Files
blender/source/tests
Bastien Montagne c9d0de49b9 mesh_validate code for bmesh (i.e. polys/loops).
Everything seems to work well (many tests making random changes over various meshes went good), but the code is a bit complex and hard to follow, due to the various possibilities of invalid poly/loop combinations… Code also makes more operations than previous tri/quad faces version (hence is a bit slower), but I don’t think we can do otherwise, it’s just the price for bmesh flexibility. ;)

Note: added the py script I used to make the tests, under source/tests/...
2012-03-15 20:10:07 +00:00
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2012-03-09 00:41:09 +00:00
2012-03-09 00:41:09 +00:00
2011-04-04 22:42:43 +00:00