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blender/release/scripts/modules
Sebastian Parborg 7fcf2e7d4a Fix T74577: world_to_camera_view broken for off-axis projection
The issue was that the projection would be inverted.
So if you shifted 0.1 along the y axis, world_to_camera_view would act
as if you had shited it -0.1 along the y axis.
2020-05-19 16:27:09 +02:00
..
2019-03-17 21:00:56 +11:00
2018-07-03 06:48:44 +02:00
2019-08-12 01:10:43 +10:00