60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup balembic
|
|
*/
|
|
|
|
#ifndef __ABC_MBALL_H__
|
|
#define __ABC_MBALL_H__
|
|
|
|
#include "abc_object.h"
|
|
|
|
class AbcMeshWriter;
|
|
struct EvaluationContext;
|
|
struct Main;
|
|
struct MetaBall;
|
|
struct Object;
|
|
|
|
/* AbcMBallWriter converts the metaballs to meshes at every frame,
|
|
* and defers to a wrapped AbcMeshWriter to perform the writing
|
|
* to the Alembic file. Only the basis balls are exported, as this
|
|
* results in the entire shape as one mesh. */
|
|
class AbcMBallWriter : public AbcObjectWriter {
|
|
AbcMeshWriter *m_mesh_writer;
|
|
Object *m_mesh_ob;
|
|
bool m_is_animated;
|
|
Main *m_bmain;
|
|
public:
|
|
AbcMBallWriter(
|
|
Main *bmain,
|
|
Object *ob,
|
|
AbcTransformWriter *parent,
|
|
uint32_t time_sampling,
|
|
ExportSettings &settings);
|
|
|
|
~AbcMBallWriter();
|
|
|
|
static bool isBasisBall(Scene *scene, Object *ob);
|
|
|
|
private:
|
|
virtual void do_write();
|
|
bool isAnimated() const;
|
|
};
|
|
|
|
|
|
#endif /* __ABC_MBALL_H__ */
|