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7b9360e05ac1e3623a370b47444a82fec7c1211b
blender
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Ton Roosendaal
7b9360e05a
Bugfix [
#33036
] Invalid memory read in wm_handlers_do (valgrind warning)
2012-11-01 16:15:00 +00:00
..
blender
Bugfix [
#33036
] Invalid memory read in wm_handlers_do (valgrind warning)
2012-11-01 16:15:00 +00:00
blenderplayer
YACBSF. Yet Another Classic Blenderplayer Stub Fix.
2012-10-29 18:00:29 +00:00
creator
add --debug-handlers so --debug-events isnt so noisy.
2012-10-27 15:05:12 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
BGE: Fix for bug
#33025
"Character physics object won't stop moving with simple motion actuator" reported by Jared Smith (jsmithketchup). Characters no longer use a simple translation change for ApplyMovement(), they instead delegate to the character controller's setWalkDirection(). The motion actuator now sets this to (0, 0, 0) on a negative pulse.
2012-11-01 03:11:39 +00:00
icons
…
tests
no longer use 'check_existing' to see if we need to have a save popup, instead use 'exec' operator on a saved file and
2012-10-31 17:03:31 +00:00
CMakeLists.txt
…
SConscript
Scons:
2012-06-30 22:44:36 +00:00