Files
blender/intern/cycles/kernel/shaders
Sergey Sharybin 7d10798af2 Cycles: Add voxel texture sampler shader node
The idea of this node is to sampling of 3D voxels at a given coordinate
supporting different mapping strategies (world space mapping, object
local space etc).

Currently not in use, it's a preparation step for supporting point density
textures.
2015-07-18 22:09:20 +02:00
..
2013-10-10 17:28:01 +00:00
2015-04-21 15:53:32 +10:00
2015-04-21 15:53:32 +10:00