3m3(fmat, smat, eulmat);
|
|
|
|
mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
|
|
|
|
/* and apply (to end result only) */
|
|
protectedRotateBits(td->protectflag, eul, td->ext->irot);
|
|
copy_v3_v3(td->ext->rot, eul);
|
|
}
|
|
|
|
constraintRotLim(t, td);
|
|
}
|
|
}
|
|
else {
|
|
if ((td->flag & TD_NO_LOC) == 0) {
|
|
/* translation */
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
mul_m3_v3(mat, vec);
|
|
add_v3_v3(vec, center);
|
|
/* vec now is the location where the object has to be */
|
|
sub_v3_v3(vec, td->center);
|
|
mul_m3_v3(td->smtx, vec);
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
|
|
constraintTransLim(t, td);
|
|
|
|
/* rotation */
|
|
if ((t->flag & T_V3D_ALIGN) == 0) { // align mode doesn't rotate objects itself
|
|
/* euler or quaternion? */
|
|
if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
|
|
/* can be called for texture space translate for example, then opt out */
|
|
if (td->ext->quat) {
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); // Actual transform
|
|
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
/* this function works on end result */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
}
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* calculate effect based on quats */
|
|
float iquat[4], tquat[4];
|
|
|
|
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
|
|
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); // Actual transform
|
|
mul_qt_qtqt(tquat, quat, iquat);
|
|
|
|
quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
|
|
|
|
/* this function works on end result */
|
|
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis,
|
|
td->ext->irotAngle);
|
|
}
|
|
else {
|
|
float obmat[3][3];
|
|
|
|
mul_m3_m3m3(totmat, mat, td->mtx);
|
|
mul_m3_m3m3(smat, td->smtx, totmat);
|
|
|
|
/* calculate the total rotatation in eulers */
|
|
add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
|
|
eulO_to_mat3(obmat, eul, td->ext->rotOrder);
|
|
/* mat = transform, obmat = object rotation */
|
|
mul_m3_m3m3(fmat, smat, obmat);
|
|
|
|
mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
|
|
|
|
/* correct back for delta rot */
|
|
sub_v3_v3v3(eul, eul, td->ext->drot);
|
|
|
|
/* and apply */
|
|
protectedRotateBits(td->protectflag, eul, td->ext->irot);
|
|
copy_v3_v3(td->ext->rot, eul);
|
|
}
|
|
|
|
constraintRotLim(t, td);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void applyRotationValue(TransInfo *t, float angle, float axis[3])
|
|
{
|
|
TransData *td = t->data;
|
|
float mat[3][3];
|
|
int i;
|
|
|
|
axis_angle_normalized_to_mat3(mat, axis, angle);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->con.applyRot) {
|
|
t->con.applyRot(t, td, axis, NULL);
|
|
axis_angle_normalized_to_mat3(mat, axis, angle * td->factor);
|
|
}
|
|
else if (t->flag & T_PROP_EDIT) {
|
|
axis_angle_normalized_to_mat3(mat, axis, angle * td->factor);
|
|
}
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
}
|
|
|
|
static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[MAX_INFO_LEN];
|
|
size_t ofs = 0;
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGridIncrement(t, &final);
|
|
|
|
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
|
|
t->con.applyRot(t, NULL, t->axis, NULL);
|
|
}
|
|
else {
|
|
/* reset axis if constraint is not set */
|
|
copy_v3_v3(t->axis, t->axis_orig);
|
|
}
|
|
|
|
applySnapping(t, &final);
|
|
|
|
if (applyNumInput(&t->num, &final)) {
|
|
/* Clamp between -PI and PI */
|
|
final = angle_wrap_rad(final);
|
|
}
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Rot: %s %s %s"), &c[0], t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Rot: %.2f%s %s"),
|
|
RAD2DEGF(final), t->con.text, t->proptext);
|
|
}
|
|
|
|
if (t->flag & T_PROP_EDIT_ALL) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
|
|
}
|
|
|
|
t->values[0] = final;
|
|
|
|
applyRotationValue(t, final, t->axis);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Rotation - Trackball) */
|
|
|
|
/** \name Transform Rotation - Trackball
|
|
* \{ */
|
|
|
|
static void initTrackball(TransInfo *t)
|
|
{
|
|
t->mode = TFM_TRACKBALL;
|
|
t->transform = applyTrackball;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
|
|
|
|
t->idx_max = 1;
|
|
t->num.idx_max = 1;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = DEG2RAD(5.0);
|
|
t->snap[2] = DEG2RAD(1.0);
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[2]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
|
|
t->num.unit_type[0] = B_UNIT_ROTATION;
|
|
t->num.unit_type[1] = B_UNIT_ROTATION;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
static void applyTrackballValue(TransInfo *t, const float axis1[3], const float axis2[3], float angles[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float mat[3][3], smat[3][3], totmat[3][3];
|
|
int i;
|
|
|
|
axis_angle_normalized_to_mat3(smat, axis1, angles[0]);
|
|
axis_angle_normalized_to_mat3(totmat, axis2, angles[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->flag & T_PROP_EDIT) {
|
|
axis_angle_normalized_to_mat3(smat, axis1, td->factor * angles[0]);
|
|
axis_angle_normalized_to_mat3(totmat, axis2, td->factor * angles[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
}
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
}
|
|
|
|
static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[MAX_INFO_LEN];
|
|
size_t ofs = 0;
|
|
float axis1[3], axis2[3];
|
|
float mat[3][3], totmat[3][3], smat[3][3];
|
|
float phi[2];
|
|
|
|
copy_v3_v3(axis1, t->persinv[0]);
|
|
copy_v3_v3(axis2, t->persinv[1]);
|
|
normalize_v3(axis1);
|
|
normalize_v3(axis2);
|
|
|
|
phi[0] = t->values[0];
|
|
phi[1] = t->values[1];
|
|
|
|
snapGridIncrement(t, phi);
|
|
|
|
applyNumInput(&t->num, phi);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN * 2];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Trackball: %s %s %s"),
|
|
&c[0], &c[NUM_STR_REP_LEN], t->proptext);
|
|
}
|
|
else {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Trackball: %.2f %.2f %s"),
|
|
RAD2DEGF(phi[0]), RAD2DEGF(phi[1]), t->proptext);
|
|
}
|
|
|
|
if (t->flag & T_PROP_EDIT_ALL) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
|
|
}
|
|
|
|
axis_angle_normalized_to_mat3(smat, axis1, phi[0]);
|
|
axis_angle_normalized_to_mat3(totmat, axis2, phi[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
|
|
// TRANSFORM_FIX_ME
|
|
//copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
applyTrackballValue(t, axis1, axis2, phi);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Translation) */
|
|
|
|
/** \name Transform Translation
|
|
* \{ */
|
|
|
|
static void initTranslation(TransInfo *t)
|
|
{
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
/* this space uses time translate */
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TRANSLATION;
|
|
t->transform = applyTranslation;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
|
|
|
|
t->idx_max = (t->flag & T_2D_EDIT) ? 1 : 2;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
RegionView3D *rv3d = t->ar->regiondata;
|
|
|
|
if (rv3d) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = rv3d->gridview * 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
}
|
|
}
|
|
else if (ELEM(t->spacetype, SPACE_IMAGE, SPACE_CLIP)) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.125f;
|
|
t->snap[2] = 0.0625f;
|
|
}
|
|
else if (t->spacetype == SPACE_NODE) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = ED_node_grid_size() * NODE_GRID_STEPS;
|
|
t->snap[2] = ED_node_grid_size();
|
|
}
|
|
else {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
}
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* Handling units makes only sense in 3Dview... See T38877. */
|
|
t->num.unit_type[0] = B_UNIT_LENGTH;
|
|
t->num.unit_type[1] = B_UNIT_LENGTH;
|
|
t->num.unit_type[2] = B_UNIT_LENGTH;
|
|
}
|
|
else {
|
|
/* SPACE_IPO, SPACE_ACTION, etc. could use some time units, when we have them... */
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
t->num.unit_type[1] = B_UNIT_NONE;
|
|
t->num.unit_type[2] = B_UNIT_NONE;
|
|
}
|
|
}
|
|
|
|
static void headerTranslation(TransInfo *t, float vec[3], char str[MAX_INFO_LEN])
|
|
{
|
|
size_t ofs = 0;
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
char distvec[NUM_STR_REP_LEN];
|
|
char autoik[NUM_STR_REP_LEN];
|
|
float dist;
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
dist = len_v3(t->num.val);
|
|
}
|
|
else {
|
|
float dvec[3];
|
|
|
|
copy_v3_v3(dvec, vec);
|
|
applyAspectRatio(t, dvec);
|
|
|
|
dist = len_v3(vec);
|
|
if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
|
|
const bool do_split = (t->scene->unit.flag & USER_UNIT_OPT_SPLIT) != 0;
|
|
int i;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
bUnit_AsString(&tvec[NUM_STR_REP_LEN * i], NUM_STR_REP_LEN, dvec[i] * t->scene->unit.scale_length,
|
|
4, t->scene->unit.system, B_UNIT_LENGTH, do_split, true);
|
|
}
|
|
}
|
|
else {
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", dvec[0]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", dvec[1]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", dvec[2]);
|
|
}
|
|
}
|
|
|
|
if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
|
|
const bool do_split = (t->scene->unit.flag & USER_UNIT_OPT_SPLIT) != 0;
|
|
bUnit_AsString(distvec, sizeof(distvec), dist * t->scene->unit.scale_length, 4, t->scene->unit.system,
|
|
B_UNIT_LENGTH, do_split, false);
|
|
}
|
|
else if (dist > 1e10f || dist < -1e10f) {
|
|
/* prevent string buffer overflow */
|
|
BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4e", dist);
|
|
}
|
|
else {
|
|
BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4f", dist);
|
|
}
|
|
|
|
if (t->flag & T_AUTOIK) {
|
|
short chainlen = t->settings->autoik_chainlen;
|
|
|
|
if (chainlen)
|
|
BLI_snprintf(autoik, NUM_STR_REP_LEN, IFACE_("AutoIK-Len: %d"), chainlen);
|
|
else
|
|
autoik[0] = '\0';
|
|
}
|
|
else
|
|
autoik[0] = '\0';
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
switch (t->num.idx_max) {
|
|
case 0:
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, "D: %s (%s)%s %s %s",
|
|
&tvec[0], distvec, t->con.text, t->proptext, autoik);
|
|
break;
|
|
case 1:
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, "D: %s D: %s (%s)%s %s %s",
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], distvec, t->con.text, t->proptext, autoik);
|
|
break;
|
|
case 2:
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, "D: %s D: %s D: %s (%s)%s %s %s",
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], distvec,
|
|
t->con.text, t->proptext, autoik);
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, "Dx: %s Dy: %s (%s)%s %s",
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], distvec, t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, "Dx: %s Dy: %s Dz: %s (%s)%s %s %s",
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], distvec, t->con.text,
|
|
t->proptext, autoik);
|
|
}
|
|
}
|
|
|
|
if (t->flag & T_PROP_EDIT_ALL) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
|
|
}
|
|
}
|
|
|
|
static void applyTranslationValue(TransInfo *t, float vec[3])
|
|
{
|
|
TransData *td = t->data;
|
|
float tvec[3];
|
|
int i;
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* handle snapping rotation before doing the translation */
|
|
if (usingSnappingNormal(t)) {
|
|
if (validSnappingNormal(t)) {
|
|
const float *original_normal;
|
|
float axis[3];
|
|
float quat[4];
|
|
float mat[3][3];
|
|
float angle;
|
|
|
|
/* In pose mode, we want to align normals with Y axis of bones... */
|
|
if (t->flag & T_POSE)
|
|
original_normal = td->axismtx[1];
|
|
else
|
|
original_normal = td->axismtx[2];
|
|
|
|
cross_v3_v3v3(axis, original_normal, t->tsnap.snapNormal);
|
|
angle = saacos(dot_v3v3(original_normal, t->tsnap.snapNormal));
|
|
|
|
axis_angle_to_quat(quat, axis, angle);
|
|
|
|
quat_to_mat3(mat, quat);
|
|
|
|
ElementRotation(t, td, mat, V3D_LOCAL);
|
|
}
|
|
else {
|
|
float mat[3][3];
|
|
|
|
unit_m3(mat);
|
|
|
|
ElementRotation(t, td, mat, V3D_LOCAL);
|
|
}
|
|
}
|
|
|
|
if (t->con.applyVec) {
|
|
float pvec[3];
|
|
t->con.applyVec(t, td, vec, tvec, pvec);
|
|
}
|
|
else {
|
|
copy_v3_v3(tvec, vec);
|
|
}
|
|
|
|
mul_m3_v3(td->smtx, tvec);
|
|
mul_v3_fl(tvec, td->factor);
|
|
|
|
protectedTransBits(td->protectflag, tvec);
|
|
|
|
if (td->loc)
|
|
add_v3_v3v3(td->loc, td->iloc, tvec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
}
|
|
|
|
/* uses t->vec to store actual translation in */
|
|
static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[MAX_INFO_LEN];
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
float pvec[3] = {0.0f, 0.0f, 0.0f};
|
|
float tvec[3];
|
|
if (applyNumInput(&t->num, t->values)) {
|
|
removeAspectRatio(t, t->values);
|
|
}
|
|
applySnapping(t, t->values);
|
|
t->con.applyVec(t, NULL, t->values, tvec, pvec);
|
|
copy_v3_v3(t->values, tvec);
|
|
headerTranslation(t, pvec, str);
|
|
}
|
|
else {
|
|
snapGridIncrement(t, t->values);
|
|
if (applyNumInput(&t->num, t->values)) {
|
|
removeAspectRatio(t, t->values);
|
|
}
|
|
applySnapping(t, t->values);
|
|
headerTranslation(t, t->values, str);
|
|
}
|
|
|
|
applyTranslationValue(t, t->values);
|
|
|
|
/* evil hack - redo translation if clipping needed */
|
|
if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values, 0)) {
|
|
applyTranslationValue(t, t->values);
|
|
|
|
/* In proportional edit it can happen that */
|
|
/* vertices in the radius of the brush end */
|
|
/* outside the clipping area */
|
|
/* XXX HACK - dg */
|
|
if (t->flag & T_PROP_EDIT_ALL) {
|
|
clipUVData(t);
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Shrink-Fatten) */
|
|
|
|
/** \name Transform Shrink-Fatten
|
|
* \{ */
|
|
|
|
static void initShrinkFatten(TransInfo *t)
|
|
{
|
|
// If not in mesh edit mode, fallback to Resize
|
|
if (t->obedit == NULL || t->obedit->type != OB_MESH) {
|
|
initResize(t);
|
|
}
|
|
else {
|
|
t->mode = TFM_SHRINKFATTEN;
|
|
t->transform = applyShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_LENGTH;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
}
|
|
|
|
|
|
static void applyShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float distance;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
size_t ofs = 0;
|
|
TransData *td = t->data;
|
|
|
|
distance = -t->values[0];
|
|
|
|
snapGridIncrement(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Shrink/Fatten:"), MAX_INFO_LEN - ofs);
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
outputNumInput(&(t->num), c);
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, " %s", c);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, " %.4f", distance);
|
|
}
|
|
|
|
if (t->proptext[0]) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, " %s", t->proptext);
|
|
}
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, ", (");
|
|
|
|
if (t->keymap) {
|
|
wmKeyMapItem *kmi = WM_modalkeymap_find_propvalue(t->keymap, TFM_MODAL_RESIZE);
|
|
if (kmi) {
|
|
ofs += WM_keymap_item_to_string(kmi, str + ofs, MAX_INFO_LEN - ofs);
|
|
}
|
|
}
|
|
BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" or Alt) Even Thickness %s"),
|
|
WM_bool_as_string((t->flag & T_ALT_TRANSFORM) != 0));
|
|
/* done with header string */
|
|
|
|
|
|
t->values[0] = -distance;
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float tdistance; /* temp dist */
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* get the final offset */
|
|
tdistance = distance * td->factor;
|
|
if (td->ext && (t->flag & T_ALT_TRANSFORM)) {
|
|
tdistance *= td->ext->isize[0]; /* shell factor */
|
|
}
|
|
|
|
madd_v3_v3v3fl(td->loc, td->iloc, td->axismtx[2], tdistance);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Tilt) */
|
|
|
|
/** \name Transform Tilt
|
|
* \{ */
|
|
|
|
static void initTilt(TransInfo *t)
|
|
{
|
|
t->mode = TFM_TILT;
|
|
t->transform = applyTilt;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = DEG2RAD(5.0);
|
|
t->snap[2] = DEG2RAD(1.0);
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[2]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
|
|
t->num.unit_type[0] = B_UNIT_ROTATION;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
|
|
static void applyTilt(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGridIncrement(t, &final);
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Tilt: %s° %s"), &c[0], t->proptext);
|
|
|
|
/* XXX For some reason, this seems needed for this op, else RNA prop is not updated... :/ */
|
|
t->values[0] = final;
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Tilt: %.2f° %s"), RAD2DEGF(final), t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + final * td->factor;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Curve Shrink/Fatten) */
|
|
|
|
/** \name Transform Curve Shrink/Fatten
|
|
* \{ */
|
|
|
|
static void initCurveShrinkFatten(TransInfo *t)
|
|
{
|
|
t->mode = TFM_CURVE_SHRINKFATTEN;
|
|
t->transform = applyCurveShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.val_flag[0] |= NUM_NO_ZERO;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
static void applyCurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float ratio;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGridIncrement(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Shrink/Fatten: %s"), c);
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Shrink/Fatten: %3f"), ratio);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival * ratio;
|
|
/* apply PET */
|
|
*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
|
|
if (*td->val <= 0.0f) *td->val = 0.001f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Mask Shrink/Fatten) */
|
|
|
|
/** \name Transform Mask Shrink/Fatten
|
|
* \{ */
|
|
|
|
static void initMaskShrinkFatten(TransInfo *t)
|
|
{
|
|
t->mode = TFM_MASK_SHRINKFATTEN;
|
|
t->transform = applyMaskShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.val_flag[0] |= NUM_NO_ZERO;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
static void applyMaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td;
|
|
float ratio;
|
|
int i;
|
|
bool initial_feather = false;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGridIncrement(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Feather Shrink/Fatten: %s"), c);
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Feather Shrink/Fatten: %3f"), ratio);
|
|
}
|
|
|
|
/* detect if no points have feather yet */
|
|
if (ratio > 1.0f) {
|
|
initial_feather = true;
|
|
|
|
for (td = t->data, i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->ival >= 0.001f)
|
|
initial_feather = false;
|
|
}
|
|
}
|
|
|
|
/* apply shrink/fatten */
|
|
for (td = t->data, i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
if (initial_feather)
|
|
*td->val = td->ival + (ratio - 1.0f) * 0.01f;
|
|
else
|
|
*td->val = td->ival * ratio;
|
|
|
|
/* apply PET */
|
|
*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
|
|
if (*td->val <= 0.0f) *td->val = 0.001f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Push/Pull) */
|
|
|
|
/** \name Transform Push/Pull
|
|
* \{ */
|
|
|
|
static void initPushPull(TransInfo *t)
|
|
{
|
|
t->mode = TFM_PUSHPULL;
|
|
t->transform = applyPushPull;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_LENGTH;
|
|
}
|
|
|
|
|
|
static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3], axis[3];
|
|
float distance;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
TransData *td = t->data;
|
|
|
|
distance = t->values[0];
|
|
|
|
snapGridIncrement(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Push/Pull: %s%s %s"), c, t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Push/Pull: %.4f%s %s"), distance, t->con.text, t->proptext);
|
|
}
|
|
|
|
t->values[0] = distance;
|
|
|
|
if (t->con.applyRot && t->con.mode & CON_APPLY) {
|
|
t->con.applyRot(t, NULL, axis, NULL);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
sub_v3_v3v3(vec, t->center, td->center);
|
|
if (t->con.applyRot && t->con.mode & CON_APPLY) {
|
|
t->con.applyRot(t, td, axis, NULL);
|
|
if (isLockConstraint(t)) {
|
|
float dvec[3];
|
|
project_v3_v3v3(dvec, vec, axis);
|
|
sub_v3_v3(vec, dvec);
|
|
}
|
|
else {
|
|
project_v3_v3v3(vec, vec, axis);
|
|
}
|
|
}
|
|
normalize_v3(vec);
|
|
mul_v3_fl(vec, distance);
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Bevel Weight) */
|
|
|
|
/** \name Transform Bevel Weight
|
|
* \{ */
|
|
|
|
static void initBevelWeight(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BWEIGHT;
|
|
t->transform = applyBevelWeight;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
static void applyBevelWeight(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float weight;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
weight = t->values[0];
|
|
|
|
weight -= 1.0f;
|
|
if (weight > 1.0f) weight = 1.0f;
|
|
|
|
snapGridIncrement(t, &weight);
|
|
|
|
applyNumInput(&t->num, &weight);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (weight >= 0.0f)
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Bevel Weight: +%s %s"), c, t->proptext);
|
|
else
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Bevel Weight: %s %s"), c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (weight >= 0.0f)
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Bevel Weight: +%.3f %s"), weight, t->proptext);
|
|
else
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Bevel Weight: %.3f %s"), weight, t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + weight * td->factor;
|
|
if (*td->val < 0.0f) *td->val = 0.0f;
|
|
if (*td->val > 1.0f) *td->val = 1.0f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Crease) */
|
|
|
|
/** \name Transform Crease
|
|
* \{ */
|
|
|
|
static void initCrease(TransInfo *t)
|
|
{
|
|
t->mode = TFM_CREASE;
|
|
t->transform = applyCrease;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
static void applyCrease(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float crease;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
crease = t->values[0];
|
|
|
|
crease -= 1.0f;
|
|
if (crease > 1.0f) crease = 1.0f;
|
|
|
|
snapGridIncrement(t, &crease);
|
|
|
|
applyNumInput(&t->num, &crease);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (crease >= 0.0f)
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Crease: +%s %s"), c, t->proptext);
|
|
else
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Crease: %s %s"), c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (crease >= 0.0f)
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Crease: +%.3f %s"), crease, t->proptext);
|
|
else
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Crease: %.3f %s"), crease, t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + crease * td->factor;
|
|
if (*td->val < 0.0f) *td->val = 0.0f;
|
|
if (*td->val > 1.0f) *td->val = 1.0f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (EditBone (B-bone) width scaling) */
|
|
|
|
/** \name Transform B-bone width scaling
|
|
* \{ */
|
|
|
|
static void initBoneSize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONESIZE;
|
|
t->transform = applyBoneSize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->num.val_flag[0] |= NUM_NULL_ONE;
|
|
t->num.val_flag[1] |= NUM_NULL_ONE;
|
|
t->num.val_flag[2] |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
t->num.unit_type[1] = B_UNIT_NONE;
|
|
t->num.unit_type[2] = B_UNIT_NONE;
|
|
}
|
|
|
|
static void headerBoneSize(TransInfo *t, float vec[3], char str[MAX_INFO_LEN])
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", vec[0]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", vec[1]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", vec[2]);
|
|
}
|
|
|
|
/* hmm... perhaps the y-axis values don't need to be shown? */
|
|
if (t->con.mode & CON_APPLY) {
|
|
if (t->num.idx_max == 0)
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("ScaleB: %s%s %s"), &tvec[0], t->con.text, t->proptext);
|
|
else
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("ScaleB: %s : %s : %s%s %s"),
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("ScaleB X: %s Y: %s Z: %s%s %s"),
|
|
&tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
|
|
}
|
|
}
|
|
|
|
static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
|
|
{
|
|
float tmat[3][3], smat[3][3], oldy;
|
|
float sizemat[3][3];
|
|
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, td, tmat);
|
|
}
|
|
|
|
/* we've tucked the scale in loc */
|
|
oldy = td->iloc[1];
|
|
size_to_mat3(sizemat, td->iloc);
|
|
mul_m3_m3m3(tmat, tmat, sizemat);
|
|
mat3_to_size(td->loc, tmat);
|
|
td->loc[1] = oldy;
|
|
}
|
|
|
|
static void applyBoneSize(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
// TRANSFORM_FIX_ME MOVE TO MOUSE INPUT
|
|
/* for manipulator, center handle, the scaling can't be done relative to center */
|
|
if ((t->flag & T_USES_MANIPULATOR) && t->con.mode == 0) {
|
|
ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1])) / 100.0f;
|
|
}
|
|
else {
|
|
ratio = t->values[0];
|
|
}
|
|
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGridIncrement(t, size);
|
|
|
|
if (applyNumInput(&t->num, size)) {
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
headerBoneSize(t, size, str);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementBoneSize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Bone Envelope) */
|
|
|
|
/** \name Transform Bone Envelope
|
|
* \{ */
|
|
|
|
static void initBoneEnvelope(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONE_ENVELOPE;
|
|
t->transform = applyBoneEnvelope;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
static void applyBoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float ratio;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGridIncrement(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Envelope: %s"), c);
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Envelope: %3f"), ratio);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
/* if the old/original value was 0.0f, then just use ratio */
|
|
if (td->ival)
|
|
*td->val = td->ival * ratio;
|
|
else
|
|
*td->val = ratio;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Edge Slide) */
|
|
|
|
/** \name Transform Edge Slide
|
|
* \{ */
|
|
|
|
static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
|
|
{
|
|
BMIter iter;
|
|
BMEdge *e_iter;
|
|
|
|
BM_ITER_ELEM (e_iter, &iter, v, BM_EDGES_OF_VERT) {
|
|
if (BM_elem_flag_test(e_iter, BM_ELEM_SELECT) && e_iter != e) {
|
|
return e_iter;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* interpoaltes along a line made up of 2 segments (used for edge slide) */
|
|
static void interp_line_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float t)
|
|
{
|
|
float t_mid, t_delta;
|
|
|
|
/* could be pre-calculated */
|
|
t_mid = line_point_factor_v3(v2, v1, v3);
|
|
|
|
t_delta = t - t_mid;
|
|
if (fabsf(t_delta) < FLT_EPSILON) {
|
|
copy_v3_v3(p, v2);
|
|
}
|
|
else if (t_delta < 0.0f) {
|
|
interp_v3_v3v3(p, v1, v2, t / t_mid);
|
|
}
|
|
else {
|
|
interp_v3_v3v3(p, v2, v3, (t - t_mid) / (1.0f - t_mid));
|
|
}
|
|
}
|
|
|
|
static void len_v3_ensure(float v[3], const float length)
|
|
{
|
|
normalize_v3(v);
|
|
mul_v3_fl(v, length);
|
|
}
|
|
|
|
/**
|
|
* Find the closest point on the ngon on the opposite side.
|
|
* used to set the edge slide distance for ngons.
|
|
*/
|
|
static bool bm_loop_calc_opposite_co(BMLoop *l_tmp,
|
|
const float plane_no[3],
|
|
float r_co[3])
|
|
{
|
|
/* skip adjacent edges */
|
|
BMLoop *l_first = l_tmp->next;
|
|
BMLoop *l_last = l_tmp->prev;
|
|
BMLoop *l_iter;
|
|
float dist = FLT_MAX;
|
|
|
|
l_iter = l_first;
|
|
do {
|
|
float tvec[3];
|
|
if (isect_line_plane_v3(tvec,
|
|
l_iter->v->co, l_iter->next->v->co,
|
|
l_tmp->v->co, plane_no))
|
|
{
|
|
const float fac = line_point_factor_v3(tvec, l_iter->v->co, l_iter->next->v->co);
|
|
/* allow some overlap to avoid missing the intersection because of float precision */
|
|
if ((fac > -FLT_EPSILON) && (fac < 1.0f + FLT_EPSILON)) {
|
|
/* likelihood of multiple intersections per ngon is quite low,
|
|
* it would have to loop back on its self, but better support it
|
|
* so check for the closest opposite edge */
|
|
const float tdist = len_v3v3(l_tmp->v->co, tvec);
|
|
if (tdist < dist) {
|
|
copy_v3_v3(r_co, tvec);
|
|
dist = tdist;
|
|
}
|
|
}
|
|
}
|
|
} while ((l_iter = l_iter->next) != l_last);
|
|
|
|
return (dist != FLT_MAX);
|
|
}
|
|
|
|
/**
|
|
* Given 2 edges and a loop, step over the loops
|
|
* and calculate a direction to slide along.
|
|
*
|
|
* \param r_slide_vec the direction to slide,
|
|
* the length of the vector defines the slide distance.
|
|
*/
|
|
static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
|
|
BMEdge *e_prev, BMEdge *e_next, float r_slide_vec[3])
|
|
{
|
|
BMLoop *l_first;
|
|
float vec_accum[3] = {0.0f, 0.0f, 0.0f};
|
|
float vec_accum_len = 0.0f;
|
|
int i = 0;
|
|
|
|
BLI_assert(BM_edge_share_vert(e_prev, e_next) == v);
|
|
BLI_assert(BM_vert_in_edge(l->e, v));
|
|
|
|
l_first = l;
|
|
do {
|
|
l = BM_loop_other_edge_loop(l, v);
|
|
|
|
if (l->e == e_next) {
|
|
if (i) {
|
|
len_v3_ensure(vec_accum, vec_accum_len / (float)i);
|
|
}
|
|
else {
|
|
/* When there is no edge to slide along,
|
|
* we must slide along the vector defined by the face we're attach to */
|
|
BMLoop *l_tmp = BM_face_vert_share_loop(l_first->f, v);
|
|
|
|
BLI_assert(ELEM(l_tmp->e, e_prev, e_next) && ELEM(l_tmp->prev->e, e_prev, e_next));
|
|
|
|
if (l_tmp->f->len == 4) {
|
|
/* we could use code below, but in this case
|
|
* sliding diagonally across the quad works well */
|
|
sub_v3_v3v3(vec_accum, l_tmp->next->next->v->co, v->co);
|
|
}
|
|
else {
|
|
float tdir[3];
|
|
BM_loop_calc_face_direction(l_tmp, tdir);
|
|
cross_v3_v3v3(vec_accum, l_tmp->f->no, tdir);
|
|
#if 0
|
|
/* rough guess, we can do better! */
|
|
len_v3_ensure(vec_accum, (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f);
|
|
#else
|
|
/* be clever, check the opposite ngon edge to slide into.
|
|
* this gives best results */
|
|
{
|
|
float tvec[3];
|
|
float dist;
|
|
|
|
if (bm_loop_calc_opposite_co(l_tmp, tdir, tvec)) {
|
|
dist = len_v3v3(l_tmp->v->co, tvec);
|
|
}
|
|
else {
|
|
dist = (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f;
|
|
}
|
|
|
|
len_v3_ensure(vec_accum, dist);
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
copy_v3_v3(r_slide_vec, vec_accum);
|
|
return l;
|
|
}
|
|
else {
|
|
/* accumulate the normalized edge vector,
|
|
* normalize so some edges don't skew the result */
|
|
float tvec[3];
|
|
sub_v3_v3v3(tvec, BM_edge_other_vert(l->e, v)->co, v->co);
|
|
vec_accum_len += normalize_v3(tvec);
|
|
add_v3_v3(vec_accum, tvec);
|
|
i += 1;
|
|
}
|
|
|
|
if (BM_loop_other_edge_loop(l, v)->e == e_next) {
|
|
if (i) {
|
|
len_v3_ensure(vec_accum, vec_accum_len / (float)i);
|
|
}
|
|
|
|
copy_v3_v3(r_slide_vec, vec_accum);
|
|
return BM_loop_other_edge_loop(l, v);
|
|
}
|
|
|
|
} while ((l != l->radial_next) &&
|
|
((l = l->radial_next) != l_first));
|
|
|
|
if (i) {
|
|
len_v3_ensure(vec_accum, vec_accum_len / (float)i);
|
|
}
|
|
|
|
copy_v3_v3(r_slide_vec, vec_accum);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const float mval[2])
|
|
{
|
|
TransDataEdgeSlideVert *sv = sld->sv;
|
|
|
|
if (sld->totsv > 0) {
|
|
ARegion *ar = t->ar;
|
|
RegionView3D *rv3d = NULL;
|
|
float projectMat[4][4];
|
|
|
|
int i = 0;
|
|
|
|
float v_proj[2];
|
|
float dist_sq = 0;
|
|
float dist_min_sq = FLT_MAX;
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* background mode support */
|
|
rv3d = t->ar ? t->ar->regiondata : NULL;
|
|
}
|
|
|
|
if (!rv3d) {
|
|
/* ok, let's try to survive this */
|
|
unit_m4(projectMat);
|
|
}
|
|
else {
|
|
ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
|
|
}
|
|
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
/* Set length */
|
|
sv->edge_len = len_v3v3(sv->dir_a, sv->dir_b);
|
|
|
|
ED_view3d_project_float_v2_m4(ar, sv->v->co, v_proj, projectMat);
|
|
dist_sq = len_squared_v2v2(mval, v_proj);
|
|
if (dist_sq < dist_min_sq) {
|
|
dist_min_sq = dist_sq;
|
|
sld->curr_sv_index = i;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
sld->curr_sv_index = 0;
|
|
}
|
|
}
|
|
|
|
static bool createEdgeSlideVerts(TransInfo *t)
|
|
{
|
|
BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
|
|
BMesh *bm = em->bm;
|
|
BMIter iter;
|
|
BMEdge *e;
|
|
BMVert *v;
|
|
TransDataEdgeSlideVert *sv_array;
|
|
int sv_tot;
|
|
BMBVHTree *btree;
|
|
int *sv_table; /* BMVert -> sv_array index */
|
|
EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
|
|
View3D *v3d = NULL;
|
|
RegionView3D *rv3d = NULL;
|
|
ARegion *ar = t->ar;
|
|
float projectMat[4][4];
|
|
float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
|
|
float mval_start[2], mval_end[2];
|
|
float mval_dir[3], maxdist, (*loop_dir)[3], *loop_maxdist;
|
|
int numsel, i, j, loop_nr, l_nr;
|
|
int use_btree_disp;
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* background mode support */
|
|
v3d = t->sa ? t->sa->spacedata.first : NULL;
|
|
rv3d = t->ar ? t->ar->regiondata : NULL;
|
|
}
|
|
|
|
if ((t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) &&
|
|
/* don't do this at all for non-basis shape keys, too easy to
|
|
* accidentally break uv maps or vertex colors then */
|
|
(bm->shapenr <= 1))
|
|
{
|
|
sld->use_origfaces = true;
|
|
}
|
|
else {
|
|
sld->use_origfaces = false;
|
|
}
|
|
|
|
sld->is_proportional = true;
|
|
sld->curr_sv_index = 0;
|
|
sld->flipped_vtx = false;
|
|
|
|
if (!rv3d) {
|
|
/* ok, let's try to survive this */
|
|
unit_m4(projectMat);
|
|
}
|
|
else {
|
|
ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
|
|
}
|
|
|
|
/*ensure valid selection*/
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
|
|
BMIter iter2;
|
|
numsel = 0;
|
|
BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
|
|
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
|
|
/* BMESH_TODO: this is probably very evil,
|
|
* set v->e to a selected edge*/
|
|
v->e = e;
|
|
|
|
numsel++;
|
|
}
|
|
}
|
|
|
|
if (numsel == 0 || numsel > 2) {
|
|
MEM_freeN(sld);
|
|
return false; /* invalid edge selection */
|
|
}
|
|
}
|
|
}
|
|
|
|
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
|
|
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
|
|
/* note, any edge with loops can work, but we won't get predictable results, so bail out */
|
|
if (!BM_edge_is_manifold(e) && !BM_edge_is_boundary(e)) {
|
|
/* can edges with at least once face user */
|
|
MEM_freeN(sld);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
sv_table = MEM_mallocN(sizeof(*sv_table) * bm->totvert, __func__);
|
|
|
|
j = 0;
|
|
BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
|
|
BM_elem_flag_enable(v, BM_ELEM_TAG);
|
|
sv_table[i] = j;
|
|
j += 1;
|
|
}
|
|
else {
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
sv_table[i] = -1;
|
|
}
|
|
BM_elem_index_set(v, i); /* set_inline */
|
|
}
|
|
bm->elem_index_dirty &= ~BM_VERT;
|
|
|
|
if (!j) {
|
|
MEM_freeN(sld);
|
|
MEM_freeN(sv_table);
|
|
return false;
|
|
}
|
|
|
|
sv_tot = j;
|
|
sv_array = MEM_callocN(sizeof(TransDataEdgeSlideVert) * sv_tot, "sv_array");
|
|
loop_nr = 0;
|
|
|
|
while (1) {
|
|
float vec_a[3], vec_b[3];
|
|
BMLoop *l_a, *l_b;
|
|
BMVert *v_first;
|
|
|
|
v = NULL;
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_TAG))
|
|
break;
|
|
|
|
}
|
|
|
|
if (!v)
|
|
break;
|
|
|
|
if (!v->e)
|
|
continue;
|
|
|
|
v_first = v;
|
|
|
|
/*walk along the edge loop*/
|
|
e = v->e;
|
|
|
|
/*first, rewind*/
|
|
numsel = 0;
|
|
do {
|
|
e = get_other_edge(v, e);
|
|
if (!e) {
|
|
e = v->e;
|
|
break;
|
|
}
|
|
|
|
numsel += 1;
|
|
|
|
if (!BM_elem_flag_test(BM_edge_other_vert(e, v), BM_ELEM_TAG))
|
|
break;
|
|
|
|
v = BM_edge_other_vert(e, v);
|
|
} while (e != v_first->e);
|
|
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
|
|
l_a = e->l;
|
|
l_b = e->l->radial_next;
|
|
|
|
/* regarding e_next, use get_next_loop()'s improved interpolation where possible */
|
|
{
|
|
BMEdge *e_next = get_other_edge(v, e);
|
|
if (e_next) {
|
|
get_next_loop(v, l_a, e, e_next, vec_a);
|
|
}
|
|
else {
|
|
BMLoop *l_tmp = BM_loop_other_edge_loop(l_a, v);
|
|
if (BM_vert_edge_count_nonwire(v) == 2)
|
|
get_next_loop(v, l_a, e, l_tmp->e, vec_a);
|
|
else
|
|
sub_v3_v3v3(vec_a, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
|
|
}
|
|
}
|
|
|
|
/* !BM_edge_is_boundary(e); */
|
|
if (l_b != l_a) {
|
|
BMEdge *e_next = get_other_edge(v, e);
|
|
if (e_next) {
|
|
get_next_loop(v, l_b, e, e_next, vec_b);
|
|
}
|
|
else {
|
|
BMLoop *l_tmp = BM_loop_other_edge_loop(l_b, v);
|
|
if (BM_vert_edge_count_nonwire(v) == 2)
|
|
get_next_loop(v, l_b, e, l_tmp->e, vec_b);
|
|
else
|
|
sub_v3_v3v3(vec_b, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
|
|
|
|
}
|
|
}
|
|
else {
|
|
l_b = NULL;
|
|
}
|
|
|
|
/*iterate over the loop*/
|
|
v_first = v;
|
|
do {
|
|
bool l_a_ok_prev;
|
|
bool l_b_ok_prev;
|
|
TransDataEdgeSlideVert *sv;
|
|
BMVert *v_prev;
|
|
BMEdge *e_prev;
|
|
|
|
/* XXX, 'sv' will initialize multiple times, this is suspicious. see [#34024] */
|
|
BLI_assert(v != NULL);
|
|
BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
|
|
sv = &sv_array[sv_table[BM_elem_index_get(v)]];
|
|
sv->v = v;
|
|
copy_v3_v3(sv->v_co_orig, v->co);
|
|
sv->loop_nr = loop_nr;
|
|
|
|
if (l_a) {
|
|
BMLoop *l_tmp = BM_loop_other_edge_loop(l_a, v);
|
|
sv->v_a = BM_edge_other_vert(l_tmp->e, v);
|
|
copy_v3_v3(sv->dir_a, vec_a);
|
|
}
|
|
|
|
if (l_b) {
|
|
BMLoop *l_tmp = BM_loop_other_edge_loop(l_b, v);
|
|
sv->v_b = BM_edge_other_vert(l_tmp->e, v);
|
|
copy_v3_v3(sv->dir_b, vec_b);
|
|
}
|
|
|
|
v_prev = v;
|
|
v = BM_edge_other_vert(e, v);
|
|
|
|
e_prev = e;
|
|
e = get_other_edge(v, e);
|
|
|
|
if (!e) {
|
|
BLI_assert(v != NULL);
|
|
BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
|
|
sv = &sv_array[sv_table[BM_elem_index_get(v)]];
|
|
sv->v = v;
|
|
copy_v3_v3(sv->v_co_orig, v->co);
|
|
sv->loop_nr = loop_nr;
|
|
|
|
if (l_a) {
|
|
BMLoop *l_tmp = BM_loop_other_edge_loop(l_a, v);
|
|
sv->v_a = BM_edge_other_vert(l_tmp->e, v);
|
|
if (BM_vert_edge_count_nonwire(v) == 2) {
|
|
get_next_loop(v, l_a, e_prev, l_tmp->e, sv->dir_a);
|
|
}
|
|
else {
|
|
sub_v3_v3v3(sv->dir_a, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
|
|
}
|
|
}
|
|
|
|
if (l_b) {
|
|
BMLoop *l_tmp = BM_loop_other_edge_loop(l_b, v);
|
|
sv->v_b = BM_edge_other_vert(l_tmp->e, v);
|
|
if (BM_vert_edge_count_nonwire(v) == 2) {
|
|
get_next_loop(v, l_b, e_prev, l_tmp->e, sv->dir_b);
|
|
}
|
|
else {
|
|
sub_v3_v3v3(sv->dir_b, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
|
|
}
|
|
}
|
|
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
BM_elem_flag_disable(v_prev, BM_ELEM_TAG);
|
|
|
|
break;
|
|
}
|
|
l_a_ok_prev = (l_a != NULL);
|
|
l_b_ok_prev = (l_b != NULL);
|
|
|
|
l_a = l_a ? get_next_loop(v, l_a, e_prev, e, vec_a) : NULL;
|
|
l_b = l_b ? get_next_loop(v, l_b, e_prev, e, vec_b) : NULL;
|
|
|
|
/* find the opposite loop if it was missing previously */
|
|
if (l_a == NULL && l_b && (l_b->radial_next != l_b)) l_a = l_b->radial_next;
|
|
else if (l_b == NULL && l_a && (l_a->radial_next != l_a)) l_b = l_a->radial_next;
|
|
|
|
/* if there are non-contiguous faces, we can still recover the loops of the new edges faces */
|
|
/* note!, the behavior in this case means edges may move in opposite directions,
|
|
* this could be made to work more usefully. */
|
|
if (!(l_a && l_b) && (e->l != NULL)) {
|
|
if (l_a_ok_prev) {
|
|
l_a = e->l;
|
|
if (l_a->radial_next != l_a) {
|
|
l_b = l_a->radial_next;
|
|
}
|
|
}
|
|
else if (l_b_ok_prev) {
|
|
l_b = e->l;
|
|
if (l_b->radial_next != l_b) {
|
|
l_a = l_b->radial_next;
|
|
}
|
|
}
|
|
}
|
|
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
BM_elem_flag_disable(v_prev, BM_ELEM_TAG);
|
|
} while ((e != v_first->e) && (l_a || l_b));
|
|
|
|
loop_nr++;
|
|
}
|
|
|
|
/* use for visibility checks */
|
|
use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
|
|
|
|
if (use_btree_disp) {
|
|
btree = BKE_bmbvh_new_from_editmesh(em, BMBVH_RESPECT_HIDDEN, NULL, false);
|
|
}
|
|
else {
|
|
btree = NULL;
|
|
}
|
|
|
|
|
|
/* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
|
|
|
|
sld->sv = sv_array;
|
|
sld->totsv = sv_tot;
|
|
|
|
/* find mouse vectors, the global one, and one per loop in case we have
|
|
* multiple loops selected, in case they are oriented different */
|
|
zero_v3(mval_dir);
|
|
maxdist = -1.0f;
|
|
|
|
loop_dir = MEM_callocN(sizeof(float) * 3 * loop_nr, "sv loop_dir");
|
|
loop_maxdist = MEM_mallocN(sizeof(float) * loop_nr, "sv loop_maxdist");
|
|
fill_vn_fl(loop_maxdist, loop_nr, -1.0f);
|
|
|
|
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
|
|
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
|
|
BMIter iter2;
|
|
BMEdge *e2;
|
|
float d;
|
|
|
|
/* search cross edges for visible edge to the mouse cursor,
|
|
* then use the shared vertex to calculate screen vector*/
|
|
for (i = 0; i < 2; i++) {
|
|
v = i ? e->v1 : e->v2;
|
|
BM_ITER_ELEM (e2, &iter2, v, BM_EDGES_OF_VERT) {
|
|
/* screen-space coords */
|
|
float sco_a[3], sco_b[3];
|
|
|
|
if (BM_elem_flag_test(e2, BM_ELEM_SELECT))
|
|
continue;
|
|
|
|
/* This test is only relevant if object is not wire-drawn! See [#32068]. */
|
|
if (use_btree_disp && !BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit)) {
|
|
continue;
|
|
}
|
|
|
|
BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
|
|
j = sv_table[BM_elem_index_get(v)];
|
|
|
|
if (sv_array[j].v_b) {
|
|
ED_view3d_project_float_v3_m4(ar, sv_array[j].v_b->co, sco_b, projectMat);
|
|
}
|
|
else {
|
|
add_v3_v3v3(sco_b, v->co, sv_array[j].dir_b);
|
|
ED_view3d_project_float_v3_m4(ar, sco_b, sco_b, projectMat);
|
|
}
|
|
|
|
if (sv_array[j].v_a) {
|
|
ED_view3d_project_float_v3_m4(ar, sv_array[j].v_a->co, sco_a, projectMat);
|
|
}
|
|
else {
|
|
add_v3_v3v3(sco_a, v->co, sv_array[j].dir_a);
|
|
ED_view3d_project_float_v3_m4(ar, sco_a, sco_a, projectMat);
|
|
}
|
|
|
|
/* global direction */
|
|
d = dist_to_line_segment_v2(mval, sco_b, sco_a);
|
|
if ((maxdist == -1.0f) ||
|
|
/* intentionally use 2d size on 3d vector */
|
|
(d < maxdist && (len_squared_v2v2(sco_b, sco_a) > 0.1f)))
|
|
{
|
|
maxdist = d;
|
|
sub_v3_v3v3(mval_dir, sco_b, sco_a);
|
|
}
|
|
|
|
/* per loop direction */
|
|
l_nr = sv_array[j].loop_nr;
|
|
if (loop_maxdist[l_nr] == -1.0f || d < loop_maxdist[l_nr]) {
|
|
loop_maxdist[l_nr] = d;
|
|
sub_v3_v3v3(loop_dir[l_nr], sco_b, sco_a);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* possible all of the edge loops are pointing directly at the view */
|
|
if (UNLIKELY(len_squared_v2(mval_dir) < 0.1f)) {
|
|
mval_dir[0] = 0.0f;
|
|
mval_dir[1] = 100.0f;
|
|
}
|
|
|
|
bmesh_edit_begin(bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
|
|
|
|
if (sld->use_origfaces) {
|
|
sld->origfaces = BLI_ghash_ptr_new(__func__);
|
|
sld->bm_origfaces = BM_mesh_create(&bm_mesh_allocsize_default);
|
|
/* we need to have matching customdata */
|
|
BM_mesh_copy_init_customdata(sld->bm_origfaces, bm, NULL);
|
|
}
|
|
|
|
/*create copies of faces for customdata projection*/
|
|
sv_array = sld->sv;
|
|
for (i = 0; i < sld->totsv; i++, sv_array++) {
|
|
BMIter fiter;
|
|
BMFace *f;
|
|
|
|
|
|
if (sld->use_origfaces) {
|
|
BM_ITER_ELEM (f, &fiter, sv_array->v, BM_FACES_OF_VERT) {
|
|
if (!BLI_ghash_haskey(sld->origfaces, f)) {
|
|
BMFace *f_copy = BM_face_copy(sld->bm_origfaces, bm, f, true, true);
|
|
BLI_ghash_insert(sld->origfaces, f, f_copy);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* switch a/b if loop direction is different from global direction */
|
|
l_nr = sv_array->loop_nr;
|
|
if (dot_v3v3(loop_dir[l_nr], mval_dir) < 0.0f) {
|
|
swap_v3_v3(sv_array->dir_a, sv_array->dir_b);
|
|
SWAP(BMVert *, sv_array->v_a, sv_array->v_b);
|
|
}
|
|
}
|
|
|
|
if (rv3d)
|
|
calcNonProportionalEdgeSlide(t, sld, mval);
|
|
|
|
sld->em = em;
|
|
|
|
/*zero out start*/
|
|
zero_v2(mval_start);
|
|
|
|
/*dir holds a vector along edge loop*/
|
|
copy_v2_v2(mval_end, mval_dir);
|
|
mul_v2_fl(mval_end, 0.5f);
|
|
|
|
sld->mval_start[0] = t->mval[0] + mval_start[0];
|
|
sld->mval_start[1] = t->mval[1] + mval_start[1];
|
|
|
|
sld->mval_end[0] = t->mval[0] + mval_end[0];
|
|
sld->mval_end[1] = t->mval[1] + mval_end[1];
|
|
|
|
sld->perc = 0.0f;
|
|
|
|
t->customData = sld;
|
|
|
|
MEM_freeN(sv_table);
|
|
if (btree) {
|
|
BKE_bmbvh_free(btree);
|
|
}
|
|
MEM_freeN(loop_dir);
|
|
MEM_freeN(loop_maxdist);
|
|
|
|
return true;
|
|
}
|
|
|
|
void projectEdgeSlideData(TransInfo *t, bool is_final)
|
|
{
|
|
EdgeSlideData *sld = t->customData;
|
|
TransDataEdgeSlideVert *sv;
|
|
BMEditMesh *em = sld->em;
|
|
int i;
|
|
|
|
if (sld->use_origfaces == false) {
|
|
return;
|
|
}
|
|
|
|
for (i = 0, sv = sld->sv; i < sld->totsv; sv++, i++) {
|
|
BMIter fiter;
|
|
BMLoop *l;
|
|
|
|
BM_ITER_ELEM (l, &fiter, sv->v, BM_LOOPS_OF_VERT) {
|
|
BMFace *f_copy; /* the copy of 'f' */
|
|
BMFace *f_copy_flip; /* the copy of 'f' or detect if we need to flip to the shorter side. */
|
|
|
|
f_copy = BLI_ghash_lookup(sld->origfaces, l->f);
|
|
|
|
/* project onto copied projection face */
|
|
f_copy_flip = f_copy;
|
|
|
|
if (BM_elem_flag_test(l->e, BM_ELEM_SELECT) || BM_elem_flag_test(l->prev->e, BM_ELEM_SELECT)) {
|
|
/* the loop is attached of the selected edges that are sliding */
|
|
BMLoop *l_ed_sel = l;
|
|
|
|
if (!BM_elem_flag_test(l->e, BM_ELEM_SELECT))
|
|
l_ed_sel = l_ed_sel->prev;
|
|
|
|
if (sld->perc < 0.0f) {
|
|
if (BM_vert_in_face(l_ed_sel->radial_next->f, sv->v_b)) {
|
|
f_copy_flip = BLI_ghash_lookup(sld->origfaces, l_ed_sel->radial_next->f);
|
|
}
|
|
}
|
|
else if (sld->perc > 0.0f) {
|
|
if (BM_vert_in_face(l_ed_sel->radial_next->f, sv->v_a)) {
|
|
f_copy_flip = BLI_ghash_lookup(sld->origfaces, l_ed_sel->radial_next->f);
|
|
}
|
|
}
|
|
|
|
BLI_assert(f_copy_flip != NULL);
|
|
if (!f_copy_flip) {
|
|
continue; /* shouldn't happen, but protection */
|
|
}
|
|
}
|
|
else {
|
|
/* the loop is attached to only one vertex and not a selected edge,
|
|
* this means we have to find a selected edges face going in the right direction
|
|
* to copy from else we get bad distortion see: [#31080] */
|
|
BMIter eiter;
|
|
BMEdge *e_sel;
|
|
|
|
BLI_assert(l->v == sv->v);
|
|
BM_ITER_ELEM (e_sel, &eiter, sv->v, BM_EDGES_OF_VERT) {
|
|
if (BM_elem_flag_test(e_sel, BM_ELEM_SELECT)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (e_sel) {
|
|
/* warning if the UV's are not contiguous, this will copy from the _wrong_ UVs
|
|
* in fact whenever the face being copied is not 'f_copy' this can happen,
|
|
* we could be a lot smarter about this but would need to deal with every UV channel or
|
|
* add a way to mask out lauers when calling #BM_loop_interp_from_face() */
|
|
|
|
/*
|
|
* + +----------------+
|
|
* \ | |
|
|
* (this) l_adj| |
|
|
* \ | |
|
|
* \| e_sel |
|
|
* +----------+----------------+ <- the edge we are sliding.
|
|
* /|sv->v |
|
|
* / | |
|
|
* (or) l_adj| |
|
|
* / | |
|
|
* + +----------------+
|
|
* (above)
|
|
* 'other connected loops', attached to sv->v slide faces.
|
|
*
|
|
* NOTE: The faces connected to the edge may not have contiguous UV's
|
|
* so step around the loops to find l_adj.
|
|
* However if the 'other loops' are not cotiguous it will still give problems.
|
|
*
|
|
* A full solution to this would have to store
|
|
* per-customdata-layer map of which loops are contiguous
|
|
* and take this into account when interpolating.
|
|
*
|
|
* NOTE: If l_adj's edge isnt manifold then use then
|
|
* interpolate the loop from its own face.
|
|
* Can happen when 'other connected loops' are disconnected from the face-fan.
|
|
*/
|
|
|
|
BMLoop *l_adj = NULL;
|
|
if (sld->perc < 0.0f) {
|
|
if (BM_vert_in_face(e_sel->l->f, sv->v_b)) {
|
|
l_adj = e_sel->l;
|
|
}
|
|
else if (BM_vert_in_face(e_sel->l->radial_next->f, sv->v_b)) {
|
|
l_adj = e_sel->l->radial_next;
|
|
}
|
|
}
|
|
else if (sld->perc > 0.0f) {
|
|
if (BM_vert_in_face(e_sel->l->f, sv->v_a)) {
|
|
l_adj = e_sel->l;
|
|
}
|
|
else if (BM_vert_in_face(e_sel->l->radial_next->f, sv->v_a)) {
|
|
l_adj = e_sel->l->radial_next;
|
|
}
|
|
}
|
|
|
|
/* step across to the face */
|
|
if (l_adj) {
|
|
l_adj = BM_loop_other_edge_loop(l_adj, sv->v);
|
|
if (!BM_edge_is_boundary(l_adj->e)) {
|
|
l_adj = l_adj->radial_next;
|
|
}
|
|
else {
|
|
/* disconnected face-fan, fallback to self */
|
|
l_adj = l;
|
|
}
|
|
|
|
f_copy_flip = BLI_ghash_lookup(sld->origfaces, l_adj->f);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* only loop data, no vertex data since that contains shape keys,
|
|
* and we do not want to mess up other shape keys */
|
|
BM_loop_interp_from_face(em->bm, l, f_copy_flip, false, false);
|
|
|
|
if (is_final) {
|
|
BM_loop_interp_multires(em->bm, l, f_copy_flip);
|
|
if (f_copy != f_copy_flip) {
|
|
BM_loop_interp_multires(em->bm, l, f_copy);
|
|
}
|
|
}
|
|
|
|
/* make sure face-attributes are correct (e.g. MTexPoly) */
|
|
BM_elem_attrs_copy(sld->bm_origfaces, em->bm, f_copy, l->f);
|
|
}
|
|
}
|
|
}
|
|
|
|
void freeEdgeSlideTempFaces(EdgeSlideData *sld)
|
|
{
|
|
if (sld->use_origfaces) {
|
|
if (sld->bm_origfaces) {
|
|
BM_mesh_free(sld->bm_origfaces);
|
|
sld->bm_origfaces = NULL;
|
|
}
|
|
|
|
if (sld->origfaces) {
|
|
BLI_ghash_free(sld->origfaces, NULL, NULL);
|
|
sld->origfaces = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void freeEdgeSlideVerts(TransInfo *t)
|
|
{
|
|
EdgeSlideData *sld = t->customData;
|
|
|
|
if (!sld)
|
|
return;
|
|
|
|
freeEdgeSlideTempFaces(sld);
|
|
|
|
bmesh_edit_end(sld->em->bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
|
|
|
|
MEM_freeN(sld->sv);
|
|
MEM_freeN(sld);
|
|
|
|
t->customData = NULL;
|
|
|
|
recalcData(t);
|
|
}
|
|
|
|
static void initEdgeSlide(TransInfo *t)
|
|
{
|
|
EdgeSlideData *sld;
|
|
|
|
t->mode = TFM_EDGE_SLIDE;
|
|
t->transform = applyEdgeSlide;
|
|
t->handleEvent = handleEventEdgeSlide;
|
|
|
|
if (!createEdgeSlideVerts(t)) {
|
|
t->state = TRANS_CANCEL;
|
|
return;
|
|
}
|
|
|
|
sld = t->customData;
|
|
|
|
if (!sld)
|
|
return;
|
|
|
|
t->customFree = freeEdgeSlideVerts;
|
|
|
|
/* set custom point first if you want value to be initialized by init */
|
|
setCustomPoints(t, &t->mouse, sld->mval_end, sld->mval_start);
|
|
initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO_FLIP);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
static eRedrawFlag handleEventEdgeSlide(struct TransInfo *t, const struct wmEvent *event)
|
|
{
|
|
if (t->mode == TFM_EDGE_SLIDE) {
|
|
EdgeSlideData *sld = t->customData;
|
|
|
|
if (sld) {
|
|
switch (event->type) {
|
|
case EKEY:
|
|
if (event->val == KM_PRESS) {
|
|
sld->is_proportional = !sld->is_proportional;
|
|
return TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case FKEY:
|
|
{
|
|
if (event->val == KM_PRESS) {
|
|
if (sld->is_proportional == false) {
|
|
sld->flipped_vtx = !sld->flipped_vtx;
|
|
}
|
|
return TREDRAW_HARD;
|
|
}
|
|
break;
|
|
}
|
|
case EVT_MODAL_MAP:
|
|
{
|
|
switch (event->val) {
|
|
case TFM_MODAL_EDGESLIDE_DOWN:
|
|
{
|
|
sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
|
|
break;
|
|
}
|
|
case TFM_MODAL_EDGESLIDE_UP:
|
|
{
|
|
sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return TREDRAW_NOTHING;
|
|
}
|
|
|
|
static void drawEdgeSlide(const struct bContext *C, TransInfo *t)
|
|
{
|
|
if (t->mode == TFM_EDGE_SLIDE) {
|
|
EdgeSlideData *sld = (EdgeSlideData *)t->customData;
|
|
/* Non-Prop mode */
|
|
if (sld && sld->is_proportional == false) {
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
float co_a[3], co_b[3], co_mark[3];
|
|
TransDataEdgeSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
|
|
const float fac = (sld->perc + 1.0f) / 2.0f;
|
|
const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
|
|
const float guide_size = ctrl_size - 0.5f;
|
|
const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
|
|
const int alpha_shade = -30;
|
|
|
|
add_v3_v3v3(co_a, curr_sv->v_co_orig, curr_sv->dir_a);
|
|
add_v3_v3v3(co_b, curr_sv->v_co_orig, curr_sv->dir_b);
|
|
|
|
if (v3d && v3d->zbuf)
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
glPushAttrib(GL_CURRENT_BIT | GL_LINE_BIT | GL_POINT_BIT);
|
|
glPushMatrix();
|
|
|
|
glMultMatrixf(t->obedit->obmat);
|
|
|
|
glLineWidth(line_size);
|
|
UI_ThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
|
|
glBegin(GL_LINES);
|
|
if (curr_sv->v_a) {
|
|
glVertex3fv(curr_sv->v_a->co);
|
|
glVertex3fv(curr_sv->v_co_orig);
|
|
}
|
|
if (curr_sv->v_b) {
|
|
glVertex3fv(curr_sv->v_b->co);
|
|
glVertex3fv(curr_sv->v_co_orig);
|
|
}
|
|
bglEnd();
|
|
|
|
|
|
UI_ThemeColorShadeAlpha(TH_SELECT, -30, alpha_shade);
|
|
glPointSize(ctrl_size);
|
|
bglBegin(GL_POINTS);
|
|
if (sld->flipped_vtx) {
|
|
if (curr_sv->v_b) bglVertex3fv(curr_sv->v_b->co);
|
|
}
|
|
else {
|
|
if (curr_sv->v_a) bglVertex3fv(curr_sv->v_a->co);
|
|
}
|
|
bglEnd();
|
|
|
|
UI_ThemeColorShadeAlpha(TH_SELECT, 255, alpha_shade);
|
|
glPointSize(guide_size);
|
|
bglBegin(GL_POINTS);
|
|
#if 0
|
|
interp_v3_v3v3(co_mark, co_b, co_a, fac);
|
|
bglVertex3fv(co_mark);
|
|
#endif
|
|
interp_line_v3_v3v3v3(co_mark, co_b, curr_sv->v_co_orig, co_a, fac);
|
|
bglVertex3fv(co_mark);
|
|
bglEnd();
|
|
|
|
|
|
glPopMatrix();
|
|
glPopAttrib();
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
if (v3d && v3d->zbuf)
|
|
glEnable(GL_DEPTH_TEST);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int doEdgeSlide(TransInfo *t, float perc)
|
|
{
|
|
EdgeSlideData *sld = t->customData;
|
|
TransDataEdgeSlideVert *svlist = sld->sv, *sv;
|
|
int i;
|
|
|
|
sld->perc = perc;
|
|
sv = svlist;
|
|
|
|
if (sld->is_proportional == true) {
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
float vec[3];
|
|
if (perc > 0.0f) {
|
|
copy_v3_v3(vec, sv->dir_a);
|
|
mul_v3_fl(vec, perc);
|
|
add_v3_v3v3(sv->v->co, sv->v_co_orig, vec);
|
|
}
|
|
else {
|
|
copy_v3_v3(vec, sv->dir_b);
|
|
mul_v3_fl(vec, -perc);
|
|
add_v3_v3v3(sv->v->co, sv->v_co_orig, vec);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/**
|
|
* Implementation note, non proportional mode ignores the starting positions and uses only the
|
|
* a/b verts, this could be changed/improved so the distance is still met but the verts are moved along
|
|
* their original path (which may not be straight), however how it works now is OK and matches 2.4x - Campbell
|
|
*
|
|
* \note len_v3v3(curr_sv->dir_a, curr_sv->dir_b)
|
|
* is the same as the distance between the original vert locations, same goes for the lines below.
|
|
*/
|
|
TransDataEdgeSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
|
|
const float curr_length_perc = curr_sv->edge_len * (((sld->flipped_vtx ? perc : -perc) + 1.0f) / 2.0f);
|
|
|
|
float co_a[3];
|
|
float co_b[3];
|
|
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
if (sv->edge_len > FLT_EPSILON) {
|
|
const float fac = min_ff(sv->edge_len, curr_length_perc) / sv->edge_len;
|
|
|
|
add_v3_v3v3(co_a, sv->v_co_orig, sv->dir_a);
|
|
add_v3_v3v3(co_b, sv->v_co_orig, sv->dir_b);
|
|
|
|
if (sld->flipped_vtx) {
|
|
interp_line_v3_v3v3v3(sv->v->co, co_b, sv->v_co_orig, co_a, fac);
|
|
}
|
|
else {
|
|
interp_line_v3_v3v3v3(sv->v->co, co_a, sv->v_co_orig, co_b, fac);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
projectEdgeSlideData(t, 0);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void applyEdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[MAX_INFO_LEN];
|
|
float final;
|
|
EdgeSlideData *sld = t->customData;
|
|
bool flipped = sld->flipped_vtx;
|
|
bool is_proportional = sld->is_proportional;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGridIncrement(t, &final);
|
|
|
|
/* only do this so out of range values are not displayed */
|
|
CLAMP(final, -1.0f, 1.0f);
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (is_proportional) {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %s (E)ven: %s"),
|
|
&c[0], WM_bool_as_string(!is_proportional));
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %s (E)ven: %s, (F)lipped: %s"),
|
|
&c[0], WM_bool_as_string(!is_proportional), WM_bool_as_string(flipped));
|
|
}
|
|
}
|
|
else if (is_proportional) {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %.4f (E)ven: %s"),
|
|
final, WM_bool_as_string(!is_proportional));
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %.4f (E)ven: %s, (F)lipped: %s"),
|
|
final, WM_bool_as_string(!is_proportional), WM_bool_as_string(flipped));
|
|
}
|
|
|
|
CLAMP(final, -1.0f, 1.0f);
|
|
|
|
t->values[0] = final;
|
|
|
|
/* do stuff here */
|
|
doEdgeSlide(t, final);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Vert Slide) */
|
|
|
|
/** \name Transform Vert Slide
|
|
* \{ */
|
|
|
|
static void calcVertSlideCustomPoints(struct TransInfo *t)
|
|
{
|
|
VertSlideData *sld = t->customData;
|
|
TransDataVertSlideVert *sv = &sld->sv[sld->curr_sv_index];
|
|
const float *co_orig = sv->co_orig_2d;
|
|
const float *co_curr = sv->co_link_orig_2d[sv->co_link_curr];
|
|
const int mval_start[2] = {co_orig[0], co_orig[1]};
|
|
const int mval_end[2] = {co_curr[0], co_curr[1]};
|
|
|
|
if (sld->flipped_vtx && sld->is_proportional == false) {
|
|
setCustomPoints(t, &t->mouse, mval_start, mval_end);
|
|
}
|
|
else {
|
|
setCustomPoints(t, &t->mouse, mval_end, mval_start);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Run once when initializing vert slide to find the reference edge
|
|
*/
|
|
static void calcVertSlideMouseActiveVert(struct TransInfo *t, const int mval[2])
|
|
{
|
|
VertSlideData *sld = t->customData;
|
|
float mval_fl[2] = {UNPACK2(mval)};
|
|
TransDataVertSlideVert *sv;
|
|
|
|
/* set the vertex to use as a reference for the mouse direction 'curr_sv_index' */
|
|
float dist_sq = 0.0f;
|
|
float dist_min_sq = FLT_MAX;
|
|
int i;
|
|
|
|
for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) {
|
|
dist_sq = len_squared_v2v2(mval_fl, sv->co_orig_2d);
|
|
if (dist_sq < dist_min_sq) {
|
|
dist_min_sq = dist_sq;
|
|
sld->curr_sv_index = i;
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* Run while moving the mouse to slide along the edge matching the mouse direction
|
|
*/
|
|
static void calcVertSlideMouseActiveEdges(struct TransInfo *t, const int mval[2])
|
|
{
|
|
VertSlideData *sld = t->customData;
|
|
float mval_fl[2] = {UNPACK2(mval)};
|
|
|
|
float dir[2];
|
|
TransDataVertSlideVert *sv;
|
|
int i;
|
|
|
|
/* first get the direction of the original vertex */
|
|
sub_v2_v2v2(dir, sld->sv[sld->curr_sv_index].co_orig_2d, mval_fl);
|
|
normalize_v2(dir);
|
|
|
|
for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) {
|
|
if (sv->co_link_tot > 1) {
|
|
float dir_dot_best = -FLT_MAX;
|
|
int co_link_curr_best = -1;
|
|
int j;
|
|
|
|
for (j = 0; j < sv->co_link_tot; j++) {
|
|
float tdir[2];
|
|
float dir_dot;
|
|
sub_v2_v2v2(tdir, sv->co_orig_2d, sv->co_link_orig_2d[j]);
|
|
normalize_v2(tdir);
|
|
dir_dot = dot_v2v2(dir, tdir);
|
|
if (dir_dot > dir_dot_best) {
|
|
dir_dot_best = dir_dot;
|
|
co_link_curr_best = j;
|
|
}
|
|
}
|
|
|
|
if (co_link_curr_best != -1) {
|
|
sv->co_link_curr = co_link_curr_best;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool createVertSlideVerts(TransInfo *t)
|
|
{
|
|
BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
|
|
BMesh *bm = em->bm;
|
|
BMIter iter;
|
|
BMIter eiter;
|
|
BMEdge *e;
|
|
BMVert *v;
|
|
TransDataVertSlideVert *sv_array;
|
|
VertSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
|
|
// View3D *v3d = NULL;
|
|
RegionView3D *rv3d = NULL;
|
|
ARegion *ar = t->ar;
|
|
float projectMat[4][4];
|
|
int j;
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* background mode support */
|
|
// v3d = t->sa ? t->sa->spacedata.first : NULL;
|
|
rv3d = ar ? ar->regiondata : NULL;
|
|
}
|
|
|
|
sld->is_proportional = true;
|
|
sld->curr_sv_index = 0;
|
|
sld->flipped_vtx = false;
|
|
|
|
if (!rv3d) {
|
|
/* ok, let's try to survive this */
|
|
unit_m4(projectMat);
|
|
}
|
|
else {
|
|
ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
|
|
}
|
|
|
|
j = 0;
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
bool ok = false;
|
|
if (BM_elem_flag_test(v, BM_ELEM_SELECT) && v->e) {
|
|
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
|
|
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
|
|
ok = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ok) {
|
|
BM_elem_flag_enable(v, BM_ELEM_TAG);
|
|
j += 1;
|
|
}
|
|
else {
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
}
|
|
}
|
|
|
|
if (!j) {
|
|
MEM_freeN(sld);
|
|
return false;
|
|
}
|
|
|
|
sv_array = MEM_callocN(sizeof(TransDataVertSlideVert) * j, "sv_array");
|
|
|
|
j = 0;
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
|
|
int k;
|
|
sv_array[j].v = v;
|
|
copy_v3_v3(sv_array[j].co_orig_3d, v->co);
|
|
|
|
k = 0;
|
|
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
|
|
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
|
|
k++;
|
|
}
|
|
}
|
|
|
|
sv_array[j].co_link_orig_3d = MEM_mallocN(sizeof(*sv_array[j].co_link_orig_3d) * k, __func__);
|
|
sv_array[j].co_link_orig_2d = MEM_mallocN(sizeof(*sv_array[j].co_link_orig_2d) * k, __func__);
|
|
sv_array[j].co_link_tot = k;
|
|
|
|
k = 0;
|
|
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
|
|
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
|
|
BMVert *v_other = BM_edge_other_vert(e, v);
|
|
copy_v3_v3(sv_array[j].co_link_orig_3d[k], v_other->co);
|
|
if (ar) {
|
|
ED_view3d_project_float_v2_m4(ar,
|
|
sv_array[j].co_link_orig_3d[k],
|
|
sv_array[j].co_link_orig_2d[k],
|
|
projectMat);
|
|
}
|
|
else {
|
|
copy_v2_v2(sv_array[j].co_link_orig_2d[k],
|
|
sv_array[j].co_link_orig_3d[k]);
|
|
}
|
|
k++;
|
|
}
|
|
}
|
|
|
|
if (ar) {
|
|
ED_view3d_project_float_v2_m4(ar,
|
|
sv_array[j].co_orig_3d,
|
|
sv_array[j].co_orig_2d,
|
|
projectMat);
|
|
}
|
|
else {
|
|
copy_v2_v2(sv_array[j].co_orig_2d,
|
|
sv_array[j].co_orig_3d);
|
|
}
|
|
|
|
j++;
|
|
}
|
|
}
|
|
|
|
sld->sv = sv_array;
|
|
sld->totsv = j;
|
|
|
|
sld->em = em;
|
|
|
|
sld->perc = 0.0f;
|
|
|
|
t->customData = sld;
|
|
|
|
if (rv3d) {
|
|
calcVertSlideMouseActiveVert(t, t->mval);
|
|
calcVertSlideMouseActiveEdges(t, t->mval);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void freeVertSlideVerts(TransInfo *t)
|
|
{
|
|
VertSlideData *sld = t->customData;
|
|
|
|
if (!sld)
|
|
return;
|
|
|
|
|
|
if (sld->totsv > 0) {
|
|
TransDataVertSlideVert *sv = sld->sv;
|
|
int i = 0;
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
MEM_freeN(sv->co_link_orig_2d);
|
|
MEM_freeN(sv->co_link_orig_3d);
|
|
}
|
|
}
|
|
|
|
MEM_freeN(sld->sv);
|
|
MEM_freeN(sld);
|
|
|
|
t->customData = NULL;
|
|
|
|
recalcData(t);
|
|
}
|
|
|
|
static void initVertSlide(TransInfo *t)
|
|
{
|
|
VertSlideData *sld;
|
|
|
|
t->mode = TFM_VERT_SLIDE;
|
|
t->transform = applyVertSlide;
|
|
t->handleEvent = handleEventVertSlide;
|
|
|
|
if (!createVertSlideVerts(t)) {
|
|
t->state = TRANS_CANCEL;
|
|
return;
|
|
}
|
|
|
|
sld = t->customData;
|
|
|
|
if (!sld)
|
|
return;
|
|
|
|
t->customFree = freeVertSlideVerts;
|
|
|
|
/* set custom point first if you want value to be initialized by init */
|
|
calcVertSlideCustomPoints(t);
|
|
initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
static eRedrawFlag handleEventVertSlide(struct TransInfo *t, const struct wmEvent *event)
|
|
{
|
|
if (t->mode == TFM_VERT_SLIDE) {
|
|
VertSlideData *sld = t->customData;
|
|
|
|
if (sld) {
|
|
switch (event->type) {
|
|
case EKEY:
|
|
if (event->val == KM_PRESS) {
|
|
sld->is_proportional = !sld->is_proportional;
|
|
if (sld->flipped_vtx) {
|
|
calcVertSlideCustomPoints(t);
|
|
}
|
|
return TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case FKEY:
|
|
{
|
|
if (event->val == KM_PRESS) {
|
|
sld->flipped_vtx = !sld->flipped_vtx;
|
|
calcVertSlideCustomPoints(t);
|
|
return TREDRAW_HARD;
|
|
}
|
|
break;
|
|
}
|
|
case CKEY:
|
|
{
|
|
/* use like a modifier key */
|
|
if (event->val == KM_PRESS) {
|
|
t->flag ^= T_ALT_TRANSFORM;
|
|
calcVertSlideCustomPoints(t);
|
|
return TREDRAW_HARD;
|
|
}
|
|
break;
|
|
}
|
|
#if 0
|
|
case EVT_MODAL_MAP:
|
|
{
|
|
switch (event->val) {
|
|
case TFM_MODAL_EDGESLIDE_DOWN:
|
|
{
|
|
sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
|
|
break;
|
|
}
|
|
case TFM_MODAL_EDGESLIDE_UP:
|
|
{
|
|
sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
case MOUSEMOVE:
|
|
{
|
|
/* don't recalculat the best edge */
|
|
const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
|
|
if (is_clamp) {
|
|
calcVertSlideMouseActiveEdges(t, event->mval);
|
|
}
|
|
calcVertSlideCustomPoints(t);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return TREDRAW_NOTHING;
|
|
}
|
|
|
|
static void drawVertSlide(const struct bContext *C, TransInfo *t)
|
|
{
|
|
if (t->mode == TFM_VERT_SLIDE) {
|
|
VertSlideData *sld = (VertSlideData *)t->customData;
|
|
/* Non-Prop mode */
|
|
if (sld) {
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
TransDataVertSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
|
|
TransDataVertSlideVert *sv;
|
|
const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
|
|
const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
|
|
const int alpha_shade = -160;
|
|
const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
|
|
int i;
|
|
|
|
if (v3d && v3d->zbuf)
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
glPushAttrib(GL_CURRENT_BIT | GL_LINE_BIT | GL_POINT_BIT);
|
|
glPushMatrix();
|
|
|
|
glMultMatrixf(t->obedit->obmat);
|
|
|
|
glLineWidth(line_size);
|
|
UI_ThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
|
|
glBegin(GL_LINES);
|
|
if (is_clamp) {
|
|
sv = sld->sv;
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
glVertex3fv(sv->co_orig_3d);
|
|
glVertex3fv(sv->co_link_orig_3d[sv->co_link_curr]);
|
|
}
|
|
}
|
|
else {
|
|
sv = sld->sv;
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
float a[3], b[3];
|
|
sub_v3_v3v3(a, sv->co_link_orig_3d[sv->co_link_curr], sv->co_orig_3d);
|
|
mul_v3_fl(a, 100.0f);
|
|
negate_v3_v3(b, a);
|
|
add_v3_v3(a, sv->co_orig_3d);
|
|
add_v3_v3(b, sv->co_orig_3d);
|
|
|
|
glVertex3fv(a);
|
|
glVertex3fv(b);
|
|
}
|
|
}
|
|
bglEnd();
|
|
|
|
glPointSize(ctrl_size);
|
|
|
|
bglBegin(GL_POINTS);
|
|
bglVertex3fv((sld->flipped_vtx && sld->is_proportional == false) ?
|
|
curr_sv->co_link_orig_3d[curr_sv->co_link_curr] :
|
|
curr_sv->co_orig_3d);
|
|
bglEnd();
|
|
|
|
glPopMatrix();
|
|
glPopAttrib();
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
if (v3d && v3d->zbuf)
|
|
glEnable(GL_DEPTH_TEST);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int doVertSlide(TransInfo *t, float perc)
|
|
{
|
|
VertSlideData *sld = t->customData;
|
|
TransDataVertSlideVert *svlist = sld->sv, *sv;
|
|
int i;
|
|
|
|
sld->perc = perc;
|
|
sv = svlist;
|
|
|
|
if (sld->is_proportional == true) {
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
interp_v3_v3v3(sv->v->co, sv->co_orig_3d, sv->co_link_orig_3d[sv->co_link_curr], perc);
|
|
}
|
|
}
|
|
else {
|
|
TransDataVertSlideVert *sv_curr = &sld->sv[sld->curr_sv_index];
|
|
const float edge_len_curr = len_v3v3(sv_curr->co_orig_3d, sv_curr->co_link_orig_3d[sv_curr->co_link_curr]);
|
|
const float tperc = perc * edge_len_curr;
|
|
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
float edge_len;
|
|
float dir[3];
|
|
|
|
sub_v3_v3v3(dir, sv->co_link_orig_3d[sv->co_link_curr], sv->co_orig_3d);
|
|
edge_len = normalize_v3(dir);
|
|
|
|
if (edge_len > FLT_EPSILON) {
|
|
if (sld->flipped_vtx) {
|
|
madd_v3_v3v3fl(sv->v->co, sv->co_link_orig_3d[sv->co_link_curr], dir, -tperc);
|
|
}
|
|
else {
|
|
madd_v3_v3v3fl(sv->v->co, sv->co_orig_3d, dir, tperc);
|
|
}
|
|
}
|
|
else {
|
|
copy_v3_v3(sv->v->co, sv->co_orig_3d);
|
|
}
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void applyVertSlide(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[MAX_INFO_LEN];
|
|
size_t ofs = 0;
|
|
float final;
|
|
VertSlideData *sld = t->customData;
|
|
const bool flipped = sld->flipped_vtx;
|
|
const bool is_proportional = sld->is_proportional;
|
|
const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
|
|
const bool is_constrained = !(is_clamp == false || hasNumInput(&t->num));
|
|
|
|
final = t->values[0];
|
|
|
|
snapGridIncrement(t, &final);
|
|
|
|
/* only do this so out of range values are not displayed */
|
|
if (is_constrained) {
|
|
CLAMP(final, 0.0f, 1.0f);
|
|
}
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
/* header string */
|
|
ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Vert Slide: "), MAX_INFO_LEN - ofs);
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
outputNumInput(&(t->num), c);
|
|
ofs += BLI_strncpy_rlen(str + ofs, &c[0], MAX_INFO_LEN - ofs);
|
|
}
|
|
else {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, "%.4f ", final);
|
|
}
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("(E)ven: %s, "), WM_bool_as_string(!is_proportional));
|
|
if (!is_proportional) {
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("(F)lipped: %s, "), WM_bool_as_string(flipped));
|
|
}
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Alt or (C)lamp: %s"), WM_bool_as_string(is_clamp));
|
|
/* done with header string */
|
|
|
|
/* do stuff here */
|
|
doVertSlide(t, final);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (EditBone Roll) */
|
|
|
|
/** \name Transform EditBone Roll
|
|
* \{ */
|
|
|
|
static void initBoneRoll(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONE_ROLL;
|
|
t->transform = applyBoneRoll;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = DEG2RAD(5.0);
|
|
t->snap[2] = DEG2RAD(1.0);
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
|
|
t->num.unit_type[0] = B_UNIT_ROTATION;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
static void applyBoneRoll(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGridIncrement(t, &final);
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Roll: %s"), &c[0]);
|
|
}
|
|
else {
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Roll: %.2f"), RAD2DEGF(final));
|
|
}
|
|
|
|
/* set roll values */
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
*(td->val) = td->ival - final;
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Bake-Time) */
|
|
|
|
/** \name Transform Bake-Time
|
|
* \{ */
|
|
|
|
static void initBakeTime(TransInfo *t)
|
|
{
|
|
t->transform = applyBakeTime;
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE; /* Don't think this uses units? */
|
|
}
|
|
|
|
static void applyBakeTime(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float time;
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
float fac = 0.1f;
|
|
|
|
if (t->mouse.precision) {
|
|
/* calculate ratio for shiftkey pos, and for total, and blend these for precision */
|
|
time = (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac;
|
|
time += 0.1f * ((float)(t->center2d[0] * fac - mval[0]) - time);
|
|
}
|
|
else {
|
|
time = (float)(t->center2d[0] - mval[0]) * fac;
|
|
}
|
|
|
|
snapGridIncrement(t, &time);
|
|
|
|
applyNumInput(&t->num, &time);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (time >= 0.0f)
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Time: +%s %s"), c, t->proptext);
|
|
else
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Time: %s %s"), c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (time >= 0.0f)
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Time: +%.3f %s"), time, t->proptext);
|
|
else
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Time: %.3f %s"), time, t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + time * td->factor;
|
|
if (td->ext->size && *td->val < *td->ext->size) *td->val = *td->ext->size;
|
|
if (td->ext->quat && *td->val > *td->ext->quat) *td->val = *td->ext->quat;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Mirror) */
|
|
|
|
/** \name Transform Mirror
|
|
* \{ */
|
|
|
|
static void initMirror(TransInfo *t)
|
|
{
|
|
t->transform = applyMirror;
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
}
|
|
}
|
|
|
|
static void applyMirror(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
int i;
|
|
char str[MAX_INFO_LEN];
|
|
|
|
/*
|
|
* OPTIMIZATION:
|
|
* This still recalcs transformation on mouse move
|
|
* while it should only recalc on constraint change
|
|
* */
|
|
|
|
/* if an axis has been selected */
|
|
if (t->con.mode & CON_APPLY) {
|
|
size[0] = size[1] = size[2] = -1;
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Mirror%s"), t->con.text);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
else {
|
|
size[0] = size[1] = size[2] = 1;
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
if (t->flag & T_2D_EDIT)
|
|
ED_area_headerprint(t->sa, IFACE_("Select a mirror axis (X, Y)"));
|
|
else
|
|
ED_area_headerprint(t->sa, IFACE_("Select a mirror axis (X, Y, Z)"));
|
|
}
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Align) */
|
|
|
|
/** \name Transform Align
|
|
* \{ */
|
|
|
|
static void initAlign(TransInfo *t)
|
|
{
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
t->transform = applyAlign;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
}
|
|
|
|
static void applyAlign(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float center[3];
|
|
int i;
|
|
|
|
/* saving original center */
|
|
copy_v3_v3(center, t->center);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float mat[3][3], invmat[3][3];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* around local centers */
|
|
if (t->flag & (T_OBJECT | T_POSE)) {
|
|
copy_v3_v3(t->center, td->center);
|
|
}
|
|
else {
|
|
if (t->settings->selectmode & SCE_SELECT_FACE) {
|
|
copy_v3_v3(t->center, td->center);
|
|
}
|
|
}
|
|
|
|
invert_m3_m3(invmat, td->axismtx);
|
|
|
|
mul_m3_m3m3(mat, t->spacemtx, invmat);
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
|
|
/* restoring original center */
|
|
copy_v3_v3(t->center, center);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, IFACE_("Align"));
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Sequencer Slide) */
|
|
|
|
/** \name Transform Sequencer Slide
|
|
* \{ */
|
|
|
|
static void initSeqSlide(TransInfo *t)
|
|
{
|
|
t->transform = applySeqSlide;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
|
|
|
|
t->idx_max = 1;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
|
|
t->snap[2] = 10.0f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
/* Would be nice to have a time handling in units as well (supporting frames in addition to "natural" time...). */
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
t->num.unit_type[1] = B_UNIT_NONE;
|
|
}
|
|
|
|
static void headerSeqSlide(TransInfo *t, float val[2], char str[MAX_INFO_LEN])
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
size_t ofs = 0;
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.0f, %.0f", val[0], val[1]);
|
|
}
|
|
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Sequence Slide: %s%s, ("), &tvec[0], t->con.text);
|
|
|
|
if (t->keymap) {
|
|
wmKeyMapItem *kmi = WM_modalkeymap_find_propvalue(t->keymap, TFM_MODAL_TRANSLATE);
|
|
if (kmi) {
|
|
ofs += WM_keymap_item_to_string(kmi, str + ofs, MAX_INFO_LEN - ofs);
|
|
}
|
|
}
|
|
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" or Alt) Expand to fit %s"),
|
|
WM_bool_as_string((t->flag & T_ALT_TRANSFORM) != 0));
|
|
}
|
|
|
|
static void applySeqSlideValue(TransInfo *t, const float val[2])
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float tvec[2];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
copy_v2_v2(tvec, val);
|
|
|
|
mul_v2_fl(tvec, td->factor);
|
|
|
|
td->loc[0] = td->iloc[0] + tvec[0];
|
|
td->loc[1] = td->iloc[1] + tvec[1];
|
|
}
|
|
}
|
|
|
|
static void applySeqSlide(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[MAX_INFO_LEN];
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
float pvec[3] = {0.0f, 0.0f, 0.0f};
|
|
float tvec[3];
|
|
t->con.applyVec(t, NULL, t->values, tvec, pvec);
|
|
copy_v3_v3(t->values, tvec);
|
|
}
|
|
else {
|
|
snapGridIncrement(t, t->values);
|
|
applyNumInput(&t->num, t->values);
|
|
}
|
|
|
|
t->values[0] = floor(t->values[0] + 0.5f);
|
|
t->values[1] = floor(t->values[1] + 0.5f);
|
|
|
|
headerSeqSlide(t, t->values, str);
|
|
applySeqSlideValue(t, t->values);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Animation Editors - Transform Utils
|
|
*
|
|
* Special Helpers for Various Settings
|
|
*/
|
|
|
|
/** \name Animation Editor Utils
|
|
* \{ */
|
|
|
|
/* This function returns the snapping 'mode' for Animation Editors only
|
|
* We cannot use the standard snapping due to NLA-strip scaling complexities.
|
|
*/
|
|
// XXX these modifier checks should be keymappable
|
|
static short getAnimEdit_SnapMode(TransInfo *t)
|
|
{
|
|
short autosnap = SACTSNAP_OFF;
|
|
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
if (saction)
|
|
autosnap = saction->autosnap;
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
|
|
|
|
if (sipo)
|
|
autosnap = sipo->autosnap;
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
SpaceNla *snla = (SpaceNla *)t->sa->spacedata.first;
|
|
|
|
if (snla)
|
|
autosnap = snla->autosnap;
|
|
}
|
|
else {
|
|
autosnap = SACTSNAP_OFF;
|
|
}
|
|
|
|
/* toggle autosnap on/off
|
|
* - when toggling on, prefer nearest frame over 1.0 frame increments
|
|
*/
|
|
if (t->modifiers & MOD_SNAP_INVERT) {
|
|
if (autosnap)
|
|
autosnap = SACTSNAP_OFF;
|
|
else
|
|
autosnap = SACTSNAP_FRAME;
|
|
}
|
|
|
|
return autosnap;
|
|
}
|
|
|
|
/* This function is used by Animation Editor specific transform functions to do
|
|
* the Snap Keyframe to Nearest Frame/Marker
|
|
*/
|
|
static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap)
|
|
{
|
|
/* snap key to nearest frame or second? */
|
|
if (ELEM(autosnap, SACTSNAP_FRAME, SACTSNAP_SECOND)) {
|
|
const Scene *scene = t->scene;
|
|
const double secf = FPS;
|
|
double val;
|
|
|
|
/* convert frame to nla-action time (if needed) */
|
|
if (adt)
|
|
val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
|
|
else
|
|
val = *(td->val);
|
|
|
|
/* do the snapping to nearest frame/second */
|
|
if (autosnap == SACTSNAP_FRAME) {
|
|
val = floorf(val + 0.5);
|
|
}
|
|
else if (autosnap == SACTSNAP_SECOND) {
|
|
val = (float)(floor((val / secf) + 0.5) * secf);
|
|
}
|
|
|
|
/* convert frame out of nla-action time */
|
|
if (adt)
|
|
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
else
|
|
*(td->val) = val;
|
|
}
|
|
/* snap key to nearest marker? */
|
|
else if (autosnap == SACTSNAP_MARKER) {
|
|
float val;
|
|
|
|
/* convert frame to nla-action time (if needed) */
|
|
if (adt)
|
|
val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
|
|
else
|
|
val = *(td->val);
|
|
|
|
/* snap to nearest marker */
|
|
// TODO: need some more careful checks for where data comes from
|
|
val = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, val);
|
|
|
|
/* convert frame out of nla-action time */
|
|
if (adt)
|
|
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
else
|
|
*(td->val) = val;
|
|
}
|
|
|
|
/* if the handles are to be moved too (as side-effect of keyframes moving, to keep the general effect)
|
|
* offset them by the same amount so that the general angles are maintained (i.e. won't change while
|
|
* handles are free-to-roam and keyframes are snap-locked)
|
|
*/
|
|
if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
|
|
td2d->h1[0] = td2d->ih1[0] + *td->val - td->ival;
|
|
}
|
|
if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
|
|
td2d->h2[0] = td2d->ih2[0] + *td->val - td->ival;
|
|
}
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Animation Translation) */
|
|
|
|
/** \name Transform Animation Translation
|
|
* \{ */
|
|
|
|
static void initTimeTranslate(TransInfo *t)
|
|
{
|
|
/* this tool is only really available in the Action Editor... */
|
|
if (!ELEM(t->spacetype, SPACE_ACTION, SPACE_SEQ)) {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TIME_TRANSLATE;
|
|
t->transform = applyTimeTranslate;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialize snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
/* No time unit supporting frames currently... */
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
}
|
|
|
|
static void headerTimeTranslate(TransInfo *t, char str[MAX_INFO_LEN])
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
|
|
/* if numeric input is active, use results from that, otherwise apply snapping to result */
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
const Scene *scene = t->scene;
|
|
const short autosnap = getAnimEdit_SnapMode(t);
|
|
const double secf = FPS;
|
|
float val = t->values[0];
|
|
|
|
/* apply snapping + frame->seconds conversions */
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
/* frame step */
|
|
val = floorf(val + 0.5f);
|
|
}
|
|
else if (autosnap == SACTSNAP_TSTEP) {
|
|
/* second step */
|
|
val = floorf((double)val / secf + 0.5);
|
|
}
|
|
else {
|
|
/* nearest frame/second/marker */
|
|
val = (float)((double)val / secf);
|
|
}
|
|
|
|
if (autosnap == SACTSNAP_FRAME)
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%d.00 (%.4f)", (int)val, val);
|
|
else
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", val);
|
|
}
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("DeltaX: %s"), &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeTranslateValue(TransInfo *t, float UNUSED(sval))
|
|
{
|
|
TransData *td = t->data;
|
|
TransData2D *td2d = t->data2d;
|
|
Scene *scene = t->scene;
|
|
int i;
|
|
|
|
const short autosnap = getAnimEdit_SnapMode(t);
|
|
const double secf = FPS;
|
|
|
|
float deltax, val /* , valprev */;
|
|
|
|
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
|
|
for (i = 0; i < t->total; i++, td++, td2d++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
|
|
/* valprev = *td->val; */ /* UNUSED */
|
|
|
|
/* check if any need to apply nla-mapping */
|
|
if (adt && (t->spacetype != SPACE_SEQ)) {
|
|
deltax = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_TSTEP) {
|
|
deltax = (float)(floor(((double)deltax / secf) + 0.5) * secf);
|
|
}
|
|
else if (autosnap == SACTSNAP_STEP) {
|
|
deltax = (float)(floor(deltax + 0.5f));
|
|
}
|
|
|
|
val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
|
|
val += deltax;
|
|
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
}
|
|
else {
|
|
deltax = val = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_TSTEP) {
|
|
val = (float)(floor(((double)deltax / secf) + 0.5) * secf);
|
|
}
|
|
else if (autosnap == SACTSNAP_STEP) {
|
|
val = (float)(floor(val + 0.5f));
|
|
}
|
|
|
|
*(td->val) = td->ival + val;
|
|
}
|
|
|
|
/* apply nearest snapping */
|
|
doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
|
|
}
|
|
}
|
|
|
|
static void applyTimeTranslate(TransInfo *t, const int mval[2])
|
|
{
|
|
View2D *v2d = (View2D *)t->view;
|
|
float cval[2], sval[2];
|
|
char str[MAX_INFO_LEN];
|
|
|
|
/* calculate translation amount from mouse movement - in 'time-grid space' */
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
|
|
UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
|
|
|
|
/* we only need to calculate effect for time (applyTimeTranslate only needs that) */
|
|
t->values[0] = cval[0] - sval[0];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = t->values[0];
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = t->vec[0];
|
|
headerTimeTranslate(t, str);
|
|
|
|
applyTimeTranslateValue(t, sval[0]);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Animation Time Slide) */
|
|
|
|
/** \name Transform Animation Time Slide
|
|
* \{ */
|
|
|
|
static void initTimeSlide(TransInfo *t)
|
|
{
|
|
/* this tool is only really available in the Action Editor... */
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
/* set flag for drawing stuff */
|
|
saction->flag |= SACTION_MOVING;
|
|
}
|
|
else {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
|
|
t->mode = TFM_TIME_SLIDE;
|
|
t->transform = applyTimeSlide;
|
|
t->flag |= T_FREE_CUSTOMDATA;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialize snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
/* No time unit supporting frames currently... */
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
}
|
|
|
|
static void headerTimeSlide(TransInfo *t, float sval, char str[MAX_INFO_LEN])
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
float minx = *((float *)(t->customData));
|
|
float maxx = *((float *)(t->customData) + 1);
|
|
float cval = t->values[0];
|
|
float val;
|
|
|
|
val = 2.0f * (cval - sval) / (maxx - minx);
|
|
CLAMP(val, -1.0f, 1.0f);
|
|
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", val);
|
|
}
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("TimeSlide: %s"), &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeSlideValue(TransInfo *t, float sval)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
float minx = *((float *)(t->customData));
|
|
float maxx = *((float *)(t->customData) + 1);
|
|
|
|
/* set value for drawing black line */
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
float cvalf = t->values[0];
|
|
|
|
saction->timeslide = cvalf;
|
|
}
|
|
|
|
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
float cval = t->values[0];
|
|
|
|
/* apply NLA-mapping to necessary values */
|
|
if (adt)
|
|
cval = BKE_nla_tweakedit_remap(adt, cval, NLATIME_CONVERT_UNMAP);
|
|
|
|
/* only apply to data if in range */
|
|
if ((sval > minx) && (sval < maxx)) {
|
|
float cvalc = CLAMPIS(cval, minx, maxx);
|
|
float timefac;
|
|
|
|
/* left half? */
|
|
if (td->ival < sval) {
|
|
timefac = (sval - td->ival) / (sval - minx);
|
|
*(td->val) = cvalc - timefac * (cvalc - minx);
|
|
}
|
|
else {
|
|
timefac = (td->ival - sval) / (maxx - sval);
|
|
*(td->val) = cvalc + timefac * (maxx - cvalc);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void applyTimeSlide(TransInfo *t, const int mval[2])
|
|
{
|
|
View2D *v2d = (View2D *)t->view;
|
|
float cval[2], sval[2];
|
|
float minx = *((float *)(t->customData));
|
|
float maxx = *((float *)(t->customData) + 1);
|
|
char str[MAX_INFO_LEN];
|
|
|
|
/* calculate mouse co-ordinates */
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[1], &cval[0], &cval[1]);
|
|
UI_view2d_region_to_view(v2d, t->imval[0], t->imval[1], &sval[0], &sval[1]);
|
|
|
|
/* t->values[0] stores cval[0], which is the current mouse-pointer location (in frames) */
|
|
// XXX Need to be able to repeat this
|
|
t->values[0] = cval[0];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = 2.0f * (cval[0] - sval[0]) / (maxx - minx);
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = (maxx - minx) * t->vec[0] / 2.0f + sval[0];
|
|
|
|
headerTimeSlide(t, sval[0], str);
|
|
applyTimeSlideValue(t, sval[0]);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Transform (Animation Time Scale) */
|
|
|
|
/** \name Transform Animation Time Scale
|
|
* \{ */
|
|
|
|
static void initTimeScale(TransInfo *t)
|
|
{
|
|
float center[2];
|
|
|
|
/* this tool is only really available in the Action Editor
|
|
* AND NLA Editor (for strip scaling)
|
|
*/
|
|
if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA) == 0) {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TIME_SCALE;
|
|
t->transform = applyTimeScale;
|
|
|
|
/* recalculate center2d to use CFRA and mouse Y, since that's
|
|
* what is used in time scale */
|
|
t->center[0] = t->scene->r.cfra;
|
|
projectFloatView(t, t->center, center);
|
|
center[1] = t->imval[1];
|
|
|
|
/* force a reinit with the center2d used here */
|
|
initMouseInput(t, &t->mouse, center, t->imval);
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.val_flag[0] |= NUM_NULL_ONE;
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialize snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
copy_v3_fl(t->num.val_inc, t->snap[1]);
|
|
t->num.unit_sys = t->scene->unit.system;
|
|
t->num.unit_type[0] = B_UNIT_NONE;
|
|
}
|
|
|
|
static void headerTimeScale(TransInfo *t, char str[MAX_INFO_LEN])
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
|
|
if (hasNumInput(&t->num))
|
|
outputNumInput(&(t->num), tvec);
|
|
else
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", t->values[0]);
|
|
|
|
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("ScaleX: %s"), &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeScaleValue(TransInfo *t)
|
|
{
|
|
Scene *scene = t->scene;
|
|
TransData *td = t->data;
|
|
TransData2D *td2d = t->data2d;
|
|
int i;
|
|
|
|
const short autosnap = getAnimEdit_SnapMode(t);
|
|
const double secf = FPS;
|
|
|
|
|
|
for (i = 0; i < t->total; i++, td++, td2d++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
float startx = CFRA;
|
|
float fac = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_TSTEP) {
|
|
fac = (float)(floor((double)fac / secf + 0.5) * secf);
|
|
}
|
|
else if (autosnap == SACTSNAP_STEP) {
|
|
fac = (float)(floor(fac + 0.5f));
|
|
}
|
|
|
|
/* check if any need to apply nla-mapping */
|
|
if (adt)
|
|
startx = BKE_nla_tweakedit_remap(adt, startx, NLATIME_CONVERT_UNMAP);
|
|
|
|
/* now, calculate the new value */
|
|
*(td->val) = ((td->ival - startx) * fac) + startx;
|
|
|
|
/* apply nearest snapping */
|
|
doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
|
|
}
|
|
}
|
|
|
|
static void applyTimeScale(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[MAX_INFO_LEN];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = t->values[0];
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = t->vec[0];
|
|
headerTimeScale(t, str);
|
|
|
|
applyTimeScaleValue(t);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
/** \} */
|
|
|
|
|
|
/* TODO, move to: transform_queries.c */
|
|
bool checkUseLocalCenter_GraphEdit(TransInfo *t)
|
|
{
|
|
return ((t->around == V3D_LOCAL) &&
|
|
!ELEM4(t->mode, TFM_TRANSLATION, TFM_TIME_TRANSLATE, TFM_TIME_SLIDE, TFM_TIME_DUPLICATE));
|
|
}
|
|
|
|
bool checkUseAxisMatrix(TransInfo *t)
|
|
{
|
|
/* currently only checks for editmode */
|
|
if (t->flag & T_EDIT) {
|
|
if ((t->around == V3D_LOCAL) && (ELEM4(t->obedit->type, OB_MESH, OB_CURVE, OB_MBALL, OB_ARMATURE))) {
|
|
/* not all editmode supports axis-matrix */
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
#undef MAX_INFO_LEN
|